
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.55) (not (<= z 1.6e-105))) (+ x (* y (/ 2.0 (- (* t (/ y z)) (* z 2.0))))) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.55) || !(z <= 1.6e-105)) {
tmp = x + (y * (2.0 / ((t * (y / z)) - (z * 2.0))));
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.55d0)) .or. (.not. (z <= 1.6d-105))) then
tmp = x + (y * (2.0d0 / ((t * (y / z)) - (z * 2.0d0))))
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.55) || !(z <= 1.6e-105)) {
tmp = x + (y * (2.0 / ((t * (y / z)) - (z * 2.0))));
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.55) or not (z <= 1.6e-105): tmp = x + (y * (2.0 / ((t * (y / z)) - (z * 2.0)))) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.55) || !(z <= 1.6e-105)) tmp = Float64(x + Float64(y * Float64(2.0 / Float64(Float64(t * Float64(y / z)) - Float64(z * 2.0))))); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.55) || ~((z <= 1.6e-105))) tmp = x + (y * (2.0 / ((t * (y / z)) - (z * 2.0)))); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.55], N[Not[LessEqual[z, 1.6e-105]], $MachinePrecision]], N[(x + N[(y * N[(2.0 / N[(N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision] - N[(z * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \lor \neg \left(z \leq 1.6 \cdot 10^{-105}\right):\\
\;\;\;\;x + y \cdot \frac{2}{t \cdot \frac{y}{z} - z \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -1.55000000000000004 or 1.59999999999999991e-105 < z Initial program 71.8%
associate-/l*85.8%
associate-*r*85.8%
associate-*l*85.8%
*-commutative85.8%
clear-num85.8%
un-div-inv85.8%
*-commutative85.8%
associate-*l*85.8%
pow285.8%
Applied egg-rr85.8%
Taylor expanded in y around 0 95.3%
+-commutative95.3%
mul-1-neg95.3%
*-commutative95.3%
associate-*r/98.1%
unsub-neg98.1%
*-commutative98.1%
associate-*r/95.3%
*-commutative95.3%
associate-/l*98.2%
Simplified98.2%
if -1.55000000000000004 < z < 1.59999999999999991e-105Initial program 90.9%
Simplified93.1%
Taylor expanded in y around inf 96.8%
associate-*r/96.8%
*-commutative96.8%
Simplified96.8%
Final simplification97.7%
(FPCore (x y z t)
:precision binary64
(if (<= x -1e-109)
x
(if (or (<= x -1e-137) (and (not (<= x -5.8e-186)) (<= x 3.5e-301)))
(/ y (- z))
x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1e-109) {
tmp = x;
} else if ((x <= -1e-137) || (!(x <= -5.8e-186) && (x <= 3.5e-301))) {
tmp = y / -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1d-109)) then
tmp = x
else if ((x <= (-1d-137)) .or. (.not. (x <= (-5.8d-186))) .and. (x <= 3.5d-301)) then
tmp = y / -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1e-109) {
tmp = x;
} else if ((x <= -1e-137) || (!(x <= -5.8e-186) && (x <= 3.5e-301))) {
tmp = y / -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1e-109: tmp = x elif (x <= -1e-137) or (not (x <= -5.8e-186) and (x <= 3.5e-301)): tmp = y / -z else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1e-109) tmp = x; elseif ((x <= -1e-137) || (!(x <= -5.8e-186) && (x <= 3.5e-301))) tmp = Float64(y / Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1e-109) tmp = x; elseif ((x <= -1e-137) || (~((x <= -5.8e-186)) && (x <= 3.5e-301))) tmp = y / -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1e-109], x, If[Or[LessEqual[x, -1e-137], And[N[Not[LessEqual[x, -5.8e-186]], $MachinePrecision], LessEqual[x, 3.5e-301]]], N[(y / (-z)), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-109}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -1 \cdot 10^{-137} \lor \neg \left(x \leq -5.8 \cdot 10^{-186}\right) \land x \leq 3.5 \cdot 10^{-301}:\\
\;\;\;\;\frac{y}{-z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -9.9999999999999999e-110 or -9.99999999999999978e-138 < x < -5.80000000000000038e-186 or 3.49999999999999992e-301 < x Initial program 81.4%
Simplified92.2%
Taylor expanded in x around inf 82.1%
if -9.9999999999999999e-110 < x < -9.99999999999999978e-138 or -5.80000000000000038e-186 < x < 3.49999999999999992e-301Initial program 64.1%
Simplified68.6%
Taylor expanded in y around 0 69.3%
Taylor expanded in x around 0 62.5%
mul-1-neg62.5%
Simplified62.5%
Final simplification78.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.6e+48) (not (<= z 1.15e+21))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.6e+48) || !(z <= 1.15e+21)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.6d+48)) .or. (.not. (z <= 1.15d+21))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.6e+48) || !(z <= 1.15e+21)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.6e+48) or not (z <= 1.15e+21): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.6e+48) || !(z <= 1.15e+21)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.6e+48) || ~((z <= 1.15e+21))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.6e+48], N[Not[LessEqual[z, 1.15e+21]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+48} \lor \neg \left(z \leq 1.15 \cdot 10^{+21}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -2.59999999999999995e48 or 1.15e21 < z Initial program 66.6%
Simplified83.6%
Taylor expanded in y around 0 95.0%
if -2.59999999999999995e48 < z < 1.15e21Initial program 92.3%
Simplified93.9%
Taylor expanded in y around inf 92.0%
associate-*r/92.0%
*-commutative92.0%
Simplified92.0%
Final simplification93.6%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.3e+93) (not (<= z 2.25e+21))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.3e+93) || !(z <= 2.25e+21)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.3d+93)) .or. (.not. (z <= 2.25d+21))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.3e+93) || !(z <= 2.25e+21)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.3e+93) or not (z <= 2.25e+21): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.3e+93) || !(z <= 2.25e+21)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.3e+93) || ~((z <= 2.25e+21))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.3e+93], N[Not[LessEqual[z, 2.25e+21]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+93} \lor \neg \left(z \leq 2.25 \cdot 10^{+21}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.3e93 or 2.25e21 < z Initial program 65.7%
Simplified82.4%
Taylor expanded in y around 0 96.2%
if -1.3e93 < z < 2.25e21Initial program 91.3%
Simplified94.3%
Taylor expanded in x around inf 69.0%
Final simplification82.5%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 78.6%
Simplified88.4%
Taylor expanded in x around inf 71.0%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024091
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))