
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= x -1000.0)
(/ (exp (- y)) x)
(if (<= x 0.000145)
(/ (pow (exp x) (log (/ x (+ x y)))) x)
(/ 1.0 (* x (exp y))))))
double code(double x, double y) {
double tmp;
if (x <= -1000.0) {
tmp = exp(-y) / x;
} else if (x <= 0.000145) {
tmp = pow(exp(x), log((x / (x + y)))) / x;
} else {
tmp = 1.0 / (x * exp(y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1000.0d0)) then
tmp = exp(-y) / x
else if (x <= 0.000145d0) then
tmp = (exp(x) ** log((x / (x + y)))) / x
else
tmp = 1.0d0 / (x * exp(y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1000.0) {
tmp = Math.exp(-y) / x;
} else if (x <= 0.000145) {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
} else {
tmp = 1.0 / (x * Math.exp(y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1000.0: tmp = math.exp(-y) / x elif x <= 0.000145: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x else: tmp = 1.0 / (x * math.exp(y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1000.0) tmp = Float64(exp(Float64(-y)) / x); elseif (x <= 0.000145) tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); else tmp = Float64(1.0 / Float64(x * exp(y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1000.0) tmp = exp(-y) / x; elseif (x <= 0.000145) tmp = (exp(x) ^ log((x / (x + y)))) / x; else tmp = 1.0 / (x * exp(y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1000.0], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.000145], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / N[(x * N[Exp[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1000:\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{elif}\;x \leq 0.000145:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot e^{y}}\\
\end{array}
\end{array}
if x < -1e3Initial program 77.5%
*-commutative77.5%
exp-to-pow77.5%
Simplified77.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1e3 < x < 1.45e-4Initial program 78.1%
exp-prod100.0%
Simplified100.0%
if 1.45e-4 < x Initial program 65.5%
*-commutative65.5%
exp-to-pow65.5%
Simplified65.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
(FPCore (x y) :precision binary64 (if (<= x -0.43) (/ (exp (- y)) x) (if (<= x 0.000145) (/ 1.0 x) (/ 1.0 (* x (exp y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.43) {
tmp = exp(-y) / x;
} else if (x <= 0.000145) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x * exp(y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.43d0)) then
tmp = exp(-y) / x
else if (x <= 0.000145d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x * exp(y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.43) {
tmp = Math.exp(-y) / x;
} else if (x <= 0.000145) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x * Math.exp(y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.43: tmp = math.exp(-y) / x elif x <= 0.000145: tmp = 1.0 / x else: tmp = 1.0 / (x * math.exp(y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.43) tmp = Float64(exp(Float64(-y)) / x); elseif (x <= 0.000145) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x * exp(y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.43) tmp = exp(-y) / x; elseif (x <= 0.000145) tmp = 1.0 / x; else tmp = 1.0 / (x * exp(y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.43], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.000145], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x * N[Exp[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.43:\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{elif}\;x \leq 0.000145:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot e^{y}}\\
\end{array}
\end{array}
if x < -0.429999999999999993Initial program 77.5%
*-commutative77.5%
exp-to-pow77.5%
Simplified77.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.429999999999999993 < x < 1.45e-4Initial program 78.1%
exp-prod100.0%
Simplified100.0%
Taylor expanded in x around 0 99.6%
if 1.45e-4 < x Initial program 65.5%
*-commutative65.5%
exp-to-pow65.5%
Simplified65.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -0.88) (not (<= x 0.000145))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -0.88) || !(x <= 0.000145)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.88d0)) .or. (.not. (x <= 0.000145d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.88) || !(x <= 0.000145)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.88) or not (x <= 0.000145): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.88) || !(x <= 0.000145)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.88) || ~((x <= 0.000145))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.88], N[Not[LessEqual[x, 0.000145]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.88 \lor \neg \left(x \leq 0.000145\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.880000000000000004 or 1.45e-4 < x Initial program 71.0%
*-commutative71.0%
exp-to-pow71.0%
Simplified71.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.880000000000000004 < x < 1.45e-4Initial program 78.1%
exp-prod100.0%
Simplified100.0%
Taylor expanded in x around 0 99.6%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(if (<= x -0.5)
(/ (+ 1.0 (* y (+ (/ (* x (* y 0.5)) x) -1.0))) x)
(if (<= x 0.000145)
(/ 1.0 x)
(/
1.0
(+ x (* y (+ x (* y (+ (* 0.16666666666666666 (* x y)) (* x 0.5))))))))))
double code(double x, double y) {
double tmp;
if (x <= -0.5) {
tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x;
} else if (x <= 0.000145) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5))))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.5d0)) then
tmp = (1.0d0 + (y * (((x * (y * 0.5d0)) / x) + (-1.0d0)))) / x
else if (x <= 0.000145d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (y * (x + (y * ((0.16666666666666666d0 * (x * y)) + (x * 0.5d0))))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.5) {
tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x;
} else if (x <= 0.000145) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5))))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.5: tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x elif x <= 0.000145: tmp = 1.0 / x else: tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5)))))) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.5) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(Float64(x * Float64(y * 0.5)) / x) + -1.0))) / x); elseif (x <= 0.000145) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(y * Float64(x + Float64(y * Float64(Float64(0.16666666666666666 * Float64(x * y)) + Float64(x * 0.5))))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.5) tmp = (1.0 + (y * (((x * (y * 0.5)) / x) + -1.0))) / x; elseif (x <= 0.000145) tmp = 1.0 / x; else tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5)))))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.5], N[(N[(1.0 + N[(y * N[(N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.000145], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(y * N[(x + N[(y * N[(N[(0.16666666666666666 * N[(x * y), $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.5:\\
\;\;\;\;\frac{1 + y \cdot \left(\frac{x \cdot \left(y \cdot 0.5\right)}{x} + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.000145:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + y \cdot \left(x + y \cdot \left(0.16666666666666666 \cdot \left(x \cdot y\right) + x \cdot 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -0.5Initial program 77.5%
exp-prod77.5%
Simplified77.5%
Taylor expanded in y around 0 76.9%
Taylor expanded in x around 0 78.3%
distribute-lft-out78.3%
Simplified78.3%
Taylor expanded in x around inf 78.3%
*-commutative78.3%
associate-*r*78.3%
Simplified78.3%
if -0.5 < x < 1.45e-4Initial program 78.1%
exp-prod100.0%
Simplified100.0%
Taylor expanded in x around 0 99.6%
if 1.45e-4 < x Initial program 65.5%
*-commutative65.5%
exp-to-pow65.5%
Simplified65.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 75.9%
Final simplification86.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (* y 0.5))))
(if (<= x -0.32)
(/ (+ 1.0 (* y (+ (/ t_0 x) -1.0))) x)
(if (<= x 0.000145) (/ 1.0 x) (/ 1.0 (+ x (* y (+ x t_0))))))))
double code(double x, double y) {
double t_0 = x * (y * 0.5);
double tmp;
if (x <= -0.32) {
tmp = (1.0 + (y * ((t_0 / x) + -1.0))) / x;
} else if (x <= 0.000145) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + t_0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y * 0.5d0)
if (x <= (-0.32d0)) then
tmp = (1.0d0 + (y * ((t_0 / x) + (-1.0d0)))) / x
else if (x <= 0.000145d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (y * (x + t_0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (y * 0.5);
double tmp;
if (x <= -0.32) {
tmp = (1.0 + (y * ((t_0 / x) + -1.0))) / x;
} else if (x <= 0.000145) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + t_0)));
}
return tmp;
}
def code(x, y): t_0 = x * (y * 0.5) tmp = 0 if x <= -0.32: tmp = (1.0 + (y * ((t_0 / x) + -1.0))) / x elif x <= 0.000145: tmp = 1.0 / x else: tmp = 1.0 / (x + (y * (x + t_0))) return tmp
function code(x, y) t_0 = Float64(x * Float64(y * 0.5)) tmp = 0.0 if (x <= -0.32) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(t_0 / x) + -1.0))) / x); elseif (x <= 0.000145) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(y * Float64(x + t_0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = x * (y * 0.5); tmp = 0.0; if (x <= -0.32) tmp = (1.0 + (y * ((t_0 / x) + -1.0))) / x; elseif (x <= 0.000145) tmp = 1.0 / x; else tmp = 1.0 / (x + (y * (x + t_0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.32], N[(N[(1.0 + N[(y * N[(N[(t$95$0 / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.000145], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(y * N[(x + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot 0.5\right)\\
\mathbf{if}\;x \leq -0.32:\\
\;\;\;\;\frac{1 + y \cdot \left(\frac{t\_0}{x} + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.000145:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + y \cdot \left(x + t\_0\right)}\\
\end{array}
\end{array}
if x < -0.320000000000000007Initial program 77.5%
exp-prod77.5%
Simplified77.5%
Taylor expanded in y around 0 76.9%
Taylor expanded in x around 0 78.3%
distribute-lft-out78.3%
Simplified78.3%
Taylor expanded in x around inf 78.3%
*-commutative78.3%
associate-*r*78.3%
Simplified78.3%
if -0.320000000000000007 < x < 1.45e-4Initial program 78.1%
exp-prod100.0%
Simplified100.0%
Taylor expanded in x around 0 99.6%
if 1.45e-4 < x Initial program 65.5%
*-commutative65.5%
exp-to-pow65.5%
Simplified65.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 73.1%
*-commutative73.1%
associate-*r*73.1%
Simplified73.1%
Final simplification85.8%
(FPCore (x y) :precision binary64 (if (<= x -0.17) (/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x) (if (<= x 5e-6) (/ 1.0 x) (/ 1.0 (+ x (* y (+ x (* x (* y 0.5)))))))))
double code(double x, double y) {
double tmp;
if (x <= -0.17) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 5e-6) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (x * (y * 0.5)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.17d0)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else if (x <= 5d-6) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (y * (x + (x * (y * 0.5d0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.17) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 5e-6) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (x * (y * 0.5)))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.17: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x elif x <= 5e-6: tmp = 1.0 / x else: tmp = 1.0 / (x + (y * (x + (x * (y * 0.5))))) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.17) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); elseif (x <= 5e-6) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(y * Float64(x + Float64(x * Float64(y * 0.5)))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.17) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; elseif (x <= 5e-6) tmp = 1.0 / x; else tmp = 1.0 / (x + (y * (x + (x * (y * 0.5))))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.17], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 5e-6], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(y * N[(x + N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.17:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{elif}\;x \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + y \cdot \left(x + x \cdot \left(y \cdot 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -0.170000000000000012Initial program 77.5%
exp-prod77.5%
Simplified77.5%
Taylor expanded in y around 0 76.9%
Taylor expanded in x around inf 76.9%
*-commutative76.9%
Simplified76.9%
if -0.170000000000000012 < x < 5.00000000000000041e-6Initial program 78.1%
exp-prod100.0%
Simplified100.0%
Taylor expanded in x around 0 99.6%
if 5.00000000000000041e-6 < x Initial program 65.5%
*-commutative65.5%
exp-to-pow65.5%
Simplified65.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 73.1%
*-commutative73.1%
associate-*r*73.1%
Simplified73.1%
Final simplification85.5%
(FPCore (x y) :precision binary64 (if (or (<= x -8500.0) (not (<= x 1.7e+90))) (/ 1.0 (+ x (* x y))) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -8500.0) || !(x <= 1.7e+90)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-8500.0d0)) .or. (.not. (x <= 1.7d+90))) then
tmp = 1.0d0 / (x + (x * y))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -8500.0) || !(x <= 1.7e+90)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -8500.0) or not (x <= 1.7e+90): tmp = 1.0 / (x + (x * y)) else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -8500.0) || !(x <= 1.7e+90)) tmp = Float64(1.0 / Float64(x + Float64(x * y))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -8500.0) || ~((x <= 1.7e+90))) tmp = 1.0 / (x + (x * y)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -8500.0], N[Not[LessEqual[x, 1.7e+90]], $MachinePrecision]], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8500 \lor \neg \left(x \leq 1.7 \cdot 10^{+90}\right):\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -8500 or 1.70000000000000009e90 < x Initial program 68.2%
*-commutative68.2%
exp-to-pow68.2%
Simplified68.2%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num99.9%
inv-pow99.9%
exp-neg99.9%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 69.9%
if -8500 < x < 1.70000000000000009e90Initial program 79.6%
exp-prod97.8%
Simplified97.8%
Taylor expanded in x around 0 94.6%
Final simplification82.6%
(FPCore (x y) :precision binary64 (if (<= x -0.55) (/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x) (if (<= x 1.7e+90) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.55) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 1.7e+90) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.55d0)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else if (x <= 1.7d+90) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.55) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 1.7e+90) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.55: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x elif x <= 1.7e+90: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.55) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); elseif (x <= 1.7e+90) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.55) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; elseif (x <= 1.7e+90) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.55], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.7e+90], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.55:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+90}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.55000000000000004Initial program 77.5%
exp-prod77.5%
Simplified77.5%
Taylor expanded in y around 0 76.9%
Taylor expanded in x around inf 76.9%
*-commutative76.9%
Simplified76.9%
if -0.55000000000000004 < x < 1.70000000000000009e90Initial program 79.6%
exp-prod97.8%
Simplified97.8%
Taylor expanded in x around 0 94.6%
if 1.70000000000000009e90 < x Initial program 57.3%
*-commutative57.3%
exp-to-pow57.3%
Simplified57.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num99.9%
inv-pow99.9%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 69.1%
Final simplification84.3%
(FPCore (x y) :precision binary64 (if (<= x -0.39) (/ (/ (- x (* x y)) x) x) (if (<= x 1.7e+90) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.39) {
tmp = ((x - (x * y)) / x) / x;
} else if (x <= 1.7e+90) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.39d0)) then
tmp = ((x - (x * y)) / x) / x
else if (x <= 1.7d+90) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.39) {
tmp = ((x - (x * y)) / x) / x;
} else if (x <= 1.7e+90) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.39: tmp = ((x - (x * y)) / x) / x elif x <= 1.7e+90: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.39) tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); elseif (x <= 1.7e+90) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.39) tmp = ((x - (x * y)) / x) / x; elseif (x <= 1.7e+90) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.39], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.7e+90], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.39:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+90}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.39000000000000001Initial program 77.5%
*-commutative77.5%
exp-to-pow77.5%
Simplified77.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num99.9%
inv-pow99.9%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 65.2%
associate-*r/65.2%
associate-*l/65.2%
metadata-eval65.2%
associate-*l/65.2%
distribute-lft-out65.2%
Simplified65.2%
associate-*l/65.2%
+-commutative65.2%
distribute-lft-in65.2%
metadata-eval65.2%
neg-mul-165.2%
sub-neg65.2%
sub-div65.2%
frac-sub45.3%
associate-/r*75.2%
*-un-lft-identity75.2%
Applied egg-rr75.2%
if -0.39000000000000001 < x < 1.70000000000000009e90Initial program 79.6%
exp-prod97.8%
Simplified97.8%
Taylor expanded in x around 0 94.6%
if 1.70000000000000009e90 < x Initial program 57.3%
*-commutative57.3%
exp-to-pow57.3%
Simplified57.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num99.9%
inv-pow99.9%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 69.1%
(FPCore (x y) :precision binary64 (if (<= x -0.6) (/ (* y (- 1.0 y)) (* x y)) (if (<= x 1.7e+90) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.6) {
tmp = (y * (1.0 - y)) / (x * y);
} else if (x <= 1.7e+90) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.6d0)) then
tmp = (y * (1.0d0 - y)) / (x * y)
else if (x <= 1.7d+90) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.6) {
tmp = (y * (1.0 - y)) / (x * y);
} else if (x <= 1.7e+90) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.6: tmp = (y * (1.0 - y)) / (x * y) elif x <= 1.7e+90: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.6) tmp = Float64(Float64(y * Float64(1.0 - y)) / Float64(x * y)); elseif (x <= 1.7e+90) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.6) tmp = (y * (1.0 - y)) / (x * y); elseif (x <= 1.7e+90) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.6], N[(N[(y * N[(1.0 - y), $MachinePrecision]), $MachinePrecision] / N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.7e+90], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.6:\\
\;\;\;\;\frac{y \cdot \left(1 - y\right)}{x \cdot y}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+90}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.599999999999999978Initial program 77.5%
exp-prod77.5%
Simplified77.5%
Taylor expanded in x around inf 65.2%
mul-1-neg65.2%
unsub-neg65.2%
Simplified65.2%
Taylor expanded in y around inf 64.8%
associate-/r*65.1%
Simplified65.1%
*-commutative65.1%
frac-sub70.4%
associate-*l/71.7%
lft-mult-inverse71.7%
*-rgt-identity71.7%
*-commutative71.7%
Applied egg-rr71.7%
if -0.599999999999999978 < x < 1.70000000000000009e90Initial program 79.6%
exp-prod97.8%
Simplified97.8%
Taylor expanded in x around 0 94.6%
if 1.70000000000000009e90 < x Initial program 57.3%
*-commutative57.3%
exp-to-pow57.3%
Simplified57.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num99.9%
inv-pow99.9%
exp-neg100.0%
associate-/r/100.0%
/-rgt-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 69.1%
Final simplification82.9%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 74.1%
exp-prod83.5%
Simplified83.5%
Taylor expanded in x around 0 76.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024091
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(if (< y -3.7311844206647956e+94) (/ (exp (/ -1.0 y)) x) (if (< y 2.817959242728288e+37) (/ (pow (/ x (+ y x)) x) x) (if (< y 2.347387415166998e+178) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1.0 y)) x))))
(/ (exp (* x (log (/ x (+ x y))))) x))