
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+53) (not (<= y 2e-14))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+53) || !(y <= 2e-14)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+53)) .or. (.not. (y <= 2d-14))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+53) || !(y <= 2e-14)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+53) or not (y <= 2e-14): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+53) || !(y <= 2e-14)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+53) || ~((y <= 2e-14))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+53], N[Not[LessEqual[y, 2e-14]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+53} \lor \neg \left(y \leq 2 \cdot 10^{-14}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -5.0000000000000004e53 or 2e-14 < y Initial program 83.3%
*-commutative83.3%
exp-to-pow83.3%
+-commutative83.3%
Simplified83.3%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -5.0000000000000004e53 < y < 2e-14Initial program 90.2%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.024) (not (<= y 2.15e-8))) (+ x (/ (exp (- z)) y)) (/ (+ 1.0 (* y x)) y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.024) || !(y <= 2.15e-8)) {
tmp = x + (exp(-z) / y);
} else {
tmp = (1.0 + (y * x)) / y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.024d0)) .or. (.not. (y <= 2.15d-8))) then
tmp = x + (exp(-z) / y)
else
tmp = (1.0d0 + (y * x)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.024) || !(y <= 2.15e-8)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = (1.0 + (y * x)) / y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.024) or not (y <= 2.15e-8): tmp = x + (math.exp(-z) / y) else: tmp = (1.0 + (y * x)) / y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.024) || !(y <= 2.15e-8)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(Float64(1.0 + Float64(y * x)) / y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.024) || ~((y <= 2.15e-8))) tmp = x + (exp(-z) / y); else tmp = (1.0 + (y * x)) / y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.024], N[Not[LessEqual[y, 2.15e-8]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.024 \lor \neg \left(y \leq 2.15 \cdot 10^{-8}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\end{array}
\end{array}
if y < -0.024 or 2.1500000000000001e-8 < y Initial program 84.9%
*-commutative84.9%
exp-to-pow84.9%
+-commutative84.9%
Simplified84.9%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.024 < y < 2.1500000000000001e-8Initial program 88.7%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 99.8%
*-commutative99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y -42000000000.0) (+ x (/ (+ 1.0 (* z (+ (/ (* z (+ 0.5 (* y 0.5))) y) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -42000000000.0) {
tmp = x + ((1.0 + (z * (((z * (0.5 + (y * 0.5))) / y) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-42000000000.0d0)) then
tmp = x + ((1.0d0 + (z * (((z * (0.5d0 + (y * 0.5d0))) / y) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -42000000000.0) {
tmp = x + ((1.0 + (z * (((z * (0.5 + (y * 0.5))) / y) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -42000000000.0: tmp = x + ((1.0 + (z * (((z * (0.5 + (y * 0.5))) / y) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -42000000000.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(Float64(z * Float64(0.5 + Float64(y * 0.5))) / y) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -42000000000.0) tmp = x + ((1.0 + (z * (((z * (0.5 + (y * 0.5))) / y) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -42000000000.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(N[(z * N[(0.5 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -42000000000:\\
\;\;\;\;x + \frac{1 + z \cdot \left(\frac{z \cdot \left(0.5 + y \cdot 0.5\right)}{y} + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -4.2e10Initial program 79.6%
exp-prod79.6%
+-commutative79.6%
Simplified79.6%
Taylor expanded in z around 0 77.3%
Taylor expanded in y around 0 79.8%
associate-*r*79.8%
distribute-rgt-out79.8%
Simplified79.8%
if -4.2e10 < y Initial program 89.3%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 94.0%
+-commutative94.0%
Simplified94.0%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (<= y -42000000000.0) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -42000000000.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-42000000000.0d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -42000000000.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -42000000000.0: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -42000000000.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -42000000000.0) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -42000000000.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -42000000000:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -4.2e10Initial program 79.6%
exp-prod79.6%
+-commutative79.6%
Simplified79.6%
Taylor expanded in z around 0 77.3%
Taylor expanded in y around inf 77.3%
*-commutative77.3%
Simplified77.3%
if -4.2e10 < y Initial program 89.3%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 94.0%
+-commutative94.0%
Simplified94.0%
Final simplification88.9%
(FPCore (x y z) :precision binary64 (if (<= y -8.5e-7) x (if (<= y 3.4e+59) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e-7) {
tmp = x;
} else if (y <= 3.4e+59) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d-7)) then
tmp = x
else if (y <= 3.4d+59) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e-7) {
tmp = x;
} else if (y <= 3.4e+59) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.5e-7: tmp = x elif y <= 3.4e+59: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.5e-7) tmp = x; elseif (y <= 3.4e+59) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.5e-7) tmp = x; elseif (y <= 3.4e+59) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.5e-7], x, If[LessEqual[y, 3.4e+59], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-7}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{+59}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.50000000000000014e-7 or 3.40000000000000006e59 < y Initial program 83.5%
exp-prod83.5%
+-commutative83.5%
Simplified83.5%
Taylor expanded in x around inf 70.1%
if -8.50000000000000014e-7 < y < 3.40000000000000006e59Initial program 90.0%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 77.1%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 86.4%
exp-prod90.8%
+-commutative90.8%
Simplified90.8%
Taylor expanded in y around inf 85.9%
+-commutative85.9%
Simplified85.9%
Final simplification85.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.4%
exp-prod90.8%
+-commutative90.8%
Simplified90.8%
Taylor expanded in x around inf 49.5%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024091
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))