
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -3.2e+80) (not (<= y 9.6e+67))) (- 1.0 (* y (sqrt (/ 0.1111111111111111 x)))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -3.2e+80) || !(y <= 9.6e+67)) {
tmp = 1.0 - (y * sqrt((0.1111111111111111 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.2d+80)) .or. (.not. (y <= 9.6d+67))) then
tmp = 1.0d0 - (y * sqrt((0.1111111111111111d0 / x)))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.2e+80) || !(y <= 9.6e+67)) {
tmp = 1.0 - (y * Math.sqrt((0.1111111111111111 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.2e+80) or not (y <= 9.6e+67): tmp = 1.0 - (y * math.sqrt((0.1111111111111111 / x))) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.2e+80) || !(y <= 9.6e+67)) tmp = Float64(1.0 - Float64(y * sqrt(Float64(0.1111111111111111 / x)))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.2e+80) || ~((y <= 9.6e+67))) tmp = 1.0 - (y * sqrt((0.1111111111111111 / x))); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.2e+80], N[Not[LessEqual[y, 9.6e+67]], $MachinePrecision]], N[(1.0 - N[(y * N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+80} \lor \neg \left(y \leq 9.6 \cdot 10^{+67}\right):\\
\;\;\;\;1 - y \cdot \sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -3.1999999999999999e80 or 9.60000000000000007e67 < y Initial program 99.7%
Taylor expanded in x around inf 94.8%
pow194.8%
associate-*r*94.8%
metadata-eval94.8%
sqrt-prod94.9%
div-inv94.9%
Applied egg-rr94.9%
unpow194.9%
*-commutative94.9%
Simplified94.9%
if -3.1999999999999999e80 < y < 9.60000000000000007e67Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.8%
metadata-eval99.8%
*-commutative99.8%
associate-/r*99.8%
distribute-neg-frac99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 98.9%
Final simplification97.2%
(FPCore (x y) :precision binary64 (if (or (<= y -3.2e+80) (not (<= y 8.2e+74))) (* -0.3333333333333333 (* y (sqrt (/ 1.0 x)))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -3.2e+80) || !(y <= 8.2e+74)) {
tmp = -0.3333333333333333 * (y * sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.2d+80)) .or. (.not. (y <= 8.2d+74))) then
tmp = (-0.3333333333333333d0) * (y * sqrt((1.0d0 / x)))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.2e+80) || !(y <= 8.2e+74)) {
tmp = -0.3333333333333333 * (y * Math.sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.2e+80) or not (y <= 8.2e+74): tmp = -0.3333333333333333 * (y * math.sqrt((1.0 / x))) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.2e+80) || !(y <= 8.2e+74)) tmp = Float64(-0.3333333333333333 * Float64(y * sqrt(Float64(1.0 / x)))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.2e+80) || ~((y <= 8.2e+74))) tmp = -0.3333333333333333 * (y * sqrt((1.0 / x))); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.2e+80], N[Not[LessEqual[y, 8.2e+74]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+80} \lor \neg \left(y \leq 8.2 \cdot 10^{+74}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot \sqrt{\frac{1}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -3.1999999999999999e80 or 8.2000000000000001e74 < y Initial program 99.7%
Taylor expanded in x around 0 99.6%
Taylor expanded in y around inf 91.4%
*-commutative91.4%
*-commutative91.4%
Simplified91.4%
if -3.1999999999999999e80 < y < 8.2000000000000001e74Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.8%
metadata-eval99.8%
*-commutative99.8%
associate-/r*99.8%
distribute-neg-frac99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 98.9%
Final simplification95.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.45e+81) (not (<= y 4e+73))) (* y (* -0.3333333333333333 (sqrt (/ 1.0 x)))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.45e+81) || !(y <= 4e+73)) {
tmp = y * (-0.3333333333333333 * sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.45d+81)) .or. (.not. (y <= 4d+73))) then
tmp = y * ((-0.3333333333333333d0) * sqrt((1.0d0 / x)))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.45e+81) || !(y <= 4e+73)) {
tmp = y * (-0.3333333333333333 * Math.sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.45e+81) or not (y <= 4e+73): tmp = y * (-0.3333333333333333 * math.sqrt((1.0 / x))) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.45e+81) || !(y <= 4e+73)) tmp = Float64(y * Float64(-0.3333333333333333 * sqrt(Float64(1.0 / x)))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.45e+81) || ~((y <= 4e+73))) tmp = y * (-0.3333333333333333 * sqrt((1.0 / x))); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.45e+81], N[Not[LessEqual[y, 4e+73]], $MachinePrecision]], N[(y * N[(-0.3333333333333333 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{+81} \lor \neg \left(y \leq 4 \cdot 10^{+73}\right):\\
\;\;\;\;y \cdot \left(-0.3333333333333333 \cdot \sqrt{\frac{1}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -1.45e81 or 3.99999999999999993e73 < y Initial program 99.7%
Taylor expanded in x around 0 99.6%
Taylor expanded in y around inf 91.4%
*-commutative91.4%
*-commutative91.4%
associate-*r*91.4%
Simplified91.4%
if -1.45e81 < y < 3.99999999999999993e73Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.8%
metadata-eval99.8%
*-commutative99.8%
associate-/r*99.8%
distribute-neg-frac99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 98.9%
Final simplification95.7%
(FPCore (x y)
:precision binary64
(if (<= y -3.15e+80)
(- 1.0 (* 0.3333333333333333 (* y (sqrt (/ 1.0 x)))))
(if (<= y 2.55e+70)
(+ 1.0 (/ -0.1111111111111111 x))
(- 1.0 (* y (sqrt (/ 0.1111111111111111 x)))))))
double code(double x, double y) {
double tmp;
if (y <= -3.15e+80) {
tmp = 1.0 - (0.3333333333333333 * (y * sqrt((1.0 / x))));
} else if (y <= 2.55e+70) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 - (y * sqrt((0.1111111111111111 / x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.15d+80)) then
tmp = 1.0d0 - (0.3333333333333333d0 * (y * sqrt((1.0d0 / x))))
else if (y <= 2.55d+70) then
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
else
tmp = 1.0d0 - (y * sqrt((0.1111111111111111d0 / x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.15e+80) {
tmp = 1.0 - (0.3333333333333333 * (y * Math.sqrt((1.0 / x))));
} else if (y <= 2.55e+70) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 - (y * Math.sqrt((0.1111111111111111 / x)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.15e+80: tmp = 1.0 - (0.3333333333333333 * (y * math.sqrt((1.0 / x)))) elif y <= 2.55e+70: tmp = 1.0 + (-0.1111111111111111 / x) else: tmp = 1.0 - (y * math.sqrt((0.1111111111111111 / x))) return tmp
function code(x, y) tmp = 0.0 if (y <= -3.15e+80) tmp = Float64(1.0 - Float64(0.3333333333333333 * Float64(y * sqrt(Float64(1.0 / x))))); elseif (y <= 2.55e+70) tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); else tmp = Float64(1.0 - Float64(y * sqrt(Float64(0.1111111111111111 / x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.15e+80) tmp = 1.0 - (0.3333333333333333 * (y * sqrt((1.0 / x)))); elseif (y <= 2.55e+70) tmp = 1.0 + (-0.1111111111111111 / x); else tmp = 1.0 - (y * sqrt((0.1111111111111111 / x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.15e+80], N[(1.0 - N[(0.3333333333333333 * N[(y * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.55e+70], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.15 \cdot 10^{+80}:\\
\;\;\;\;1 - 0.3333333333333333 \cdot \left(y \cdot \sqrt{\frac{1}{x}}\right)\\
\mathbf{elif}\;y \leq 2.55 \cdot 10^{+70}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \sqrt{\frac{0.1111111111111111}{x}}\\
\end{array}
\end{array}
if y < -3.14999999999999989e80Initial program 99.6%
Taylor expanded in x around inf 94.8%
if -3.14999999999999989e80 < y < 2.55000000000000007e70Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.8%
metadata-eval99.8%
*-commutative99.8%
associate-/r*99.8%
distribute-neg-frac99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 98.9%
if 2.55000000000000007e70 < y Initial program 99.7%
Taylor expanded in x around inf 94.9%
pow194.9%
associate-*r*94.8%
metadata-eval94.8%
sqrt-prod95.0%
div-inv94.9%
Applied egg-rr94.9%
unpow194.9%
*-commutative94.9%
Simplified94.9%
Final simplification97.2%
(FPCore (x y) :precision binary64 (if (<= x 0.048) (/ (+ 0.1111111111111111 (* 0.3333333333333333 (* y (sqrt x)))) (- x)) (- 1.0 (* y (sqrt (/ 0.1111111111111111 x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.048) {
tmp = (0.1111111111111111 + (0.3333333333333333 * (y * sqrt(x)))) / -x;
} else {
tmp = 1.0 - (y * sqrt((0.1111111111111111 / x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.048d0) then
tmp = (0.1111111111111111d0 + (0.3333333333333333d0 * (y * sqrt(x)))) / -x
else
tmp = 1.0d0 - (y * sqrt((0.1111111111111111d0 / x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.048) {
tmp = (0.1111111111111111 + (0.3333333333333333 * (y * Math.sqrt(x)))) / -x;
} else {
tmp = 1.0 - (y * Math.sqrt((0.1111111111111111 / x)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.048: tmp = (0.1111111111111111 + (0.3333333333333333 * (y * math.sqrt(x)))) / -x else: tmp = 1.0 - (y * math.sqrt((0.1111111111111111 / x))) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.048) tmp = Float64(Float64(0.1111111111111111 + Float64(0.3333333333333333 * Float64(y * sqrt(x)))) / Float64(-x)); else tmp = Float64(1.0 - Float64(y * sqrt(Float64(0.1111111111111111 / x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.048) tmp = (0.1111111111111111 + (0.3333333333333333 * (y * sqrt(x)))) / -x; else tmp = 1.0 - (y * sqrt((0.1111111111111111 / x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.048], N[(N[(0.1111111111111111 + N[(0.3333333333333333 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-x)), $MachinePrecision], N[(1.0 - N[(y * N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.048:\\
\;\;\;\;\frac{0.1111111111111111 + 0.3333333333333333 \cdot \left(y \cdot \sqrt{x}\right)}{-x}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \sqrt{\frac{0.1111111111111111}{x}}\\
\end{array}
\end{array}
if x < 0.048000000000000001Initial program 99.6%
Taylor expanded in x around 0 98.6%
mul-1-neg98.6%
*-commutative98.6%
Simplified98.6%
if 0.048000000000000001 < x Initial program 99.8%
Taylor expanded in x around inf 98.4%
pow198.4%
associate-*r*98.4%
metadata-eval98.4%
sqrt-prod98.5%
div-inv98.4%
Applied egg-rr98.4%
unpow198.4%
*-commutative98.4%
Simplified98.4%
Final simplification98.5%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 99.7%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* -0.3333333333333333 (/ y (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) * (y / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.11d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.11: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.11) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.11], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
neg-mul-199.6%
*-commutative99.6%
associate-/l*99.5%
fma-neg99.5%
associate-/r*99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 53.4%
Taylor expanded in x around 0 52.4%
if 0.110000000000000001 < x Initial program 99.8%
associate--l-99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
neg-mul-199.8%
*-commutative99.8%
associate-/l*99.8%
fma-neg99.8%
associate-/r*99.7%
metadata-eval99.7%
*-commutative99.7%
associate-/r*99.7%
distribute-neg-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 67.1%
Taylor expanded in x around inf 65.7%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
associate--l-99.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
distribute-frac-neg99.7%
sub-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.6%
fma-neg99.7%
associate-/r*99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 60.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
associate--l-99.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
distribute-frac-neg99.7%
sub-neg99.7%
neg-mul-199.7%
*-commutative99.7%
associate-/l*99.6%
fma-neg99.7%
associate-/r*99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 60.2%
Taylor expanded in x around inf 33.4%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024091
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))