
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (+ (* -500.0 y) (* 500.0 x)))
double code(double x, double y) {
return (-500.0 * y) + (500.0 * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((-500.0d0) * y) + (500.0d0 * x)
end function
public static double code(double x, double y) {
return (-500.0 * y) + (500.0 * x);
}
def code(x, y): return (-500.0 * y) + (500.0 * x)
function code(x, y) return Float64(Float64(-500.0 * y) + Float64(500.0 * x)) end
function tmp = code(x, y) tmp = (-500.0 * y) + (500.0 * x); end
code[x_, y_] := N[(N[(-500.0 * y), $MachinePrecision] + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y + 500 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -3.15e+80)
(and (not (<= y -7.2e-53))
(or (<= y -2.8e-77)
(and (not (<= y -1e-125))
(or (<= y -4.1e-144) (not (<= y 85000000.0)))))))
(* -500.0 y)
(* 500.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -3.15e+80) || (!(y <= -7.2e-53) && ((y <= -2.8e-77) || (!(y <= -1e-125) && ((y <= -4.1e-144) || !(y <= 85000000.0)))))) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.15d+80)) .or. (.not. (y <= (-7.2d-53))) .and. (y <= (-2.8d-77)) .or. (.not. (y <= (-1d-125))) .and. (y <= (-4.1d-144)) .or. (.not. (y <= 85000000.0d0))) then
tmp = (-500.0d0) * y
else
tmp = 500.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.15e+80) || (!(y <= -7.2e-53) && ((y <= -2.8e-77) || (!(y <= -1e-125) && ((y <= -4.1e-144) || !(y <= 85000000.0)))))) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.15e+80) or (not (y <= -7.2e-53) and ((y <= -2.8e-77) or (not (y <= -1e-125) and ((y <= -4.1e-144) or not (y <= 85000000.0))))): tmp = -500.0 * y else: tmp = 500.0 * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.15e+80) || (!(y <= -7.2e-53) && ((y <= -2.8e-77) || (!(y <= -1e-125) && ((y <= -4.1e-144) || !(y <= 85000000.0)))))) tmp = Float64(-500.0 * y); else tmp = Float64(500.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.15e+80) || (~((y <= -7.2e-53)) && ((y <= -2.8e-77) || (~((y <= -1e-125)) && ((y <= -4.1e-144) || ~((y <= 85000000.0))))))) tmp = -500.0 * y; else tmp = 500.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.15e+80], And[N[Not[LessEqual[y, -7.2e-53]], $MachinePrecision], Or[LessEqual[y, -2.8e-77], And[N[Not[LessEqual[y, -1e-125]], $MachinePrecision], Or[LessEqual[y, -4.1e-144], N[Not[LessEqual[y, 85000000.0]], $MachinePrecision]]]]]], N[(-500.0 * y), $MachinePrecision], N[(500.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.15 \cdot 10^{+80} \lor \neg \left(y \leq -7.2 \cdot 10^{-53}\right) \land \left(y \leq -2.8 \cdot 10^{-77} \lor \neg \left(y \leq -1 \cdot 10^{-125}\right) \land \left(y \leq -4.1 \cdot 10^{-144} \lor \neg \left(y \leq 85000000\right)\right)\right):\\
\;\;\;\;-500 \cdot y\\
\mathbf{else}:\\
\;\;\;\;500 \cdot x\\
\end{array}
\end{array}
if y < -3.14999999999999989e80 or -7.1999999999999998e-53 < y < -2.7999999999999999e-77 or -1.00000000000000001e-125 < y < -4.1e-144 or 8.5e7 < y Initial program 100.0%
Taylor expanded in x around 0 83.2%
if -3.14999999999999989e80 < y < -7.1999999999999998e-53 or -2.7999999999999999e-77 < y < -1.00000000000000001e-125 or -4.1e-144 < y < 8.5e7Initial program 100.0%
Taylor expanded in x around inf 81.9%
Final simplification82.6%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 53.4%
herbie shell --seed 2024091
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))