
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+ (* (pow a 2.0) (+ 4.0 (* a (- a 4.0)))) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (Math.pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (math.pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a ^ 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{2} \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
sqr-neg0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-define0.0%
sqr-neg0.0%
Simplified9.2%
Taylor expanded in b around 0 32.5%
Taylor expanded in a around 0 95.6%
Final simplification98.7%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e-9) (+ (* (pow a 2.0) (+ 4.0 (* a (- a 4.0)))) -1.0) (+ (+ (pow b 4.0) (* (* b b) 12.0)) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-9) {
tmp = (pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (pow(b, 4.0) + ((b * b) * 12.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d-9) then
tmp = ((a ** 2.0d0) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = ((b ** 4.0d0) + ((b * b) * 12.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-9) {
tmp = (Math.pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (Math.pow(b, 4.0) + ((b * b) * 12.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e-9: tmp = (math.pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = (math.pow(b, 4.0) + ((b * b) * 12.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e-9) tmp = Float64(Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = Float64(Float64((b ^ 4.0) + Float64(Float64(b * b) * 12.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e-9) tmp = ((a ^ 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = ((b ^ 4.0) + ((b * b) * 12.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e-9], N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{-9}:\\
\;\;\;\;{a}^{2} \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left({b}^{4} + \left(b \cdot b\right) \cdot 12\right) + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.00000000000000006e-9Initial program 78.7%
associate--l+78.7%
fma-define78.7%
sqr-neg78.7%
fma-define78.7%
distribute-rgt-in78.7%
sqr-neg78.7%
distribute-rgt-in78.7%
fma-define78.7%
sqr-neg78.7%
Simplified78.7%
Taylor expanded in b around 0 78.7%
Taylor expanded in a around 0 99.7%
if 1.00000000000000006e-9 < (*.f64 b b) Initial program 69.6%
associate--l+69.5%
fma-define69.5%
sqr-neg69.5%
fma-define69.5%
distribute-rgt-in69.5%
sqr-neg69.5%
distribute-rgt-in69.5%
fma-define69.5%
sqr-neg69.5%
Simplified74.6%
Taylor expanded in a around 0 92.8%
unpow292.8%
Applied egg-rr92.8%
Final simplification96.5%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e-9) (+ (pow a 4.0) -1.0) (+ (+ (pow b 4.0) (* (* b b) 12.0)) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-9) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = (pow(b, 4.0) + ((b * b) * 12.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d-9) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = ((b ** 4.0d0) + ((b * b) * 12.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-9) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = (Math.pow(b, 4.0) + ((b * b) * 12.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e-9: tmp = math.pow(a, 4.0) + -1.0 else: tmp = (math.pow(b, 4.0) + ((b * b) * 12.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e-9) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(Float64((b ^ 4.0) + Float64(Float64(b * b) * 12.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e-9) tmp = (a ^ 4.0) + -1.0; else tmp = ((b ^ 4.0) + ((b * b) * 12.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e-9], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{-9}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;\left({b}^{4} + \left(b \cdot b\right) \cdot 12\right) + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.00000000000000006e-9Initial program 78.7%
associate--l+78.7%
fma-define78.7%
sqr-neg78.7%
fma-define78.7%
distribute-rgt-in78.7%
sqr-neg78.7%
distribute-rgt-in78.7%
fma-define78.7%
sqr-neg78.7%
Simplified78.7%
Taylor expanded in b around 0 78.7%
Taylor expanded in a around 0 99.7%
Taylor expanded in a around inf 97.0%
if 1.00000000000000006e-9 < (*.f64 b b) Initial program 69.6%
associate--l+69.5%
fma-define69.5%
sqr-neg69.5%
fma-define69.5%
distribute-rgt-in69.5%
sqr-neg69.5%
distribute-rgt-in69.5%
fma-define69.5%
sqr-neg69.5%
Simplified74.6%
Taylor expanded in a around 0 92.8%
unpow292.8%
Applied egg-rr92.8%
Final simplification95.1%
(FPCore (a b) :precision binary64 (if (or (<= a -2.2e+24) (not (<= a 2000000.0))) (pow a 4.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -2.2e+24) || !(a <= 2000000.0)) {
tmp = pow(a, 4.0);
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.2d+24)) .or. (.not. (a <= 2000000.0d0))) then
tmp = a ** 4.0d0
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.2e+24) || !(a <= 2000000.0)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.2e+24) or not (a <= 2000000.0): tmp = math.pow(a, 4.0) else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.2e+24) || !(a <= 2000000.0)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.2e+24) || ~((a <= 2000000.0))) tmp = a ^ 4.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.2e+24], N[Not[LessEqual[a, 2000000.0]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.2 \cdot 10^{+24} \lor \neg \left(a \leq 2000000\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if a < -2.20000000000000002e24 or 2e6 < a Initial program 53.2%
associate--l+53.2%
fma-define53.2%
sqr-neg53.2%
fma-define53.2%
distribute-rgt-in53.2%
sqr-neg53.2%
distribute-rgt-in53.2%
fma-define53.2%
sqr-neg53.2%
Simplified57.6%
Taylor expanded in a around inf 93.3%
if -2.20000000000000002e24 < a < 2e6Initial program 98.2%
associate--l+98.1%
fma-define98.1%
sqr-neg98.1%
fma-define98.1%
distribute-rgt-in98.1%
sqr-neg98.1%
distribute-rgt-in98.1%
fma-define98.1%
sqr-neg98.1%
Simplified98.1%
Taylor expanded in a around 0 97.2%
Taylor expanded in b around 0 71.1%
*-commutative71.1%
Simplified71.1%
unpow297.2%
Applied egg-rr71.1%
Final simplification82.8%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2e+27) (+ (pow a 4.0) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+27) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2d+27) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+27) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2e+27: tmp = math.pow(a, 4.0) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e+27) tmp = Float64((a ^ 4.0) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2e+27) tmp = (a ^ 4.0) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e+27], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{+27}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2e27Initial program 78.2%
associate--l+78.1%
fma-define78.1%
sqr-neg78.1%
fma-define78.1%
distribute-rgt-in78.1%
sqr-neg78.1%
distribute-rgt-in78.1%
fma-define78.1%
sqr-neg78.1%
Simplified78.1%
Taylor expanded in b around 0 76.1%
Taylor expanded in a around 0 97.7%
Taylor expanded in a around inf 95.0%
if 2e27 < (*.f64 b b) Initial program 69.7%
associate--l+69.7%
fma-define69.7%
sqr-neg69.7%
fma-define69.7%
distribute-rgt-in69.7%
sqr-neg69.7%
distribute-rgt-in69.7%
fma-define69.7%
sqr-neg69.7%
Simplified75.1%
Taylor expanded in b around inf 95.0%
Final simplification95.0%
(FPCore (a b) :precision binary64 (+ (* (* b b) 12.0) -1.0))
double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * 12.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
def code(a, b): return ((b * b) * 12.0) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * 12.0) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * 12.0) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot 12 + -1
\end{array}
Initial program 74.4%
associate--l+74.4%
fma-define74.4%
sqr-neg74.4%
fma-define74.4%
distribute-rgt-in74.4%
sqr-neg74.4%
distribute-rgt-in74.4%
fma-define74.4%
sqr-neg74.4%
Simplified76.8%
Taylor expanded in a around 0 64.7%
Taylor expanded in b around 0 46.6%
*-commutative46.6%
Simplified46.6%
unpow264.7%
Applied egg-rr46.6%
Final simplification46.6%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.4%
associate--l+74.4%
fma-define74.4%
sqr-neg74.4%
fma-define74.4%
distribute-rgt-in74.4%
sqr-neg74.4%
distribute-rgt-in74.4%
fma-define74.4%
sqr-neg74.4%
Simplified76.8%
Taylor expanded in a around 0 64.7%
Taylor expanded in b around 0 46.6%
*-commutative46.6%
Simplified46.6%
Taylor expanded in b around 0 21.8%
herbie shell --seed 2024090
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))