
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
Initial program 97.3%
*-lft-identity97.3%
associate-*l/97.2%
associate-/r/97.2%
remove-double-neg97.2%
unsub-neg97.2%
div-sub75.0%
*-lft-identity75.0%
associate-*l/75.0%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
(FPCore (a b) :precision binary64 (if (<= a -33000000.0) (/ (exp a) a) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (a <= -33000000.0) {
tmp = exp(a) / a;
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-33000000.0d0)) then
tmp = exp(a) / a
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -33000000.0) {
tmp = Math.exp(a) / a;
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -33000000.0: tmp = math.exp(a) / a else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -33000000.0) tmp = Float64(exp(a) / a); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -33000000.0) tmp = exp(a) / a; else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -33000000.0], N[(N[Exp[a], $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -33000000:\\
\;\;\;\;\frac{e^{a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if a < -3.3e7Initial program 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in a around inf 100.0%
if -3.3e7 < a Initial program 96.5%
*-lft-identity96.5%
associate-*l/96.5%
associate-/r/96.5%
remove-double-neg96.5%
unsub-neg96.5%
div-sub96.5%
*-lft-identity96.5%
associate-*l/96.5%
lft-mult-inverse99.0%
sub-neg99.0%
distribute-frac-neg99.0%
remove-double-neg99.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 97.6%
(FPCore (a b) :precision binary64 (if (<= a -700.0) (/ (exp a) a) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (a <= -700.0) {
tmp = exp(a) / a;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-700.0d0)) then
tmp = exp(a) / a
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -700.0) {
tmp = Math.exp(a) / a;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -700.0: tmp = math.exp(a) / a else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (a <= -700.0) tmp = Float64(exp(a) / a); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -700.0) tmp = exp(a) / a; else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -700.0], N[(N[Exp[a], $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -700:\\
\;\;\;\;\frac{e^{a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if a < -700Initial program 96.6%
Taylor expanded in b around 0 96.7%
Taylor expanded in a around 0 96.7%
Taylor expanded in a around inf 96.7%
if -700 < a Initial program 97.4%
*-lft-identity97.4%
associate-*l/97.4%
associate-/r/97.4%
remove-double-neg97.4%
unsub-neg97.4%
div-sub97.4%
*-lft-identity97.4%
associate-*l/97.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 97.6%
Taylor expanded in b around 0 70.3%
*-commutative70.3%
Simplified70.3%
(FPCore (a b) :precision binary64 (if (<= b 5.8e+63) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 5.8e+63) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 5.8d+63) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 5.8e+63) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 5.8e+63: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 5.8e+63) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 5.8e+63) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 5.8e+63], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 5.8 \cdot 10^{+63}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 5.7999999999999999e63Initial program 96.4%
*-lft-identity96.4%
associate-*l/96.4%
associate-/r/96.4%
remove-double-neg96.4%
unsub-neg96.4%
div-sub73.7%
*-lft-identity73.7%
associate-*l/73.7%
lft-mult-inverse99.0%
sub-neg99.0%
distribute-frac-neg99.0%
remove-double-neg99.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 78.9%
Taylor expanded in a around 0 72.0%
if 5.7999999999999999e63 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub79.3%
*-lft-identity79.3%
associate-*l/79.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 87.2%
*-commutative87.2%
Simplified87.2%
Final simplification75.4%
(FPCore (a b) :precision binary64 (if (<= b 6.2e+151) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 6.2e+151) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.2d+151) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.2e+151) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.2e+151: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.2e+151) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.2e+151) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.2e+151], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.2 \cdot 10^{+151}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 6.2000000000000004e151Initial program 96.8%
*-lft-identity96.8%
associate-*l/96.8%
associate-/r/96.8%
remove-double-neg96.8%
unsub-neg96.8%
div-sub73.8%
*-lft-identity73.8%
associate-*l/73.8%
lft-mult-inverse99.1%
sub-neg99.1%
distribute-frac-neg99.1%
remove-double-neg99.1%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 74.1%
Taylor expanded in a around 0 66.6%
if 6.2000000000000004e151 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub81.6%
*-lft-identity81.6%
associate-*l/81.6%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 97.7%
*-commutative97.7%
Simplified97.7%
Final simplification71.2%
(FPCore (a b) :precision binary64 (if (<= b 1.02e+152) (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 1.02e+152) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.02d+152) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.02e+152) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.02e+152: tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.02e+152) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.02e+152) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.02e+152], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.02 \cdot 10^{+152}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 1.01999999999999999e152Initial program 96.8%
*-lft-identity96.8%
associate-*l/96.8%
associate-/r/96.8%
remove-double-neg96.8%
unsub-neg96.8%
div-sub73.8%
*-lft-identity73.8%
associate-*l/73.8%
lft-mult-inverse99.1%
sub-neg99.1%
distribute-frac-neg99.1%
remove-double-neg99.1%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 74.1%
Taylor expanded in a around 0 63.3%
if 1.01999999999999999e152 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub81.6%
*-lft-identity81.6%
associate-*l/81.6%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 97.7%
*-commutative97.7%
Simplified97.7%
Final simplification68.4%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
def code(a, b): return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}
\end{array}
Initial program 97.3%
*-lft-identity97.3%
associate-*l/97.2%
associate-/r/97.2%
remove-double-neg97.2%
unsub-neg97.2%
div-sub75.0%
*-lft-identity75.0%
associate-*l/75.0%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 66.2%
Taylor expanded in a around 0 55.9%
Final simplification55.9%
(FPCore (a b) :precision binary64 (/ 1.0 (- 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 - a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 - a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 - a);
}
def code(a, b): return 1.0 / (2.0 - a)
function code(a, b) return Float64(1.0 / Float64(2.0 - a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 - a); end
code[a_, b_] := N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 - a}
\end{array}
Initial program 97.3%
*-lft-identity97.3%
associate-*l/97.2%
associate-/r/97.2%
remove-double-neg97.2%
unsub-neg97.2%
div-sub75.0%
*-lft-identity75.0%
associate-*l/75.0%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 66.2%
Taylor expanded in a around 0 42.9%
mul-1-neg42.9%
unsub-neg42.9%
Simplified42.9%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 97.3%
*-lft-identity97.3%
associate-*l/97.2%
associate-/r/97.2%
remove-double-neg97.2%
unsub-neg97.2%
div-sub75.0%
*-lft-identity75.0%
associate-*l/75.0%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 66.2%
Taylor expanded in a around 0 42.6%
Final simplification42.6%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 97.3%
*-lft-identity97.3%
associate-*l/97.2%
associate-/r/97.2%
remove-double-neg97.2%
unsub-neg97.2%
div-sub75.0%
*-lft-identity75.0%
associate-*l/75.0%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 82.6%
Taylor expanded in b around 0 42.3%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024090
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(/ 1.0 (+ 1.0 (exp (- b a))))
(/ (exp a) (+ (exp a) (exp b))))