
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= x_m 1.2e+196) (fma x_m x_m (* y (- y))) (* (+ x_m y) (+ x_m y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (x_m <= 1.2e+196) {
tmp = fma(x_m, x_m, (y * -y));
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (x_m <= 1.2e+196) tmp = fma(x_m, x_m, Float64(y * Float64(-y))); else tmp = Float64(Float64(x_m + y) * Float64(x_m + y)); end return tmp end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[x$95$m, 1.2e+196], N[(x$95$m * x$95$m + N[(y * (-y)), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.2 \cdot 10^{+196}:\\
\;\;\;\;\mathsf{fma}\left(x\_m, x\_m, y \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m + y\right) \cdot \left(x\_m + y\right)\\
\end{array}
\end{array}
if x < 1.2e196Initial program 95.3%
sqr-neg95.3%
cancel-sign-sub95.3%
fma-define97.4%
Simplified97.4%
if 1.2e196 < x Initial program 100.0%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt39.1%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod60.9%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= (* y y) 2e-84) (* (+ x_m y) (+ x_m y)) (* y (- y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if ((y * y) <= 2e-84) {
tmp = (x_m + y) * (x_m + y);
} else {
tmp = y * -y;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2d-84) then
tmp = (x_m + y) * (x_m + y)
else
tmp = y * -y
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if ((y * y) <= 2e-84) {
tmp = (x_m + y) * (x_m + y);
} else {
tmp = y * -y;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if (y * y) <= 2e-84: tmp = (x_m + y) * (x_m + y) else: tmp = y * -y return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (Float64(y * y) <= 2e-84) tmp = Float64(Float64(x_m + y) * Float64(x_m + y)); else tmp = Float64(y * Float64(-y)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if ((y * y) <= 2e-84) tmp = (x_m + y) * (x_m + y); else tmp = y * -y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2e-84], N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision], N[(y * (-y)), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{-84}:\\
\;\;\;\;\left(x\_m + y\right) \cdot \left(x\_m + y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.0000000000000001e-84Initial program 100.0%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt44.7%
sqrt-unprod98.3%
sqr-neg98.3%
sqrt-prod53.5%
add-sqr-sqrt96.8%
Applied egg-rr96.8%
if 2.0000000000000001e-84 < (*.f64 y y) Initial program 92.3%
Taylor expanded in x around 0 78.7%
mul-1-neg78.7%
Simplified78.7%
unpow278.7%
Applied egg-rr78.7%
Final simplification86.8%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= x_m 1.35e+154) (- (* x_m x_m) (* y y)) (* (+ x_m y) (+ x_m y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (x_m <= 1.35e+154) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if (x_m <= 1.35d+154) then
tmp = (x_m * x_m) - (y * y)
else
tmp = (x_m + y) * (x_m + y)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if (x_m <= 1.35e+154) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if x_m <= 1.35e+154: tmp = (x_m * x_m) - (y * y) else: tmp = (x_m + y) * (x_m + y) return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (x_m <= 1.35e+154) tmp = Float64(Float64(x_m * x_m) - Float64(y * y)); else tmp = Float64(Float64(x_m + y) * Float64(x_m + y)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if (x_m <= 1.35e+154) tmp = (x_m * x_m) - (y * y); else tmp = (x_m + y) * (x_m + y); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[x$95$m, 1.35e+154], N[(N[(x$95$m * x$95$m), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;x\_m \cdot x\_m - y \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m + y\right) \cdot \left(x\_m + y\right)\\
\end{array}
\end{array}
if x < 1.35000000000000003e154Initial program 95.7%
if 1.35000000000000003e154 < x Initial program 96.2%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt46.2%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod53.8%
add-sqr-sqrt96.2%
Applied egg-rr96.2%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (* y (- y)))
x_m = fabs(x);
double code(double x_m, double y) {
return y * -y;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
code = y * -y
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
return y * -y;
}
x_m = math.fabs(x) def code(x_m, y): return y * -y
x_m = abs(x) function code(x_m, y) return Float64(y * Float64(-y)) end
x_m = abs(x); function tmp = code(x_m, y) tmp = y * -y; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := N[(y * (-y)), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y \cdot \left(-y\right)
\end{array}
Initial program 95.7%
Taylor expanded in x around 0 51.9%
mul-1-neg51.9%
Simplified51.9%
unpow251.9%
Applied egg-rr51.9%
Final simplification51.9%
herbie shell --seed 2024090
(FPCore (x y)
:name "Examples.Basics.BasicTests:f2 from sbv-4.4"
:precision binary64
(- (* x x) (* y y)))