
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2e+80)
(/ (* b_2 -2.0) a)
(if (<= b_2 4e-23)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/
1.0
(+
(* -2.0 (/ b_2 c))
(* a (+ (/ 0.5 b_2) (* a (* 0.125 (/ c (pow b_2 3.0)))))))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e+80) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 4e-23) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = 1.0 / ((-2.0 * (b_2 / c)) + (a * ((0.5 / b_2) + (a * (0.125 * (c / pow(b_2, 3.0)))))));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d+80)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 4d-23) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = 1.0d0 / (((-2.0d0) * (b_2 / c)) + (a * ((0.5d0 / b_2) + (a * (0.125d0 * (c / (b_2 ** 3.0d0)))))))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e+80) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 4e-23) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = 1.0 / ((-2.0 * (b_2 / c)) + (a * ((0.5 / b_2) + (a * (0.125 * (c / Math.pow(b_2, 3.0)))))));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e+80: tmp = (b_2 * -2.0) / a elif b_2 <= 4e-23: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = 1.0 / ((-2.0 * (b_2 / c)) + (a * ((0.5 / b_2) + (a * (0.125 * (c / math.pow(b_2, 3.0))))))) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e+80) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 4e-23) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(1.0 / Float64(Float64(-2.0 * Float64(b_2 / c)) + Float64(a * Float64(Float64(0.5 / b_2) + Float64(a * Float64(0.125 * Float64(c / (b_2 ^ 3.0)))))))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e+80) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 4e-23) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = 1.0 / ((-2.0 * (b_2 / c)) + (a * ((0.5 / b_2) + (a * (0.125 * (c / (b_2 ^ 3.0))))))); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e+80], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 4e-23], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(N[(-2.0 * N[(b$95$2 / c), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(0.5 / b$95$2), $MachinePrecision] + N[(a * N[(0.125 * N[(c / N[Power[b$95$2, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{+80}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 4 \cdot 10^{-23}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{-2 \cdot \frac{b\_2}{c} + a \cdot \left(\frac{0.5}{b\_2} + a \cdot \left(0.125 \cdot \frac{c}{{b\_2}^{3}}\right)\right)}\\
\end{array}
\end{array}
if b_2 < -2e80Initial program 45.6%
+-commutative45.6%
unsub-neg45.6%
Simplified45.6%
Taylor expanded in b_2 around -inf 95.0%
*-commutative95.0%
Simplified95.0%
if -2e80 < b_2 < 3.99999999999999984e-23Initial program 77.6%
+-commutative77.6%
unsub-neg77.6%
Simplified77.6%
if 3.99999999999999984e-23 < b_2 Initial program 11.9%
+-commutative11.9%
unsub-neg11.9%
Simplified11.9%
clear-num11.9%
inv-pow11.9%
sub-neg11.9%
add-sqr-sqrt7.5%
hypot-define24.1%
*-commutative24.1%
distribute-rgt-neg-in24.1%
Applied egg-rr24.1%
unpow-124.1%
Simplified24.1%
Taylor expanded in a around 0 0.0%
associate-*r/0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt0.0%
times-frac0.0%
metadata-eval0.0%
associate-*r/0.0%
metadata-eval0.0%
+-commutative0.0%
mul-1-neg0.0%
Simplified94.1%
Final simplification86.6%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3e+80)
(/ (* b_2 -2.0) a)
(if (<= b_2 3.8e-24)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e+80) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3.8e-24) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3d+80)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 3.8d-24) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e+80) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3.8e-24) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3e+80: tmp = (b_2 * -2.0) / a elif b_2 <= 3.8e-24: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3e+80) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 3.8e-24) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3e+80) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 3.8e-24) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3e+80], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 3.8e-24], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3 \cdot 10^{+80}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 3.8 \cdot 10^{-24}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.99999999999999987e80Initial program 45.6%
+-commutative45.6%
unsub-neg45.6%
Simplified45.6%
Taylor expanded in b_2 around -inf 95.0%
*-commutative95.0%
Simplified95.0%
if -2.99999999999999987e80 < b_2 < 3.80000000000000026e-24Initial program 77.6%
+-commutative77.6%
unsub-neg77.6%
Simplified77.6%
if 3.80000000000000026e-24 < b_2 Initial program 11.9%
+-commutative11.9%
unsub-neg11.9%
Simplified11.9%
Taylor expanded in b_2 around inf 93.8%
associate-*r/93.8%
*-commutative93.8%
Simplified93.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.8e-125) (/ (* b_2 -2.0) a) (if (<= b_2 4.7e-24) (/ (- (sqrt (* a (- c))) b_2) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e-125) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 4.7e-24) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.8d-125)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 4.7d-24) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e-125) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 4.7e-24) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.8e-125: tmp = (b_2 * -2.0) / a elif b_2 <= 4.7e-24: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.8e-125) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 4.7e-24) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.8e-125) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 4.7e-24) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.8e-125], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 4.7e-24], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.8 \cdot 10^{-125}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 4.7 \cdot 10^{-24}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.8000000000000001e-125Initial program 63.3%
+-commutative63.3%
unsub-neg63.3%
Simplified63.3%
Taylor expanded in b_2 around -inf 79.9%
*-commutative79.9%
Simplified79.9%
if -3.8000000000000001e-125 < b_2 < 4.69999999999999992e-24Initial program 71.9%
+-commutative71.9%
unsub-neg71.9%
Simplified71.9%
Taylor expanded in b_2 around 0 68.6%
associate-*r*68.6%
neg-mul-168.6%
*-commutative68.6%
Simplified68.6%
if 4.69999999999999992e-24 < b_2 Initial program 11.9%
+-commutative11.9%
unsub-neg11.9%
Simplified11.9%
Taylor expanded in b_2 around inf 93.8%
associate-*r/93.8%
*-commutative93.8%
Simplified93.8%
Final simplification80.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 7.2e-279) (/ (* b_2 -2.0) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 7.2e-279) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 7.2d-279) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 7.2e-279) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 7.2e-279: tmp = (b_2 * -2.0) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 7.2e-279) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 7.2e-279) tmp = (b_2 * -2.0) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 7.2e-279], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 7.2 \cdot 10^{-279}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 7.1999999999999993e-279Initial program 66.0%
+-commutative66.0%
unsub-neg66.0%
Simplified66.0%
Taylor expanded in b_2 around -inf 63.0%
*-commutative63.0%
Simplified63.0%
if 7.1999999999999993e-279 < b_2 Initial program 32.5%
+-commutative32.5%
unsub-neg32.5%
Simplified32.5%
Taylor expanded in b_2 around inf 69.2%
associate-*r/69.2%
*-commutative69.2%
Simplified69.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.6e-274) (/ (* b_2 -2.0) a) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.6e-274) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.6d-274) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.6e-274) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.6e-274: tmp = (b_2 * -2.0) / a else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.6e-274) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.6e-274) tmp = (b_2 * -2.0) / a; else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.6e-274], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.6 \cdot 10^{-274}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.59999999999999983e-274Initial program 66.0%
+-commutative66.0%
unsub-neg66.0%
Simplified66.0%
Taylor expanded in b_2 around -inf 63.0%
*-commutative63.0%
Simplified63.0%
if 3.59999999999999983e-274 < b_2 Initial program 32.5%
+-commutative32.5%
unsub-neg32.5%
Simplified32.5%
Taylor expanded in c around 0 61.1%
Taylor expanded in c around 0 69.2%
associate-*r/69.2%
associate-*l/68.9%
*-commutative68.9%
Simplified68.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 1.6e-276) (/ b_2 (- a)) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1.6e-276) {
tmp = b_2 / -a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 1.6d-276) then
tmp = b_2 / -a
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1.6e-276) {
tmp = b_2 / -a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 1.6e-276: tmp = b_2 / -a else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 1.6e-276) tmp = Float64(b_2 / Float64(-a)); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 1.6e-276) tmp = b_2 / -a; else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 1.6e-276], N[(b$95$2 / (-a)), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 1.6 \cdot 10^{-276}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 1.59999999999999995e-276Initial program 66.0%
+-commutative66.0%
unsub-neg66.0%
Simplified66.0%
Taylor expanded in b_2 around 0 41.6%
associate-*r*41.6%
neg-mul-141.6%
*-commutative41.6%
Simplified41.6%
Taylor expanded in b_2 around inf 26.0%
neg-mul-126.0%
Simplified26.0%
if 1.59999999999999995e-276 < b_2 Initial program 32.5%
+-commutative32.5%
unsub-neg32.5%
Simplified32.5%
Taylor expanded in c around 0 61.1%
Taylor expanded in c around 0 69.2%
associate-*r/69.2%
associate-*l/68.9%
*-commutative68.9%
Simplified68.9%
Final simplification46.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 7.2e-279) (/ b_2 (- a)) 0.0))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 7.2e-279) {
tmp = b_2 / -a;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 7.2d-279) then
tmp = b_2 / -a
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 7.2e-279) {
tmp = b_2 / -a;
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 7.2e-279: tmp = b_2 / -a else: tmp = 0.0 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 7.2e-279) tmp = Float64(b_2 / Float64(-a)); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 7.2e-279) tmp = b_2 / -a; else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 7.2e-279], N[(b$95$2 / (-a)), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 7.2 \cdot 10^{-279}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b_2 < 7.1999999999999993e-279Initial program 66.0%
+-commutative66.0%
unsub-neg66.0%
Simplified66.0%
Taylor expanded in b_2 around 0 41.6%
associate-*r*41.6%
neg-mul-141.6%
*-commutative41.6%
Simplified41.6%
Taylor expanded in b_2 around inf 26.0%
neg-mul-126.0%
Simplified26.0%
if 7.1999999999999993e-279 < b_2 Initial program 32.5%
+-commutative32.5%
unsub-neg32.5%
Simplified32.5%
div-sub32.1%
div-inv32.1%
fma-neg28.9%
sub-neg28.9%
add-sqr-sqrt27.8%
hypot-define27.9%
*-commutative27.9%
distribute-rgt-neg-in27.9%
Applied egg-rr27.9%
distribute-neg-frac227.9%
Simplified27.9%
Taylor expanded in c around 0 14.1%
distribute-lft1-in14.1%
metadata-eval14.1%
mul0-lft20.3%
Simplified20.3%
Final simplification23.3%
(FPCore (a b_2 c) :precision binary64 0.0)
double code(double a, double b_2, double c) {
return 0.0;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b_2, double c) {
return 0.0;
}
def code(a, b_2, c): return 0.0
function code(a, b_2, c) return 0.0 end
function tmp = code(a, b_2, c) tmp = 0.0; end
code[a_, b$95$2_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 50.3%
+-commutative50.3%
unsub-neg50.3%
Simplified50.3%
div-sub50.1%
div-inv49.7%
fma-neg48.3%
sub-neg48.3%
add-sqr-sqrt40.8%
hypot-define45.1%
*-commutative45.1%
distribute-rgt-neg-in45.1%
Applied egg-rr45.1%
distribute-neg-frac245.1%
Simplified45.1%
Taylor expanded in c around 0 8.0%
distribute-lft1-in8.0%
metadata-eval8.0%
mul0-lft11.0%
Simplified11.0%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024090
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(if (< b_2 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2) a) (/ (- c) (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))