
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
:precision binary64
(*
x_s
(if (<= (+ (- (/ 1.0 (+ x_m 1.0)) (/ 2.0 x_m)) (/ 1.0 (+ x_m -1.0))) 5e-25)
(* 2.0 (pow x_m -3.0))
(/
(fma
-2.0
(* (+ x_m 1.0) (+ x_m -1.0))
(* x_m (+ x_m (+ (+ x_m 1.0) -1.0))))
(* (+ x_m -1.0) (+ x_m (pow x_m 2.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
double tmp;
if ((((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0))) <= 5e-25) {
tmp = 2.0 * pow(x_m, -3.0);
} else {
tmp = fma(-2.0, ((x_m + 1.0) * (x_m + -1.0)), (x_m * (x_m + ((x_m + 1.0) + -1.0)))) / ((x_m + -1.0) * (x_m + pow(x_m, 2.0)));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) tmp = 0.0 if (Float64(Float64(Float64(1.0 / Float64(x_m + 1.0)) - Float64(2.0 / x_m)) + Float64(1.0 / Float64(x_m + -1.0))) <= 5e-25) tmp = Float64(2.0 * (x_m ^ -3.0)); else tmp = Float64(fma(-2.0, Float64(Float64(x_m + 1.0) * Float64(x_m + -1.0)), Float64(x_m * Float64(x_m + Float64(Float64(x_m + 1.0) + -1.0)))) / Float64(Float64(x_m + -1.0) * Float64(x_m + (x_m ^ 2.0)))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[N[(N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x$95$m), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-25], N[(2.0 * N[Power[x$95$m, -3.0], $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[(x$95$m + 1.0), $MachinePrecision] * N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision] + N[(x$95$m * N[(x$95$m + N[(N[(x$95$m + 1.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(x$95$m + -1.0), $MachinePrecision] * N[(x$95$m + N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\frac{1}{x\_m + 1} - \frac{2}{x\_m}\right) + \frac{1}{x\_m + -1} \leq 5 \cdot 10^{-25}:\\
\;\;\;\;2 \cdot {x\_m}^{-3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-2, \left(x\_m + 1\right) \cdot \left(x\_m + -1\right), x\_m \cdot \left(x\_m + \left(\left(x\_m + 1\right) + -1\right)\right)\right)}{\left(x\_m + -1\right) \cdot \left(x\_m + {x\_m}^{2}\right)}\\
\end{array}
\end{array}
if (+.f64 (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 2 binary64) x)) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64)))) < 4.99999999999999962e-25Initial program 73.1%
Simplified73.1%
Taylor expanded in x around inf 98.0%
clear-num98.0%
associate-/r/98.0%
pow-flip98.6%
metadata-eval98.6%
Applied egg-rr98.6%
if 4.99999999999999962e-25 < (+.f64 (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 2 binary64) x)) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64)))) Initial program 88.7%
Simplified88.7%
*-un-lft-identity88.7%
+-commutative88.7%
associate-+l+93.0%
Applied egg-rr93.0%
*-lft-identity93.0%
+-commutative93.0%
Simplified93.0%
frac-add93.0%
frac-add98.4%
*-un-lft-identity98.4%
Applied egg-rr98.4%
fma-define98.4%
*-rgt-identity98.4%
+-commutative98.4%
associate-+l+98.4%
*-commutative98.4%
associate-*l*100.0%
distribute-lft1-in100.0%
unpow2100.0%
Simplified100.0%
Final simplification98.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (* (* (+ 2.0 (* 2.0 (pow x_m -2.0))) (+ (pow x_m -4.0) 1.0)) (pow x_m -3.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (((2.0 + (2.0 * pow(x_m, -2.0))) * (pow(x_m, -4.0) + 1.0)) * pow(x_m, -3.0));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (((2.0d0 + (2.0d0 * (x_m ** (-2.0d0)))) * ((x_m ** (-4.0d0)) + 1.0d0)) * (x_m ** (-3.0d0)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (((2.0 + (2.0 * Math.pow(x_m, -2.0))) * (Math.pow(x_m, -4.0) + 1.0)) * Math.pow(x_m, -3.0));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (((2.0 + (2.0 * math.pow(x_m, -2.0))) * (math.pow(x_m, -4.0) + 1.0)) * math.pow(x_m, -3.0))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(Float64(2.0 + Float64(2.0 * (x_m ^ -2.0))) * Float64((x_m ^ -4.0) + 1.0)) * (x_m ^ -3.0))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (((2.0 + (2.0 * (x_m ^ -2.0))) * ((x_m ^ -4.0) + 1.0)) * (x_m ^ -3.0)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(N[(2.0 + N[(2.0 * N[Power[x$95$m, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Power[x$95$m, -4.0], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[Power[x$95$m, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\left(\left(2 + 2 \cdot {x\_m}^{-2}\right) \cdot \left({x\_m}^{-4} + 1\right)\right) \cdot {x\_m}^{-3}\right)
\end{array}
Initial program 73.1%
Simplified73.1%
Taylor expanded in x around -inf 98.7%
associate-*r/98.7%
Simplified98.7%
div-inv98.7%
div-inv98.7%
fma-define98.7%
+-commutative98.7%
div-inv98.7%
fma-define98.7%
pow-flip98.7%
metadata-eval98.7%
pow-flip98.7%
metadata-eval98.7%
+-commutative98.7%
div-inv98.7%
fma-define98.7%
pow-flip98.7%
metadata-eval98.7%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
fma-undefine99.3%
*-rgt-identity99.3%
distribute-lft-out99.3%
Simplified99.3%
fma-undefine99.3%
Applied egg-rr99.3%
Final simplification99.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (* (/ 1.0 x_m) (/ (fma 2.0 (pow x_m -2.0) 2.0) (pow x_m 2.0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((1.0 / x_m) * (fma(2.0, pow(x_m, -2.0), 2.0) / pow(x_m, 2.0)));
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(1.0 / x_m) * Float64(fma(2.0, (x_m ^ -2.0), 2.0) / (x_m ^ 2.0)))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(1.0 / x$95$m), $MachinePrecision] * N[(N[(2.0 * N[Power[x$95$m, -2.0], $MachinePrecision] + 2.0), $MachinePrecision] / N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{1}{x\_m} \cdot \frac{\mathsf{fma}\left(2, {x\_m}^{-2}, 2\right)}{{x\_m}^{2}}\right)
\end{array}
Initial program 73.1%
Simplified73.1%
Taylor expanded in x around inf 98.3%
associate-*r/98.3%
metadata-eval98.3%
Simplified98.3%
*-un-lft-identity98.3%
cube-mult98.2%
unpow298.2%
times-frac98.7%
+-commutative98.7%
div-inv98.7%
fma-define98.7%
pow-flip98.7%
metadata-eval98.7%
Applied egg-rr98.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
:precision binary64
(let* ((t_0 (* (+ x_m 1.0) (+ x_m -1.0))))
(*
x_s
(if (<= (+ (- (/ 1.0 (+ x_m 1.0)) (/ 2.0 x_m)) (/ 1.0 (+ x_m -1.0))) 5e-25)
(* 2.0 (pow x_m -3.0))
(/ (+ (* x_m (+ (+ x_m 1.0) (+ x_m -1.0))) (* -2.0 t_0)) (* x_m t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
double t_0 = (x_m + 1.0) * (x_m + -1.0);
double tmp;
if ((((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0))) <= 5e-25) {
tmp = 2.0 * pow(x_m, -3.0);
} else {
tmp = ((x_m * ((x_m + 1.0) + (x_m + -1.0))) + (-2.0 * t_0)) / (x_m * t_0);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m + 1.0d0) * (x_m + (-1.0d0))
if ((((1.0d0 / (x_m + 1.0d0)) - (2.0d0 / x_m)) + (1.0d0 / (x_m + (-1.0d0)))) <= 5d-25) then
tmp = 2.0d0 * (x_m ** (-3.0d0))
else
tmp = ((x_m * ((x_m + 1.0d0) + (x_m + (-1.0d0)))) + ((-2.0d0) * t_0)) / (x_m * t_0)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
double t_0 = (x_m + 1.0) * (x_m + -1.0);
double tmp;
if ((((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0))) <= 5e-25) {
tmp = 2.0 * Math.pow(x_m, -3.0);
} else {
tmp = ((x_m * ((x_m + 1.0) + (x_m + -1.0))) + (-2.0 * t_0)) / (x_m * t_0);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): t_0 = (x_m + 1.0) * (x_m + -1.0) tmp = 0 if (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0))) <= 5e-25: tmp = 2.0 * math.pow(x_m, -3.0) else: tmp = ((x_m * ((x_m + 1.0) + (x_m + -1.0))) + (-2.0 * t_0)) / (x_m * t_0) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) t_0 = Float64(Float64(x_m + 1.0) * Float64(x_m + -1.0)) tmp = 0.0 if (Float64(Float64(Float64(1.0 / Float64(x_m + 1.0)) - Float64(2.0 / x_m)) + Float64(1.0 / Float64(x_m + -1.0))) <= 5e-25) tmp = Float64(2.0 * (x_m ^ -3.0)); else tmp = Float64(Float64(Float64(x_m * Float64(Float64(x_m + 1.0) + Float64(x_m + -1.0))) + Float64(-2.0 * t_0)) / Float64(x_m * t_0)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m) t_0 = (x_m + 1.0) * (x_m + -1.0); tmp = 0.0; if ((((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0))) <= 5e-25) tmp = 2.0 * (x_m ^ -3.0); else tmp = ((x_m * ((x_m + 1.0) + (x_m + -1.0))) + (-2.0 * t_0)) / (x_m * t_0); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := Block[{t$95$0 = N[(N[(x$95$m + 1.0), $MachinePrecision] * N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x$95$m), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-25], N[(2.0 * N[Power[x$95$m, -3.0], $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m * N[(N[(x$95$m + 1.0), $MachinePrecision] + N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * t$95$0), $MachinePrecision]), $MachinePrecision] / N[(x$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \left(x\_m + 1\right) \cdot \left(x\_m + -1\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\frac{1}{x\_m + 1} - \frac{2}{x\_m}\right) + \frac{1}{x\_m + -1} \leq 5 \cdot 10^{-25}:\\
\;\;\;\;2 \cdot {x\_m}^{-3}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot \left(\left(x\_m + 1\right) + \left(x\_m + -1\right)\right) + -2 \cdot t\_0}{x\_m \cdot t\_0}\\
\end{array}
\end{array}
\end{array}
if (+.f64 (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 2 binary64) x)) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64)))) < 4.99999999999999962e-25Initial program 73.1%
Simplified73.1%
Taylor expanded in x around inf 98.0%
clear-num98.0%
associate-/r/98.0%
pow-flip98.6%
metadata-eval98.6%
Applied egg-rr98.6%
if 4.99999999999999962e-25 < (+.f64 (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 2 binary64) x)) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64)))) Initial program 88.7%
Simplified88.7%
*-un-lft-identity88.7%
+-commutative88.7%
associate-+l+93.0%
Applied egg-rr93.0%
*-lft-identity93.0%
+-commutative93.0%
Simplified93.0%
+-commutative93.0%
frac-add93.0%
frac-add98.4%
*-un-lft-identity98.4%
Applied egg-rr98.4%
Final simplification98.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 1.0 (+ x_m 1.0)) (+ (/ -2.0 x_m) (/ 1.0 (+ x_m -1.0))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) + ((-2.0 / x_m) + (1.0 / (x_m + -1.0))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((1.0d0 / (x_m + 1.0d0)) + (((-2.0d0) / x_m) + (1.0d0 / (x_m + (-1.0d0)))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) + ((-2.0 / x_m) + (1.0 / (x_m + -1.0))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((1.0 / (x_m + 1.0)) + ((-2.0 / x_m) + (1.0 / (x_m + -1.0))))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(1.0 / Float64(x_m + 1.0)) + Float64(Float64(-2.0 / x_m) + Float64(1.0 / Float64(x_m + -1.0))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((1.0 / (x_m + 1.0)) + ((-2.0 / x_m) + (1.0 / (x_m + -1.0)))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 / x$95$m), $MachinePrecision] + N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{1}{x\_m + 1} + \left(\frac{-2}{x\_m} + \frac{1}{x\_m + -1}\right)\right)
\end{array}
Initial program 73.1%
Simplified73.1%
Final simplification73.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (- (/ 1.0 (+ x_m 1.0)) (/ 2.0 x_m)) (/ 1.0 (+ x_m -1.0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (((1.0d0 / (x_m + 1.0d0)) - (2.0d0 / x_m)) + (1.0d0 / (x_m + (-1.0d0))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(Float64(1.0 / Float64(x_m + 1.0)) - Float64(2.0 / x_m)) + Float64(1.0 / Float64(x_m + -1.0)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x$95$m), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\left(\frac{1}{x\_m + 1} - \frac{2}{x\_m}\right) + \frac{1}{x\_m + -1}\right)
\end{array}
Initial program 73.1%
Final simplification73.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 1.0 (+ x_m 1.0)) (/ (+ (/ 1.0 x_m) -1.0) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) + (((1.0 / x_m) + -1.0) / x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((1.0d0 / (x_m + 1.0d0)) + (((1.0d0 / x_m) + (-1.0d0)) / x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) + (((1.0 / x_m) + -1.0) / x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((1.0 / (x_m + 1.0)) + (((1.0 / x_m) + -1.0) / x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(1.0 / Float64(x_m + 1.0)) + Float64(Float64(Float64(1.0 / x_m) + -1.0) / x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((1.0 / (x_m + 1.0)) + (((1.0 / x_m) + -1.0) / x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / x$95$m), $MachinePrecision] + -1.0), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{1}{x\_m + 1} + \frac{\frac{1}{x\_m} + -1}{x\_m}\right)
\end{array}
Initial program 73.1%
Simplified73.1%
Taylor expanded in x around inf 71.4%
Final simplification71.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 2.0 x_m) (/ -2.0 x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((2.0 / x_m) + (-2.0 / x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((2.0d0 / x_m) + ((-2.0d0) / x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((2.0 / x_m) + (-2.0 / x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((2.0 / x_m) + (-2.0 / x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(2.0 / x_m) + Float64(-2.0 / x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((2.0 / x_m) + (-2.0 / x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(2.0 / x$95$m), $MachinePrecision] + N[(-2.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{2}{x\_m} + \frac{-2}{x\_m}\right)
\end{array}
Initial program 73.1%
Simplified73.1%
*-un-lft-identity73.1%
+-commutative73.1%
associate-+l+73.1%
Applied egg-rr73.1%
*-lft-identity73.1%
+-commutative73.1%
Simplified73.1%
Taylor expanded in x around inf 70.9%
Final simplification70.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ -1.0 x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (-1.0 / x_m);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((-1.0d0) / x_m)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (-1.0 / x_m);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (-1.0 / x_m)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(-1.0 / x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (-1.0 / x_m); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(-1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{-1}{x\_m}
\end{array}
Initial program 73.1%
Simplified73.1%
Taylor expanded in x around inf 71.3%
Taylor expanded in x around 0 5.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ -2.0 x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (-2.0 / x_m);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((-2.0d0) / x_m)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (-2.0 / x_m);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (-2.0 / x_m)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(-2.0 / x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (-2.0 / x_m); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(-2.0 / x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{-2}{x\_m}
\end{array}
Initial program 73.1%
Simplified73.1%
Taylor expanded in x around 0 5.2%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024090
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(/ 2.0 (* x (- (* x x) 1.0)))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))