
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (/ (sin (* (- 1.0 u) normAngle)) (sin normAngle)) n0_i (* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((sinf(((1.0f - u) * normAngle)) / sinf(normAngle)), n0_i, (u * n1_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) / sin(normAngle)), n0_i, Float32(u * n1_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{\sin \left(\left(1 - u\right) \cdot normAngle\right)}{\sin normAngle}, n0\_i, u \cdot n1\_i\right)
\end{array}
Initial program 95.6%
fma-define95.6%
associate-*r/96.0%
*-rgt-identity96.0%
associate-*r/96.4%
*-rgt-identity96.4%
Simplified96.4%
Taylor expanded in normAngle around 0 99.0%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -1.99999996490334e-13) (not (<= n1_i 4.999999980020986e-13))) (* u n1_i) (* (- 1.0 u) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -1.99999996490334e-13f) || !(n1_i <= 4.999999980020986e-13f)) {
tmp = u * n1_i;
} else {
tmp = (1.0f - u) * n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-1.99999996490334e-13)) .or. (.not. (n1_i <= 4.999999980020986e-13))) then
tmp = u * n1_i
else
tmp = (1.0e0 - u) * n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-1.99999996490334e-13)) || !(n1_i <= Float32(4.999999980020986e-13))) tmp = Float32(u * n1_i); else tmp = Float32(Float32(Float32(1.0) - u) * n0_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-1.99999996490334e-13)) || ~((n1_i <= single(4.999999980020986e-13)))) tmp = u * n1_i; else tmp = (single(1.0) - u) * n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -1.99999996490334 \cdot 10^{-13} \lor \neg \left(n1\_i \leq 4.999999980020986 \cdot 10^{-13}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;\left(1 - u\right) \cdot n0\_i\\
\end{array}
\end{array}
if n1_i < -1.99999996e-13 or 4.99999998e-13 < n1_i Initial program 92.9%
fma-define92.8%
associate-*r/93.1%
*-rgt-identity93.1%
associate-*r/93.1%
*-rgt-identity93.1%
Simplified93.1%
Taylor expanded in normAngle around 0 99.5%
Taylor expanded in u around inf 67.6%
*-commutative67.6%
Simplified67.6%
if -1.99999996e-13 < n1_i < 4.99999998e-13Initial program 97.1%
fma-define97.1%
associate-*r/97.5%
*-rgt-identity97.5%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in normAngle around 0 98.7%
Taylor expanded in normAngle around inf 74.7%
+-commutative74.7%
*-commutative74.7%
*-commutative74.7%
associate-*l/98.7%
*-commutative98.7%
associate-*l/74.7%
associate-*r/98.5%
fma-define98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in normAngle around 0 98.1%
*-commutative98.1%
sub-neg98.1%
distribute-lft-out98.3%
*-rgt-identity98.3%
associate-+l+98.4%
*-commutative98.4%
distribute-lft-neg-out98.4%
distribute-rgt-neg-in98.4%
distribute-lft-in98.4%
+-commutative98.4%
unsub-neg98.4%
Simplified98.4%
Taylor expanded in n0_i around inf 76.9%
mul-1-neg76.9%
sub-neg76.9%
Simplified76.9%
Final simplification73.7%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -1.2000000467046398e-15)
(not (<= n1_i 1.000000045813705e-18)))
(* u n1_i)
n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -1.2000000467046398e-15f) || !(n1_i <= 1.000000045813705e-18f)) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-1.2000000467046398e-15)) .or. (.not. (n1_i <= 1.000000045813705e-18))) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-1.2000000467046398e-15)) || !(n1_i <= Float32(1.000000045813705e-18))) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-1.2000000467046398e-15)) || ~((n1_i <= single(1.000000045813705e-18)))) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -1.2000000467046398 \cdot 10^{-15} \lor \neg \left(n1\_i \leq 1.000000045813705 \cdot 10^{-18}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i\\
\end{array}
\end{array}
if n1_i < -1.2e-15 or 1.00000005e-18 < n1_i Initial program 93.7%
fma-define93.7%
associate-*r/93.9%
*-rgt-identity93.9%
associate-*r/94.1%
*-rgt-identity94.1%
Simplified94.1%
Taylor expanded in normAngle around 0 98.7%
Taylor expanded in u around inf 62.9%
*-commutative62.9%
Simplified62.9%
if -1.2e-15 < n1_i < 1.00000005e-18Initial program 97.1%
fma-define97.1%
associate-*r/97.5%
*-rgt-identity97.5%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 63.9%
Final simplification63.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i - n0\_i\right)
\end{array}
Initial program 95.6%
fma-define95.6%
associate-*r/96.0%
*-rgt-identity96.0%
associate-*r/96.4%
*-rgt-identity96.4%
Simplified96.4%
Taylor expanded in normAngle around 0 99.0%
Taylor expanded in normAngle around inf 81.3%
+-commutative81.3%
*-commutative81.3%
*-commutative81.3%
associate-*l/99.0%
*-commutative99.0%
associate-*l/81.3%
associate-*r/98.8%
fma-define98.8%
*-commutative98.8%
Simplified98.8%
Taylor expanded in normAngle around 0 98.6%
*-commutative98.6%
sub-neg98.6%
distribute-lft-out98.8%
*-rgt-identity98.8%
associate-+l+98.9%
*-commutative98.9%
distribute-lft-neg-out98.9%
distribute-rgt-neg-in98.9%
distribute-lft-in98.9%
+-commutative98.9%
unsub-neg98.9%
Simplified98.9%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * n1_i); end
\begin{array}{l}
\\
n0\_i + u \cdot n1\_i
\end{array}
Initial program 95.6%
fma-define95.6%
associate-*r/96.0%
*-rgt-identity96.0%
associate-*r/96.4%
*-rgt-identity96.4%
Simplified96.4%
Taylor expanded in normAngle around 0 99.0%
Taylor expanded in normAngle around inf 81.3%
+-commutative81.3%
*-commutative81.3%
*-commutative81.3%
associate-*l/99.0%
*-commutative99.0%
associate-*l/81.3%
associate-*r/98.8%
fma-define98.8%
*-commutative98.8%
Simplified98.8%
Taylor expanded in normAngle around 0 98.6%
*-commutative98.6%
sub-neg98.6%
distribute-lft-out98.8%
*-rgt-identity98.8%
associate-+l+98.9%
*-commutative98.9%
distribute-lft-neg-out98.9%
distribute-rgt-neg-in98.9%
distribute-lft-in98.9%
+-commutative98.9%
unsub-neg98.9%
Simplified98.9%
Taylor expanded in n1_i around inf 82.4%
*-commutative82.4%
Simplified82.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0\_i
\end{array}
Initial program 95.6%
fma-define95.6%
associate-*r/96.0%
*-rgt-identity96.0%
associate-*r/96.4%
*-rgt-identity96.4%
Simplified96.4%
Taylor expanded in u around 0 47.3%
herbie shell --seed 2024090
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))