
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
(pow (exp sinTheta_i) (/ sinTheta_O (- v)))
(/
(* cosTheta_O_m (* cosTheta_i (* (/ 1.0 v) (/ 1.0 v))))
(* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O_m * (cosTheta_i * ((1.0f / v) * (1.0f / v)))) / (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o_m * (costheta_i * ((1.0e0 / v) * (1.0e0 / v)))) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O_m * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) * Float32(Float32(1.0) / v)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O_m * (cosTheta_i * ((single(1.0) / v) * (single(1.0) / v)))) / (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left({\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O\_m \cdot \left(cosTheta\_i \cdot \left(\frac{1}{v} \cdot \frac{1}{v}\right)\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}\right)
\end{array}
Initial program 98.7%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.9%
associate-/l*98.8%
Simplified98.8%
div-inv98.9%
*-un-lft-identity98.9%
times-frac98.9%
Applied egg-rr98.9%
div-inv99.0%
Applied egg-rr99.0%
Final simplification99.0%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
(pow (exp sinTheta_i) (/ sinTheta_O (- v)))
(/
(* cosTheta_O_m (/ (* cosTheta_i (/ 1.0 v)) v))
(* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O_m * ((cosTheta_i * (1.0f / v)) / v)) / (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o_m * ((costheta_i * (1.0e0 / v)) / v)) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O_m * Float32(Float32(cosTheta_i * Float32(Float32(1.0) / v)) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O_m * ((cosTheta_i * (single(1.0) / v)) / v)) / (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left({\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O\_m \cdot \frac{cosTheta\_i \cdot \frac{1}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}\right)
\end{array}
Initial program 98.7%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.9%
associate-/l*98.8%
Simplified98.8%
div-inv98.9%
*-un-lft-identity98.9%
times-frac98.9%
Applied egg-rr98.9%
/-rgt-identity98.9%
associate-*r/98.9%
Applied egg-rr98.9%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
(pow (exp sinTheta_i) (/ sinTheta_O (- v)))
(/
(* cosTheta_O_m (* cosTheta_i (/ (/ 1.0 v) v)))
(* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O_m * (cosTheta_i * ((1.0f / v) / v))) / (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o_m * (costheta_i * ((1.0e0 / v) / v))) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O_m * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O_m * (cosTheta_i * ((single(1.0) / v) / v))) / (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left({\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O\_m \cdot \left(cosTheta\_i \cdot \frac{\frac{1}{v}}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}\right)
\end{array}
Initial program 98.7%
times-frac98.7%
associate-*l/98.7%
associate-*r/98.7%
distribute-frac-neg298.7%
associate-/l*98.7%
exp-prod98.7%
*-commutative98.7%
associate-/l*98.9%
associate-/l*98.8%
Simplified98.8%
div-inv98.9%
*-un-lft-identity98.9%
times-frac98.9%
Applied egg-rr98.9%
/-rgt-identity98.9%
associate-*r/98.9%
Applied egg-rr98.9%
associate-/l*98.9%
Simplified98.9%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(/
(*
(exp (/ (* sinTheta_i sinTheta_O) (- v)))
(* (/ 1.0 v) (* cosTheta_O_m cosTheta_i)))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((expf(((sinTheta_i * sinTheta_O) / -v)) * ((1.0f / v) * (cosTheta_O_m * cosTheta_i))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp(((sintheta_i * sintheta_o) / -v)) * ((1.0e0 / v) * (costheta_o_m * costheta_i))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_O_m * cosTheta_i))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp(((sinTheta_i * sinTheta_O) / -v)) * ((single(1.0) / v) * (cosTheta_O_m * cosTheta_i))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_O\_m \cdot cosTheta\_i\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.7%
div-inv98.8%
Applied egg-rr98.8%
Final simplification98.8%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(/
(*
(exp (* sinTheta_i (/ sinTheta_O (- v))))
(* cosTheta_i (/ cosTheta_O_m v)))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O_m / v))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp((sintheta_i * (sintheta_o / -v))) * (costheta_i * (costheta_o_m / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_i * Float32(cosTheta_O_m / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O_m / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O\_m}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.7%
associate-*r/98.7%
associate-/l/98.7%
remove-double-neg98.7%
distribute-rgt-neg-out98.7%
distribute-rgt-neg-out98.7%
distribute-lft-neg-in98.7%
associate-*r/98.7%
associate-/l/98.7%
associate-*r/98.7%
Simplified98.7%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(/
(*
(exp (/ (* sinTheta_i sinTheta_O) (- v)))
(/ (* cosTheta_O_m cosTheta_i) v))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O_m * cosTheta_i) / v)) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o_m * costheta_i) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O_m * cosTheta_i) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O_m * cosTheta_i) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_O\_m \cdot cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.7%
Final simplification98.7%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (/ (* (* cosTheta_i (/ cosTheta_O_m v)) (exp (/ (* sinTheta_i sinTheta_O) v))) (* v (* (sinh (/ 1.0 v)) 2.0)))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (((cosTheta_i * (cosTheta_O_m / v)) * expf(((sinTheta_i * sinTheta_O) / v))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (((costheta_i * (costheta_o_m / v)) * exp(((sintheta_i * sintheta_o) / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(Float32(cosTheta_i * Float32(cosTheta_O_m / v)) * exp(Float32(Float32(sinTheta_i * sinTheta_O) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (((cosTheta_i * (cosTheta_O_m / v)) * exp(((sinTheta_i * sinTheta_O) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{\left(cosTheta\_i \cdot \frac{cosTheta\_O\_m}{v}\right) \cdot e^{\frac{sinTheta\_i \cdot sinTheta\_O}{v}}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.7%
associate-*r/98.7%
associate-/l/98.7%
remove-double-neg98.7%
distribute-rgt-neg-out98.7%
distribute-rgt-neg-out98.7%
distribute-lft-neg-in98.7%
associate-*r/98.7%
associate-/l/98.7%
associate-*r/98.7%
Simplified98.7%
associate-*r/98.7%
add-sqr-sqrt-0.0%
sqrt-unprod98.5%
sqr-neg98.5%
sqrt-unprod98.5%
add-sqr-sqrt98.5%
Applied egg-rr98.5%
Final simplification98.5%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* (/ 1.0 (- (exp (/ 1.0 v)) (exp (/ -1.0 v)))) (/ (* cosTheta_i (/ cosTheta_O_m v)) v))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((1.0f / (expf((1.0f / v)) - expf((-1.0f / v)))) * ((cosTheta_i * (cosTheta_O_m / v)) / v));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((1.0e0 / (exp((1.0e0 / v)) - exp(((-1.0e0) / v)))) * ((costheta_i * (costheta_o_m / v)) / v))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(Float32(1.0) / Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v)))) * Float32(Float32(cosTheta_i * Float32(cosTheta_O_m / v)) / v))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((single(1.0) / (exp((single(1.0) / v)) - exp((single(-1.0) / v)))) * ((cosTheta_i * (cosTheta_O_m / v)) / v));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(\frac{1}{e^{\frac{1}{v}} - e^{\frac{-1}{v}}} \cdot \frac{cosTheta\_i \cdot \frac{cosTheta\_O\_m}{v}}{v}\right)
\end{array}
Initial program 98.7%
associate-*r/98.7%
associate-/l/98.7%
remove-double-neg98.7%
distribute-rgt-neg-out98.7%
distribute-rgt-neg-out98.7%
distribute-lft-neg-in98.7%
associate-*r/98.7%
associate-/l/98.7%
associate-*r/98.7%
Simplified98.7%
*-commutative98.7%
times-frac98.8%
add-sqr-sqrt62.9%
add-sqr-sqrt98.8%
associate-*r/98.8%
add-sqr-sqrt-0.0%
sqrt-unprod98.6%
sqr-neg98.6%
sqrt-unprod98.6%
add-sqr-sqrt98.6%
associate-/l*98.6%
pow-exp98.6%
Applied egg-rr98.6%
Taylor expanded in sinTheta_i around 0 98.5%
rec-exp98.5%
distribute-neg-frac98.5%
metadata-eval98.5%
Simplified98.5%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* (/ cosTheta_i (sinh (/ 1.0 v))) (* 0.5 (/ cosTheta_O_m (pow v 2.0))))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((cosTheta_i / sinhf((1.0f / v))) * (0.5f * (cosTheta_O_m / powf(v, 2.0f))));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((costheta_i / sinh((1.0e0 / v))) * (0.5e0 * (costheta_o_m / (v ** 2.0e0))))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(cosTheta_i / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(0.5) * Float32(cosTheta_O_m / (v ^ Float32(2.0)))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((cosTheta_i / sinh((single(1.0) / v))) * (single(0.5) * (cosTheta_O_m / (v ^ single(2.0)))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(\frac{cosTheta\_i}{\sinh \left(\frac{1}{v}\right)} \cdot \left(0.5 \cdot \frac{cosTheta\_O\_m}{{v}^{2}}\right)\right)
\end{array}
Initial program 98.7%
Simplified98.7%
associate-*l*98.7%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 98.5%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(/
1.0
(*
(/ v cosTheta_i)
(/ (fma 2.0 (* sinTheta_O (/ sinTheta_i v)) 2.0) cosTheta_O_m)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (1.0f / ((v / cosTheta_i) * (fmaf(2.0f, (sinTheta_O * (sinTheta_i / v)), 2.0f) / cosTheta_O_m)));
}
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(1.0) / Float32(Float32(v / cosTheta_i) * Float32(fma(Float32(2.0), Float32(sinTheta_O * Float32(sinTheta_i / v)), Float32(2.0)) / cosTheta_O_m)))) end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{1}{\frac{v}{cosTheta\_i} \cdot \frac{\mathsf{fma}\left(2, sinTheta\_O \cdot \frac{sinTheta\_i}{v}, 2\right)}{cosTheta\_O\_m}}
\end{array}
Initial program 98.7%
Simplified98.7%
Taylor expanded in v around inf 62.6%
clear-num63.2%
inv-pow63.2%
+-commutative63.2%
fma-define63.2%
associate-/l*63.2%
Applied egg-rr63.2%
unpow-163.2%
times-frac63.2%
Simplified63.2%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
0.5
(/
(*
cosTheta_O_m
(+ cosTheta_i (* cosTheta_i (* sinTheta_O (/ sinTheta_i v)))))
v))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (0.5f * ((cosTheta_O_m * (cosTheta_i + (cosTheta_i * (sinTheta_O * (sinTheta_i / v))))) / v));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (0.5e0 * ((costheta_o_m * (costheta_i + (costheta_i * (sintheta_o * (sintheta_i / v))))) / v))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(0.5) * Float32(Float32(cosTheta_O_m * Float32(cosTheta_i + Float32(cosTheta_i * Float32(sinTheta_O * Float32(sinTheta_i / v))))) / v))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (single(0.5) * ((cosTheta_O_m * (cosTheta_i + (cosTheta_i * (sinTheta_O * (sinTheta_i / v))))) / v));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(0.5 \cdot \frac{cosTheta\_O\_m \cdot \left(cosTheta\_i + cosTheta\_i \cdot \left(sinTheta\_O \cdot \frac{sinTheta\_i}{v}\right)\right)}{v}\right)
\end{array}
Initial program 98.7%
associate-*r/98.7%
associate-/l/98.7%
remove-double-neg98.7%
distribute-rgt-neg-out98.7%
distribute-rgt-neg-out98.7%
distribute-lft-neg-in98.7%
associate-*r/98.7%
associate-/l/98.7%
associate-*r/98.7%
Simplified98.7%
associate-*r/98.7%
add-sqr-sqrt-0.0%
sqrt-unprod98.5%
sqr-neg98.5%
sqrt-unprod98.5%
add-sqr-sqrt98.5%
Applied egg-rr98.5%
Taylor expanded in v around inf 62.7%
distribute-lft-out62.7%
*-lft-identity62.7%
times-frac62.7%
metadata-eval62.7%
associate-/l*62.7%
distribute-lft-out62.7%
*-lft-identity62.7%
times-frac62.7%
/-rgt-identity62.7%
associate-/l*62.7%
Simplified62.7%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* (/ (* cosTheta_O_m cosTheta_i) v) 0.5)))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (((cosTheta_O_m * cosTheta_i) / v) * 0.5f);
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (((costheta_o_m * costheta_i) / v) * 0.5e0)
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(Float32(cosTheta_O_m * cosTheta_i) / v) * Float32(0.5))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (((cosTheta_O_m * cosTheta_i) / v) * single(0.5));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(\frac{cosTheta\_O\_m \cdot cosTheta\_i}{v} \cdot 0.5\right)
\end{array}
Initial program 98.7%
associate-*r/98.7%
associate-/l/98.7%
remove-double-neg98.7%
distribute-rgt-neg-out98.7%
distribute-rgt-neg-out98.7%
distribute-lft-neg-in98.7%
associate-*r/98.7%
associate-/l/98.7%
associate-*r/98.7%
Simplified98.7%
*-commutative98.7%
times-frac98.8%
add-sqr-sqrt62.9%
add-sqr-sqrt98.8%
associate-*r/98.8%
add-sqr-sqrt-0.0%
sqrt-unprod98.6%
sqr-neg98.6%
sqrt-unprod98.6%
add-sqr-sqrt98.6%
associate-/l*98.6%
pow-exp98.6%
Applied egg-rr98.6%
Taylor expanded in v around inf 62.7%
Final simplification62.7%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* (* cosTheta_i (/ cosTheta_O_m v)) 0.5)))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((cosTheta_i * (cosTheta_O_m / v)) * 0.5f);
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((costheta_i * (costheta_o_m / v)) * 0.5e0)
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(cosTheta_i * Float32(cosTheta_O_m / v)) * Float32(0.5))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((cosTheta_i * (cosTheta_O_m / v)) * single(0.5));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(\left(cosTheta\_i \cdot \frac{cosTheta\_O\_m}{v}\right) \cdot 0.5\right)
\end{array}
Initial program 98.7%
associate-*r/98.7%
associate-/l/98.7%
remove-double-neg98.7%
distribute-rgt-neg-out98.7%
distribute-rgt-neg-out98.7%
distribute-lft-neg-in98.7%
associate-*r/98.7%
associate-/l/98.7%
associate-*r/98.7%
Simplified98.7%
*-commutative98.7%
times-frac98.8%
add-sqr-sqrt62.9%
add-sqr-sqrt98.8%
associate-*r/98.8%
add-sqr-sqrt-0.0%
sqrt-unprod98.6%
sqr-neg98.6%
sqrt-unprod98.6%
add-sqr-sqrt98.6%
associate-/l*98.6%
pow-exp98.6%
Applied egg-rr98.6%
Taylor expanded in v around inf 62.7%
*-commutative62.7%
associate-*r/62.6%
Simplified62.6%
Final simplification62.6%
herbie shell --seed 2024090
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))