
(FPCore (x) :precision binary64 (* 3.0 (+ (- (* (* x 3.0) x) (* x 4.0)) 1.0)))
double code(double x) {
return 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 3.0d0 * ((((x * 3.0d0) * x) - (x * 4.0d0)) + 1.0d0)
end function
public static double code(double x) {
return 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0);
}
def code(x): return 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0)
function code(x) return Float64(3.0 * Float64(Float64(Float64(Float64(x * 3.0) * x) - Float64(x * 4.0)) + 1.0)) end
function tmp = code(x) tmp = 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0); end
code[x_] := N[(3.0 * N[(N[(N[(N[(x * 3.0), $MachinePrecision] * x), $MachinePrecision] - N[(x * 4.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\left(\left(x \cdot 3\right) \cdot x - x \cdot 4\right) + 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* 3.0 (+ (- (* (* x 3.0) x) (* x 4.0)) 1.0)))
double code(double x) {
return 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 3.0d0 * ((((x * 3.0d0) * x) - (x * 4.0d0)) + 1.0d0)
end function
public static double code(double x) {
return 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0);
}
def code(x): return 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0)
function code(x) return Float64(3.0 * Float64(Float64(Float64(Float64(x * 3.0) * x) - Float64(x * 4.0)) + 1.0)) end
function tmp = code(x) tmp = 3.0 * ((((x * 3.0) * x) - (x * 4.0)) + 1.0); end
code[x_] := N[(3.0 * N[(N[(N[(N[(x * 3.0), $MachinePrecision] * x), $MachinePrecision] - N[(x * 4.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\left(\left(x \cdot 3\right) \cdot x - x \cdot 4\right) + 1\right)
\end{array}
(FPCore (x) :precision binary64 (+ 3.0 (+ (* x -12.0) (* x (* x 9.0)))))
double code(double x) {
return 3.0 + ((x * -12.0) + (x * (x * 9.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 3.0d0 + ((x * (-12.0d0)) + (x * (x * 9.0d0)))
end function
public static double code(double x) {
return 3.0 + ((x * -12.0) + (x * (x * 9.0)));
}
def code(x): return 3.0 + ((x * -12.0) + (x * (x * 9.0)))
function code(x) return Float64(3.0 + Float64(Float64(x * -12.0) + Float64(x * Float64(x * 9.0)))) end
function tmp = code(x) tmp = 3.0 + ((x * -12.0) + (x * (x * 9.0))); end
code[x_] := N[(3.0 + N[(N[(x * -12.0), $MachinePrecision] + N[(x * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 + \left(x \cdot -12 + x \cdot \left(x \cdot 9\right)\right)
\end{array}
Initial program 99.8%
associate-+l-99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 99.9%
sub-neg99.9%
metadata-eval99.9%
distribute-rgt-in99.9%
*-commutative99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (or (<= x -1.55) (not (<= x 1.0))) (* 3.0 (* x (* 3.0 x))) (+ 3.0 (* x -12.0))))
double code(double x) {
double tmp;
if ((x <= -1.55) || !(x <= 1.0)) {
tmp = 3.0 * (x * (3.0 * x));
} else {
tmp = 3.0 + (x * -12.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.55d0)) .or. (.not. (x <= 1.0d0))) then
tmp = 3.0d0 * (x * (3.0d0 * x))
else
tmp = 3.0d0 + (x * (-12.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.55) || !(x <= 1.0)) {
tmp = 3.0 * (x * (3.0 * x));
} else {
tmp = 3.0 + (x * -12.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.55) or not (x <= 1.0): tmp = 3.0 * (x * (3.0 * x)) else: tmp = 3.0 + (x * -12.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.55) || !(x <= 1.0)) tmp = Float64(3.0 * Float64(x * Float64(3.0 * x))); else tmp = Float64(3.0 + Float64(x * -12.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.55) || ~((x <= 1.0))) tmp = 3.0 * (x * (3.0 * x)); else tmp = 3.0 + (x * -12.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.55], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(3.0 * N[(x * N[(3.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(x * -12.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;3 \cdot \left(x \cdot \left(3 \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + x \cdot -12\\
\end{array}
\end{array}
if x < -1.55000000000000004 or 1 < x Initial program 99.7%
associate-+l-99.7%
associate-*l*99.7%
Simplified99.7%
Taylor expanded in x around inf 98.2%
associate-*r/98.2%
metadata-eval98.2%
Simplified98.2%
Taylor expanded in x around 0 98.2%
Taylor expanded in x around inf 97.4%
if -1.55000000000000004 < x < 1Initial program 100.0%
associate-+l-100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around 0 99.5%
*-commutative99.5%
Simplified99.5%
Final simplification98.4%
(FPCore (x) :precision binary64 (+ 3.0 (* x (- (* x 9.0) 12.0))))
double code(double x) {
return 3.0 + (x * ((x * 9.0) - 12.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 3.0d0 + (x * ((x * 9.0d0) - 12.0d0))
end function
public static double code(double x) {
return 3.0 + (x * ((x * 9.0) - 12.0));
}
def code(x): return 3.0 + (x * ((x * 9.0) - 12.0))
function code(x) return Float64(3.0 + Float64(x * Float64(Float64(x * 9.0) - 12.0))) end
function tmp = code(x) tmp = 3.0 + (x * ((x * 9.0) - 12.0)); end
code[x_] := N[(3.0 + N[(x * N[(N[(x * 9.0), $MachinePrecision] - 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 + x \cdot \left(x \cdot 9 - 12\right)
\end{array}
Initial program 99.8%
associate-+l-99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (+ 3.0 (* x (* x 9.0))))
double code(double x) {
return 3.0 + (x * (x * 9.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 3.0d0 + (x * (x * 9.0d0))
end function
public static double code(double x) {
return 3.0 + (x * (x * 9.0));
}
def code(x): return 3.0 + (x * (x * 9.0))
function code(x) return Float64(3.0 + Float64(x * Float64(x * 9.0))) end
function tmp = code(x) tmp = 3.0 + (x * (x * 9.0)); end
code[x_] := N[(3.0 + N[(x * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 + x \cdot \left(x \cdot 9\right)
\end{array}
Initial program 99.8%
associate-+l-99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 99.9%
Taylor expanded in x around inf 98.4%
*-commutative98.4%
Simplified98.4%
(FPCore (x) :precision binary64 3.0)
double code(double x) {
return 3.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 3.0d0
end function
public static double code(double x) {
return 3.0;
}
def code(x): return 3.0
function code(x) return 3.0 end
function tmp = code(x) tmp = 3.0; end
code[x_] := 3.0
\begin{array}{l}
\\
3
\end{array}
Initial program 99.8%
associate-+l-99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 49.2%
(FPCore (x) :precision binary64 (+ 3.0 (- (* (* 9.0 x) x) (* 12.0 x))))
double code(double x) {
return 3.0 + (((9.0 * x) * x) - (12.0 * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 3.0d0 + (((9.0d0 * x) * x) - (12.0d0 * x))
end function
public static double code(double x) {
return 3.0 + (((9.0 * x) * x) - (12.0 * x));
}
def code(x): return 3.0 + (((9.0 * x) * x) - (12.0 * x))
function code(x) return Float64(3.0 + Float64(Float64(Float64(9.0 * x) * x) - Float64(12.0 * x))) end
function tmp = code(x) tmp = 3.0 + (((9.0 * x) * x) - (12.0 * x)); end
code[x_] := N[(3.0 + N[(N[(N[(9.0 * x), $MachinePrecision] * x), $MachinePrecision] - N[(12.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 + \left(\left(9 \cdot x\right) \cdot x - 12 \cdot x\right)
\end{array}
herbie shell --seed 2024089
(FPCore (x)
:name "Diagrams.Tangent:$catParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(+ 3.0 (- (* (* 9.0 x) x) (* 12.0 x)))
(* 3.0 (+ (- (* (* x 3.0) x) (* x 4.0)) 1.0)))