
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z): return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z) return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y)) end
function tmp = code(x, y, z) tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y); end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}
(FPCore (x y z) :precision binary64 (+ (/ (- x z) (* y 0.25)) 2.0))
double code(double x, double y, double z) {
return ((x - z) / (y * 0.25)) + 2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - z) / (y * 0.25d0)) + 2.0d0
end function
public static double code(double x, double y, double z) {
return ((x - z) / (y * 0.25)) + 2.0;
}
def code(x, y, z): return ((x - z) / (y * 0.25)) + 2.0
function code(x, y, z) return Float64(Float64(Float64(x - z) / Float64(y * 0.25)) + 2.0) end
function tmp = code(x, y, z) tmp = ((x - z) / (y * 0.25)) + 2.0; end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / N[(y * 0.25), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - z}{y \cdot 0.25} + 2
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-*l/99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
distribute-lft-in99.8%
associate-+l+99.8%
associate-*l/99.8%
*-commutative99.8%
associate-*l*99.8%
metadata-eval99.8%
*-rgt-identity99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
clear-num99.8%
div-inv99.8%
metadata-eval99.8%
associate-*l/100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (* -4.0 (/ z y)) 1.0)) (t_1 (+ 1.0 (/ (* x 4.0) y))))
(if (<= x -7.6e+30)
t_1
(if (<= x -1.66e-87)
2.0
(if (<= x -2.2e-172)
t_0
(if (<= x -1.22e-201)
2.0
(if (<= x -8.2e-297) t_0 (if (<= x 98000000000.0) 2.0 t_1))))))))
double code(double x, double y, double z) {
double t_0 = (-4.0 * (z / y)) + 1.0;
double t_1 = 1.0 + ((x * 4.0) / y);
double tmp;
if (x <= -7.6e+30) {
tmp = t_1;
} else if (x <= -1.66e-87) {
tmp = 2.0;
} else if (x <= -2.2e-172) {
tmp = t_0;
} else if (x <= -1.22e-201) {
tmp = 2.0;
} else if (x <= -8.2e-297) {
tmp = t_0;
} else if (x <= 98000000000.0) {
tmp = 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-4.0d0) * (z / y)) + 1.0d0
t_1 = 1.0d0 + ((x * 4.0d0) / y)
if (x <= (-7.6d+30)) then
tmp = t_1
else if (x <= (-1.66d-87)) then
tmp = 2.0d0
else if (x <= (-2.2d-172)) then
tmp = t_0
else if (x <= (-1.22d-201)) then
tmp = 2.0d0
else if (x <= (-8.2d-297)) then
tmp = t_0
else if (x <= 98000000000.0d0) then
tmp = 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-4.0 * (z / y)) + 1.0;
double t_1 = 1.0 + ((x * 4.0) / y);
double tmp;
if (x <= -7.6e+30) {
tmp = t_1;
} else if (x <= -1.66e-87) {
tmp = 2.0;
} else if (x <= -2.2e-172) {
tmp = t_0;
} else if (x <= -1.22e-201) {
tmp = 2.0;
} else if (x <= -8.2e-297) {
tmp = t_0;
} else if (x <= 98000000000.0) {
tmp = 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (-4.0 * (z / y)) + 1.0 t_1 = 1.0 + ((x * 4.0) / y) tmp = 0 if x <= -7.6e+30: tmp = t_1 elif x <= -1.66e-87: tmp = 2.0 elif x <= -2.2e-172: tmp = t_0 elif x <= -1.22e-201: tmp = 2.0 elif x <= -8.2e-297: tmp = t_0 elif x <= 98000000000.0: tmp = 2.0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(-4.0 * Float64(z / y)) + 1.0) t_1 = Float64(1.0 + Float64(Float64(x * 4.0) / y)) tmp = 0.0 if (x <= -7.6e+30) tmp = t_1; elseif (x <= -1.66e-87) tmp = 2.0; elseif (x <= -2.2e-172) tmp = t_0; elseif (x <= -1.22e-201) tmp = 2.0; elseif (x <= -8.2e-297) tmp = t_0; elseif (x <= 98000000000.0) tmp = 2.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-4.0 * (z / y)) + 1.0; t_1 = 1.0 + ((x * 4.0) / y); tmp = 0.0; if (x <= -7.6e+30) tmp = t_1; elseif (x <= -1.66e-87) tmp = 2.0; elseif (x <= -2.2e-172) tmp = t_0; elseif (x <= -1.22e-201) tmp = 2.0; elseif (x <= -8.2e-297) tmp = t_0; elseif (x <= 98000000000.0) tmp = 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[(x * 4.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -7.6e+30], t$95$1, If[LessEqual[x, -1.66e-87], 2.0, If[LessEqual[x, -2.2e-172], t$95$0, If[LessEqual[x, -1.22e-201], 2.0, If[LessEqual[x, -8.2e-297], t$95$0, If[LessEqual[x, 98000000000.0], 2.0, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -4 \cdot \frac{z}{y} + 1\\
t_1 := 1 + \frac{x \cdot 4}{y}\\
\mathbf{if}\;x \leq -7.6 \cdot 10^{+30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.66 \cdot 10^{-87}:\\
\;\;\;\;2\\
\mathbf{elif}\;x \leq -2.2 \cdot 10^{-172}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.22 \cdot 10^{-201}:\\
\;\;\;\;2\\
\mathbf{elif}\;x \leq -8.2 \cdot 10^{-297}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 98000000000:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -7.6000000000000003e30 or 9.8e10 < x Initial program 100.0%
Taylor expanded in x around inf 69.1%
*-commutative69.1%
associate-*l/69.1%
Simplified69.1%
if -7.6000000000000003e30 < x < -1.66e-87 or -2.20000000000000009e-172 < x < -1.22000000000000009e-201 or -8.2000000000000004e-297 < x < 9.8e10Initial program 100.0%
Taylor expanded in y around inf 64.4%
if -1.66e-87 < x < -2.20000000000000009e-172 or -1.22000000000000009e-201 < x < -8.2000000000000004e-297Initial program 100.0%
Taylor expanded in z around inf 71.1%
*-commutative71.1%
Simplified71.1%
Final simplification67.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (* -4.0 (/ z y)) 1.0)) (t_1 (+ 1.0 (* x (/ 4.0 y)))))
(if (<= x -2.4e+31)
t_1
(if (<= x -1.9e-87)
2.0
(if (<= x -9.5e-173)
t_0
(if (<= x -1.25e-200)
2.0
(if (<= x -3.1e-293) t_0 (if (<= x 85000000000.0) 2.0 t_1))))))))
double code(double x, double y, double z) {
double t_0 = (-4.0 * (z / y)) + 1.0;
double t_1 = 1.0 + (x * (4.0 / y));
double tmp;
if (x <= -2.4e+31) {
tmp = t_1;
} else if (x <= -1.9e-87) {
tmp = 2.0;
} else if (x <= -9.5e-173) {
tmp = t_0;
} else if (x <= -1.25e-200) {
tmp = 2.0;
} else if (x <= -3.1e-293) {
tmp = t_0;
} else if (x <= 85000000000.0) {
tmp = 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-4.0d0) * (z / y)) + 1.0d0
t_1 = 1.0d0 + (x * (4.0d0 / y))
if (x <= (-2.4d+31)) then
tmp = t_1
else if (x <= (-1.9d-87)) then
tmp = 2.0d0
else if (x <= (-9.5d-173)) then
tmp = t_0
else if (x <= (-1.25d-200)) then
tmp = 2.0d0
else if (x <= (-3.1d-293)) then
tmp = t_0
else if (x <= 85000000000.0d0) then
tmp = 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-4.0 * (z / y)) + 1.0;
double t_1 = 1.0 + (x * (4.0 / y));
double tmp;
if (x <= -2.4e+31) {
tmp = t_1;
} else if (x <= -1.9e-87) {
tmp = 2.0;
} else if (x <= -9.5e-173) {
tmp = t_0;
} else if (x <= -1.25e-200) {
tmp = 2.0;
} else if (x <= -3.1e-293) {
tmp = t_0;
} else if (x <= 85000000000.0) {
tmp = 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (-4.0 * (z / y)) + 1.0 t_1 = 1.0 + (x * (4.0 / y)) tmp = 0 if x <= -2.4e+31: tmp = t_1 elif x <= -1.9e-87: tmp = 2.0 elif x <= -9.5e-173: tmp = t_0 elif x <= -1.25e-200: tmp = 2.0 elif x <= -3.1e-293: tmp = t_0 elif x <= 85000000000.0: tmp = 2.0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(-4.0 * Float64(z / y)) + 1.0) t_1 = Float64(1.0 + Float64(x * Float64(4.0 / y))) tmp = 0.0 if (x <= -2.4e+31) tmp = t_1; elseif (x <= -1.9e-87) tmp = 2.0; elseif (x <= -9.5e-173) tmp = t_0; elseif (x <= -1.25e-200) tmp = 2.0; elseif (x <= -3.1e-293) tmp = t_0; elseif (x <= 85000000000.0) tmp = 2.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-4.0 * (z / y)) + 1.0; t_1 = 1.0 + (x * (4.0 / y)); tmp = 0.0; if (x <= -2.4e+31) tmp = t_1; elseif (x <= -1.9e-87) tmp = 2.0; elseif (x <= -9.5e-173) tmp = t_0; elseif (x <= -1.25e-200) tmp = 2.0; elseif (x <= -3.1e-293) tmp = t_0; elseif (x <= 85000000000.0) tmp = 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(x * N[(4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.4e+31], t$95$1, If[LessEqual[x, -1.9e-87], 2.0, If[LessEqual[x, -9.5e-173], t$95$0, If[LessEqual[x, -1.25e-200], 2.0, If[LessEqual[x, -3.1e-293], t$95$0, If[LessEqual[x, 85000000000.0], 2.0, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -4 \cdot \frac{z}{y} + 1\\
t_1 := 1 + x \cdot \frac{4}{y}\\
\mathbf{if}\;x \leq -2.4 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.9 \cdot 10^{-87}:\\
\;\;\;\;2\\
\mathbf{elif}\;x \leq -9.5 \cdot 10^{-173}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.25 \cdot 10^{-200}:\\
\;\;\;\;2\\
\mathbf{elif}\;x \leq -3.1 \cdot 10^{-293}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 85000000000:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.39999999999999982e31 or 8.5e10 < x Initial program 100.0%
Taylor expanded in x around inf 69.1%
associate-*r/69.1%
associate-*l/68.9%
*-commutative68.9%
Simplified68.9%
if -2.39999999999999982e31 < x < -1.9e-87 or -9.49999999999999967e-173 < x < -1.24999999999999998e-200 or -3.09999999999999983e-293 < x < 8.5e10Initial program 100.0%
Taylor expanded in y around inf 64.4%
if -1.9e-87 < x < -9.49999999999999967e-173 or -1.24999999999999998e-200 < x < -3.09999999999999983e-293Initial program 100.0%
Taylor expanded in z around inf 71.1%
*-commutative71.1%
Simplified71.1%
Final simplification67.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ 1.0 (* x (/ 4.0 y)))))
(if (<= x -6e+31)
t_0
(if (<= x -1.8e-201)
2.0
(if (<= x -4.8e-294)
(* -4.0 (/ z y))
(if (<= x 225000000000.0) 2.0 t_0))))))
double code(double x, double y, double z) {
double t_0 = 1.0 + (x * (4.0 / y));
double tmp;
if (x <= -6e+31) {
tmp = t_0;
} else if (x <= -1.8e-201) {
tmp = 2.0;
} else if (x <= -4.8e-294) {
tmp = -4.0 * (z / y);
} else if (x <= 225000000000.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (x * (4.0d0 / y))
if (x <= (-6d+31)) then
tmp = t_0
else if (x <= (-1.8d-201)) then
tmp = 2.0d0
else if (x <= (-4.8d-294)) then
tmp = (-4.0d0) * (z / y)
else if (x <= 225000000000.0d0) then
tmp = 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 + (x * (4.0 / y));
double tmp;
if (x <= -6e+31) {
tmp = t_0;
} else if (x <= -1.8e-201) {
tmp = 2.0;
} else if (x <= -4.8e-294) {
tmp = -4.0 * (z / y);
} else if (x <= 225000000000.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 + (x * (4.0 / y)) tmp = 0 if x <= -6e+31: tmp = t_0 elif x <= -1.8e-201: tmp = 2.0 elif x <= -4.8e-294: tmp = -4.0 * (z / y) elif x <= 225000000000.0: tmp = 2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 + Float64(x * Float64(4.0 / y))) tmp = 0.0 if (x <= -6e+31) tmp = t_0; elseif (x <= -1.8e-201) tmp = 2.0; elseif (x <= -4.8e-294) tmp = Float64(-4.0 * Float64(z / y)); elseif (x <= 225000000000.0) tmp = 2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 + (x * (4.0 / y)); tmp = 0.0; if (x <= -6e+31) tmp = t_0; elseif (x <= -1.8e-201) tmp = 2.0; elseif (x <= -4.8e-294) tmp = -4.0 * (z / y); elseif (x <= 225000000000.0) tmp = 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(x * N[(4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6e+31], t$95$0, If[LessEqual[x, -1.8e-201], 2.0, If[LessEqual[x, -4.8e-294], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 225000000000.0], 2.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + x \cdot \frac{4}{y}\\
\mathbf{if}\;x \leq -6 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.8 \cdot 10^{-201}:\\
\;\;\;\;2\\
\mathbf{elif}\;x \leq -4.8 \cdot 10^{-294}:\\
\;\;\;\;-4 \cdot \frac{z}{y}\\
\mathbf{elif}\;x \leq 225000000000:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.99999999999999978e31 or 2.25e11 < x Initial program 100.0%
Taylor expanded in x around inf 69.1%
associate-*r/69.1%
associate-*l/68.9%
*-commutative68.9%
Simplified68.9%
if -5.99999999999999978e31 < x < -1.80000000000000016e-201 or -4.79999999999999994e-294 < x < 2.25e11Initial program 100.0%
Taylor expanded in y around inf 60.6%
if -1.80000000000000016e-201 < x < -4.79999999999999994e-294Initial program 100.0%
+-commutative100.0%
associate-*l/99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
distribute-lft-in99.8%
associate-+l+99.8%
associate-*l/99.8%
*-commutative99.8%
associate-*l*99.8%
metadata-eval99.8%
*-rgt-identity99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
clear-num99.8%
div-inv99.8%
metadata-eval99.8%
associate-*l/99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around inf 70.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 4.0 (/ x y))))
(if (<= x -5.5e+31)
t_0
(if (<= x -1.1e-200)
2.0
(if (<= x -1.4e-290)
(* -4.0 (/ z y))
(if (<= x 140000000.0) 2.0 t_0))))))
double code(double x, double y, double z) {
double t_0 = 4.0 * (x / y);
double tmp;
if (x <= -5.5e+31) {
tmp = t_0;
} else if (x <= -1.1e-200) {
tmp = 2.0;
} else if (x <= -1.4e-290) {
tmp = -4.0 * (z / y);
} else if (x <= 140000000.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 4.0d0 * (x / y)
if (x <= (-5.5d+31)) then
tmp = t_0
else if (x <= (-1.1d-200)) then
tmp = 2.0d0
else if (x <= (-1.4d-290)) then
tmp = (-4.0d0) * (z / y)
else if (x <= 140000000.0d0) then
tmp = 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 4.0 * (x / y);
double tmp;
if (x <= -5.5e+31) {
tmp = t_0;
} else if (x <= -1.1e-200) {
tmp = 2.0;
} else if (x <= -1.4e-290) {
tmp = -4.0 * (z / y);
} else if (x <= 140000000.0) {
tmp = 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 4.0 * (x / y) tmp = 0 if x <= -5.5e+31: tmp = t_0 elif x <= -1.1e-200: tmp = 2.0 elif x <= -1.4e-290: tmp = -4.0 * (z / y) elif x <= 140000000.0: tmp = 2.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(4.0 * Float64(x / y)) tmp = 0.0 if (x <= -5.5e+31) tmp = t_0; elseif (x <= -1.1e-200) tmp = 2.0; elseif (x <= -1.4e-290) tmp = Float64(-4.0 * Float64(z / y)); elseif (x <= 140000000.0) tmp = 2.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 4.0 * (x / y); tmp = 0.0; if (x <= -5.5e+31) tmp = t_0; elseif (x <= -1.1e-200) tmp = 2.0; elseif (x <= -1.4e-290) tmp = -4.0 * (z / y); elseif (x <= 140000000.0) tmp = 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(4.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.5e+31], t$95$0, If[LessEqual[x, -1.1e-200], 2.0, If[LessEqual[x, -1.4e-290], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 140000000.0], 2.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot \frac{x}{y}\\
\mathbf{if}\;x \leq -5.5 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.1 \cdot 10^{-200}:\\
\;\;\;\;2\\
\mathbf{elif}\;x \leq -1.4 \cdot 10^{-290}:\\
\;\;\;\;-4 \cdot \frac{z}{y}\\
\mathbf{elif}\;x \leq 140000000:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.50000000000000002e31 or 1.4e8 < x Initial program 100.0%
+-commutative100.0%
associate-*l/99.7%
+-commutative99.7%
associate--l+99.7%
+-commutative99.7%
distribute-lft-in99.7%
associate-+l+99.7%
associate-*l/99.7%
*-commutative99.7%
associate-*l*99.7%
metadata-eval99.7%
*-rgt-identity99.7%
*-inverses99.7%
metadata-eval99.7%
Simplified99.7%
clear-num99.7%
div-inv99.7%
metadata-eval99.7%
associate-*l/100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 84.5%
Taylor expanded in x around inf 66.7%
if -5.50000000000000002e31 < x < -1.10000000000000007e-200 or -1.39999999999999998e-290 < x < 1.4e8Initial program 100.0%
Taylor expanded in y around inf 60.6%
if -1.10000000000000007e-200 < x < -1.39999999999999998e-290Initial program 100.0%
+-commutative100.0%
associate-*l/99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
distribute-lft-in99.8%
associate-+l+99.8%
associate-*l/99.8%
*-commutative99.8%
associate-*l*99.8%
metadata-eval99.8%
*-rgt-identity99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
clear-num99.8%
div-inv99.8%
metadata-eval99.8%
associate-*l/99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around inf 70.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.6e-46) (not (<= x 9.5))) (+ 2.0 (* 4.0 (/ x y))) (+ 2.0 (* -4.0 (/ z y)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.6e-46) || !(x <= 9.5)) {
tmp = 2.0 + (4.0 * (x / y));
} else {
tmp = 2.0 + (-4.0 * (z / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.6d-46)) .or. (.not. (x <= 9.5d0))) then
tmp = 2.0d0 + (4.0d0 * (x / y))
else
tmp = 2.0d0 + ((-4.0d0) * (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.6e-46) || !(x <= 9.5)) {
tmp = 2.0 + (4.0 * (x / y));
} else {
tmp = 2.0 + (-4.0 * (z / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.6e-46) or not (x <= 9.5): tmp = 2.0 + (4.0 * (x / y)) else: tmp = 2.0 + (-4.0 * (z / y)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.6e-46) || !(x <= 9.5)) tmp = Float64(2.0 + Float64(4.0 * Float64(x / y))); else tmp = Float64(2.0 + Float64(-4.0 * Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.6e-46) || ~((x <= 9.5))) tmp = 2.0 + (4.0 * (x / y)); else tmp = 2.0 + (-4.0 * (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.6e-46], N[Not[LessEqual[x, 9.5]], $MachinePrecision]], N[(2.0 + N[(4.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-46} \lor \neg \left(x \leq 9.5\right):\\
\;\;\;\;2 + 4 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;2 + -4 \cdot \frac{z}{y}\\
\end{array}
\end{array}
if x < -1.6e-46 or 9.5 < x Initial program 100.0%
+-commutative100.0%
associate-*l/99.7%
+-commutative99.7%
associate--l+99.7%
+-commutative99.7%
distribute-lft-in99.7%
associate-+l+99.8%
associate-*l/99.8%
*-commutative99.8%
associate-*l*99.8%
metadata-eval99.8%
*-rgt-identity99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
clear-num99.8%
div-inv99.8%
metadata-eval99.8%
associate-*l/100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 85.4%
if -1.6e-46 < x < 9.5Initial program 100.0%
+-commutative100.0%
associate-*l/99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
distribute-lft-in99.8%
associate-+l+99.8%
associate-*l/99.8%
*-commutative99.8%
associate-*l*99.8%
metadata-eval99.8%
*-rgt-identity99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
clear-num99.9%
div-inv99.9%
metadata-eval99.9%
associate-*l/100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 97.5%
Final simplification91.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.8e+32) (not (<= x 145000000.0))) (+ 1.0 (/ (* x 4.0) y)) (+ 2.0 (* -4.0 (/ z y)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.8e+32) || !(x <= 145000000.0)) {
tmp = 1.0 + ((x * 4.0) / y);
} else {
tmp = 2.0 + (-4.0 * (z / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.8d+32)) .or. (.not. (x <= 145000000.0d0))) then
tmp = 1.0d0 + ((x * 4.0d0) / y)
else
tmp = 2.0d0 + ((-4.0d0) * (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.8e+32) || !(x <= 145000000.0)) {
tmp = 1.0 + ((x * 4.0) / y);
} else {
tmp = 2.0 + (-4.0 * (z / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.8e+32) or not (x <= 145000000.0): tmp = 1.0 + ((x * 4.0) / y) else: tmp = 2.0 + (-4.0 * (z / y)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.8e+32) || !(x <= 145000000.0)) tmp = Float64(1.0 + Float64(Float64(x * 4.0) / y)); else tmp = Float64(2.0 + Float64(-4.0 * Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.8e+32) || ~((x <= 145000000.0))) tmp = 1.0 + ((x * 4.0) / y); else tmp = 2.0 + (-4.0 * (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.8e+32], N[Not[LessEqual[x, 145000000.0]], $MachinePrecision]], N[(1.0 + N[(N[(x * 4.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+32} \lor \neg \left(x \leq 145000000\right):\\
\;\;\;\;1 + \frac{x \cdot 4}{y}\\
\mathbf{else}:\\
\;\;\;\;2 + -4 \cdot \frac{z}{y}\\
\end{array}
\end{array}
if x < -3.8000000000000003e32 or 1.45e8 < x Initial program 100.0%
Taylor expanded in x around inf 69.1%
*-commutative69.1%
associate-*l/69.1%
Simplified69.1%
if -3.8000000000000003e32 < x < 1.45e8Initial program 100.0%
+-commutative100.0%
associate-*l/99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
distribute-lft-in99.8%
associate-+l+99.9%
associate-*l/99.9%
*-commutative99.9%
associate-*l*99.9%
metadata-eval99.9%
*-rgt-identity99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
clear-num99.9%
div-inv99.9%
metadata-eval99.9%
associate-*l/100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 94.5%
Final simplification82.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.35e+61) (not (<= z 3.5e+63))) (* -4.0 (/ z y)) 2.0))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.35e+61) || !(z <= 3.5e+63)) {
tmp = -4.0 * (z / y);
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.35d+61)) .or. (.not. (z <= 3.5d+63))) then
tmp = (-4.0d0) * (z / y)
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.35e+61) || !(z <= 3.5e+63)) {
tmp = -4.0 * (z / y);
} else {
tmp = 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.35e+61) or not (z <= 3.5e+63): tmp = -4.0 * (z / y) else: tmp = 2.0 return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.35e+61) || !(z <= 3.5e+63)) tmp = Float64(-4.0 * Float64(z / y)); else tmp = 2.0; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.35e+61) || ~((z <= 3.5e+63))) tmp = -4.0 * (z / y); else tmp = 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.35e+61], N[Not[LessEqual[z, 3.5e+63]], $MachinePrecision]], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], 2.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{+61} \lor \neg \left(z \leq 3.5 \cdot 10^{+63}\right):\\
\;\;\;\;-4 \cdot \frac{z}{y}\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
if z < -1.3500000000000001e61 or 3.50000000000000029e63 < z Initial program 100.0%
+-commutative100.0%
associate-*l/99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
distribute-lft-in99.8%
associate-+l+99.8%
associate-*l/99.8%
*-commutative99.8%
associate-*l*99.8%
metadata-eval99.8%
*-rgt-identity99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
clear-num99.8%
div-inv99.8%
metadata-eval99.8%
associate-*l/100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 84.5%
Taylor expanded in z around inf 64.4%
if -1.3500000000000001e61 < z < 3.50000000000000029e63Initial program 100.0%
Taylor expanded in y around inf 49.5%
Final simplification55.1%
(FPCore (x y z) :precision binary64 (+ 2.0 (* (- x z) (/ 4.0 y))))
double code(double x, double y, double z) {
return 2.0 + ((x - z) * (4.0 / y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 + ((x - z) * (4.0d0 / y))
end function
public static double code(double x, double y, double z) {
return 2.0 + ((x - z) * (4.0 / y));
}
def code(x, y, z): return 2.0 + ((x - z) * (4.0 / y))
function code(x, y, z) return Float64(2.0 + Float64(Float64(x - z) * Float64(4.0 / y))) end
function tmp = code(x, y, z) tmp = 2.0 + ((x - z) * (4.0 / y)); end
code[x_, y_, z_] := N[(2.0 + N[(N[(x - z), $MachinePrecision] * N[(4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 + \left(x - z\right) \cdot \frac{4}{y}
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-*l/99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
distribute-lft-in99.8%
associate-+l+99.8%
associate-*l/99.8%
*-commutative99.8%
associate-*l*99.8%
metadata-eval99.8%
*-rgt-identity99.8%
*-inverses99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 2.0)
double code(double x, double y, double z) {
return 2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0
end function
public static double code(double x, double y, double z) {
return 2.0;
}
def code(x, y, z): return 2.0
function code(x, y, z) return 2.0 end
function tmp = code(x, y, z) tmp = 2.0; end
code[x_, y_, z_] := 2.0
\begin{array}{l}
\\
2
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 38.6%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 40.6%
associate-*r/40.6%
associate-*l/40.5%
*-commutative40.5%
Simplified40.5%
Taylor expanded in x around 0 8.8%
herbie shell --seed 2024089
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
:precision binary64
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))