
Time bar (total: 35.9s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 25 to 20 computations (20% saved)
ival-pi: 0.0ms (0% of total)ival-div: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)ival-cos: 0.0ms (0% of total)ival-mult: 0.0ms (0% of total)const: 0.0ms (0% of total)ival-sin: 0.0ms (0% of total)ival-pow: 0.0ms (0% of total)| 668.0ms | 3344× | 0 | valid |
| 1.1s | 1887× | 1 | valid |
| 657.0ms | 1512× | 1 | infinite |
| 324.0ms | 1496× | 0 | infinite |
| 27.0ms | 17× | 2 | valid |
ival-mult: 537.0ms (28.1% of total)ival-pow: 274.0ms (14.3% of total)ival-div: 273.0ms (14.3% of total)ival-cos: 272.0ms (14.2% of total)ival-sin: 254.0ms (13.3% of total)backward-pass: 136.0ms (7.1% of total)ival-pi: 72.0ms (3.8% of total)ival-add: 59.0ms (3.1% of total)const: 35.0ms (1.8% of total)| 1× | egg-herbie |
| 1584× | fma-define |
| 658× | unsub-neg |
| 631× | fma-neg |
| 446× | distribute-lft-neg-in |
| 437× | distribute-rgt-in |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 374 | 881 |
| 3 | 1216 | 881 |
| 4 | 2123 | 881 |
| 5 | 3249 | 881 |
| 6 | 4619 | 881 |
| 7 | 5293 | 881 |
| 8 | 5630 | 881 |
| 9 | 5825 | 881 |
| 10 | 5916 | 881 |
| 11 | 5994 | 881 |
| 12 | 7239 | 881 |
| 13 | 7468 | 881 |
| 14 | 7572 | 881 |
| 15 | 7601 | 881 |
| 16 | 7633 | 881 |
| 17 | 7633 | 881 |
| 18 | 7633 | 881 |
| 19 | 7633 | 881 |
| 20 | 7643 | 881 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(abs a)
(abs b)
(abs angle)
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 120 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 120 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | a |
| 0 | 87 | (2.3557455298937167e-121 3.473192567768692e+128 5.7824231052092356e+281) | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 0 | 76 | (4.2824212262458494e-297 2.7546324546298546e+222 8.419062193178548e-248) | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 101.0ms | 220× | 256 | valid |
| 48.0ms | 102× | 256 | infinite |
| 105.0ms | 70× | 1024 | valid |
| 84.0ms | 52× | 1024 | infinite |
| 35.0ms | 30× | 512 | valid |
| 30.0ms | 26× | 512 | infinite |
| 22.0ms | 8× | 2048 | valid |
| 14.0ms | 4× | 2048 | infinite |
Compiled 198 to 137 computations (30.8% saved)
ival-mult: 93.0ms (26.1% of total)ival-sin: 77.0ms (21.6% of total)ival-cos: 69.0ms (19.4% of total)ival-div: 67.0ms (18.8% of total)ival-pow: 35.0ms (9.8% of total)const: 7.0ms (2% of total)ival-pi: 4.0ms (1.1% of total)ival-add: 4.0ms (1.1% of total)Compiled 24 to 19 computations (20.8% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
Compiled 48 to 38 computations (20.8% saved)
Found 8 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| ✓ | 99.7% | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| ✓ | 98.0% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | 98.0% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | 58.0% | (PI.f64) |
| ✓ | 99.7% | (*.f64 angle #s(literal 1/180 binary64)) |
| ✓ | 98.0% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| ✓ | 98.0% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| ✓ | 58.0% | (PI.f64) |
| 1.6s | 111× | 8192 | exit |
| 74.0ms | 99× | 256 | valid |
| 43.0ms | 46× | 256 | infinite |
Compiled 170 to 113 computations (33.5% saved)
ival-sin: 638.0ms (39.3% of total)ival-cos: 578.0ms (35.6% of total)ival-mult: 244.0ms (15% of total)ival-pow: 72.0ms (4.4% of total)ival-div: 64.0ms (3.9% of total)const: 13.0ms (0.8% of total)ival-add: 8.0ms (0.5% of total)ival-pi: 7.0ms (0.4% of total)| Inputs |
|---|
#<alt (PI.f64)> |
#<alt (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (*.f64 angle #s(literal 1/180 binary64))> |
#<alt (PI.f64)> |
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
21 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 5.0ms | angle | @ | 0 | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 2.0ms | b | @ | 0 | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 1.0ms | angle | @ | inf | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 1.0ms | angle | @ | 0 | (sin (* (PI) (* angle 1/180))) |
| 1.0ms | angle | @ | -inf | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 1× | batch-egg-rewrite |
| 825× | log1p-expm1-u |
| 825× | expm1-log1p-u |
| 493× | log-prod |
| 361× | prod-diff |
| 166× | pow-to-exp |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 22 | 141 |
| 1 | 284 | 141 |
| 2 | 2440 | 141 |
| 1× | node limit |
| Inputs |
|---|
(PI.f64) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(PI.f64) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| Outputs |
|---|
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (PI.f64))) (cbrt.f64 (exp.f64 (PI.f64))))) (log.f64 (cbrt.f64 (exp.f64 (PI.f64))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (PI.f64)))) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) (log.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64)))) (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64))) |
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (PI.f64))) (cbrt.f64 (exp.f64 (PI.f64))))) (log.f64 (cbrt.f64 (exp.f64 (PI.f64))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (PI.f64)))) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) (log.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
| 1× | egg-herbie |
| 527× | prod-exp |
| 416× | times-frac |
| 346× | exp-prod |
| 314× | associate-*r* |
| 307× | distribute-lft-neg-out |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 407 | 7884 |
| 1 | 839 | 7844 |
| 2 | 2895 | 7804 |
| 3 | 6071 | 7804 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (PI.f64))) (cbrt.f64 (exp.f64 (PI.f64))))) (log.f64 (cbrt.f64 (exp.f64 (PI.f64))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (PI.f64)))) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) (log.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64)))) (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64))) |
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (PI.f64))) (cbrt.f64 (exp.f64 (PI.f64))))) (log.f64 (cbrt.f64 (exp.f64 (PI.f64))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (PI.f64)))) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) (log.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
| Outputs |
|---|
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/30855889612800000000 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/30855889612800000000 binary64)))) (pow.f64 angle #s(literal 4 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/64800 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/24488801280000000 binary64)))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/30855889612800000000 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/30855889612800000000 binary64)))) (pow.f64 angle #s(literal 4 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/64800 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/24488801280000000 binary64)))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (pow.f64 angle #s(literal 2 binary64))))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1/32400 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (pow.f64 angle #s(literal 2 binary64))))) (pow.f64 angle #s(literal 4 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(PI.f64) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (PI.f64))) (cbrt.f64 (exp.f64 (PI.f64))))) (log.f64 (cbrt.f64 (exp.f64 (PI.f64))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (PI.f64)))) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(PI.f64) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(*.f64 (PI.f64) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(PI.f64) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(PI.f64) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(PI.f64) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(PI.f64) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))) (cbrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(+.f64 #s(literal 0 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) (log.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle)) (cbrt.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle)))) (log.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle)))) |
(+.f64 (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64)))) (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(+.f64 #s(literal 0 binary64) (PI.f64)) |
(PI.f64) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (PI.f64))) (cbrt.f64 (exp.f64 (PI.f64))))) (log.f64 (cbrt.f64 (exp.f64 (PI.f64))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (PI.f64)))) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(PI.f64) |
(*.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(*.f64 (PI.f64) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(PI.f64) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(PI.f64) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(PI.f64) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(PI.f64) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (sin.f64 #s(literal 1 binary64)))) |
(-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cos.f64 #s(literal 1 binary64)) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (sin.f64 #s(literal 1 binary64)))) |
(fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))) (cbrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1/3 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) (log.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) (cbrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))))) (log.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (cbrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (log.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
Compiled 9006 to 6569 computations (27.1% saved)
52 alts after pruning (51 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 272 | 51 | 323 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 1 | 2 |
| Done | 0 | 0 | 0 |
| Total | 273 | 52 | 325 |
| Status | Accuracy | Program |
|---|---|---|
| 79.7% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 70.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 74.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) | |
| 70.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) | |
| ▶ | 63.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
| 68.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 74.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)))) | |
| 67.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64)))) | |
| 67.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))))) | |
| 72.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64)))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 69.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 70.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 69.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 56.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| ▶ | 78.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 67.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
Compiled 2994 to 2403 computations (19.7% saved)
Found 20 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| 98.4% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 98.3% | (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))))) |
| ✓ | 95.2% | (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
| 57.6% | (PI.f64) | |
| ✓ | 99.4% | (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
| 98.4% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 98.3% | (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
| 57.6% | (PI.f64) | |
| ✓ | 99.7% | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| ✓ | 98.4% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | 85.4% | (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| 57.6% | (PI.f64) | |
| ✓ | 99.7% | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| 98.3% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| 57.6% | (PI.f64) | |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| ✓ | 98.4% | (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
| 98.3% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| 57.6% | (PI.f64) |
| 4.2s | 112× | 8192 | exit |
| 260.0ms | 98× | 256 | valid |
| 132.0ms | 46× | 256 | infinite |
Compiled 516 to 360 computations (30.2% saved)
ival-mult: 842.0ms (19.7% of total)ival-cos: 756.0ms (17.7% of total)ival-log: 691.0ms (16.1% of total)ival-exp: 669.0ms (15.6% of total)ival-sin: 669.0ms (15.6% of total)ival-pow: 365.0ms (8.5% of total)ival-div: 136.0ms (3.2% of total)ival-cbrt: 82.0ms (1.9% of total)const: 47.0ms (1.1% of total)ival-add: 23.0ms (0.5% of total)ival-pi: 4.0ms (0.1% of total)| Inputs |
|---|
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))> |
#<alt (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))> |
#<alt (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))> |
#<alt (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))> |
#<alt (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))> |
#<alt (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))> |
| Outputs |
|---|
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
33 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 3.0ms | angle | @ | 0 | (pow (cbrt (* angle 1/180)) 3) |
| 2.0ms | angle | @ | 0 | (* (* (pow angle 2) 1/32400) (* (pow (PI) 2) (pow b 2))) |
| 2.0ms | angle | @ | -inf | (pow (cbrt (* angle 1/180)) 3) |
| 1.0ms | angle | @ | 0 | (sin (* (PI) (pow (cbrt (* angle 1/180)) 3))) |
| 1.0ms | b | @ | 0 | (* (* (pow angle 2) 1/32400) (* (pow (PI) 2) (pow b 2))) |
| 1× | batch-egg-rewrite |
| 911× | prod-diff |
| 380× | log1p-expm1-u |
| 258× | associate-*r* |
| 218× | expm1-log1p-u |
| 214× | pow1 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 42 | 202 |
| 1 | 625 | 196 |
| 2 | 6126 | 196 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fabs.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(log.f64 (exp.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fabs.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(log.f64 (exp.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 469× | associate-*r* |
| 468× | distribute-lft-in |
| 455× | distribute-rgt-in |
| 451× | distribute-lft-neg-out |
| 411× | associate-*l* |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 466 | 9692 |
| 1 | 1027 | 8930 |
| 2 | 3560 | 8920 |
| 1× | node limit |
| Inputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fabs.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(log.f64 (exp.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fabs.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(log.f64 (exp.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
| Outputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 angle #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/24488801280000000 binary64)))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) (*.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)))) (pow.f64 angle #s(literal 4 binary64)))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) (*.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal -1/3149280000 binary64)))) (pow.f64 angle #s(literal 4 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 angle #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/24488801280000000 binary64)))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(*.f64 angle (fma.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)) #s(literal -1/6 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)) #s(literal 1/120 binary64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))) (*.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))) #s(literal -1/5040 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)) #s(literal -1/6 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (cbrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 angle #s(literal 4 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(fabs.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (exp.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (cbrt.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 angle #s(literal 4 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) #s(literal 1/2 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(fabs.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (exp.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
Compiled 63873 to 46940 computations (26.5% saved)
82 alts after pruning (79 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2233 | 60 | 2293 |
| Fresh | 27 | 19 | 46 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 1 | 1 |
| Total | 2263 | 82 | 2345 |
| Status | Accuracy | Program |
|---|---|---|
| 79.7% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 51.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 63.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 3 binary64))) | |
| 71.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 4 binary64)))) | |
| 67.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64)))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 56.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 78.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| ▶ | 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
| 78.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 56.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 63.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) | |
| ▶ | 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) #s(literal 2 binary64))) |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 56.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 78.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| ▶ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
| 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 67.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
| 70.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 70.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) | |
| 63.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 68.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b)) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) | |
| 75.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 67.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) | |
| 72.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
Compiled 4231 to 3498 computations (17.3% saved)
Found 20 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| ✓ | 99.4% | (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
| 98.0% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 98.0% | (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)))) |
| 58.0% | (PI.f64) | |
| ✓ | 99.7% | (*.f64 #s(literal 1/180 binary64) angle) |
| ✓ | 98.0% | (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
| 58.0% | (PI.f64) | |
| ✓ | 51.3% | (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| 98.0% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 98.0% | (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)))) |
| 58.0% | (PI.f64) | |
| ✓ | 99.9% | (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b) |
| ✓ | 99.8% | (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) |
| ✓ | 99.7% | (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
| 58.0% | (PI.f64) | |
| ✓ | 99.7% | (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| 98.0% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| 58.0% | (PI.f64) |
| 5.2s | 111× | 8192 | exit |
| 758.0ms | 56× | 1024 | valid |
| 53.0ms | 19× | 256 | valid |
| 58.0ms | 18× | 256 | infinite |
| 147.0ms | 17× | 1024 | infinite |
| 76.0ms | 14× | 512 | valid |
| 64.0ms | 10× | 512 | infinite |
| 154.0ms | 10× | 2048 | valid |
| 16.0ms | 1× | 2048 | infinite |
Compiled 495 to 356 computations (28.1% saved)
ival-pow: 1.6s (22.7% of total)ival-sin: 1.0s (15.1% of total)ival-mult: 949.0ms (13.9% of total)ival-log: 828.0ms (12.1% of total)composed: 797.0ms (11.6% of total)ival-exp: 783.0ms (11.4% of total)ival-cbrt: 363.0ms (5.3% of total)ival-cos: 198.0ms (2.9% of total)ival-div: 116.0ms (1.7% of total)ival-sqrt: 67.0ms (1% of total)const: 63.0ms (0.9% of total)ival-add: 56.0ms (0.8% of total)ival-sub: 31.0ms (0.5% of total)ival-pi: 7.0ms (0.1% of total)| Inputs |
|---|
#<alt (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))> |
#<alt (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))> |
#<alt (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b))> |
#<alt (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)> |
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))> |
#<alt (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))> |
#<alt (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))> |
| Outputs |
|---|
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/360 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (*.f64 angle (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 angle (+.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 3 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 angle (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -3 binary64) (pow.f64 (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal -1/30 binary64) (*.f64 (PI.f64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal -1/2799360000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/10800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 12 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/4 binary64) (pow.f64 (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/6 binary64) (+.f64 (*.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 3 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))))))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
39 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 48.0ms | angle | @ | inf | (log (sqrt (exp (sin (* (PI) (* 1/180 angle)))))) |
| 15.0ms | angle | @ | -inf | (log (sqrt (exp (sin (* (PI) (* 1/180 angle)))))) |
| 4.0ms | angle | @ | inf | (* angle (* (* (PI) 1/180) b)) |
| 3.0ms | angle | @ | 0 | (log (sqrt (exp (sin (* (PI) (* 1/180 angle)))))) |
| 2.0ms | angle | @ | inf | (cbrt (* angle 1/180)) |
| 1× | batch-egg-rewrite |
| 1048× | log1p-expm1-u |
| 527× | expm1-log1p-u |
| 219× | associate-*r* |
| 198× | pow1 |
| 192× | add-cube-cbrt |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 40 | 239 |
| 1 | 620 | 233 |
| 2 | 5787 | 233 |
| 1× | node limit |
| Inputs |
|---|
(pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b) |
(sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)))) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(+.f64 #s(literal 0 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1/4 binary64))) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1/4 binary64)))) |
(+.f64 (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (cbrt.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1/180 binary64) (/.f64 #s(literal 1 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 4 binary64)) #s(literal 3/4 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal 180 binary64) angle))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fabs.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 676× | associate-*r* |
| 559× | associate-*l* |
| 454× | cube-prod |
| 446× | exp-prod |
| 409× | swap-sqr |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 565 | 4294979190 |
| 1 | 1313 | 4294978348 |
| 2 | 5257 | 4294978188 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/360 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (*.f64 angle (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 angle (+.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 3 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 angle (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -3 binary64) (pow.f64 (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal -1/30 binary64) (*.f64 (PI.f64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal -1/2799360000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/10800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 12 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/4 binary64) (pow.f64 (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/6 binary64) (+.f64 (*.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 3 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(+.f64 #s(literal 0 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1/4 binary64))) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1/4 binary64)))) |
(+.f64 (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (cbrt.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1/180 binary64) (/.f64 #s(literal 1 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) angle)) |
(/.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 4 binary64)) #s(literal 3/4 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal 180 binary64) angle))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fabs.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)))) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)))) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/360 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/360 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/360 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (*.f64 angle (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/360 binary64) (PI.f64) (*.f64 (*.f64 #s(literal 1/2 binary64) angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/129600 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/360 binary64) (*.f64 angle #s(literal 0 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/360 binary64) #s(literal 0 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 angle (+.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 3 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/360 binary64) (PI.f64) (*.f64 angle (fma.f64 #s(literal 1/6 binary64) (*.f64 angle (fma.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64))) (fma.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 3 binary64) (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (*.f64 (PI.f64) #s(literal 1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/129600 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)))))))) |
(*.f64 angle (fma.f64 angle (fma.f64 (*.f64 angle #s(literal 1/6 binary64)) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) (fma.f64 #s(literal 3 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/23328000 binary64)))) #s(literal 0 binary64)) (*.f64 (PI.f64) #s(literal 1/360 binary64)))) |
(*.f64 angle (fma.f64 angle (*.f64 angle (*.f64 #s(literal 1/6 binary64) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) (fma.f64 #s(literal 3 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/23328000 binary64)))))) (*.f64 (PI.f64) #s(literal 1/360 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/360 binary64) (PI.f64)) (*.f64 angle (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (*.f64 angle (+.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -3 binary64) (pow.f64 (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 #s(literal -1/30 binary64) (*.f64 (PI.f64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (+.f64 (*.f64 #s(literal -1/2799360000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (+.f64 (*.f64 #s(literal 1/10800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 #s(literal 12 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (+.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/4 binary64) (pow.f64 (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 1/6 binary64) (+.f64 (*.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (+.f64 (*.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 3 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 #s(literal 1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/129600 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/360 binary64) (PI.f64) (*.f64 angle (fma.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal -1/129600 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64))) (*.f64 angle (fma.f64 #s(literal 1/24 binary64) (*.f64 angle (fma.f64 #s(literal -3 binary64) (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)) #s(literal 2 binary64)) (fma.f64 #s(literal -1/30 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (*.f64 (PI.f64) #s(literal 1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64))))) (fma.f64 #s(literal -1/2799360000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/10800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64))) (*.f64 #s(literal 12 binary64) (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/8398080000 binary64)) (fma.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (*.f64 (PI.f64) #s(literal 1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64))))) (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)))))))))) (*.f64 #s(literal 1/6 binary64) (fma.f64 #s(literal -1/120 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64))) (fma.f64 #s(literal 1/23328000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 3 binary64) (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (*.f64 (PI.f64) #s(literal 1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)))))))))))))) |
(*.f64 angle (fma.f64 angle (fma.f64 angle (fma.f64 #s(literal 1/6 binary64) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) (fma.f64 #s(literal 3 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/23328000 binary64)))) (*.f64 angle (*.f64 (fma.f64 #s(literal -3 binary64) (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)) #s(literal 2 binary64)) (fma.f64 #s(literal -1/30 binary64) (*.f64 (PI.f64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64))) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/2799360000 binary64) (fma.f64 #s(literal 12 binary64) (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/8398080000 binary64)) (fma.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64))) (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)))) (*.f64 #s(literal 1/10800 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)))))))) #s(literal 1/24 binary64)))) #s(literal 0 binary64)) (*.f64 (PI.f64) #s(literal 1/360 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/360 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/6 binary64) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) (fma.f64 #s(literal 3 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/23328000 binary64)))) (*.f64 angle (*.f64 (fma.f64 #s(literal -3 binary64) (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)) #s(literal 2 binary64)) (fma.f64 #s(literal -1/30 binary64) (*.f64 (PI.f64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64))) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/2799360000 binary64) (fma.f64 #s(literal 12 binary64) (-.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/8398080000 binary64)) (fma.f64 #s(literal 1/360 binary64) (*.f64 (PI.f64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)) #s(literal -1/360 binary64))) (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1/129600 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)))) (*.f64 #s(literal 1/10800 binary64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/129600 binary64)))))))) #s(literal 1/24 binary64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(*.f64 angle (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/6 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64)) #s(literal -1/5040 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)) #s(literal -1/6 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 angle (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(fabs.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))) b)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(pow.f64 (cbrt.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(pow.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(pow.f64 (sqrt.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(sqrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)) b)) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(exp.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 #s(literal 0 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(+.f64 (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1/4 binary64))) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1/4 binary64)))) |
(*.f64 #s(literal 2 binary64) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/4 binary64)))) |
(+.f64 (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (log.f64 (cbrt.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (log.f64 (cbrt.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1/180 binary64) (/.f64 #s(literal 1 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(/.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) (sqrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 4 binary64)) #s(literal 3/4 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 4 binary64)) #s(literal 3/4 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(+.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 4 binary64)))) (fabs.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle))))) |
(/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 (/.f64 #s(literal -180 binary64) angle))) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(fabs.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) |
Compiled 46426 to 34891 computations (24.8% saved)
98 alts after pruning (91 fresh and 7 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1682 | 29 | 1711 |
| Fresh | 12 | 62 | 74 |
| Picked | 1 | 4 | 5 |
| Done | 0 | 3 | 3 |
| Total | 1695 | 98 | 1793 |
| Status | Accuracy | Program |
|---|---|---|
| 79.7% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 51.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 63.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 71.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 4 binary64)))) | |
| 67.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64)))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 78.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| ✓ | 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
| 78.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| ▶ | 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 63.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/4 binary64)))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) angle)))))))) #s(literal 2 binary64))) | |
| 53.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))))) #s(literal 2 binary64))) | |
| 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) | |
| 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1/180 binary64) (/.f64 #s(literal 1 binary64) angle))))))))) #s(literal 2 binary64))) | |
| ✓ | 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) #s(literal 2 binary64))) |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 56.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
| 79.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 78.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))))) #s(literal 2 binary64))) | |
| 56.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
| 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 67.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 75.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| ✓ | 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) | |
| 70.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 70.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) | |
| ▶ | 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
| 75.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 67.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) | |
| 74.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
Compiled 4990 to 4139 computations (17.1% saved)
Found 20 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| 98.4% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 98.3% | (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)))) |
| ✓ | 95.7% | (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) |
| 57.6% | (PI.f64) | |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| 98.4% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 98.3% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
| 57.6% | (PI.f64) | |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| 98.4% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 98.3% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
| 57.6% | (PI.f64) | |
| ✓ | 99.7% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| ✓ | 97.6% | (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| 57.6% | (PI.f64) | |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| ✓ | 99.6% | (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
| ✓ | 98.3% | (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
| 57.6% | (PI.f64) |
| 5.8s | 112× | 8192 | exit |
| 537.0ms | 56× | 1024 | valid |
| 57.0ms | 18× | 256 | valid |
| 57.0ms | 18× | 256 | infinite |
| 163.0ms | 17× | 1024 | infinite |
| 83.0ms | 14× | 512 | valid |
| 55.0ms | 10× | 512 | infinite |
| 162.0ms | 10× | 2048 | valid |
| 20.0ms | 1× | 2048 | infinite |
Compiled 515 to 361 computations (29.9% saved)
ival-pow: 3.5s (47.1% of total)composed: 958.0ms (12.9% of total)ival-mult: 948.0ms (12.8% of total)ival-sin: 515.0ms (6.9% of total)ival-exp: 501.0ms (6.8% of total)ival-log: 363.0ms (4.9% of total)ival-cos: 309.0ms (4.2% of total)ival-div: 95.0ms (1.3% of total)ival-sqrt: 69.0ms (0.9% of total)const: 68.0ms (0.9% of total)ival-add: 61.0ms (0.8% of total)ival-sub: 27.0ms (0.4% of total)ival-pi: 8.0ms (0.1% of total)| Inputs |
|---|
#<alt (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))> |
#<alt (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))> |
#<alt (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))> |
#<alt (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))> |
#<alt (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64))> |
#<alt (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))> |
| Outputs |
|---|
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64)))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 14 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64))))))))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
27 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 5.0ms | angle | @ | inf | (pow (/ 180 angle) -1/3) |
| 2.0ms | angle | @ | -inf | (pow (/ 180 angle) -1/3) |
| 2.0ms | angle | @ | 0 | (pow (/ 180 angle) -1/3) |
| 1.0ms | angle | @ | 0 | (sin (* (PI) (pow (sqrt (* angle 1/180)) 2))) |
| 1.0ms | angle | @ | -inf | (pow (sqrt (* angle 1/180)) 2) |
| 1× | batch-egg-rewrite |
| 954× | prod-diff |
| 748× | log1p-expm1-u |
| 238× | associate-*r* |
| 183× | expm1-log1p-u |
| 179× | add-cube-cbrt |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 32 | 219 |
| 1 | 465 | 175 |
| 2 | 5234 | 175 |
| 1× | node limit |
| Inputs |
|---|
(sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64)))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64)) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 angle)) (sqrt.f64 #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(*.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 180 binary64) #s(literal -1/3 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) angle) #s(literal -1/3 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal -1/3 binary64)) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 32400 binary64) (pow.f64 angle #s(literal 2 binary64)))) #s(literal -1/3 binary64)) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))))) |
(sqrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(fabs.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(log.f64 (exp.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(exp.f64 (*.f64 #s(literal -1/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(exp.f64 (*.f64 (*.f64 #s(literal -1/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 459× | swap-sqr |
| 458× | cube-prod |
| 406× | exp-prod |
| 324× | fabs-mul |
| 312× | associate-*r* |
Useful iterations: 3 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 397 | 12884909024 |
| 1 | 870 | 12884908517 |
| 2 | 2558 | 12884908499 |
| 3 | 4558 | 12884908445 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 14 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64)))))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64)) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 angle)) (sqrt.f64 #s(literal 1/180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(*.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 180 binary64) #s(literal -1/3 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) angle) #s(literal -1/3 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal -1/3 binary64)) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 32400 binary64) (pow.f64 angle #s(literal 2 binary64)))) #s(literal -1/3 binary64)) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))))) |
(sqrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(fabs.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(log.f64 (exp.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(exp.f64 (*.f64 #s(literal -1/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(exp.f64 (*.f64 (*.f64 #s(literal -1/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(*.f64 angle (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/6 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64)) #s(literal 1/120 binary64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal 1/120 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal 1/120 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 14 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64)))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 14 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64)))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64))) (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 14 binary64)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64))) (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 14 binary64)) (pow.f64 angle #s(literal 2 binary64))))))))))) |
(fma.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 10 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 14 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/5040 binary64)))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) (pow.f64 angle #s(literal 3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (sqrt.f64 #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/30855889612800000000 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/30855889612800000000 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 angle) (neg.f64 (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 angle) (neg.f64 (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 angle) (neg.f64 (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (neg.f64 (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 angle) (neg.f64 (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(*.f64 angle (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/6 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)) #s(literal -1/6 binary64))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)) (*.f64 #s(literal 1/120 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)) #s(literal 1/120 binary64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))) (*.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/5040 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64)))))))))) |
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 9 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 15 binary64))) (*.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 21 binary64)))) (pow.f64 angle #s(literal 2 binary64)))))) (pow.f64 angle #s(literal 3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (sqrt.f64 #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 angle))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64)) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/4 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 angle)) (sqrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 1/180 binary64)) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 angle))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal -2/3 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle)))))) |
(*.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal -2/3 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64))) |
(pow.f64 (exp.f64 #s(literal -1/3 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 (pow.f64 #s(literal 180 binary64) #s(literal -1/3 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) angle) #s(literal -1/3 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal -1/3 binary64)) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 32400 binary64) (pow.f64 angle #s(literal 2 binary64)))) #s(literal -1/3 binary64)) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64)) (pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1/3 binary64))) |
(pow.f64 (sqrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2/3 binary64)) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (pow.f64 (exp.f64 #s(literal -2/3 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle)))))) |
(sqrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(sqrt.f64 (pow.f64 (exp.f64 #s(literal -2/3 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(fabs.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(fabs.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 0 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 #s(literal -1/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64))) |
(pow.f64 (exp.f64 #s(literal -1/3 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(exp.f64 (*.f64 (*.f64 #s(literal -1/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/6 binary64))) |
(pow.f64 (exp.f64 #s(literal -1/3 binary64)) (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
Compiled 74352 to 54734 computations (26.4% saved)
99 alts after pruning (90 fresh and 9 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2699 | 17 | 2716 |
| Fresh | 13 | 73 | 86 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 7 | 7 |
| Total | 2715 | 99 | 2814 |
| Status | Accuracy | Program |
|---|---|---|
| 79.7% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 51.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 62.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 71.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 4 binary64)))) | |
| 67.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64)))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 78.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 78.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| ✓ | 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 78.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) angle)))))))) #s(literal 2 binary64))) | |
| 53.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))))) #s(literal 2 binary64))) | |
| 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) | |
| ✓ | 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) #s(literal 2 binary64))) |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| 56.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
| 78.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 79.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 78.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) | |
| 78.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))))) #s(literal 2 binary64))) | |
| 56.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))) #s(literal 2 binary64))) | |
| ✓ | 79.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
| 70.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 79.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 67.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 75.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) #s(literal 2 binary64))) | |
| ✓ | 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) | |
| 70.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 70.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) | |
| 73.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) | |
| 75.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))) | |
| 74.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 67.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
Compiled 6404 to 5014 computations (21.7% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal -180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) b) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1/180 binary64) (/.f64 #s(literal 1 binary64) angle))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/4 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 1/3 binary64)) (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) angle)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) angle)) #s(literal 2 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1/3 binary64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 #s(literal -2/3 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))))) (cbrt.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 45.0ms | angle |
| 45.0ms | b |
| 44.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 43.0ms | a |
| 43.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.9% | 1 | a |
| 79.9% | 1 | b |
| 79.9% | 1 | angle |
| 79.9% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 79.9% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 79.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 50 to 40 computations (20% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
5 calls:
| 10.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 10.0ms | a |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 10.0ms | angle |
| 9.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.9% | 1 | b |
| 79.9% | 1 | a |
| 79.9% | 1 | angle |
| 79.9% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 79.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 26 to 21 computations (19.2% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
3 calls:
| 6.0ms | angle |
| 5.0ms | b |
| 5.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.9% | 1 | b |
| 79.9% | 1 | angle |
| 79.9% | 1 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
3 calls:
| 16.0ms | angle |
| 6.0ms | b |
| 4.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 1 | angle |
| 74.8% | 1 | a |
| 74.8% | 1 | b |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
3 calls:
| 4.0ms | a |
| 3.0ms | angle |
| 3.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 1 | a |
| 74.8% | 1 | b |
| 74.8% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
3 calls:
| 4.0ms | a |
| 3.0ms | angle |
| 3.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 1 | a |
| 74.8% | 1 | b |
| 74.8% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
3 calls:
| 4.0ms | a |
| 3.0ms | angle |
| 3.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 74.8% | 1 | a |
| 74.8% | 1 | b |
| 74.8% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
Total -1.3b remaining (-7.9%)
Threshold costs -1.3b (-7.9%)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64)))) angle)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
3 calls:
| 4.0ms | b |
| 3.0ms | angle |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 73.4% | 1 | b |
| 73.4% | 1 | a |
| 73.4% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| 1× | egg-herbie |
| 22× | *-commutative |
| 8× | +-commutative |
| 3× | 1-exp |
| 1× | *-rgt-identity |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 55 | 449 |
| 1 | 91 | 449 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 b (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle b) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (*.f64 angle b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
| 1584× | fma-define |
| 1048× | log1p-expm1-u |
| 676× | associate-*r* |
| 658× | unsub-neg |
| 631× | fma-neg |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 40 | 239 |
| 1 | 620 | 233 |
| 2 | 5787 | 233 |
| 0 | 565 | 4294979190 |
| 1 | 1313 | 4294978348 |
| 2 | 5257 | 4294978188 |
| 0 | 466 | 9692 |
| 1 | 1027 | 8930 |
| 2 | 3560 | 8920 |
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 374 | 881 |
| 3 | 1216 | 881 |
| 4 | 2123 | 881 |
| 5 | 3249 | 881 |
| 6 | 4619 | 881 |
| 7 | 5293 | 881 |
| 8 | 5630 | 881 |
| 9 | 5825 | 881 |
| 10 | 5916 | 881 |
| 11 | 5994 | 881 |
| 12 | 7239 | 881 |
| 13 | 7468 | 881 |
| 14 | 7572 | 881 |
| 15 | 7601 | 881 |
| 16 | 7633 | 881 |
| 17 | 7633 | 881 |
| 18 | 7633 | 881 |
| 19 | 7633 | 881 |
| 20 | 7643 | 881 |
| 1× | fuel |
| 1× | saturated |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
Compiled 842 to 604 computations (28.3% saved)
(abs angle)
(abs b)
(abs a)
Compiled 1590 to 1232 computations (22.5% saved)
Loading profile data...