
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -20000.0)
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(if (<= (* -2.0 x) 1e-7)
(*
x
(+
1.0
(*
(pow x 2.0)
(-
(*
(pow x 2.0)
(+ 0.13333333333333333 (* (pow x 2.0) -0.05396825396825397)))
0.3333333333333333))))
-1.0)))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 1e-7) {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * (0.13333333333333333 + (pow(x, 2.0) * -0.05396825396825397))) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-20000.0d0)) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else if (((-2.0d0) * x) <= 1d-7) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * (0.13333333333333333d0 + ((x ** 2.0d0) * (-0.05396825396825397d0)))) - 0.3333333333333333d0)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 1e-7) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * (0.13333333333333333 + (Math.pow(x, 2.0) * -0.05396825396825397))) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -20000.0: tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 elif (-2.0 * x) <= 1e-7: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * (0.13333333333333333 + (math.pow(x, 2.0) * -0.05396825396825397))) - 0.3333333333333333))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -20000.0) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); elseif (Float64(-2.0 * x) <= 1e-7) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * Float64(0.13333333333333333 + Float64((x ^ 2.0) * -0.05396825396825397))) - 0.3333333333333333)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -20000.0) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; elseif ((-2.0 * x) <= 1e-7) tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * (0.13333333333333333 + ((x ^ 2.0) * -0.05396825396825397))) - 0.3333333333333333))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -20000.0], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-7], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * N[(0.13333333333333333 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.05396825396825397), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -20000:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{elif}\;-2 \cdot x \leq 10^{-7}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot \left(0.13333333333333333 + {x}^{2} \cdot -0.05396825396825397\right) - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e4Initial program 100.0%
if -2e4 < (*.f64 #s(literal -2 binary64) x) < 9.9999999999999995e-8Initial program 8.2%
Taylor expanded in x around 0 100.0%
if 9.9999999999999995e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -0.01)
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(if (<= (* -2.0 x) 1e-7)
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* (pow x 2.0) 0.13333333333333333) 0.3333333333333333))))
-1.0)))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.01) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 1e-7) {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-0.01d0)) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else if (((-2.0d0) * x) <= 1d-7) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * 0.13333333333333333d0) - 0.3333333333333333d0)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.01) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 1e-7) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -0.01: tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 elif (-2.0 * x) <= 1e-7: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.01) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); elseif (Float64(-2.0 * x) <= 1e-7) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -0.01) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; elseif ((-2.0 * x) <= 1e-7) tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.01], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-7], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * 0.13333333333333333), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.01:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{elif}\;-2 \cdot x \leq 10^{-7}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot 0.13333333333333333 - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.0100000000000000002Initial program 99.9%
if -0.0100000000000000002 < (*.f64 #s(literal -2 binary64) x) < 9.9999999999999995e-8Initial program 7.5%
Taylor expanded in x around 0 100.0%
if 9.9999999999999995e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (* -2.0 x) -0.004) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (if (<= (* -2.0 x) 1e-7) (+ x (* -0.3333333333333333 (pow x 3.0))) -1.0)))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.004) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 1e-7) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-0.004d0)) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else if (((-2.0d0) * x) <= 1d-7) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.004) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 1e-7) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -0.004: tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 elif (-2.0 * x) <= 1e-7: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.004) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); elseif (Float64(-2.0 * x) <= 1e-7) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -0.004) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; elseif ((-2.0 * x) <= 1e-7) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.004], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-7], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.004:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{elif}\;-2 \cdot x \leq 10^{-7}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.0040000000000000001Initial program 99.8%
if -0.0040000000000000001 < (*.f64 #s(literal -2 binary64) x) < 9.9999999999999995e-8Initial program 6.8%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
distribute-rgt-in100.0%
associate-*l*100.0%
unpow2100.0%
pow3100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
if 9.9999999999999995e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -0.66) -1.0 (/ 1.0 (* (/ -0.5 x) (- -2.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = 1.0 / ((-0.5 / x) * (-2.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.66d0)) then
tmp = -1.0d0
else
tmp = 1.0d0 / (((-0.5d0) / x) * ((-2.0d0) - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = 1.0 / ((-0.5 / x) * (-2.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.66: tmp = -1.0 else: tmp = 1.0 / ((-0.5 / x) * (-2.0 - x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.66) tmp = -1.0; else tmp = Float64(1.0 / Float64(Float64(-0.5 / x) * Float64(-2.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.66) tmp = -1.0; else tmp = 1.0 / ((-0.5 / x) * (-2.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.66], -1.0, N[(1.0 / N[(N[(-0.5 / x), $MachinePrecision] * N[(-2.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{-0.5}{x} \cdot \left(-2 - x\right)}\\
\end{array}
\end{array}
if x < -0.660000000000000031Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 100.0%
if -0.660000000000000031 < x Initial program 42.1%
Taylor expanded in x around 0 6.7%
+-commutative6.7%
Simplified6.7%
flip--6.5%
clear-num6.5%
associate-+l+6.5%
metadata-eval6.5%
metadata-eval6.5%
difference-of-sqr-16.6%
associate-+l+6.6%
metadata-eval6.6%
associate--l+64.1%
metadata-eval64.1%
+-rgt-identity64.1%
Applied egg-rr64.1%
clear-num64.1%
frac-2neg64.1%
associate-/r/64.1%
*-commutative64.1%
distribute-rgt-neg-in64.1%
+-commutative64.1%
distribute-neg-in64.1%
metadata-eval64.1%
+-commutative64.1%
distribute-neg-in64.1%
metadata-eval64.1%
Applied egg-rr64.1%
Taylor expanded in x around 0 68.6%
Final simplification76.4%
(FPCore (x y) :precision binary64 (if (<= x -0.66) -1.0 (/ (/ 1.0 (+ x 2.0)) (/ 0.5 x))))
double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.66d0)) then
tmp = -1.0d0
else
tmp = (1.0d0 / (x + 2.0d0)) / (0.5d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.66: tmp = -1.0 else: tmp = (1.0 / (x + 2.0)) / (0.5 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.66) tmp = -1.0; else tmp = Float64(Float64(1.0 / Float64(x + 2.0)) / Float64(0.5 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.66) tmp = -1.0; else tmp = (1.0 / (x + 2.0)) / (0.5 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.66], -1.0, N[(N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision] / N[(0.5 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x + 2}}{\frac{0.5}{x}}\\
\end{array}
\end{array}
if x < -0.660000000000000031Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 100.0%
if -0.660000000000000031 < x Initial program 42.1%
Taylor expanded in x around 0 6.7%
+-commutative6.7%
Simplified6.7%
flip--6.5%
div-inv6.5%
metadata-eval6.5%
difference-of-sqr-16.6%
associate-+l+6.6%
metadata-eval6.6%
associate--l+64.3%
metadata-eval64.3%
+-rgt-identity64.3%
associate-+l+64.3%
metadata-eval64.3%
Applied egg-rr64.3%
div-inv64.3%
clear-num64.1%
div-inv64.1%
associate-/r*64.1%
*-commutative64.1%
associate-/r*64.1%
Applied egg-rr64.1%
Taylor expanded in x around 0 68.6%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 100.0%
if -1 < x Initial program 42.1%
Taylor expanded in x around 0 64.4%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 56.6%
Taylor expanded in x around 0 28.4%
Taylor expanded in x around inf 27.1%
herbie shell --seed 2024089
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))