
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (* x y) (* z t)) (* a b)))) (if (<= t_1 INFINITY) t_1 (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x * y) + (z * t)) + (a * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x * y) + (z * t)) + (a * b);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x * y) + (z * t)) + (a * b) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = x * y return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x * y) + (z * t)) + (a * b); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + z \cdot t\right) + a \cdot b\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) Initial program 0.0%
Taylor expanded in x around inf 56.3%
(FPCore (x y z t a b) :precision binary64 (fma a b (fma x y (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(a, b, fma(x, y, (z * t)));
}
function code(x, y, z, t, a, b) return fma(a, b, fma(x, y, Float64(z * t))) end
code[x_, y_, z_, t_, a_, b_] := N[(a * b + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)
\end{array}
Initial program 96.5%
+-commutative96.5%
fma-define97.3%
fma-define97.7%
Simplified97.7%
(FPCore (x y z t a b)
:precision binary64
(if (<= (* a b) -1.45e+119)
(* a b)
(if (<= (* a b) -4.05e-109)
(* x y)
(if (<= (* a b) 2.9e-304)
(* z t)
(if (<= (* a b) 3.4e-63)
(* x y)
(if (<= (* a b) 1e+52) (* z t) (* a b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -1.45e+119) {
tmp = a * b;
} else if ((a * b) <= -4.05e-109) {
tmp = x * y;
} else if ((a * b) <= 2.9e-304) {
tmp = z * t;
} else if ((a * b) <= 3.4e-63) {
tmp = x * y;
} else if ((a * b) <= 1e+52) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * b) <= (-1.45d+119)) then
tmp = a * b
else if ((a * b) <= (-4.05d-109)) then
tmp = x * y
else if ((a * b) <= 2.9d-304) then
tmp = z * t
else if ((a * b) <= 3.4d-63) then
tmp = x * y
else if ((a * b) <= 1d+52) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -1.45e+119) {
tmp = a * b;
} else if ((a * b) <= -4.05e-109) {
tmp = x * y;
} else if ((a * b) <= 2.9e-304) {
tmp = z * t;
} else if ((a * b) <= 3.4e-63) {
tmp = x * y;
} else if ((a * b) <= 1e+52) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a * b) <= -1.45e+119: tmp = a * b elif (a * b) <= -4.05e-109: tmp = x * y elif (a * b) <= 2.9e-304: tmp = z * t elif (a * b) <= 3.4e-63: tmp = x * y elif (a * b) <= 1e+52: tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(a * b) <= -1.45e+119) tmp = Float64(a * b); elseif (Float64(a * b) <= -4.05e-109) tmp = Float64(x * y); elseif (Float64(a * b) <= 2.9e-304) tmp = Float64(z * t); elseif (Float64(a * b) <= 3.4e-63) tmp = Float64(x * y); elseif (Float64(a * b) <= 1e+52) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a * b) <= -1.45e+119) tmp = a * b; elseif ((a * b) <= -4.05e-109) tmp = x * y; elseif ((a * b) <= 2.9e-304) tmp = z * t; elseif ((a * b) <= 3.4e-63) tmp = x * y; elseif ((a * b) <= 1e+52) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.45e+119], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -4.05e-109], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2.9e-304], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 3.4e-63], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e+52], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.45 \cdot 10^{+119}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -4.05 \cdot 10^{-109}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 2.9 \cdot 10^{-304}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 3.4 \cdot 10^{-63}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 10^{+52}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.45000000000000004e119 or 9.9999999999999999e51 < (*.f64 a b) Initial program 94.7%
Taylor expanded in a around inf 70.2%
if -1.45000000000000004e119 < (*.f64 a b) < -4.0500000000000001e-109 or 2.9e-304 < (*.f64 a b) < 3.39999999999999998e-63Initial program 97.4%
Taylor expanded in x around inf 56.1%
if -4.0500000000000001e-109 < (*.f64 a b) < 2.9e-304 or 3.39999999999999998e-63 < (*.f64 a b) < 9.9999999999999999e51Initial program 97.6%
Taylor expanded in z around inf 59.6%
Final simplification62.4%
(FPCore (x y z t a b)
:precision binary64
(if (or (<= (* x y) -4.5e+144)
(and (not (<= (* x y) -6e+58))
(or (<= (* x y) -2.3e-29) (not (<= (* x y) 3.15e+130)))))
(+ (* x y) (* a b))
(+ (* a b) (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -4.5e+144) || (!((x * y) <= -6e+58) && (((x * y) <= -2.3e-29) || !((x * y) <= 3.15e+130)))) {
tmp = (x * y) + (a * b);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((x * y) <= (-4.5d+144)) .or. (.not. ((x * y) <= (-6d+58))) .and. ((x * y) <= (-2.3d-29)) .or. (.not. ((x * y) <= 3.15d+130))) then
tmp = (x * y) + (a * b)
else
tmp = (a * b) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -4.5e+144) || (!((x * y) <= -6e+58) && (((x * y) <= -2.3e-29) || !((x * y) <= 3.15e+130)))) {
tmp = (x * y) + (a * b);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((x * y) <= -4.5e+144) or (not ((x * y) <= -6e+58) and (((x * y) <= -2.3e-29) or not ((x * y) <= 3.15e+130))): tmp = (x * y) + (a * b) else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(x * y) <= -4.5e+144) || (!(Float64(x * y) <= -6e+58) && ((Float64(x * y) <= -2.3e-29) || !(Float64(x * y) <= 3.15e+130)))) tmp = Float64(Float64(x * y) + Float64(a * b)); else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((x * y) <= -4.5e+144) || (~(((x * y) <= -6e+58)) && (((x * y) <= -2.3e-29) || ~(((x * y) <= 3.15e+130))))) tmp = (x * y) + (a * b); else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -4.5e+144], And[N[Not[LessEqual[N[(x * y), $MachinePrecision], -6e+58]], $MachinePrecision], Or[LessEqual[N[(x * y), $MachinePrecision], -2.3e-29], N[Not[LessEqual[N[(x * y), $MachinePrecision], 3.15e+130]], $MachinePrecision]]]], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4.5 \cdot 10^{+144} \lor \neg \left(x \cdot y \leq -6 \cdot 10^{+58}\right) \land \left(x \cdot y \leq -2.3 \cdot 10^{-29} \lor \neg \left(x \cdot y \leq 3.15 \cdot 10^{+130}\right)\right):\\
\;\;\;\;x \cdot y + a \cdot b\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (*.f64 x y) < -4.49999999999999967e144 or -6.0000000000000005e58 < (*.f64 x y) < -2.29999999999999991e-29 or 3.15e130 < (*.f64 x y) Initial program 91.7%
Taylor expanded in z around 0 87.1%
if -4.49999999999999967e144 < (*.f64 x y) < -6.0000000000000005e58 or -2.29999999999999991e-29 < (*.f64 x y) < 3.15e130Initial program 99.4%
Taylor expanded in x around 0 89.0%
Final simplification88.2%
(FPCore (x y z t a b)
:precision binary64
(if (or (<= (* x y) -1.4e+145)
(and (not (<= (* x y) -8.5e+56))
(or (<= (* x y) -3.65e+18) (not (<= (* x y) 6.3e+153)))))
(* x y)
(+ (* a b) (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -1.4e+145) || (!((x * y) <= -8.5e+56) && (((x * y) <= -3.65e+18) || !((x * y) <= 6.3e+153)))) {
tmp = x * y;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((x * y) <= (-1.4d+145)) .or. (.not. ((x * y) <= (-8.5d+56))) .and. ((x * y) <= (-3.65d+18)) .or. (.not. ((x * y) <= 6.3d+153))) then
tmp = x * y
else
tmp = (a * b) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -1.4e+145) || (!((x * y) <= -8.5e+56) && (((x * y) <= -3.65e+18) || !((x * y) <= 6.3e+153)))) {
tmp = x * y;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((x * y) <= -1.4e+145) or (not ((x * y) <= -8.5e+56) and (((x * y) <= -3.65e+18) or not ((x * y) <= 6.3e+153))): tmp = x * y else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(x * y) <= -1.4e+145) || (!(Float64(x * y) <= -8.5e+56) && ((Float64(x * y) <= -3.65e+18) || !(Float64(x * y) <= 6.3e+153)))) tmp = Float64(x * y); else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((x * y) <= -1.4e+145) || (~(((x * y) <= -8.5e+56)) && (((x * y) <= -3.65e+18) || ~(((x * y) <= 6.3e+153))))) tmp = x * y; else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1.4e+145], And[N[Not[LessEqual[N[(x * y), $MachinePrecision], -8.5e+56]], $MachinePrecision], Or[LessEqual[N[(x * y), $MachinePrecision], -3.65e+18], N[Not[LessEqual[N[(x * y), $MachinePrecision], 6.3e+153]], $MachinePrecision]]]], N[(x * y), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.4 \cdot 10^{+145} \lor \neg \left(x \cdot y \leq -8.5 \cdot 10^{+56}\right) \land \left(x \cdot y \leq -3.65 \cdot 10^{+18} \lor \neg \left(x \cdot y \leq 6.3 \cdot 10^{+153}\right)\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (*.f64 x y) < -1.3999999999999999e145 or -8.4999999999999998e56 < (*.f64 x y) < -3.65e18 or 6.3000000000000001e153 < (*.f64 x y) Initial program 90.2%
Taylor expanded in x around inf 81.7%
if -1.3999999999999999e145 < (*.f64 x y) < -8.4999999999999998e56 or -3.65e18 < (*.f64 x y) < 6.3000000000000001e153Initial program 99.4%
Taylor expanded in x around 0 86.6%
Final simplification85.0%
(FPCore (x y z t a b)
:precision binary64
(if (<= (* x y) -2.05e-41)
(+ (* x y) (* z t))
(if (or (<= (* x y) 5.1e-8)
(and (not (<= (* x y) 1.75e+51)) (<= (* x y) 1.72e+131)))
(+ (* a b) (* z t))
(+ (* x y) (* a b)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -2.05e-41) {
tmp = (x * y) + (z * t);
} else if (((x * y) <= 5.1e-8) || (!((x * y) <= 1.75e+51) && ((x * y) <= 1.72e+131))) {
tmp = (a * b) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x * y) <= (-2.05d-41)) then
tmp = (x * y) + (z * t)
else if (((x * y) <= 5.1d-8) .or. (.not. ((x * y) <= 1.75d+51)) .and. ((x * y) <= 1.72d+131)) then
tmp = (a * b) + (z * t)
else
tmp = (x * y) + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -2.05e-41) {
tmp = (x * y) + (z * t);
} else if (((x * y) <= 5.1e-8) || (!((x * y) <= 1.75e+51) && ((x * y) <= 1.72e+131))) {
tmp = (a * b) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x * y) <= -2.05e-41: tmp = (x * y) + (z * t) elif ((x * y) <= 5.1e-8) or (not ((x * y) <= 1.75e+51) and ((x * y) <= 1.72e+131)): tmp = (a * b) + (z * t) else: tmp = (x * y) + (a * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x * y) <= -2.05e-41) tmp = Float64(Float64(x * y) + Float64(z * t)); elseif ((Float64(x * y) <= 5.1e-8) || (!(Float64(x * y) <= 1.75e+51) && (Float64(x * y) <= 1.72e+131))) tmp = Float64(Float64(a * b) + Float64(z * t)); else tmp = Float64(Float64(x * y) + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x * y) <= -2.05e-41) tmp = (x * y) + (z * t); elseif (((x * y) <= 5.1e-8) || (~(((x * y) <= 1.75e+51)) && ((x * y) <= 1.72e+131))) tmp = (a * b) + (z * t); else tmp = (x * y) + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x * y), $MachinePrecision], -2.05e-41], N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], 5.1e-8], And[N[Not[LessEqual[N[(x * y), $MachinePrecision], 1.75e+51]], $MachinePrecision], LessEqual[N[(x * y), $MachinePrecision], 1.72e+131]]], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2.05 \cdot 10^{-41}:\\
\;\;\;\;x \cdot y + z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 5.1 \cdot 10^{-8} \lor \neg \left(x \cdot y \leq 1.75 \cdot 10^{+51}\right) \land x \cdot y \leq 1.72 \cdot 10^{+131}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + a \cdot b\\
\end{array}
\end{array}
if (*.f64 x y) < -2.05000000000000007e-41Initial program 94.8%
Taylor expanded in a around 0 81.7%
if -2.05000000000000007e-41 < (*.f64 x y) < 5.10000000000000001e-8 or 1.75e51 < (*.f64 x y) < 1.71999999999999994e131Initial program 99.2%
Taylor expanded in x around 0 93.9%
if 5.10000000000000001e-8 < (*.f64 x y) < 1.75e51 or 1.71999999999999994e131 < (*.f64 x y) Initial program 91.5%
Taylor expanded in z around 0 89.5%
Final simplification89.4%
(FPCore (x y z t a b) :precision binary64 (if (or (<= t -9e-13) (not (<= t 1.25e+49))) (* z t) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -9e-13) || !(t <= 1.25e+49)) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((t <= (-9d-13)) .or. (.not. (t <= 1.25d+49))) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -9e-13) || !(t <= 1.25e+49)) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (t <= -9e-13) or not (t <= 1.25e+49): tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((t <= -9e-13) || !(t <= 1.25e+49)) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((t <= -9e-13) || ~((t <= 1.25e+49))) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -9e-13], N[Not[LessEqual[t, 1.25e+49]], $MachinePrecision]], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9 \cdot 10^{-13} \lor \neg \left(t \leq 1.25 \cdot 10^{+49}\right):\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if t < -9e-13 or 1.2500000000000001e49 < t Initial program 93.5%
Taylor expanded in z around inf 57.8%
if -9e-13 < t < 1.2500000000000001e49Initial program 99.2%
Taylor expanded in a around inf 45.9%
Final simplification51.6%
(FPCore (x y z t a b) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
def code(x, y, z, t, a, b): return a * b
function code(x, y, z, t, a, b) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 96.5%
Taylor expanded in a around inf 34.7%
herbie shell --seed 2024089
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))