
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-307) (not (<= t_0 0.0))) t_0 (* z (/ (- (- x) y) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-307) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-307)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-307) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-307) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-307) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-307) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-307], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-307} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.99999999999999982e-307 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -1.99999999999999982e-307 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 5.8%
Taylor expanded in z around 0 99.8%
mul-1-neg99.8%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y -8e+200)
(* z (- -1.0 (/ z y)))
(if (<= y -1.9e+32)
(/ (* z (- (- x) y)) y)
(if (<= y 3.7e+127) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8e+200) {
tmp = z * (-1.0 - (z / y));
} else if (y <= -1.9e+32) {
tmp = (z * (-x - y)) / y;
} else if (y <= 3.7e+127) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8d+200)) then
tmp = z * ((-1.0d0) - (z / y))
else if (y <= (-1.9d+32)) then
tmp = (z * (-x - y)) / y
else if (y <= 3.7d+127) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8e+200) {
tmp = z * (-1.0 - (z / y));
} else if (y <= -1.9e+32) {
tmp = (z * (-x - y)) / y;
} else if (y <= 3.7e+127) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8e+200: tmp = z * (-1.0 - (z / y)) elif y <= -1.9e+32: tmp = (z * (-x - y)) / y elif y <= 3.7e+127: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8e+200) tmp = Float64(z * Float64(-1.0 - Float64(z / y))); elseif (y <= -1.9e+32) tmp = Float64(Float64(z * Float64(Float64(-x) - y)) / y); elseif (y <= 3.7e+127) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8e+200) tmp = z * (-1.0 - (z / y)); elseif (y <= -1.9e+32) tmp = (z * (-x - y)) / y; elseif (y <= 3.7e+127) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8e+200], N[(z * N[(-1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.9e+32], N[(N[(z * N[((-x) - y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, 3.7e+127], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+200}:\\
\;\;\;\;z \cdot \left(-1 - \frac{z}{y}\right)\\
\mathbf{elif}\;y \leq -1.9 \cdot 10^{+32}:\\
\;\;\;\;\frac{z \cdot \left(\left(-x\right) - y\right)}{y}\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{+127}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -7.9999999999999998e200Initial program 54.5%
Taylor expanded in x around 0 45.7%
Taylor expanded in z around 0 86.7%
Taylor expanded in z around inf 50.6%
mul-1-neg50.6%
unpow250.6%
associate-*l*86.4%
distribute-lft-in86.5%
associate-*r/86.5%
*-rgt-identity86.5%
rgt-mult-inverse86.7%
distribute-lft-out86.7%
*-rgt-identity86.7%
+-commutative86.7%
distribute-neg-out86.7%
unsub-neg86.7%
neg-mul-186.7%
*-commutative86.7%
distribute-lft-out--86.7%
Simplified86.7%
if -7.9999999999999998e200 < y < -1.9000000000000002e32Initial program 74.4%
Taylor expanded in z around 0 81.2%
mul-1-neg81.2%
+-commutative81.2%
Simplified81.2%
if -1.9000000000000002e32 < y < 3.6999999999999998e127Initial program 98.2%
Taylor expanded in z around inf 78.8%
+-commutative78.8%
Simplified78.8%
if 3.6999999999999998e127 < y Initial program 58.5%
Taylor expanded in y around inf 83.1%
mul-1-neg83.1%
Simplified83.1%
Final simplification80.3%
(FPCore (x y z)
:precision binary64
(if (<= y -5.2e+118)
(* z (- -1.0 (/ z y)))
(if (<= y -1.85e+30)
(/ y (- 1.0 (/ y z)))
(if (<= y 2.5e+126) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e+118) {
tmp = z * (-1.0 - (z / y));
} else if (y <= -1.85e+30) {
tmp = y / (1.0 - (y / z));
} else if (y <= 2.5e+126) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.2d+118)) then
tmp = z * ((-1.0d0) - (z / y))
else if (y <= (-1.85d+30)) then
tmp = y / (1.0d0 - (y / z))
else if (y <= 2.5d+126) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e+118) {
tmp = z * (-1.0 - (z / y));
} else if (y <= -1.85e+30) {
tmp = y / (1.0 - (y / z));
} else if (y <= 2.5e+126) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.2e+118: tmp = z * (-1.0 - (z / y)) elif y <= -1.85e+30: tmp = y / (1.0 - (y / z)) elif y <= 2.5e+126: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.2e+118) tmp = Float64(z * Float64(-1.0 - Float64(z / y))); elseif (y <= -1.85e+30) tmp = Float64(y / Float64(1.0 - Float64(y / z))); elseif (y <= 2.5e+126) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.2e+118) tmp = z * (-1.0 - (z / y)); elseif (y <= -1.85e+30) tmp = y / (1.0 - (y / z)); elseif (y <= 2.5e+126) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.2e+118], N[(z * N[(-1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.85e+30], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.5e+126], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{+118}:\\
\;\;\;\;z \cdot \left(-1 - \frac{z}{y}\right)\\
\mathbf{elif}\;y \leq -1.85 \cdot 10^{+30}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+126}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.20000000000000032e118Initial program 52.5%
Taylor expanded in x around 0 44.6%
Taylor expanded in z around 0 84.1%
Taylor expanded in z around inf 44.9%
mul-1-neg44.9%
unpow244.9%
associate-*l*83.8%
distribute-lft-in83.9%
associate-*r/83.9%
*-rgt-identity83.9%
rgt-mult-inverse84.1%
distribute-lft-out84.1%
*-rgt-identity84.1%
+-commutative84.1%
distribute-neg-out84.1%
unsub-neg84.1%
neg-mul-184.1%
*-commutative84.1%
distribute-lft-out--84.1%
Simplified84.1%
if -5.20000000000000032e118 < y < -1.85000000000000008e30Initial program 91.3%
Taylor expanded in x around 0 67.7%
if -1.85000000000000008e30 < y < 2.49999999999999989e126Initial program 98.2%
Taylor expanded in z around inf 78.8%
+-commutative78.8%
Simplified78.8%
if 2.49999999999999989e126 < y Initial program 58.5%
Taylor expanded in y around inf 83.1%
mul-1-neg83.1%
Simplified83.1%
Final simplification79.1%
(FPCore (x y z) :precision binary64 (if (<= y -4.3e+31) (- z) (if (<= y 0.006) x (if (<= y 4.7e+126) y (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.3e+31) {
tmp = -z;
} else if (y <= 0.006) {
tmp = x;
} else if (y <= 4.7e+126) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.3d+31)) then
tmp = -z
else if (y <= 0.006d0) then
tmp = x
else if (y <= 4.7d+126) then
tmp = y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.3e+31) {
tmp = -z;
} else if (y <= 0.006) {
tmp = x;
} else if (y <= 4.7e+126) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.3e+31: tmp = -z elif y <= 0.006: tmp = x elif y <= 4.7e+126: tmp = y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.3e+31) tmp = Float64(-z); elseif (y <= 0.006) tmp = x; elseif (y <= 4.7e+126) tmp = y; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.3e+31) tmp = -z; elseif (y <= 0.006) tmp = x; elseif (y <= 4.7e+126) tmp = y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.3e+31], (-z), If[LessEqual[y, 0.006], x, If[LessEqual[y, 4.7e+126], y, (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.3 \cdot 10^{+31}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 0.006:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4.7 \cdot 10^{+126}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -4.29999999999999989e31 or 4.6999999999999999e126 < y Initial program 64.0%
Taylor expanded in y around inf 74.1%
mul-1-neg74.1%
Simplified74.1%
if -4.29999999999999989e31 < y < 0.0060000000000000001Initial program 99.9%
Taylor expanded in y around 0 64.8%
if 0.0060000000000000001 < y < 4.6999999999999999e126Initial program 89.1%
Taylor expanded in x around 0 59.3%
Taylor expanded in y around 0 47.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.55e+32) (not (<= y 2.4e+126))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.55e+32) || !(y <= 2.4e+126)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.55d+32)) .or. (.not. (y <= 2.4d+126))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.55e+32) || !(y <= 2.4e+126)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.55e+32) or not (y <= 2.4e+126): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.55e+32) || !(y <= 2.4e+126)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.55e+32) || ~((y <= 2.4e+126))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.55e+32], N[Not[LessEqual[y, 2.4e+126]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{+32} \lor \neg \left(y \leq 2.4 \cdot 10^{+126}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.54999999999999997e32 or 2.40000000000000012e126 < y Initial program 64.0%
Taylor expanded in y around inf 74.1%
mul-1-neg74.1%
Simplified74.1%
if -1.54999999999999997e32 < y < 2.40000000000000012e126Initial program 98.2%
Taylor expanded in z around inf 78.8%
+-commutative78.8%
Simplified78.8%
Final simplification77.1%
(FPCore (x y z) :precision binary64 (if (<= y -8.5e+30) (* z (/ (- (- x) y) y)) (if (<= y 2.4e+126) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+30) {
tmp = z * ((-x - y) / y);
} else if (y <= 2.4e+126) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d+30)) then
tmp = z * ((-x - y) / y)
else if (y <= 2.4d+126) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+30) {
tmp = z * ((-x - y) / y);
} else if (y <= 2.4e+126) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.5e+30: tmp = z * ((-x - y) / y) elif y <= 2.4e+126: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.5e+30) tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); elseif (y <= 2.4e+126) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.5e+30) tmp = z * ((-x - y) / y); elseif (y <= 2.4e+126) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.5e+30], N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.4e+126], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+30}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+126}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -8.4999999999999995e30Initial program 67.2%
Taylor expanded in z around 0 74.8%
mul-1-neg74.8%
associate-/l*87.4%
distribute-rgt-neg-in87.4%
distribute-neg-frac287.4%
+-commutative87.4%
Simplified87.4%
if -8.4999999999999995e30 < y < 2.40000000000000012e126Initial program 98.2%
Taylor expanded in z around inf 78.8%
+-commutative78.8%
Simplified78.8%
if 2.40000000000000012e126 < y Initial program 58.5%
Taylor expanded in y around inf 83.1%
mul-1-neg83.1%
Simplified83.1%
Final simplification81.3%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e+30) (* z (- -1.0 (/ z y))) (if (<= y 7e+129) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+30) {
tmp = z * (-1.0 - (z / y));
} else if (y <= 7e+129) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+30)) then
tmp = z * ((-1.0d0) - (z / y))
else if (y <= 7d+129) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+30) {
tmp = z * (-1.0 - (z / y));
} else if (y <= 7e+129) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+30: tmp = z * (-1.0 - (z / y)) elif y <= 7e+129: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+30) tmp = Float64(z * Float64(-1.0 - Float64(z / y))); elseif (y <= 7e+129) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+30) tmp = z * (-1.0 - (z / y)); elseif (y <= 7e+129) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+30], N[(z * N[(-1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7e+129], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+30}:\\
\;\;\;\;z \cdot \left(-1 - \frac{z}{y}\right)\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+129}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -6.5e30Initial program 67.2%
Taylor expanded in x around 0 53.4%
Taylor expanded in z around 0 69.3%
Taylor expanded in z around inf 37.6%
mul-1-neg37.6%
unpow237.6%
associate-*l*69.1%
distribute-lft-in69.2%
associate-*r/69.2%
*-rgt-identity69.2%
rgt-mult-inverse69.3%
distribute-lft-out69.3%
*-rgt-identity69.3%
+-commutative69.3%
distribute-neg-out69.3%
unsub-neg69.3%
neg-mul-169.3%
*-commutative69.3%
distribute-lft-out--69.3%
Simplified69.3%
if -6.5e30 < y < 6.9999999999999997e129Initial program 98.2%
Taylor expanded in z around inf 78.8%
+-commutative78.8%
Simplified78.8%
if 6.9999999999999997e129 < y Initial program 58.5%
Taylor expanded in y around inf 83.1%
mul-1-neg83.1%
Simplified83.1%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (if (<= x -1.5e-139) x (if (<= x 3.4e-134) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.5e-139) {
tmp = x;
} else if (x <= 3.4e-134) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.5d-139)) then
tmp = x
else if (x <= 3.4d-134) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.5e-139) {
tmp = x;
} else if (x <= 3.4e-134) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.5e-139: tmp = x elif x <= 3.4e-134: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.5e-139) tmp = x; elseif (x <= 3.4e-134) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.5e-139) tmp = x; elseif (x <= 3.4e-134) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.5e-139], x, If[LessEqual[x, 3.4e-134], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-139}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-134}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.5e-139 or 3.39999999999999977e-134 < x Initial program 86.2%
Taylor expanded in y around 0 50.8%
if -1.5e-139 < x < 3.39999999999999977e-134Initial program 85.3%
Taylor expanded in x around 0 73.1%
Taylor expanded in y around 0 40.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.9%
Taylor expanded in y around 0 39.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024089
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))