
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 0.00016)
(/ x_m (* (/ y (sin y)) z))
(/ (* x_m (/ (sin y) y)) z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 0.00016) {
tmp = x_m / ((y / sin(y)) * z);
} else {
tmp = (x_m * (sin(y) / y)) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 0.00016d0) then
tmp = x_m / ((y / sin(y)) * z)
else
tmp = (x_m * (sin(y) / y)) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 0.00016) {
tmp = x_m / ((y / Math.sin(y)) * z);
} else {
tmp = (x_m * (Math.sin(y) / y)) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 0.00016: tmp = x_m / ((y / math.sin(y)) * z) else: tmp = (x_m * (math.sin(y) / y)) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 0.00016) tmp = Float64(x_m / Float64(Float64(y / sin(y)) * z)); else tmp = Float64(Float64(x_m * Float64(sin(y) / y)) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 0.00016) tmp = x_m / ((y / sin(y)) * z); else tmp = (x_m * (sin(y) / y)) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 0.00016], N[(x$95$m / N[(N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 0.00016:\\
\;\;\;\;\frac{x\_m}{\frac{y}{\sin y} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot \frac{\sin y}{y}}{z}\\
\end{array}
\end{array}
if x < 1.60000000000000013e-4Initial program 96.7%
associate-*r/86.4%
associate-/r*80.1%
times-frac91.1%
Applied egg-rr91.1%
associate-*r/94.7%
associate-/r/96.7%
associate-/l/94.9%
*-commutative94.9%
Applied egg-rr94.9%
if 1.60000000000000013e-4 < x Initial program 99.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= t_0 5e-252) (* (/ x_m y) (/ (sin y) z)) (* x_m (/ t_0 z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (t_0 <= 5e-252) {
tmp = (x_m / y) * (sin(y) / z);
} else {
tmp = x_m * (t_0 / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (t_0 <= 5d-252) then
tmp = (x_m / y) * (sin(y) / z)
else
tmp = x_m * (t_0 / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (t_0 <= 5e-252) {
tmp = (x_m / y) * (Math.sin(y) / z);
} else {
tmp = x_m * (t_0 / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if t_0 <= 5e-252: tmp = (x_m / y) * (math.sin(y) / z) else: tmp = x_m * (t_0 / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (t_0 <= 5e-252) tmp = Float64(Float64(x_m / y) * Float64(sin(y) / z)); else tmp = Float64(x_m * Float64(t_0 / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (t_0 <= 5e-252) tmp = (x_m / y) * (sin(y) / z); else tmp = x_m * (t_0 / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 5e-252], N[(N[(x$95$m / y), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(t$95$0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-252}:\\
\;\;\;\;\frac{x\_m}{y} \cdot \frac{\sin y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{t\_0}{z}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 5.00000000000000008e-252Initial program 95.8%
associate-*r/95.8%
associate-/r*86.5%
times-frac95.8%
Applied egg-rr95.8%
if 5.00000000000000008e-252 < (/.f64 (sin.f64 y) y) Initial program 98.3%
associate-/l*98.5%
Simplified98.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= t_0 5e-252) (* (sin y) (/ (/ x_m y) z)) (* x_m (/ t_0 z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (t_0 <= 5e-252) {
tmp = sin(y) * ((x_m / y) / z);
} else {
tmp = x_m * (t_0 / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (t_0 <= 5d-252) then
tmp = sin(y) * ((x_m / y) / z)
else
tmp = x_m * (t_0 / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (t_0 <= 5e-252) {
tmp = Math.sin(y) * ((x_m / y) / z);
} else {
tmp = x_m * (t_0 / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if t_0 <= 5e-252: tmp = math.sin(y) * ((x_m / y) / z) else: tmp = x_m * (t_0 / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (t_0 <= 5e-252) tmp = Float64(sin(y) * Float64(Float64(x_m / y) / z)); else tmp = Float64(x_m * Float64(t_0 / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (t_0 <= 5e-252) tmp = sin(y) * ((x_m / y) / z); else tmp = x_m * (t_0 / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 5e-252], N[(N[Sin[y], $MachinePrecision] * N[(N[(x$95$m / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(t$95$0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-252}:\\
\;\;\;\;\sin y \cdot \frac{\frac{x\_m}{y}}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{t\_0}{z}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 5.00000000000000008e-252Initial program 95.8%
*-commutative95.8%
associate-*l/95.8%
associate-/l*95.8%
associate-/l*95.7%
Simplified95.7%
if 5.00000000000000008e-252 < (/.f64 (sin.f64 y) y) Initial program 98.3%
associate-/l*98.5%
Simplified98.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 1.55e-10) (/ x_m z) (* x_m (/ (sin y) (* y z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.55e-10) {
tmp = x_m / z;
} else {
tmp = x_m * (sin(y) / (y * z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.55d-10) then
tmp = x_m / z
else
tmp = x_m * (sin(y) / (y * z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.55e-10) {
tmp = x_m / z;
} else {
tmp = x_m * (Math.sin(y) / (y * z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1.55e-10: tmp = x_m / z else: tmp = x_m * (math.sin(y) / (y * z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1.55e-10) tmp = Float64(x_m / z); else tmp = Float64(x_m * Float64(sin(y) / Float64(y * z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1.55e-10) tmp = x_m / z; else tmp = x_m * (sin(y) / (y * z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1.55e-10], N[(x$95$m / z), $MachinePrecision], N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.55 \cdot 10^{-10}:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{\sin y}{y \cdot z}\\
\end{array}
\end{array}
if y < 1.55000000000000008e-10Initial program 98.8%
associate-/l*95.8%
associate-/l/83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in y around 0 70.0%
if 1.55000000000000008e-10 < y Initial program 94.5%
associate-/l*93.3%
associate-/l/92.1%
*-commutative92.1%
Simplified92.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (/ (/ (sin y) y) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((sin(y) / y) / z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * ((sin(y) / y) / z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((Math.sin(y) / y) / z));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * ((math.sin(y) / y) / z))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(sin(y) / y) / z))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * ((sin(y) / y) / z)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \frac{\frac{\sin y}{y}}{z}\right)
\end{array}
Initial program 97.5%
associate-/l*95.0%
Simplified95.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 0.5) (/ x_m z) (* y (* x_m (/ 1.0 (* y z)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.5) {
tmp = x_m / z;
} else {
tmp = y * (x_m * (1.0 / (y * z)));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.5d0) then
tmp = x_m / z
else
tmp = y * (x_m * (1.0d0 / (y * z)))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.5) {
tmp = x_m / z;
} else {
tmp = y * (x_m * (1.0 / (y * z)));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 0.5: tmp = x_m / z else: tmp = y * (x_m * (1.0 / (y * z))) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 0.5) tmp = Float64(x_m / z); else tmp = Float64(y * Float64(x_m * Float64(1.0 / Float64(y * z)))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 0.5) tmp = x_m / z; else tmp = y * (x_m * (1.0 / (y * z))); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 0.5], N[(x$95$m / z), $MachinePrecision], N[(y * N[(x$95$m * N[(1.0 / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 0.5:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot \frac{1}{y \cdot z}\right)\\
\end{array}
\end{array}
if y < 0.5Initial program 98.8%
associate-/l*95.9%
associate-/l/84.0%
*-commutative84.0%
Simplified84.0%
Taylor expanded in y around 0 70.4%
if 0.5 < y Initial program 94.0%
associate-*r/93.9%
associate-/r*91.5%
times-frac94.1%
Applied egg-rr94.1%
Taylor expanded in y around 0 29.3%
frac-times27.7%
Applied egg-rr27.7%
div-inv27.7%
associate-/l/27.6%
*-commutative27.6%
associate-*r*42.7%
associate-/l/42.8%
Applied egg-rr42.8%
Final simplification63.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 1.55e-10) (/ x_m z) (/ y (* z (/ y x_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.55e-10) {
tmp = x_m / z;
} else {
tmp = y / (z * (y / x_m));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.55d-10) then
tmp = x_m / z
else
tmp = y / (z * (y / x_m))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.55e-10) {
tmp = x_m / z;
} else {
tmp = y / (z * (y / x_m));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1.55e-10: tmp = x_m / z else: tmp = y / (z * (y / x_m)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1.55e-10) tmp = Float64(x_m / z); else tmp = Float64(y / Float64(z * Float64(y / x_m))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1.55e-10) tmp = x_m / z; else tmp = y / (z * (y / x_m)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1.55e-10], N[(x$95$m / z), $MachinePrecision], N[(y / N[(z * N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.55 \cdot 10^{-10}:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z \cdot \frac{y}{x\_m}}\\
\end{array}
\end{array}
if y < 1.55000000000000008e-10Initial program 98.8%
associate-/l*95.8%
associate-/l/83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in y around 0 70.0%
if 1.55000000000000008e-10 < y Initial program 94.5%
associate-*r/94.4%
associate-/r*92.1%
times-frac94.5%
Applied egg-rr94.5%
Taylor expanded in y around 0 33.6%
clear-num33.6%
frac-times46.0%
*-un-lft-identity46.0%
Applied egg-rr46.0%
Final simplification63.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 0.5) (/ x_m z) (* y (/ (/ x_m y) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.5) {
tmp = x_m / z;
} else {
tmp = y * ((x_m / y) / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.5d0) then
tmp = x_m / z
else
tmp = y * ((x_m / y) / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.5) {
tmp = x_m / z;
} else {
tmp = y * ((x_m / y) / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 0.5: tmp = x_m / z else: tmp = y * ((x_m / y) / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 0.5) tmp = Float64(x_m / z); else tmp = Float64(y * Float64(Float64(x_m / y) / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 0.5) tmp = x_m / z; else tmp = y * ((x_m / y) / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 0.5], N[(x$95$m / z), $MachinePrecision], N[(y * N[(N[(x$95$m / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 0.5:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{\frac{x\_m}{y}}{z}\\
\end{array}
\end{array}
if y < 0.5Initial program 98.8%
associate-/l*95.9%
associate-/l/84.0%
*-commutative84.0%
Simplified84.0%
Taylor expanded in y around 0 70.4%
if 0.5 < y Initial program 94.0%
associate-*r/93.9%
associate-/r*91.5%
times-frac94.1%
Applied egg-rr94.1%
Taylor expanded in y around 0 29.3%
frac-times27.7%
Applied egg-rr27.7%
associate-/r*22.8%
*-commutative22.8%
associate-*r/34.1%
associate-/l*42.8%
Applied egg-rr42.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ 1.0 (/ z x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (1.0d0 / (z / x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (1.0 / (z / x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(1.0 / Float64(z / x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (1.0 / (z / x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(1.0 / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{1}{\frac{z}{x\_m}}
\end{array}
Initial program 97.5%
associate-/l*95.0%
associate-/l/86.0%
*-commutative86.0%
Simplified86.0%
Taylor expanded in y around 0 57.5%
un-div-inv57.7%
clear-num57.8%
Applied egg-rr57.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{z}
\end{array}
Initial program 97.5%
associate-/l*95.0%
associate-/l/86.0%
*-commutative86.0%
Simplified86.0%
Taylor expanded in y around 0 57.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024089
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))