
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(if (<= y -1.42e-236)
(- x)
(if (<= y 3e-124)
1.0
(if (<= y 2.05e-85) (- x) (if (<= y 1.0) 1.0 (- y))))))
double code(double x, double y) {
double tmp;
if (y <= -1.42e-236) {
tmp = -x;
} else if (y <= 3e-124) {
tmp = 1.0;
} else if (y <= 2.05e-85) {
tmp = -x;
} else if (y <= 1.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.42d-236)) then
tmp = -x
else if (y <= 3d-124) then
tmp = 1.0d0
else if (y <= 2.05d-85) then
tmp = -x
else if (y <= 1.0d0) then
tmp = 1.0d0
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.42e-236) {
tmp = -x;
} else if (y <= 3e-124) {
tmp = 1.0;
} else if (y <= 2.05e-85) {
tmp = -x;
} else if (y <= 1.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.42e-236: tmp = -x elif y <= 3e-124: tmp = 1.0 elif y <= 2.05e-85: tmp = -x elif y <= 1.0: tmp = 1.0 else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.42e-236) tmp = Float64(-x); elseif (y <= 3e-124) tmp = 1.0; elseif (y <= 2.05e-85) tmp = Float64(-x); elseif (y <= 1.0) tmp = 1.0; else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.42e-236) tmp = -x; elseif (y <= 3e-124) tmp = 1.0; elseif (y <= 2.05e-85) tmp = -x; elseif (y <= 1.0) tmp = 1.0; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.42e-236], (-x), If[LessEqual[y, 3e-124], 1.0, If[LessEqual[y, 2.05e-85], (-x), If[LessEqual[y, 1.0], 1.0, (-y)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.42 \cdot 10^{-236}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 3 \cdot 10^{-124}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{-85}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < -1.41999999999999996e-236 or 3e-124 < y < 2.04999999999999997e-85Initial program 100.0%
Taylor expanded in x around inf 37.2%
neg-mul-137.2%
Simplified37.2%
if -1.41999999999999996e-236 < y < 3e-124 or 2.04999999999999997e-85 < y < 1Initial program 100.0%
Taylor expanded in x around inf 99.9%
+-commutative99.9%
associate--r+99.9%
div-sub99.9%
Simplified99.9%
Taylor expanded in y around 0 98.2%
Taylor expanded in x around 0 54.1%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 71.8%
neg-mul-171.8%
Simplified71.8%
(FPCore (x y) :precision binary64 (if (<= y 0.00031) (- 1.0 x) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if (y <= 0.00031) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.00031d0) then
tmp = 1.0d0 - x
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.00031) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.00031: tmp = 1.0 - x else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if (y <= 0.00031) tmp = Float64(1.0 - x); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.00031) tmp = 1.0 - x; else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.00031], N[(1.0 - x), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.00031:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < 3.1e-4Initial program 100.0%
Taylor expanded in y around 0 72.2%
if 3.1e-4 < y Initial program 100.0%
Taylor expanded in x around 0 73.7%
(FPCore (x y) :precision binary64 (if (<= y 9000000.0) (- 1.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (y <= 9000000.0) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 9000000.0d0) then
tmp = 1.0d0 - x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 9000000.0) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 9000000.0: tmp = 1.0 - x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= 9000000.0) tmp = Float64(1.0 - x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 9000000.0) tmp = 1.0 - x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 9000000.0], N[(1.0 - x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9000000:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 9e6Initial program 100.0%
Taylor expanded in y around 0 71.6%
if 9e6 < y Initial program 100.0%
Taylor expanded in y around inf 72.5%
neg-mul-172.5%
Simplified72.5%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around inf 56.6%
neg-mul-156.6%
Simplified56.6%
if -1 < x Initial program 100.0%
Taylor expanded in x around inf 87.6%
+-commutative87.6%
associate--r+87.6%
div-sub87.6%
Simplified87.6%
Taylor expanded in y around 0 61.4%
Taylor expanded in x around 0 32.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 90.7%
+-commutative90.7%
associate--r+90.7%
div-sub90.7%
Simplified90.7%
Taylor expanded in y around 0 60.5%
Taylor expanded in x around 0 25.3%
herbie shell --seed 2024089
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
:precision binary64
(- (- 1.0 x) y))