
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ -1.0 (* t (/ z x))) (if (<= (* z t) 5e+286) (/ x (- y (* z t))) (/ -1.0 (* z (/ t x))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= 5e+286) {
tmp = x / (y - (z * t));
} else {
tmp = -1.0 / (z * (t / x));
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= 5e+286) {
tmp = x / (y - (z * t));
} else {
tmp = -1.0 / (z * (t / x));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = -1.0 / (t * (z / x)) elif (z * t) <= 5e+286: tmp = x / (y - (z * t)) else: tmp = -1.0 / (z * (t / x)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(-1.0 / Float64(t * Float64(z / x))); elseif (Float64(z * t) <= 5e+286) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(-1.0 / Float64(z * Float64(t / x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = -1.0 / (t * (z / x));
elseif ((z * t) <= 5e+286)
tmp = x / (y - (z * t));
else
tmp = -1.0 / (z * (t / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+286], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+286}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 58.6%
clear-num58.6%
inv-pow58.6%
Applied egg-rr58.6%
Taylor expanded in y around 0 58.6%
mul-1-neg58.6%
associate-*l/99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
mul-1-neg99.8%
associate-*r/99.8%
neg-mul-199.8%
Simplified99.8%
unpow-199.8%
frac-2neg99.8%
metadata-eval99.8%
associate-*r/58.6%
add-sqr-sqrt32.4%
times-frac49.9%
add-sqr-sqrt12.5%
sqrt-unprod32.4%
sqr-neg32.4%
sqrt-unprod25.6%
add-sqr-sqrt32.1%
times-frac32.4%
add-sqr-sqrt58.6%
clear-num58.6%
associate-/l/57.9%
clear-num57.9%
div-inv57.9%
clear-num57.9%
distribute-rgt-neg-out57.9%
distribute-frac-neg57.9%
associate-*r/58.6%
add-sqr-sqrt32.4%
Applied egg-rr99.8%
associate-*r/58.6%
*-commutative58.6%
associate-/l*99.9%
Simplified99.9%
if -inf.0 < (*.f64 z t) < 5.0000000000000004e286Initial program 99.8%
if 5.0000000000000004e286 < (*.f64 z t) Initial program 73.8%
clear-num73.8%
inv-pow73.8%
Applied egg-rr73.8%
Taylor expanded in y around 0 73.8%
mul-1-neg73.8%
associate-*l/99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
mul-1-neg99.9%
associate-*r/99.9%
neg-mul-199.9%
Simplified99.9%
unpow-199.9%
frac-2neg99.9%
metadata-eval99.9%
associate-*r/73.8%
add-sqr-sqrt45.5%
times-frac60.9%
add-sqr-sqrt27.6%
sqrt-unprod45.5%
sqr-neg45.5%
sqrt-unprod27.9%
add-sqr-sqrt45.2%
times-frac45.5%
add-sqr-sqrt68.4%
clear-num68.4%
associate-/l/67.9%
clear-num67.9%
div-inv67.9%
clear-num67.9%
distribute-rgt-neg-out67.9%
distribute-frac-neg67.9%
associate-*r/68.4%
add-sqr-sqrt45.5%
Applied egg-rr99.9%
Final simplification99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) (- INFINITY))
(/ -1.0 (* t (/ z x)))
(if (<= (* z t) -4e-95)
(- (/ x (* z t)))
(if (<= (* z t) 5e+39) (/ x y) (/ -1.0 (* z (/ t x)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= -4e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 5e+39) {
tmp = x / y;
} else {
tmp = -1.0 / (z * (t / x));
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= -4e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 5e+39) {
tmp = x / y;
} else {
tmp = -1.0 / (z * (t / x));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = -1.0 / (t * (z / x)) elif (z * t) <= -4e-95: tmp = -(x / (z * t)) elif (z * t) <= 5e+39: tmp = x / y else: tmp = -1.0 / (z * (t / x)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(-1.0 / Float64(t * Float64(z / x))); elseif (Float64(z * t) <= -4e-95) tmp = Float64(-Float64(x / Float64(z * t))); elseif (Float64(z * t) <= 5e+39) tmp = Float64(x / y); else tmp = Float64(-1.0 / Float64(z * Float64(t / x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = -1.0 / (t * (z / x));
elseif ((z * t) <= -4e-95)
tmp = -(x / (z * t));
elseif ((z * t) <= 5e+39)
tmp = x / y;
else
tmp = -1.0 / (z * (t / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -4e-95], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 5e+39], N[(x / y), $MachinePrecision], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\mathbf{elif}\;z \cdot t \leq -4 \cdot 10^{-95}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+39}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 58.6%
clear-num58.6%
inv-pow58.6%
Applied egg-rr58.6%
Taylor expanded in y around 0 58.6%
mul-1-neg58.6%
associate-*l/99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
mul-1-neg99.8%
associate-*r/99.8%
neg-mul-199.8%
Simplified99.8%
unpow-199.8%
frac-2neg99.8%
metadata-eval99.8%
associate-*r/58.6%
add-sqr-sqrt32.4%
times-frac49.9%
add-sqr-sqrt12.5%
sqrt-unprod32.4%
sqr-neg32.4%
sqrt-unprod25.6%
add-sqr-sqrt32.1%
times-frac32.4%
add-sqr-sqrt58.6%
clear-num58.6%
associate-/l/57.9%
clear-num57.9%
div-inv57.9%
clear-num57.9%
distribute-rgt-neg-out57.9%
distribute-frac-neg57.9%
associate-*r/58.6%
add-sqr-sqrt32.4%
Applied egg-rr99.8%
associate-*r/58.6%
*-commutative58.6%
associate-/l*99.9%
Simplified99.9%
if -inf.0 < (*.f64 z t) < -3.99999999999999996e-95Initial program 99.8%
Taylor expanded in y around 0 76.0%
associate-*r/76.0%
neg-mul-176.0%
Simplified76.0%
if -3.99999999999999996e-95 < (*.f64 z t) < 5.00000000000000015e39Initial program 99.9%
Taylor expanded in y around inf 79.9%
if 5.00000000000000015e39 < (*.f64 z t) Initial program 90.9%
clear-num90.8%
inv-pow90.8%
Applied egg-rr90.8%
Taylor expanded in y around 0 75.3%
mul-1-neg75.3%
associate-*l/82.5%
*-commutative82.5%
distribute-rgt-neg-in82.5%
mul-1-neg82.5%
associate-*r/82.5%
neg-mul-182.5%
Simplified82.5%
unpow-182.5%
frac-2neg82.5%
metadata-eval82.5%
associate-*r/75.3%
add-sqr-sqrt35.2%
times-frac38.7%
add-sqr-sqrt17.3%
sqrt-unprod23.9%
sqr-neg23.9%
sqrt-unprod12.0%
add-sqr-sqrt18.4%
times-frac18.5%
add-sqr-sqrt33.2%
clear-num33.2%
associate-/l/33.1%
clear-num33.1%
div-inv33.1%
clear-num33.1%
distribute-rgt-neg-out33.1%
distribute-frac-neg33.1%
associate-*r/33.2%
add-sqr-sqrt18.5%
Applied egg-rr82.5%
Final simplification80.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x t) (- z))))
(if (<= (* z t) -2e+242)
t_1
(if (<= (* z t) -4e-95)
(- (/ x (* z t)))
(if (<= (* z t) 5e+39) (/ x y) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -2e+242) {
tmp = t_1;
} else if ((z * t) <= -4e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 5e+39) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / t) / -z
if ((z * t) <= (-2d+242)) then
tmp = t_1
else if ((z * t) <= (-4d-95)) then
tmp = -(x / (z * t))
else if ((z * t) <= 5d+39) then
tmp = x / y
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -2e+242) {
tmp = t_1;
} else if ((z * t) <= -4e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 5e+39) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / t) / -z tmp = 0 if (z * t) <= -2e+242: tmp = t_1 elif (z * t) <= -4e-95: tmp = -(x / (z * t)) elif (z * t) <= 5e+39: tmp = x / y else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / t) / Float64(-z)) tmp = 0.0 if (Float64(z * t) <= -2e+242) tmp = t_1; elseif (Float64(z * t) <= -4e-95) tmp = Float64(-Float64(x / Float64(z * t))); elseif (Float64(z * t) <= 5e+39) tmp = Float64(x / y); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / t) / -z;
tmp = 0.0;
if ((z * t) <= -2e+242)
tmp = t_1;
elseif ((z * t) <= -4e-95)
tmp = -(x / (z * t));
elseif ((z * t) <= 5e+39)
tmp = x / y;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -2e+242], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -4e-95], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 5e+39], N[(x / y), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{t}}{-z}\\
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+242}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq -4 \cdot 10^{-95}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+39}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -2.0000000000000001e242 or 5.00000000000000015e39 < (*.f64 z t) Initial program 85.5%
clear-num85.4%
associate-/r/85.5%
Applied egg-rr85.5%
associate-/r/85.4%
Applied egg-rr85.4%
Taylor expanded in y around 0 75.1%
mul-1-neg75.1%
associate-/r*88.2%
distribute-frac-neg288.2%
Simplified88.2%
if -2.0000000000000001e242 < (*.f64 z t) < -3.99999999999999996e-95Initial program 99.8%
Taylor expanded in y around 0 72.3%
associate-*r/72.3%
neg-mul-172.3%
Simplified72.3%
if -3.99999999999999996e-95 < (*.f64 z t) < 5.00000000000000015e39Initial program 99.9%
Taylor expanded in y around inf 79.9%
Final simplification80.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) (- INFINITY))
(/ -1.0 (* t (/ z x)))
(if (<= (* z t) -4e-95)
(- (/ x (* z t)))
(if (<= (* z t) 5e+39) (/ x y) (/ (/ x t) (- z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= -4e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 5e+39) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= -4e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 5e+39) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = -1.0 / (t * (z / x)) elif (z * t) <= -4e-95: tmp = -(x / (z * t)) elif (z * t) <= 5e+39: tmp = x / y else: tmp = (x / t) / -z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(-1.0 / Float64(t * Float64(z / x))); elseif (Float64(z * t) <= -4e-95) tmp = Float64(-Float64(x / Float64(z * t))); elseif (Float64(z * t) <= 5e+39) tmp = Float64(x / y); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = -1.0 / (t * (z / x));
elseif ((z * t) <= -4e-95)
tmp = -(x / (z * t));
elseif ((z * t) <= 5e+39)
tmp = x / y;
else
tmp = (x / t) / -z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -4e-95], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 5e+39], N[(x / y), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\mathbf{elif}\;z \cdot t \leq -4 \cdot 10^{-95}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+39}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 58.6%
clear-num58.6%
inv-pow58.6%
Applied egg-rr58.6%
Taylor expanded in y around 0 58.6%
mul-1-neg58.6%
associate-*l/99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
mul-1-neg99.8%
associate-*r/99.8%
neg-mul-199.8%
Simplified99.8%
unpow-199.8%
frac-2neg99.8%
metadata-eval99.8%
associate-*r/58.6%
add-sqr-sqrt32.4%
times-frac49.9%
add-sqr-sqrt12.5%
sqrt-unprod32.4%
sqr-neg32.4%
sqrt-unprod25.6%
add-sqr-sqrt32.1%
times-frac32.4%
add-sqr-sqrt58.6%
clear-num58.6%
associate-/l/57.9%
clear-num57.9%
div-inv57.9%
clear-num57.9%
distribute-rgt-neg-out57.9%
distribute-frac-neg57.9%
associate-*r/58.6%
add-sqr-sqrt32.4%
Applied egg-rr99.8%
associate-*r/58.6%
*-commutative58.6%
associate-/l*99.9%
Simplified99.9%
if -inf.0 < (*.f64 z t) < -3.99999999999999996e-95Initial program 99.8%
Taylor expanded in y around 0 76.0%
associate-*r/76.0%
neg-mul-176.0%
Simplified76.0%
if -3.99999999999999996e-95 < (*.f64 z t) < 5.00000000000000015e39Initial program 99.9%
Taylor expanded in y around inf 79.9%
if 5.00000000000000015e39 < (*.f64 z t) Initial program 90.9%
clear-num90.8%
associate-/r/90.8%
Applied egg-rr90.8%
associate-/r/90.8%
Applied egg-rr90.8%
Taylor expanded in y around 0 75.4%
mul-1-neg75.4%
associate-/r*82.5%
distribute-frac-neg282.5%
Simplified82.5%
Final simplification80.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+225) (not (<= (* z t) 2e+131))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+225) || !((z * t) <= 2e+131)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+225)) .or. (.not. ((z * t) <= 2d+131))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+225) || !((z * t) <= 2e+131)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+225) or not ((z * t) <= 2e+131): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+225) || !(Float64(z * t) <= 2e+131)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e+225) || ~(((z * t) <= 2e+131)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+225], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e+131]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+225} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{+131}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999928e224 or 1.9999999999999998e131 < (*.f64 z t) Initial program 82.7%
clear-num82.5%
inv-pow82.5%
Applied egg-rr82.5%
Taylor expanded in y around 0 79.7%
mul-1-neg79.7%
associate-*l/96.8%
*-commutative96.8%
distribute-rgt-neg-in96.8%
mul-1-neg96.8%
associate-*r/96.8%
neg-mul-196.8%
Simplified96.8%
unpow-196.8%
associate-*r/79.7%
add-sqr-sqrt38.4%
times-frac46.9%
add-sqr-sqrt18.1%
sqrt-unprod31.0%
sqr-neg31.0%
sqrt-unprod18.5%
add-sqr-sqrt26.7%
times-frac26.9%
add-sqr-sqrt49.4%
clear-num49.4%
associate-/l/49.2%
clear-num49.2%
clear-num49.2%
associate-/l/49.4%
Applied egg-rr49.4%
if -9.99999999999999928e224 < (*.f64 z t) < 1.9999999999999998e131Initial program 99.9%
Taylor expanded in y around inf 63.0%
Final simplification59.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= y -1.35e+15) (not (<= y 1.3e+86))) (/ x y) (- (/ x (* z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.35e+15) || !(y <= 1.3e+86)) {
tmp = x / y;
} else {
tmp = -(x / (z * t));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.35d+15)) .or. (.not. (y <= 1.3d+86))) then
tmp = x / y
else
tmp = -(x / (z * t))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.35e+15) || !(y <= 1.3e+86)) {
tmp = x / y;
} else {
tmp = -(x / (z * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (y <= -1.35e+15) or not (y <= 1.3e+86): tmp = x / y else: tmp = -(x / (z * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((y <= -1.35e+15) || !(y <= 1.3e+86)) tmp = Float64(x / y); else tmp = Float64(-Float64(x / Float64(z * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((y <= -1.35e+15) || ~((y <= 1.3e+86)))
tmp = x / y;
else
tmp = -(x / (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.35e+15], N[Not[LessEqual[y, 1.3e+86]], $MachinePrecision]], N[(x / y), $MachinePrecision], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision])]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+15} \lor \neg \left(y \leq 1.3 \cdot 10^{+86}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\end{array}
\end{array}
if y < -1.35e15 or 1.2999999999999999e86 < y Initial program 97.2%
Taylor expanded in y around inf 85.2%
if -1.35e15 < y < 1.2999999999999999e86Initial program 94.3%
Taylor expanded in y around 0 71.7%
associate-*r/71.7%
neg-mul-171.7%
Simplified71.7%
Final simplification77.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 95.4%
Taylor expanded in y around inf 50.2%
Final simplification50.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024089
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))