
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (/ (log1p (- u0)) (- (fma (* alphay (/ alphay sin2phi)) (/ cos2phi alphax) alphax))) (* (/ alphay sin2phi) (* alphay alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (log1pf(-u0) / -fmaf((alphay * (alphay / sin2phi)), (cos2phi / alphax), alphax)) * ((alphay / sin2phi) * (alphay * alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(log1p(Float32(-u0)) / Float32(-fma(Float32(alphay * Float32(alphay / sin2phi)), Float32(cos2phi / alphax), alphax))) * Float32(Float32(alphay / sin2phi) * Float32(alphay * alphax))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{-\mathsf{fma}\left(alphay \cdot \frac{alphay}{sin2phi}, \frac{cos2phi}{alphax}, alphax\right)} \cdot \left(\frac{alphay}{sin2phi} \cdot \left(alphay \cdot alphax\right)\right)
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
neg-mul-159.9%
associate-/r*59.9%
metadata-eval59.9%
distribute-neg-frac259.9%
/-rgt-identity59.9%
sub-neg59.9%
log1p-define98.0%
Simplified98.0%
associate-/r*98.1%
div-inv97.9%
Applied egg-rr97.9%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
associate-/r*98.0%
+-commutative98.0%
associate-/r*98.1%
clear-num97.9%
associate-/r*97.8%
frac-add97.6%
*-un-lft-identity97.6%
Applied egg-rr97.6%
associate-/r/98.2%
+-commutative98.2%
fma-define98.2%
associate-/r/98.1%
associate-*l/98.0%
Applied egg-rr98.0%
div-inv97.9%
clear-num98.2%
Applied egg-rr98.2%
Final simplification98.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
sub-neg59.9%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*97.9%
distribute-neg-frac297.9%
Simplified97.9%
Final simplification97.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (- cos2phi) (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((-cos2phi / (alphax * alphax)) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(-cos2phi) / Float32(alphax * alphax)) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{-cos2phi}{alphax \cdot alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
neg-mul-159.9%
associate-/r*59.9%
metadata-eval59.9%
distribute-neg-frac259.9%
/-rgt-identity59.9%
sub-neg59.9%
log1p-define98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (- cos2phi) (* alphax alphax)) (/ (/ sin2phi alphay) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((-cos2phi / (alphax * alphax)) - ((sin2phi / alphay) / alphay));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(-cos2phi) / Float32(alphax * alphax)) - Float32(Float32(sin2phi / alphay) / alphay))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{-cos2phi}{alphax \cdot alphax} - \frac{\frac{sin2phi}{alphay}}{alphay}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
neg-mul-159.9%
associate-/r*59.9%
metadata-eval59.9%
distribute-neg-frac259.9%
/-rgt-identity59.9%
sub-neg59.9%
log1p-define98.0%
Simplified98.0%
associate-/r*98.1%
div-inv97.9%
Applied egg-rr97.9%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 (- (* u0 -0.25) 0.3333333333333333)))))) (/ (+ alphax (/ (* alphay cos2phi) (* alphax (/ sin2phi alphay)))) (* alphax (/ alphay (/ sin2phi alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f - (u0 * ((u0 * -0.25f) - 0.3333333333333333f)))))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * ((u0 * (-0.25e0)) - 0.3333333333333333e0)))))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))))))) / Float32(Float32(alphax + Float32(Float32(alphay * cos2phi) / Float32(alphax * Float32(sin2phi / alphay)))) / Float32(alphax * Float32(alphay / Float32(sin2phi / alphay))))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * ((u0 * single(-0.25)) - single(0.3333333333333333))))))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay)))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right)\right)\right)}{\frac{alphax + \frac{alphay \cdot cos2phi}{alphax \cdot \frac{sin2phi}{alphay}}}{alphax \cdot \frac{alphay}{\frac{sin2phi}{alphay}}}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
neg-mul-159.9%
associate-/r*59.9%
metadata-eval59.9%
distribute-neg-frac259.9%
/-rgt-identity59.9%
sub-neg59.9%
log1p-define98.0%
Simplified98.0%
associate-/r*98.1%
div-inv97.9%
Applied egg-rr97.9%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
associate-/r*98.0%
+-commutative98.0%
associate-/r*98.1%
clear-num97.9%
associate-/r*97.8%
frac-add97.6%
*-un-lft-identity97.6%
Applied egg-rr97.6%
frac-times97.6%
Applied egg-rr97.6%
Taylor expanded in u0 around 0 92.4%
Final simplification92.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 -0.3333333333333333))))) (/ (+ alphax (/ (* alphay cos2phi) (* alphax (/ sin2phi alphay)))) (* alphax (/ alphay (/ sin2phi alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f - (u0 * -0.3333333333333333f))))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * (-0.3333333333333333e0)))))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(-0.3333333333333333)))))) / Float32(Float32(alphax + Float32(Float32(alphay * cos2phi) / Float32(alphax * Float32(sin2phi / alphay)))) / Float32(alphax * Float32(alphay / Float32(sin2phi / alphay))))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * single(-0.3333333333333333)))))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay)))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot -0.3333333333333333\right)\right)}{\frac{alphax + \frac{alphay \cdot cos2phi}{alphax \cdot \frac{sin2phi}{alphay}}}{alphax \cdot \frac{alphay}{\frac{sin2phi}{alphay}}}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
neg-mul-159.9%
associate-/r*59.9%
metadata-eval59.9%
distribute-neg-frac259.9%
/-rgt-identity59.9%
sub-neg59.9%
log1p-define98.0%
Simplified98.0%
associate-/r*98.1%
div-inv97.9%
Applied egg-rr97.9%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
associate-/r*98.0%
+-commutative98.0%
associate-/r*98.1%
clear-num97.9%
associate-/r*97.8%
frac-add97.6%
*-un-lft-identity97.6%
Applied egg-rr97.6%
frac-times97.6%
Applied egg-rr97.6%
Taylor expanded in u0 around 0 90.5%
Final simplification90.5%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 1.9999999949504854e-6)
(/
u0
(/
(+ alphax (/ (* alphay cos2phi) (* alphax (/ sin2phi alphay))))
(* alphax (/ alphay (/ sin2phi alphay)))))
(/
(* u0 (- -1.0 (* u0 (- 0.5 (* u0 -0.3333333333333333)))))
(+ (/ (/ cos2phi alphax) alphax) (* (/ sin2phi alphay) (/ -1.0 alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.9999999949504854e-6f) {
tmp = u0 / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))));
} else {
tmp = (u0 * (-1.0f - (u0 * (0.5f - (u0 * -0.3333333333333333f))))) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * (-1.0f / alphay)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.9999999949504854e-6) then
tmp = u0 / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))))
else
tmp = (u0 * ((-1.0e0) - (u0 * (0.5e0 - (u0 * (-0.3333333333333333e0)))))) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * ((-1.0e0) / alphay)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.9999999949504854e-6)) tmp = Float32(u0 / Float32(Float32(alphax + Float32(Float32(alphay * cos2phi) / Float32(alphax * Float32(sin2phi / alphay)))) / Float32(alphax * Float32(alphay / Float32(sin2phi / alphay))))); else tmp = Float32(Float32(u0 * Float32(Float32(-1.0) - Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(-0.3333333333333333)))))) / Float32(Float32(Float32(cos2phi / alphax) / alphax) + Float32(Float32(sin2phi / alphay) * Float32(Float32(-1.0) / alphay)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.9999999949504854e-6)) tmp = u0 / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay)))); else tmp = (u0 * (single(-1.0) - (u0 * (single(0.5) - (u0 * single(-0.3333333333333333)))))) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * (single(-1.0) / alphay))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\frac{u0}{\frac{alphax + \frac{alphay \cdot cos2phi}{alphax \cdot \frac{sin2phi}{alphay}}}{alphax \cdot \frac{alphay}{\frac{sin2phi}{alphay}}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0 \cdot \left(-1 - u0 \cdot \left(0.5 - u0 \cdot -0.3333333333333333\right)\right)}{\frac{\frac{cos2phi}{alphax}}{alphax} + \frac{sin2phi}{alphay} \cdot \frac{-1}{alphay}}\\
\end{array}
\end{array}
if sin2phi < 1.99999999e-6Initial program 52.0%
distribute-frac-neg52.0%
distribute-neg-frac252.0%
neg-mul-152.0%
associate-/r*52.0%
metadata-eval52.0%
distribute-neg-frac252.0%
/-rgt-identity52.0%
sub-neg52.0%
log1p-define98.7%
Simplified98.7%
associate-/r*98.8%
div-inv98.5%
Applied egg-rr98.5%
associate-*r/98.8%
*-rgt-identity98.8%
Simplified98.8%
associate-/r*98.7%
+-commutative98.7%
associate-/r*98.8%
clear-num98.7%
associate-/r*98.5%
frac-add98.0%
*-un-lft-identity98.0%
Applied egg-rr98.0%
frac-times97.9%
Applied egg-rr97.9%
Taylor expanded in u0 around 0 76.4%
neg-mul-130.4%
Simplified76.4%
if 1.99999999e-6 < sin2phi Initial program 65.3%
distribute-frac-neg65.3%
distribute-neg-frac265.3%
sub-neg65.3%
log1p-define97.5%
neg-sub097.5%
associate--r+97.5%
neg-sub097.5%
associate-/r*97.5%
distribute-neg-frac297.5%
Simplified97.5%
add-sqr-sqrt-0.0%
sqrt-unprod96.2%
sqr-neg96.2%
sqrt-prod96.2%
add-sqr-sqrt96.2%
div-inv96.2%
Applied egg-rr96.2%
associate-*r/96.2%
*-rgt-identity96.2%
Simplified96.2%
associate-/r*97.6%
div-inv97.4%
Applied egg-rr96.2%
Taylor expanded in u0 around 0 88.7%
Final simplification83.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 -0.5))) (/ (+ alphax (/ (* alphay cos2phi) (* alphax (/ sin2phi alphay)))) (* alphax (/ alphay (/ sin2phi alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * -0.5f))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * (-0.5e0)))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(alphax + Float32(Float32(alphay * cos2phi) / Float32(alphax * Float32(sin2phi / alphay)))) / Float32(alphax * Float32(alphay / Float32(sin2phi / alphay))))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * single(-0.5)))) / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay)))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{\frac{alphax + \frac{alphay \cdot cos2phi}{alphax \cdot \frac{sin2phi}{alphay}}}{alphax \cdot \frac{alphay}{\frac{sin2phi}{alphay}}}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
neg-mul-159.9%
associate-/r*59.9%
metadata-eval59.9%
distribute-neg-frac259.9%
/-rgt-identity59.9%
sub-neg59.9%
log1p-define98.0%
Simplified98.0%
associate-/r*98.1%
div-inv97.9%
Applied egg-rr97.9%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
associate-/r*98.0%
+-commutative98.0%
associate-/r*98.1%
clear-num97.9%
associate-/r*97.8%
frac-add97.6%
*-un-lft-identity97.6%
Applied egg-rr97.6%
frac-times97.6%
Applied egg-rr97.6%
Taylor expanded in u0 around 0 86.8%
Final simplification86.8%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 1.9999999949504854e-6)
(/
u0
(/
(+ alphax (/ (* alphay cos2phi) (* alphax (/ sin2phi alphay))))
(* alphax (/ alphay (/ sin2phi alphay)))))
(/
(* u0 (+ (* u0 -0.5) -1.0))
(+ (/ (/ cos2phi alphax) alphax) (* (/ sin2phi alphay) (/ -1.0 alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.9999999949504854e-6f) {
tmp = u0 / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))));
} else {
tmp = (u0 * ((u0 * -0.5f) + -1.0f)) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * (-1.0f / alphay)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.9999999949504854e-6) then
tmp = u0 / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay))))
else
tmp = (u0 * ((u0 * (-0.5e0)) + (-1.0e0))) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * ((-1.0e0) / alphay)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.9999999949504854e-6)) tmp = Float32(u0 / Float32(Float32(alphax + Float32(Float32(alphay * cos2phi) / Float32(alphax * Float32(sin2phi / alphay)))) / Float32(alphax * Float32(alphay / Float32(sin2phi / alphay))))); else tmp = Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.5)) + Float32(-1.0))) / Float32(Float32(Float32(cos2phi / alphax) / alphax) + Float32(Float32(sin2phi / alphay) * Float32(Float32(-1.0) / alphay)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.9999999949504854e-6)) tmp = u0 / ((alphax + ((alphay * cos2phi) / (alphax * (sin2phi / alphay)))) / (alphax * (alphay / (sin2phi / alphay)))); else tmp = (u0 * ((u0 * single(-0.5)) + single(-1.0))) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * (single(-1.0) / alphay))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\frac{u0}{\frac{alphax + \frac{alphay \cdot cos2phi}{alphax \cdot \frac{sin2phi}{alphay}}}{alphax \cdot \frac{alphay}{\frac{sin2phi}{alphay}}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0 \cdot \left(u0 \cdot -0.5 + -1\right)}{\frac{\frac{cos2phi}{alphax}}{alphax} + \frac{sin2phi}{alphay} \cdot \frac{-1}{alphay}}\\
\end{array}
\end{array}
if sin2phi < 1.99999999e-6Initial program 52.0%
distribute-frac-neg52.0%
distribute-neg-frac252.0%
neg-mul-152.0%
associate-/r*52.0%
metadata-eval52.0%
distribute-neg-frac252.0%
/-rgt-identity52.0%
sub-neg52.0%
log1p-define98.7%
Simplified98.7%
associate-/r*98.8%
div-inv98.5%
Applied egg-rr98.5%
associate-*r/98.8%
*-rgt-identity98.8%
Simplified98.8%
associate-/r*98.7%
+-commutative98.7%
associate-/r*98.8%
clear-num98.7%
associate-/r*98.5%
frac-add98.0%
*-un-lft-identity98.0%
Applied egg-rr98.0%
frac-times97.9%
Applied egg-rr97.9%
Taylor expanded in u0 around 0 76.4%
neg-mul-130.4%
Simplified76.4%
if 1.99999999e-6 < sin2phi Initial program 65.3%
distribute-frac-neg65.3%
distribute-neg-frac265.3%
sub-neg65.3%
log1p-define97.5%
neg-sub097.5%
associate--r+97.5%
neg-sub097.5%
associate-/r*97.5%
distribute-neg-frac297.5%
Simplified97.5%
add-sqr-sqrt-0.0%
sqrt-unprod96.2%
sqr-neg96.2%
sqrt-prod96.2%
add-sqr-sqrt96.2%
div-inv96.2%
Applied egg-rr96.2%
associate-*r/96.2%
*-rgt-identity96.2%
Simplified96.2%
associate-/r*97.6%
div-inv97.4%
Applied egg-rr96.2%
Taylor expanded in u0 around 0 85.3%
Final simplification81.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ (* u0 -0.5) -1.0)) (+ (/ (/ cos2phi alphax) alphax) (* (/ sin2phi alphay) (/ -1.0 alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * ((u0 * -0.5f) + -1.0f)) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * (-1.0f / alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((u0 * (-0.5e0)) + (-1.0e0))) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * ((-1.0e0) / alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.5)) + Float32(-1.0))) / Float32(Float32(Float32(cos2phi / alphax) / alphax) + Float32(Float32(sin2phi / alphay) * Float32(Float32(-1.0) / alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * ((u0 * single(-0.5)) + single(-1.0))) / (((cos2phi / alphax) / alphax) + ((sin2phi / alphay) * (single(-1.0) / alphay))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(u0 \cdot -0.5 + -1\right)}{\frac{\frac{cos2phi}{alphax}}{alphax} + \frac{sin2phi}{alphay} \cdot \frac{-1}{alphay}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
sub-neg59.9%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*97.9%
distribute-neg-frac297.9%
Simplified97.9%
add-sqr-sqrt-0.0%
sqrt-unprod72.7%
sqr-neg72.7%
sqrt-prod72.7%
add-sqr-sqrt72.7%
div-inv72.7%
Applied egg-rr72.7%
associate-*r/72.7%
*-rgt-identity72.7%
Simplified72.7%
associate-/r*98.1%
div-inv97.9%
Applied egg-rr72.6%
Taylor expanded in u0 around 0 64.7%
Final simplification64.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (- (* (/ sin2phi alphay) (/ 1.0 alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / (((sin2phi / alphay) * (1.0f / alphay)) - ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / (((sin2phi / alphay) * (1.0e0 / alphay)) - ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)) - Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / (((sin2phi / alphay) * (single(1.0) / alphay)) - ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay} \cdot \frac{1}{alphay} - \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 59.9%
distribute-frac-neg59.9%
distribute-neg-frac259.9%
sub-neg59.9%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*97.9%
distribute-neg-frac297.9%
Simplified97.9%
add-sqr-sqrt-0.0%
sqrt-unprod72.7%
sqr-neg72.7%
sqrt-prod72.7%
add-sqr-sqrt72.7%
div-inv72.7%
Applied egg-rr72.7%
associate-*r/72.7%
*-rgt-identity72.7%
Simplified72.7%
associate-/r*98.1%
div-inv97.9%
Applied egg-rr72.6%
Taylor expanded in u0 around 0 57.1%
neg-mul-157.1%
Simplified57.1%
Final simplification57.1%
herbie shell --seed 2024089
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))