
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -5e+45) (not (<= x 0.0005))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -5e+45) || !(x <= 0.0005)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5d+45)) .or. (.not. (x <= 0.0005d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5e+45) || !(x <= 0.0005)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5e+45) or not (x <= 0.0005): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -5e+45) || !(x <= 0.0005)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5e+45) || ~((x <= 0.0005))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5e+45], N[Not[LessEqual[x, 0.0005]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+45} \lor \neg \left(x \leq 0.0005\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -5e45 or 5.0000000000000001e-4 < x Initial program 76.4%
*-commutative76.4%
exp-to-pow76.4%
Simplified76.4%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -5e45 < x < 5.0000000000000001e-4Initial program 83.2%
exp-prod99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -4050.0) (not (<= x 1.05))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -4050.0) || !(x <= 1.05)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4050.0d0)) .or. (.not. (x <= 1.05d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4050.0) || !(x <= 1.05)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4050.0) or not (x <= 1.05): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -4050.0) || !(x <= 1.05)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4050.0) || ~((x <= 1.05))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4050.0], N[Not[LessEqual[x, 1.05]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4050 \lor \neg \left(x \leq 1.05\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -4050 or 1.05000000000000004 < x Initial program 77.9%
*-commutative77.9%
exp-to-pow77.9%
Simplified77.9%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4050 < x < 1.05000000000000004Initial program 81.6%
exp-prod99.8%
Simplified99.8%
Taylor expanded in x around 0 98.3%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= x -4050.0) (/ (+ 1.0 (* y (+ (/ (* 0.5 (* x y)) x) -1.0))) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4050.0d0)) then
tmp = (1.0d0 + (y * (((0.5d0 * (x * y)) / x) + (-1.0d0)))) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4050.0: tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -4050.0) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(Float64(0.5 * Float64(x * y)) / x) + -1.0))) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4050.0) tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4050.0], N[(N[(1.0 + N[(y * N[(N[(N[(0.5 * N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4050:\\
\;\;\;\;\frac{1 + y \cdot \left(\frac{0.5 \cdot \left(x \cdot y\right)}{x} + -1\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -4050Initial program 76.1%
exp-prod76.1%
Simplified76.1%
Taylor expanded in y around 0 70.1%
Taylor expanded in x around 0 72.4%
distribute-lft-out72.4%
Simplified72.4%
Taylor expanded in x around inf 72.4%
if -4050 < x Initial program 81.0%
exp-prod91.7%
Simplified91.7%
Taylor expanded in x around 0 83.7%
Final simplification80.2%
(FPCore (x y) :precision binary64 (if (<= x -4050.0) (+ (/ 1.0 x) (/ (* y (+ (* y 0.5) -1.0)) x)) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 / x) + ((y * ((y * 0.5) + -1.0)) / x);
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4050.0d0)) then
tmp = (1.0d0 / x) + ((y * ((y * 0.5d0) + (-1.0d0))) / x)
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 / x) + ((y * ((y * 0.5) + -1.0)) / x);
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4050.0: tmp = (1.0 / x) + ((y * ((y * 0.5) + -1.0)) / x) else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -4050.0) tmp = Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(Float64(y * 0.5) + -1.0)) / x)); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4050.0) tmp = (1.0 / x) + ((y * ((y * 0.5) + -1.0)) / x); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4050.0], N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4050:\\
\;\;\;\;\frac{1}{x} + \frac{y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -4050Initial program 76.1%
exp-prod76.1%
Simplified76.1%
Taylor expanded in y around 0 70.1%
Taylor expanded in x around inf 70.1%
*-commutative70.1%
Simplified70.1%
Taylor expanded in y around 0 64.2%
Taylor expanded in x around 0 70.1%
if -4050 < x Initial program 81.0%
exp-prod91.7%
Simplified91.7%
Taylor expanded in x around 0 83.7%
Final simplification79.5%
(FPCore (x y) :precision binary64 (if (<= x -4050.0) (/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4050.0d0)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4050.0: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -4050.0) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4050.0) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4050.0], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4050:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -4050Initial program 76.1%
exp-prod76.1%
Simplified76.1%
Taylor expanded in y around 0 70.1%
Taylor expanded in x around inf 70.1%
*-commutative70.1%
Simplified70.1%
if -4050 < x Initial program 81.0%
exp-prod91.7%
Simplified91.7%
Taylor expanded in x around 0 83.7%
Final simplification79.5%
(FPCore (x y) :precision binary64 (if (<= x -4050.0) (+ (/ 1.0 x) (* y (/ 0.5 (/ x y)))) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 / x) + (y * (0.5 / (x / y)));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4050.0d0)) then
tmp = (1.0d0 / x) + (y * (0.5d0 / (x / y)))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4050.0) {
tmp = (1.0 / x) + (y * (0.5 / (x / y)));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4050.0: tmp = (1.0 / x) + (y * (0.5 / (x / y))) else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -4050.0) tmp = Float64(Float64(1.0 / x) + Float64(y * Float64(0.5 / Float64(x / y)))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4050.0) tmp = (1.0 / x) + (y * (0.5 / (x / y))); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4050.0], N[(N[(1.0 / x), $MachinePrecision] + N[(y * N[(0.5 / N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4050:\\
\;\;\;\;\frac{1}{x} + y \cdot \frac{0.5}{\frac{x}{y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -4050Initial program 76.1%
exp-prod76.1%
Simplified76.1%
Taylor expanded in y around 0 70.1%
Taylor expanded in x around inf 70.1%
*-commutative70.1%
Simplified70.1%
Taylor expanded in y around 0 64.2%
Taylor expanded in y around inf 63.9%
associate-*r/63.9%
associate-*l/63.9%
associate-/r/63.9%
Simplified63.9%
if -4050 < x Initial program 81.0%
exp-prod91.7%
Simplified91.7%
Taylor expanded in x around 0 83.7%
Final simplification77.5%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 79.4%
exp-prod86.8%
Simplified86.8%
Taylor expanded in x around 0 75.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024088
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(if (< y -3.7311844206647956e+94) (/ (exp (/ -1.0 y)) x) (if (< y 2.817959242728288e+37) (/ (pow (/ x (+ y x)) x) x) (if (< y 2.347387415166998e+178) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1.0 y)) x))))
(/ (exp (* x (log (/ x (+ x y))))) x))