
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (* (/ (sin x) x) (tan (* x 0.5))) x))
double code(double x) {
return ((sin(x) / x) * tan((x * 0.5))) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((sin(x) / x) * tan((x * 0.5d0))) / x
end function
public static double code(double x) {
return ((Math.sin(x) / x) * Math.tan((x * 0.5))) / x;
}
def code(x): return ((math.sin(x) / x) * math.tan((x * 0.5))) / x
function code(x) return Float64(Float64(Float64(sin(x) / x) * tan(Float64(x * 0.5))) / x) end
function tmp = code(x) tmp = ((sin(x) / x) * tan((x * 0.5))) / x; end
code[x_] := N[(N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sin x}{x} \cdot \tan \left(x \cdot 0.5\right)}{x}
\end{array}
Initial program 50.5%
flip--50.4%
div-inv50.4%
metadata-eval50.4%
pow250.4%
Applied egg-rr50.4%
associate-*r/50.4%
*-rgt-identity50.4%
Simplified50.4%
unpow250.4%
1-sub-cos74.9%
Applied egg-rr74.9%
associate-/l*74.9%
times-frac99.7%
hang-0p-tan99.8%
Applied egg-rr99.8%
associate-*r/99.9%
div-inv99.9%
metadata-eval99.9%
Applied egg-rr99.9%
(FPCore (x) :precision binary64 (* (/ (sin x) x) (/ (tan (/ x 2.0)) x)))
double code(double x) {
return (sin(x) / x) * (tan((x / 2.0)) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sin(x) / x) * (tan((x / 2.0d0)) / x)
end function
public static double code(double x) {
return (Math.sin(x) / x) * (Math.tan((x / 2.0)) / x);
}
def code(x): return (math.sin(x) / x) * (math.tan((x / 2.0)) / x)
function code(x) return Float64(Float64(sin(x) / x) * Float64(tan(Float64(x / 2.0)) / x)) end
function tmp = code(x) tmp = (sin(x) / x) * (tan((x / 2.0)) / x); end
code[x_] := N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * N[(N[Tan[N[(x / 2.0), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x}{x} \cdot \frac{\tan \left(\frac{x}{2}\right)}{x}
\end{array}
Initial program 50.5%
flip--50.4%
div-inv50.4%
metadata-eval50.4%
pow250.4%
Applied egg-rr50.4%
associate-*r/50.4%
*-rgt-identity50.4%
Simplified50.4%
unpow250.4%
1-sub-cos74.9%
Applied egg-rr74.9%
associate-/l*74.9%
times-frac99.7%
hang-0p-tan99.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (if (<= x 0.0054) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0054) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0054d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0054) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0054: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.0054) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0054) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0054], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0054:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.0054000000000000003Initial program 34.3%
Taylor expanded in x around 0 67.3%
if 0.0054000000000000003 < x Initial program 97.3%
associate-/r*99.0%
div-inv99.0%
Applied egg-rr99.0%
un-div-inv99.0%
Applied egg-rr99.0%
(FPCore (x) :precision binary64 (if (<= x 0.0054) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0054) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0054d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0054) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0054: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0054) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0054) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0054], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0054:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.0054000000000000003Initial program 34.3%
Taylor expanded in x around 0 67.3%
if 0.0054000000000000003 < x Initial program 97.3%
(FPCore (x) :precision binary64 (if (<= x 3.5) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (* (/ 1.0 x) (- (/ 1.0 x) (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 3.5) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 3.5d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = (1.0d0 / x) * ((1.0d0 / x) - (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 3.5) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 3.5: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 3.5) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(1.0 / x) * Float64(Float64(1.0 / x) - Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 3.5) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 3.5], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] * N[(N[(1.0 / x), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.5:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} \cdot \left(\frac{1}{x} - \frac{1}{x}\right)\\
\end{array}
\end{array}
if x < 3.5Initial program 34.5%
Taylor expanded in x around 0 67.3%
if 3.5 < x Initial program 97.5%
associate-/r*99.3%
div-inv99.2%
Applied egg-rr99.2%
div-sub99.2%
Applied egg-rr99.2%
Taylor expanded in x around 0 63.4%
Final simplification66.3%
(FPCore (x) :precision binary64 (if (<= x 1.3e+77) 0.5 (* (/ 1.0 x) (- (/ 1.0 x) (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.3e+77) {
tmp = 0.5;
} else {
tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.3d+77) then
tmp = 0.5d0
else
tmp = (1.0d0 / x) * ((1.0d0 / x) - (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.3e+77) {
tmp = 0.5;
} else {
tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.3e+77: tmp = 0.5 else: tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.3e+77) tmp = 0.5; else tmp = Float64(Float64(1.0 / x) * Float64(Float64(1.0 / x) - Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.3e+77) tmp = 0.5; else tmp = (1.0 / x) * ((1.0 / x) - (1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.3e+77], 0.5, N[(N[(1.0 / x), $MachinePrecision] * N[(N[(1.0 / x), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.3 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} \cdot \left(\frac{1}{x} - \frac{1}{x}\right)\\
\end{array}
\end{array}
if x < 1.3000000000000001e77Initial program 38.6%
Taylor expanded in x around 0 63.7%
if 1.3000000000000001e77 < x Initial program 97.4%
associate-/r*99.6%
div-inv99.6%
Applied egg-rr99.6%
div-sub99.5%
Applied egg-rr99.5%
Taylor expanded in x around 0 78.3%
Final simplification66.7%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 50.5%
Taylor expanded in x around 0 51.4%
herbie shell --seed 2024088
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))