
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (pow a 3.0) (- a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 3.0) * (a - 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a - 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 3.0) * (a - 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a - 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 3.0) * (a - 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a - 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
sqr-neg0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-define0.0%
sqr-neg0.0%
Simplified4.6%
Taylor expanded in a around inf 98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in a around 0 98.5%
Final simplification99.6%
(FPCore (a b)
:precision binary64
(let* ((t_0 (+ (* (pow b 2.0) 12.0) -1.0)))
(if (<= a -10000000.0)
(* (pow a 3.0) (- a 4.0))
(if (<= a -3.1e-212)
t_0
(if (<= a -1.65e-261) (pow b 4.0) (if (<= a 8e+14) t_0 (pow a 4.0)))))))
double code(double a, double b) {
double t_0 = (pow(b, 2.0) * 12.0) + -1.0;
double tmp;
if (a <= -10000000.0) {
tmp = pow(a, 3.0) * (a - 4.0);
} else if (a <= -3.1e-212) {
tmp = t_0;
} else if (a <= -1.65e-261) {
tmp = pow(b, 4.0);
} else if (a <= 8e+14) {
tmp = t_0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = ((b ** 2.0d0) * 12.0d0) + (-1.0d0)
if (a <= (-10000000.0d0)) then
tmp = (a ** 3.0d0) * (a - 4.0d0)
else if (a <= (-3.1d-212)) then
tmp = t_0
else if (a <= (-1.65d-261)) then
tmp = b ** 4.0d0
else if (a <= 8d+14) then
tmp = t_0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = (Math.pow(b, 2.0) * 12.0) + -1.0;
double tmp;
if (a <= -10000000.0) {
tmp = Math.pow(a, 3.0) * (a - 4.0);
} else if (a <= -3.1e-212) {
tmp = t_0;
} else if (a <= -1.65e-261) {
tmp = Math.pow(b, 4.0);
} else if (a <= 8e+14) {
tmp = t_0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = (math.pow(b, 2.0) * 12.0) + -1.0 tmp = 0 if a <= -10000000.0: tmp = math.pow(a, 3.0) * (a - 4.0) elif a <= -3.1e-212: tmp = t_0 elif a <= -1.65e-261: tmp = math.pow(b, 4.0) elif a <= 8e+14: tmp = t_0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64(Float64((b ^ 2.0) * 12.0) + -1.0) tmp = 0.0 if (a <= -10000000.0) tmp = Float64((a ^ 3.0) * Float64(a - 4.0)); elseif (a <= -3.1e-212) tmp = t_0; elseif (a <= -1.65e-261) tmp = b ^ 4.0; elseif (a <= 8e+14) tmp = t_0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = ((b ^ 2.0) * 12.0) + -1.0; tmp = 0.0; if (a <= -10000000.0) tmp = (a ^ 3.0) * (a - 4.0); elseif (a <= -3.1e-212) tmp = t_0; elseif (a <= -1.65e-261) tmp = b ^ 4.0; elseif (a <= 8e+14) tmp = t_0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[(N[Power[b, 2.0], $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[a, -10000000.0], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a - 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -3.1e-212], t$95$0, If[LessEqual[a, -1.65e-261], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 8e+14], t$95$0, N[Power[a, 4.0], $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} \cdot 12 + -1\\
\mathbf{if}\;a \leq -10000000:\\
\;\;\;\;{a}^{3} \cdot \left(a - 4\right)\\
\mathbf{elif}\;a \leq -3.1 \cdot 10^{-212}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq -1.65 \cdot 10^{-261}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 8 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -1e7Initial program 59.6%
associate--l+59.6%
fma-define59.6%
sqr-neg59.6%
fma-define59.6%
distribute-rgt-in59.6%
sqr-neg59.6%
distribute-rgt-in59.6%
fma-define59.6%
sqr-neg59.6%
Simplified59.6%
Taylor expanded in a around inf 96.9%
associate-*r/96.9%
metadata-eval96.9%
Simplified96.9%
Taylor expanded in a around 0 96.9%
if -1e7 < a < -3.10000000000000006e-212 or -1.6499999999999999e-261 < a < 8e14Initial program 99.1%
associate--l+99.1%
fma-define99.1%
sqr-neg99.1%
fma-define99.1%
distribute-rgt-in99.1%
sqr-neg99.1%
distribute-rgt-in99.1%
fma-define99.1%
sqr-neg99.1%
Simplified99.1%
Taylor expanded in a around 0 98.4%
Taylor expanded in b around 0 78.4%
*-commutative78.4%
Simplified78.4%
if -3.10000000000000006e-212 < a < -1.6499999999999999e-261Initial program 99.8%
associate--l+99.7%
fma-define99.7%
sqr-neg99.7%
fma-define99.7%
distribute-rgt-in99.7%
sqr-neg99.7%
distribute-rgt-in99.7%
fma-define99.7%
sqr-neg99.7%
Simplified99.8%
Taylor expanded in b around inf 87.3%
if 8e14 < a Initial program 27.5%
associate--l+27.5%
fma-define27.5%
sqr-neg27.5%
fma-define27.5%
distribute-rgt-in27.5%
sqr-neg27.5%
distribute-rgt-in27.5%
fma-define27.5%
sqr-neg27.5%
Simplified33.3%
Taylor expanded in a around inf 96.1%
Final simplification87.1%
(FPCore (a b) :precision binary64 (if (<= b 3e+46) (+ (* (pow a 2.0) (+ 4.0 (* a (- a 4.0)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 3e+46) {
tmp = (pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3d+46) then
tmp = ((a ** 2.0d0) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3e+46) {
tmp = (Math.pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3e+46: tmp = (math.pow(a, 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 3e+46) tmp = Float64(Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3e+46) tmp = ((a ^ 2.0) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3e+46], N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3 \cdot 10^{+46}:\\
\;\;\;\;{a}^{2} \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 3.00000000000000023e46Initial program 76.6%
associate--l+76.6%
fma-define76.6%
sqr-neg76.6%
fma-define76.6%
distribute-rgt-in76.6%
sqr-neg76.6%
distribute-rgt-in76.6%
fma-define76.6%
sqr-neg76.6%
Simplified77.6%
Taylor expanded in b around 0 64.8%
Taylor expanded in a around 0 79.4%
if 3.00000000000000023e46 < b Initial program 66.0%
associate--l+66.0%
fma-define66.0%
sqr-neg66.0%
fma-define66.0%
distribute-rgt-in66.0%
sqr-neg66.0%
distribute-rgt-in66.0%
fma-define66.0%
sqr-neg66.0%
Simplified68.0%
Taylor expanded in b around inf 92.5%
Final simplification81.9%
(FPCore (a b) :precision binary64 (if (or (<= a -32000000000000.0) (not (<= a 4e+15))) (pow a 4.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((a <= -32000000000000.0) || !(a <= 4e+15)) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-32000000000000.0d0)) .or. (.not. (a <= 4d+15))) then
tmp = a ** 4.0d0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -32000000000000.0) || !(a <= 4e+15)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -32000000000000.0) or not (a <= 4e+15): tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -32000000000000.0) || !(a <= 4e+15)) tmp = a ^ 4.0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -32000000000000.0) || ~((a <= 4e+15))) tmp = a ^ 4.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -32000000000000.0], N[Not[LessEqual[a, 4e+15]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -32000000000000 \lor \neg \left(a \leq 4 \cdot 10^{+15}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if a < -3.2e13 or 4e15 < a Initial program 44.8%
associate--l+44.8%
fma-define44.8%
sqr-neg44.8%
fma-define44.8%
distribute-rgt-in44.8%
sqr-neg44.8%
distribute-rgt-in44.8%
fma-define44.8%
sqr-neg44.8%
Simplified47.4%
Taylor expanded in a around inf 97.2%
if -3.2e13 < a < 4e15Initial program 99.2%
associate--l+99.2%
fma-define99.2%
sqr-neg99.2%
fma-define99.2%
distribute-rgt-in99.2%
sqr-neg99.2%
distribute-rgt-in99.2%
fma-define99.2%
sqr-neg99.2%
Simplified99.2%
Taylor expanded in b around inf 51.6%
Final simplification72.3%
(FPCore (a b) :precision binary64 (if (<= a -52000000000000.0) (* (pow a 3.0) (- a 4.0)) (if (<= a 1.55e+16) (pow b 4.0) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -52000000000000.0) {
tmp = pow(a, 3.0) * (a - 4.0);
} else if (a <= 1.55e+16) {
tmp = pow(b, 4.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-52000000000000.0d0)) then
tmp = (a ** 3.0d0) * (a - 4.0d0)
else if (a <= 1.55d+16) then
tmp = b ** 4.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -52000000000000.0) {
tmp = Math.pow(a, 3.0) * (a - 4.0);
} else if (a <= 1.55e+16) {
tmp = Math.pow(b, 4.0);
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -52000000000000.0: tmp = math.pow(a, 3.0) * (a - 4.0) elif a <= 1.55e+16: tmp = math.pow(b, 4.0) else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -52000000000000.0) tmp = Float64((a ^ 3.0) * Float64(a - 4.0)); elseif (a <= 1.55e+16) tmp = b ^ 4.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -52000000000000.0) tmp = (a ^ 3.0) * (a - 4.0); elseif (a <= 1.55e+16) tmp = b ^ 4.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -52000000000000.0], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a - 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.55e+16], N[Power[b, 4.0], $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -52000000000000:\\
\;\;\;\;{a}^{3} \cdot \left(a - 4\right)\\
\mathbf{elif}\;a \leq 1.55 \cdot 10^{+16}:\\
\;\;\;\;{b}^{4}\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -5.2e13Initial program 58.4%
associate--l+58.4%
fma-define58.4%
sqr-neg58.4%
fma-define58.4%
distribute-rgt-in58.4%
sqr-neg58.4%
distribute-rgt-in58.4%
fma-define58.4%
sqr-neg58.4%
Simplified58.4%
Taylor expanded in a around inf 98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in a around 0 98.5%
if -5.2e13 < a < 1.55e16Initial program 99.2%
associate--l+99.2%
fma-define99.2%
sqr-neg99.2%
fma-define99.2%
distribute-rgt-in99.2%
sqr-neg99.2%
distribute-rgt-in99.2%
fma-define99.2%
sqr-neg99.2%
Simplified99.2%
Taylor expanded in b around inf 51.6%
if 1.55e16 < a Initial program 27.5%
associate--l+27.5%
fma-define27.5%
sqr-neg27.5%
fma-define27.5%
distribute-rgt-in27.5%
sqr-neg27.5%
distribute-rgt-in27.5%
fma-define27.5%
sqr-neg27.5%
Simplified33.3%
Taylor expanded in a around inf 96.1%
(FPCore (a b) :precision binary64 (pow a 4.0))
double code(double a, double b) {
return pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a ** 4.0d0
end function
public static double code(double a, double b) {
return Math.pow(a, 4.0);
}
def code(a, b): return math.pow(a, 4.0)
function code(a, b) return a ^ 4.0 end
function tmp = code(a, b) tmp = a ^ 4.0; end
code[a_, b_] := N[Power[a, 4.0], $MachinePrecision]
\begin{array}{l}
\\
{a}^{4}
\end{array}
Initial program 74.5%
associate--l+74.5%
fma-define74.5%
sqr-neg74.5%
fma-define74.5%
distribute-rgt-in74.5%
sqr-neg74.5%
distribute-rgt-in74.5%
fma-define74.5%
sqr-neg74.5%
Simplified75.7%
Taylor expanded in a around inf 45.9%
herbie shell --seed 2024088
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))