
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
w0\_m = (fabs.f64 w0)
w0\_s = (copysign.f64 #s(literal 1 binary64) w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0_s w0_m M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (* (pow (/ (* M_m D_m) (* 2.0 d_m)) 2.0) (/ h l))))
(*
w0_s
(if (<= t_0 (- INFINITY))
(pow
(*
(sqrt w0_m)
(exp
(*
0.25
(+
(+ (log (* 0.25 (/ (* h (pow M_m 2.0)) (- l)))) (* -2.0 (log d_m)))
(* -2.0 (log (/ 1.0 D_m)))))))
2.0)
(if (<= t_0 -4e+44)
(* w0_m (sqrt (- 1.0 t_0)))
(*
w0_m
(sqrt (- 1.0 (* h (/ (pow (* D_m (* M_m (/ 0.5 d_m))) 2.0) l))))))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = pow((sqrt(w0_m) * exp((0.25 * ((log((0.25 * ((h * pow(M_m, 2.0)) / -l))) + (-2.0 * log(d_m))) + (-2.0 * log((1.0 / D_m))))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * sqrt((1.0 - t_0));
} else {
tmp = w0_m * sqrt((1.0 - (h * (pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = Math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = Math.pow((Math.sqrt(w0_m) * Math.exp((0.25 * ((Math.log((0.25 * ((h * Math.pow(M_m, 2.0)) / -l))) + (-2.0 * Math.log(d_m))) + (-2.0 * Math.log((1.0 / D_m))))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * Math.sqrt((1.0 - t_0));
} else {
tmp = w0_m * Math.sqrt((1.0 - (h * (Math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): t_0 = math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l) tmp = 0 if t_0 <= -math.inf: tmp = math.pow((math.sqrt(w0_m) * math.exp((0.25 * ((math.log((0.25 * ((h * math.pow(M_m, 2.0)) / -l))) + (-2.0 * math.log(d_m))) + (-2.0 * math.log((1.0 / D_m))))))), 2.0) elif t_0 <= -4e+44: tmp = w0_m * math.sqrt((1.0 - t_0)) else: tmp = w0_m * math.sqrt((1.0 - (h * (math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l)))) return w0_s * tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) t_0 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d_m)) ^ 2.0) * Float64(h / l)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(sqrt(w0_m) * exp(Float64(0.25 * Float64(Float64(log(Float64(0.25 * Float64(Float64(h * (M_m ^ 2.0)) / Float64(-l)))) + Float64(-2.0 * log(d_m))) + Float64(-2.0 * log(Float64(1.0 / D_m))))))) ^ 2.0; elseif (t_0 <= -4e+44) tmp = Float64(w0_m * sqrt(Float64(1.0 - t_0))); else tmp = Float64(w0_m * sqrt(Float64(1.0 - Float64(h * Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d_m))) ^ 2.0) / l))))); end return Float64(w0_s * tmp) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
t_0 = (((M_m * D_m) / (2.0 * d_m)) ^ 2.0) * (h / l);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = (sqrt(w0_m) * exp((0.25 * ((log((0.25 * ((h * (M_m ^ 2.0)) / -l))) + (-2.0 * log(d_m))) + (-2.0 * log((1.0 / D_m))))))) ^ 2.0;
elseif (t_0 <= -4e+44)
tmp = w0_m * sqrt((1.0 - t_0));
else
tmp = w0_m * sqrt((1.0 - (h * (((D_m * (M_m * (0.5 / d_m))) ^ 2.0) / l))));
end
tmp_2 = w0_s * tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, N[(w0$95$s * If[LessEqual[t$95$0, (-Infinity)], N[Power[N[(N[Sqrt[w0$95$m], $MachinePrecision] * N[Exp[N[(0.25 * N[(N[(N[Log[N[(0.25 * N[(N[(h * N[Power[M$95$m, 2.0], $MachinePrecision]), $MachinePrecision] / (-l)), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(-2.0 * N[Log[d$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[Log[N[(1.0 / D$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], If[LessEqual[t$95$0, -4e+44], N[(w0$95$m * N[Sqrt[N[(1.0 - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0$95$m * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := {\left(\frac{M\_m \cdot D\_m}{2 \cdot d\_m}\right)}^{2} \cdot \frac{h}{\ell}\\
w0\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;{\left(\sqrt{w0\_m} \cdot e^{0.25 \cdot \left(\left(\log \left(0.25 \cdot \frac{h \cdot {M\_m}^{2}}{-\ell}\right) + -2 \cdot \log d\_m\right) + -2 \cdot \log \left(\frac{1}{D\_m}\right)\right)}\right)}^{2}\\
\mathbf{elif}\;t\_0 \leq -4 \cdot 10^{+44}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - t\_0}\\
\mathbf{else}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - h \cdot \frac{{\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d\_m}\right)\right)}^{2}}{\ell}}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -inf.0Initial program 60.6%
Simplified60.6%
add-sqr-sqrt29.2%
pow229.2%
*-commutative29.2%
*-commutative29.2%
associate-*l/29.2%
associate-*r/29.2%
div-inv29.2%
metadata-eval29.2%
Applied egg-rr29.2%
Taylor expanded in D around inf 11.7%
Taylor expanded in d around 0 3.5%
if -inf.0 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000004e44Initial program 99.3%
if -4.0000000000000004e44 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.5%
Simplified91.8%
clear-num91.8%
un-div-inv92.4%
*-commutative92.4%
associate-*l/90.1%
associate-*r/89.5%
div-inv89.5%
metadata-eval89.5%
Applied egg-rr89.5%
associate-/r/94.4%
associate-*r/94.9%
*-commutative94.9%
associate-/l*97.2%
associate-*r/97.1%
Simplified97.1%
Final simplification75.4%
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
w0\_m = (fabs.f64 w0)
w0\_s = (copysign.f64 #s(literal 1 binary64) w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0_s w0_m M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (* (pow (/ (* M_m D_m) (* 2.0 d_m)) 2.0) (/ h l))))
(*
w0_s
(if (<= t_0 (- INFINITY))
(pow
(*
(sqrt w0_m)
(exp
(*
0.25
(+
(* -2.0 (log (/ 1.0 D_m)))
(+ (log (* -0.25 (/ (/ h (pow d_m 2.0)) l))) (* 2.0 (log M_m)))))))
2.0)
(if (<= t_0 -4e+44)
(* w0_m (sqrt (- 1.0 t_0)))
(*
w0_m
(sqrt (- 1.0 (* h (/ (pow (* D_m (* M_m (/ 0.5 d_m))) 2.0) l))))))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = pow((sqrt(w0_m) * exp((0.25 * ((-2.0 * log((1.0 / D_m))) + (log((-0.25 * ((h / pow(d_m, 2.0)) / l))) + (2.0 * log(M_m))))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * sqrt((1.0 - t_0));
} else {
tmp = w0_m * sqrt((1.0 - (h * (pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = Math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = Math.pow((Math.sqrt(w0_m) * Math.exp((0.25 * ((-2.0 * Math.log((1.0 / D_m))) + (Math.log((-0.25 * ((h / Math.pow(d_m, 2.0)) / l))) + (2.0 * Math.log(M_m))))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * Math.sqrt((1.0 - t_0));
} else {
tmp = w0_m * Math.sqrt((1.0 - (h * (Math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): t_0 = math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l) tmp = 0 if t_0 <= -math.inf: tmp = math.pow((math.sqrt(w0_m) * math.exp((0.25 * ((-2.0 * math.log((1.0 / D_m))) + (math.log((-0.25 * ((h / math.pow(d_m, 2.0)) / l))) + (2.0 * math.log(M_m))))))), 2.0) elif t_0 <= -4e+44: tmp = w0_m * math.sqrt((1.0 - t_0)) else: tmp = w0_m * math.sqrt((1.0 - (h * (math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l)))) return w0_s * tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) t_0 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d_m)) ^ 2.0) * Float64(h / l)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(sqrt(w0_m) * exp(Float64(0.25 * Float64(Float64(-2.0 * log(Float64(1.0 / D_m))) + Float64(log(Float64(-0.25 * Float64(Float64(h / (d_m ^ 2.0)) / l))) + Float64(2.0 * log(M_m))))))) ^ 2.0; elseif (t_0 <= -4e+44) tmp = Float64(w0_m * sqrt(Float64(1.0 - t_0))); else tmp = Float64(w0_m * sqrt(Float64(1.0 - Float64(h * Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d_m))) ^ 2.0) / l))))); end return Float64(w0_s * tmp) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
t_0 = (((M_m * D_m) / (2.0 * d_m)) ^ 2.0) * (h / l);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = (sqrt(w0_m) * exp((0.25 * ((-2.0 * log((1.0 / D_m))) + (log((-0.25 * ((h / (d_m ^ 2.0)) / l))) + (2.0 * log(M_m))))))) ^ 2.0;
elseif (t_0 <= -4e+44)
tmp = w0_m * sqrt((1.0 - t_0));
else
tmp = w0_m * sqrt((1.0 - (h * (((D_m * (M_m * (0.5 / d_m))) ^ 2.0) / l))));
end
tmp_2 = w0_s * tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, N[(w0$95$s * If[LessEqual[t$95$0, (-Infinity)], N[Power[N[(N[Sqrt[w0$95$m], $MachinePrecision] * N[Exp[N[(0.25 * N[(N[(-2.0 * N[Log[N[(1.0 / D$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[Log[N[(-0.25 * N[(N[(h / N[Power[d$95$m, 2.0], $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(2.0 * N[Log[M$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], If[LessEqual[t$95$0, -4e+44], N[(w0$95$m * N[Sqrt[N[(1.0 - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0$95$m * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := {\left(\frac{M\_m \cdot D\_m}{2 \cdot d\_m}\right)}^{2} \cdot \frac{h}{\ell}\\
w0\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;{\left(\sqrt{w0\_m} \cdot e^{0.25 \cdot \left(-2 \cdot \log \left(\frac{1}{D\_m}\right) + \left(\log \left(-0.25 \cdot \frac{\frac{h}{{d\_m}^{2}}}{\ell}\right) + 2 \cdot \log M\_m\right)\right)}\right)}^{2}\\
\mathbf{elif}\;t\_0 \leq -4 \cdot 10^{+44}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - t\_0}\\
\mathbf{else}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - h \cdot \frac{{\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d\_m}\right)\right)}^{2}}{\ell}}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -inf.0Initial program 60.6%
Simplified60.6%
add-sqr-sqrt29.2%
pow229.2%
*-commutative29.2%
*-commutative29.2%
associate-*l/29.2%
associate-*r/29.2%
div-inv29.2%
metadata-eval29.2%
Applied egg-rr29.2%
Taylor expanded in D around inf 11.7%
Taylor expanded in M around 0 6.4%
distribute-lft-neg-in6.4%
metadata-eval6.4%
associate-/r*5.1%
Simplified5.1%
if -inf.0 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000004e44Initial program 99.3%
if -4.0000000000000004e44 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.5%
Simplified91.8%
clear-num91.8%
un-div-inv92.4%
*-commutative92.4%
associate-*l/90.1%
associate-*r/89.5%
div-inv89.5%
metadata-eval89.5%
Applied egg-rr89.5%
associate-/r/94.4%
associate-*r/94.9%
*-commutative94.9%
associate-/l*97.2%
associate-*r/97.1%
Simplified97.1%
Final simplification75.8%
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
w0\_m = (fabs.f64 w0)
w0\_s = (copysign.f64 #s(literal 1 binary64) w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0_s w0_m M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (* (pow (/ (* M_m D_m) (* 2.0 d_m)) 2.0) (/ h l))))
(*
w0_s
(if (<= t_0 (- INFINITY))
(pow
(*
(sqrt w0_m)
(exp
(*
0.25
(+
(* -2.0 (log (/ 1.0 D_m)))
(log (* 0.25 (* M_m (* M_m (/ (- h) (* l (pow d_m 2.0)))))))))))
2.0)
(if (<= t_0 -4e+44)
(* w0_m (sqrt (- 1.0 t_0)))
(*
w0_m
(sqrt (- 1.0 (* h (/ (pow (* D_m (* M_m (/ 0.5 d_m))) 2.0) l))))))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = pow((sqrt(w0_m) * exp((0.25 * ((-2.0 * log((1.0 / D_m))) + log((0.25 * (M_m * (M_m * (-h / (l * pow(d_m, 2.0))))))))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * sqrt((1.0 - t_0));
} else {
tmp = w0_m * sqrt((1.0 - (h * (pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = Math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = Math.pow((Math.sqrt(w0_m) * Math.exp((0.25 * ((-2.0 * Math.log((1.0 / D_m))) + Math.log((0.25 * (M_m * (M_m * (-h / (l * Math.pow(d_m, 2.0))))))))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * Math.sqrt((1.0 - t_0));
} else {
tmp = w0_m * Math.sqrt((1.0 - (h * (Math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): t_0 = math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l) tmp = 0 if t_0 <= -math.inf: tmp = math.pow((math.sqrt(w0_m) * math.exp((0.25 * ((-2.0 * math.log((1.0 / D_m))) + math.log((0.25 * (M_m * (M_m * (-h / (l * math.pow(d_m, 2.0))))))))))), 2.0) elif t_0 <= -4e+44: tmp = w0_m * math.sqrt((1.0 - t_0)) else: tmp = w0_m * math.sqrt((1.0 - (h * (math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l)))) return w0_s * tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) t_0 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d_m)) ^ 2.0) * Float64(h / l)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(sqrt(w0_m) * exp(Float64(0.25 * Float64(Float64(-2.0 * log(Float64(1.0 / D_m))) + log(Float64(0.25 * Float64(M_m * Float64(M_m * Float64(Float64(-h) / Float64(l * (d_m ^ 2.0))))))))))) ^ 2.0; elseif (t_0 <= -4e+44) tmp = Float64(w0_m * sqrt(Float64(1.0 - t_0))); else tmp = Float64(w0_m * sqrt(Float64(1.0 - Float64(h * Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d_m))) ^ 2.0) / l))))); end return Float64(w0_s * tmp) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
t_0 = (((M_m * D_m) / (2.0 * d_m)) ^ 2.0) * (h / l);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = (sqrt(w0_m) * exp((0.25 * ((-2.0 * log((1.0 / D_m))) + log((0.25 * (M_m * (M_m * (-h / (l * (d_m ^ 2.0))))))))))) ^ 2.0;
elseif (t_0 <= -4e+44)
tmp = w0_m * sqrt((1.0 - t_0));
else
tmp = w0_m * sqrt((1.0 - (h * (((D_m * (M_m * (0.5 / d_m))) ^ 2.0) / l))));
end
tmp_2 = w0_s * tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, N[(w0$95$s * If[LessEqual[t$95$0, (-Infinity)], N[Power[N[(N[Sqrt[w0$95$m], $MachinePrecision] * N[Exp[N[(0.25 * N[(N[(-2.0 * N[Log[N[(1.0 / D$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Log[N[(0.25 * N[(M$95$m * N[(M$95$m * N[((-h) / N[(l * N[Power[d$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], If[LessEqual[t$95$0, -4e+44], N[(w0$95$m * N[Sqrt[N[(1.0 - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0$95$m * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := {\left(\frac{M\_m \cdot D\_m}{2 \cdot d\_m}\right)}^{2} \cdot \frac{h}{\ell}\\
w0\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;{\left(\sqrt{w0\_m} \cdot e^{0.25 \cdot \left(-2 \cdot \log \left(\frac{1}{D\_m}\right) + \log \left(0.25 \cdot \left(M\_m \cdot \left(M\_m \cdot \frac{-h}{\ell \cdot {d\_m}^{2}}\right)\right)\right)\right)}\right)}^{2}\\
\mathbf{elif}\;t\_0 \leq -4 \cdot 10^{+44}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - t\_0}\\
\mathbf{else}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - h \cdot \frac{{\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d\_m}\right)\right)}^{2}}{\ell}}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -inf.0Initial program 60.6%
Simplified60.6%
add-sqr-sqrt29.2%
pow229.2%
*-commutative29.2%
*-commutative29.2%
associate-*l/29.2%
associate-*r/29.2%
div-inv29.2%
metadata-eval29.2%
Applied egg-rr29.2%
Taylor expanded in D around inf 11.7%
associate-/l*11.8%
unpow211.8%
associate-*l*11.8%
*-commutative11.8%
Applied egg-rr11.8%
if -inf.0 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000004e44Initial program 99.3%
if -4.0000000000000004e44 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.5%
Simplified91.8%
clear-num91.8%
un-div-inv92.4%
*-commutative92.4%
associate-*l/90.1%
associate-*r/89.5%
div-inv89.5%
metadata-eval89.5%
Applied egg-rr89.5%
associate-/r/94.4%
associate-*r/94.9%
*-commutative94.9%
associate-/l*97.2%
associate-*r/97.1%
Simplified97.1%
Final simplification77.4%
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
w0\_m = (fabs.f64 w0)
w0\_s = (copysign.f64 #s(literal 1 binary64) w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0_s w0_m M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (* (pow (/ (* M_m D_m) (* 2.0 d_m)) 2.0) (/ h l))))
(*
w0_s
(if (<= t_0 (- INFINITY))
(*
w0_m
(pow
(pow
(exp 0.25)
(+
(* -2.0 (log d_m))
(log (* -0.25 (/ (* h (pow (* M_m D_m) 2.0)) l)))))
2.0))
(if (<= t_0 -4e+44)
(* w0_m (sqrt (- 1.0 t_0)))
(*
w0_m
(sqrt (- 1.0 (* h (/ (pow (* D_m (* M_m (/ 0.5 d_m))) 2.0) l))))))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = w0_m * pow(pow(exp(0.25), ((-2.0 * log(d_m)) + log((-0.25 * ((h * pow((M_m * D_m), 2.0)) / l))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * sqrt((1.0 - t_0));
} else {
tmp = w0_m * sqrt((1.0 - (h * (pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = Math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = w0_m * Math.pow(Math.pow(Math.exp(0.25), ((-2.0 * Math.log(d_m)) + Math.log((-0.25 * ((h * Math.pow((M_m * D_m), 2.0)) / l))))), 2.0);
} else if (t_0 <= -4e+44) {
tmp = w0_m * Math.sqrt((1.0 - t_0));
} else {
tmp = w0_m * Math.sqrt((1.0 - (h * (Math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l))));
}
return w0_s * tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): t_0 = math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l) tmp = 0 if t_0 <= -math.inf: tmp = w0_m * math.pow(math.pow(math.exp(0.25), ((-2.0 * math.log(d_m)) + math.log((-0.25 * ((h * math.pow((M_m * D_m), 2.0)) / l))))), 2.0) elif t_0 <= -4e+44: tmp = w0_m * math.sqrt((1.0 - t_0)) else: tmp = w0_m * math.sqrt((1.0 - (h * (math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l)))) return w0_s * tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) t_0 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d_m)) ^ 2.0) * Float64(h / l)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(w0_m * ((exp(0.25) ^ Float64(Float64(-2.0 * log(d_m)) + log(Float64(-0.25 * Float64(Float64(h * (Float64(M_m * D_m) ^ 2.0)) / l))))) ^ 2.0)); elseif (t_0 <= -4e+44) tmp = Float64(w0_m * sqrt(Float64(1.0 - t_0))); else tmp = Float64(w0_m * sqrt(Float64(1.0 - Float64(h * Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d_m))) ^ 2.0) / l))))); end return Float64(w0_s * tmp) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
t_0 = (((M_m * D_m) / (2.0 * d_m)) ^ 2.0) * (h / l);
tmp = 0.0;
if (t_0 <= -Inf)
tmp = w0_m * ((exp(0.25) ^ ((-2.0 * log(d_m)) + log((-0.25 * ((h * ((M_m * D_m) ^ 2.0)) / l))))) ^ 2.0);
elseif (t_0 <= -4e+44)
tmp = w0_m * sqrt((1.0 - t_0));
else
tmp = w0_m * sqrt((1.0 - (h * (((D_m * (M_m * (0.5 / d_m))) ^ 2.0) / l))));
end
tmp_2 = w0_s * tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, N[(w0$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(w0$95$m * N[Power[N[Power[N[Exp[0.25], $MachinePrecision], N[(N[(-2.0 * N[Log[d$95$m], $MachinePrecision]), $MachinePrecision] + N[Log[N[(-0.25 * N[(N[(h * N[Power[N[(M$95$m * D$95$m), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -4e+44], N[(w0$95$m * N[Sqrt[N[(1.0 - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0$95$m * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := {\left(\frac{M\_m \cdot D\_m}{2 \cdot d\_m}\right)}^{2} \cdot \frac{h}{\ell}\\
w0\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;w0\_m \cdot {\left({\left(e^{0.25}\right)}^{\left(-2 \cdot \log d\_m + \log \left(-0.25 \cdot \frac{h \cdot {\left(M\_m \cdot D\_m\right)}^{2}}{\ell}\right)\right)}\right)}^{2}\\
\mathbf{elif}\;t\_0 \leq -4 \cdot 10^{+44}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - t\_0}\\
\mathbf{else}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - h \cdot \frac{{\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d\_m}\right)\right)}^{2}}{\ell}}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -inf.0Initial program 60.6%
Simplified60.6%
Applied egg-rr60.6%
Taylor expanded in d around 0 25.7%
exp-prod25.6%
+-commutative25.6%
associate-*r*24.4%
unpow224.4%
unpow224.4%
swap-sqr33.0%
unpow233.0%
Simplified33.0%
if -inf.0 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000004e44Initial program 99.3%
if -4.0000000000000004e44 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.5%
Simplified91.8%
clear-num91.8%
un-div-inv92.4%
*-commutative92.4%
associate-*l/90.1%
associate-*r/89.5%
div-inv89.5%
metadata-eval89.5%
Applied egg-rr89.5%
associate-/r/94.4%
associate-*r/94.9%
*-commutative94.9%
associate-/l*97.2%
associate-*r/97.1%
Simplified97.1%
Final simplification82.3%
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
w0\_m = (fabs.f64 w0)
w0\_s = (copysign.f64 #s(literal 1 binary64) w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0_s w0_m M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (sqrt (* 2.0 d_m))))
(*
w0_s
(if (<= (- 1.0 (* (pow (/ (* M_m D_m) (* 2.0 d_m)) 2.0) (/ h l))) 5e+283)
(* w0_m (sqrt (- 1.0 (* (/ h l) (pow (* (/ M_m t_0) (/ D_m t_0)) 2.0)))))
(*
w0_m
(pow
(+ 1.0 (* h (/ -1.0 (* l (pow (* D_m (* M_m (/ 0.5 d_m))) -2.0)))))
0.5))))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = sqrt((2.0 * d_m));
double tmp;
if ((1.0 - (pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l))) <= 5e+283) {
tmp = w0_m * sqrt((1.0 - ((h / l) * pow(((M_m / t_0) * (D_m / t_0)), 2.0))));
} else {
tmp = w0_m * pow((1.0 + (h * (-1.0 / (l * pow((D_m * (M_m * (0.5 / d_m))), -2.0))))), 0.5);
}
return w0_s * tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
w0\_m = abs(w0)
w0\_s = copysign(1.0d0, w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0_s, w0_m, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0_s
real(8), intent (in) :: w0_m
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((2.0d0 * d_m_1))
if ((1.0d0 - ((((m_m * d_m) / (2.0d0 * d_m_1)) ** 2.0d0) * (h / l))) <= 5d+283) then
tmp = w0_m * sqrt((1.0d0 - ((h / l) * (((m_m / t_0) * (d_m / t_0)) ** 2.0d0))))
else
tmp = w0_m * ((1.0d0 + (h * ((-1.0d0) / (l * ((d_m * (m_m * (0.5d0 / d_m_1))) ** (-2.0d0)))))) ** 0.5d0)
end if
code = w0_s * tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = Math.sqrt((2.0 * d_m));
double tmp;
if ((1.0 - (Math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l))) <= 5e+283) {
tmp = w0_m * Math.sqrt((1.0 - ((h / l) * Math.pow(((M_m / t_0) * (D_m / t_0)), 2.0))));
} else {
tmp = w0_m * Math.pow((1.0 + (h * (-1.0 / (l * Math.pow((D_m * (M_m * (0.5 / d_m))), -2.0))))), 0.5);
}
return w0_s * tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): t_0 = math.sqrt((2.0 * d_m)) tmp = 0 if (1.0 - (math.pow(((M_m * D_m) / (2.0 * d_m)), 2.0) * (h / l))) <= 5e+283: tmp = w0_m * math.sqrt((1.0 - ((h / l) * math.pow(((M_m / t_0) * (D_m / t_0)), 2.0)))) else: tmp = w0_m * math.pow((1.0 + (h * (-1.0 / (l * math.pow((D_m * (M_m * (0.5 / d_m))), -2.0))))), 0.5) return w0_s * tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) t_0 = sqrt(Float64(2.0 * d_m)) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d_m)) ^ 2.0) * Float64(h / l))) <= 5e+283) tmp = Float64(w0_m * sqrt(Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(M_m / t_0) * Float64(D_m / t_0)) ^ 2.0))))); else tmp = Float64(w0_m * (Float64(1.0 + Float64(h * Float64(-1.0 / Float64(l * (Float64(D_m * Float64(M_m * Float64(0.5 / d_m))) ^ -2.0))))) ^ 0.5)); end return Float64(w0_s * tmp) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
t_0 = sqrt((2.0 * d_m));
tmp = 0.0;
if ((1.0 - ((((M_m * D_m) / (2.0 * d_m)) ^ 2.0) * (h / l))) <= 5e+283)
tmp = w0_m * sqrt((1.0 - ((h / l) * (((M_m / t_0) * (D_m / t_0)) ^ 2.0))));
else
tmp = w0_m * ((1.0 + (h * (-1.0 / (l * ((D_m * (M_m * (0.5 / d_m))) ^ -2.0))))) ^ 0.5);
end
tmp_2 = w0_s * tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[Sqrt[N[(2.0 * d$95$m), $MachinePrecision]], $MachinePrecision]}, N[(w0$95$s * If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+283], N[(w0$95$m * N[Sqrt[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m / t$95$0), $MachinePrecision] * N[(D$95$m / t$95$0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0$95$m * N[Power[N[(1.0 + N[(h * N[(-1.0 / N[(l * N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := \sqrt{2 \cdot d\_m}\\
w0\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{M\_m \cdot D\_m}{2 \cdot d\_m}\right)}^{2} \cdot \frac{h}{\ell} \leq 5 \cdot 10^{+283}:\\
\;\;\;\;w0\_m \cdot \sqrt{1 - \frac{h}{\ell} \cdot {\left(\frac{M\_m}{t\_0} \cdot \frac{D\_m}{t\_0}\right)}^{2}}\\
\mathbf{else}:\\
\;\;\;\;w0\_m \cdot {\left(1 + h \cdot \frac{-1}{\ell \cdot {\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d\_m}\right)\right)}^{-2}}\right)}^{0.5}\\
\end{array}
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 5.0000000000000004e283Initial program 98.8%
add-sqr-sqrt50.3%
times-frac51.3%
Applied egg-rr51.3%
if 5.0000000000000004e283 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 48.5%
Simplified51.1%
clear-num49.8%
un-div-inv51.5%
*-commutative51.5%
associate-*l/48.9%
associate-*r/50.3%
div-inv50.3%
metadata-eval50.3%
Applied egg-rr50.3%
associate-/r/64.2%
associate-*r/62.8%
*-commutative62.8%
associate-/l*65.5%
associate-*r/65.5%
Simplified65.5%
clear-num65.5%
inv-pow65.5%
associate-*r/65.5%
Applied egg-rr65.5%
pow1/265.5%
unpow-165.5%
div-inv65.5%
pow-flip65.5%
associate-/l*65.5%
metadata-eval65.5%
Applied egg-rr65.5%
Final simplification55.6%
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
w0\_m = (fabs.f64 w0)
w0\_s = (copysign.f64 #s(literal 1 binary64) w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0_s w0_m M_m D_m h l d_m)
:precision binary64
(*
w0_s
(*
w0_m
(pow
(+ 1.0 (* h (/ -1.0 (* l (pow (* D_m (* M_m (/ 0.5 d_m))) -2.0)))))
0.5))))M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * (w0_m * pow((1.0 + (h * (-1.0 / (l * pow((D_m * (M_m * (0.5 / d_m))), -2.0))))), 0.5));
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
w0\_m = abs(w0)
w0\_s = copysign(1.0d0, w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0_s, w0_m, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0_s
real(8), intent (in) :: w0_m
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
code = w0_s * (w0_m * ((1.0d0 + (h * ((-1.0d0) / (l * ((d_m * (m_m * (0.5d0 / d_m_1))) ** (-2.0d0)))))) ** 0.5d0))
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * (w0_m * Math.pow((1.0 + (h * (-1.0 / (l * Math.pow((D_m * (M_m * (0.5 / d_m))), -2.0))))), 0.5));
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): return w0_s * (w0_m * math.pow((1.0 + (h * (-1.0 / (l * math.pow((D_m * (M_m * (0.5 / d_m))), -2.0))))), 0.5))
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) return Float64(w0_s * Float64(w0_m * (Float64(1.0 + Float64(h * Float64(-1.0 / Float64(l * (Float64(D_m * Float64(M_m * Float64(0.5 / d_m))) ^ -2.0))))) ^ 0.5))) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
tmp = w0_s * (w0_m * ((1.0 + (h * (-1.0 / (l * ((D_m * (M_m * (0.5 / d_m))) ^ -2.0))))) ^ 0.5));
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0$95$s * N[(w0$95$m * N[Power[N[(1.0 + N[(h * N[(-1.0 / N[(l * N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
w0\_s \cdot \left(w0\_m \cdot {\left(1 + h \cdot \frac{-1}{\ell \cdot {\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d\_m}\right)\right)}^{-2}}\right)}^{0.5}\right)
\end{array}
Initial program 83.7%
Simplified84.1%
clear-num83.7%
un-div-inv84.2%
*-commutative84.2%
associate-*l/83.8%
associate-*r/82.6%
div-inv82.6%
metadata-eval82.6%
Applied egg-rr82.6%
associate-/r/85.4%
associate-*r/86.5%
*-commutative86.5%
associate-/l*87.3%
associate-*r/87.3%
Simplified87.3%
clear-num87.3%
inv-pow87.3%
associate-*r/87.3%
Applied egg-rr87.3%
pow1/287.3%
unpow-187.3%
div-inv87.3%
pow-flip87.3%
associate-/l*87.3%
metadata-eval87.3%
Applied egg-rr87.3%
Final simplification87.3%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) d_m = (fabs.f64 d) w0\_m = (fabs.f64 w0) w0\_s = (copysign.f64 #s(literal 1 binary64) w0) NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0_s w0_m M_m D_m h l d_m) :precision binary64 (* w0_s (* w0_m (sqrt (- 1.0 (* h (/ (pow (* D_m (* M_m (/ 0.5 d_m))) 2.0) l)))))))
M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * (w0_m * sqrt((1.0 - (h * (pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l)))));
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
w0\_m = abs(w0)
w0\_s = copysign(1.0d0, w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0_s, w0_m, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0_s
real(8), intent (in) :: w0_m
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
code = w0_s * (w0_m * sqrt((1.0d0 - (h * (((d_m * (m_m * (0.5d0 / d_m_1))) ** 2.0d0) / l)))))
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * (w0_m * Math.sqrt((1.0 - (h * (Math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l)))));
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): return w0_s * (w0_m * math.sqrt((1.0 - (h * (math.pow((D_m * (M_m * (0.5 / d_m))), 2.0) / l)))))
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) return Float64(w0_s * Float64(w0_m * sqrt(Float64(1.0 - Float64(h * Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d_m))) ^ 2.0) / l)))))) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
tmp = w0_s * (w0_m * sqrt((1.0 - (h * (((D_m * (M_m * (0.5 / d_m))) ^ 2.0) / l)))));
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0$95$s * N[(w0$95$m * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
w0\_s \cdot \left(w0\_m \cdot \sqrt{1 - h \cdot \frac{{\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d\_m}\right)\right)}^{2}}{\ell}}\right)
\end{array}
Initial program 83.7%
Simplified84.1%
clear-num83.7%
un-div-inv84.2%
*-commutative84.2%
associate-*l/83.8%
associate-*r/82.6%
div-inv82.6%
metadata-eval82.6%
Applied egg-rr82.6%
associate-/r/85.4%
associate-*r/86.5%
*-commutative86.5%
associate-/l*87.3%
associate-*r/87.3%
Simplified87.3%
Final simplification87.3%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) d_m = (fabs.f64 d) w0\_m = (fabs.f64 w0) w0\_s = (copysign.f64 #s(literal 1 binary64) w0) NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0_s w0_m M_m D_m h l d_m) :precision binary64 (* w0_s (* w0_m (sqrt (- 1.0 (* h (/ (pow (* 0.5 (/ (* M_m D_m) d_m)) 2.0) l)))))))
M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * (w0_m * sqrt((1.0 - (h * (pow((0.5 * ((M_m * D_m) / d_m)), 2.0) / l)))));
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
w0\_m = abs(w0)
w0\_s = copysign(1.0d0, w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0_s, w0_m, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0_s
real(8), intent (in) :: w0_m
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
code = w0_s * (w0_m * sqrt((1.0d0 - (h * (((0.5d0 * ((m_m * d_m) / d_m_1)) ** 2.0d0) / l)))))
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * (w0_m * Math.sqrt((1.0 - (h * (Math.pow((0.5 * ((M_m * D_m) / d_m)), 2.0) / l)))));
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): return w0_s * (w0_m * math.sqrt((1.0 - (h * (math.pow((0.5 * ((M_m * D_m) / d_m)), 2.0) / l)))))
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) return Float64(w0_s * Float64(w0_m * sqrt(Float64(1.0 - Float64(h * Float64((Float64(0.5 * Float64(Float64(M_m * D_m) / d_m)) ^ 2.0) / l)))))) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
tmp = w0_s * (w0_m * sqrt((1.0 - (h * (((0.5 * ((M_m * D_m) / d_m)) ^ 2.0) / l)))));
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0$95$s * N[(w0$95$m * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(0.5 * N[(N[(M$95$m * D$95$m), $MachinePrecision] / d$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
w0\_s \cdot \left(w0\_m \cdot \sqrt{1 - h \cdot \frac{{\left(0.5 \cdot \frac{M\_m \cdot D\_m}{d\_m}\right)}^{2}}{\ell}}\right)
\end{array}
Initial program 83.7%
Simplified84.1%
clear-num83.7%
un-div-inv84.2%
*-commutative84.2%
associate-*l/83.8%
associate-*r/82.6%
div-inv82.6%
metadata-eval82.6%
Applied egg-rr82.6%
associate-/r/85.4%
associate-*r/86.5%
*-commutative86.5%
associate-/l*87.3%
associate-*r/87.3%
Simplified87.3%
Taylor expanded in D around 0 86.5%
Final simplification86.5%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) d_m = (fabs.f64 d) w0\_m = (fabs.f64 w0) w0\_s = (copysign.f64 #s(literal 1 binary64) w0) NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0_s w0_m M_m D_m h l d_m) :precision binary64 (* w0_s (if (<= d_m 2.3e-222) (log (exp w0_m)) w0_m)))
M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (d_m <= 2.3e-222) {
tmp = log(exp(w0_m));
} else {
tmp = w0_m;
}
return w0_s * tmp;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
w0\_m = abs(w0)
w0\_s = copysign(1.0d0, w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0_s, w0_m, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0_s
real(8), intent (in) :: w0_m
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (d_m_1 <= 2.3d-222) then
tmp = log(exp(w0_m))
else
tmp = w0_m
end if
code = w0_s * tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (d_m <= 2.3e-222) {
tmp = Math.log(Math.exp(w0_m));
} else {
tmp = w0_m;
}
return w0_s * tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): tmp = 0 if d_m <= 2.3e-222: tmp = math.log(math.exp(w0_m)) else: tmp = w0_m return w0_s * tmp
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) tmp = 0.0 if (d_m <= 2.3e-222) tmp = log(exp(w0_m)); else tmp = w0_m; end return Float64(w0_s * tmp) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (d_m <= 2.3e-222)
tmp = log(exp(w0_m));
else
tmp = w0_m;
end
tmp_2 = w0_s * tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0$95$s * If[LessEqual[d$95$m, 2.3e-222], N[Log[N[Exp[w0$95$m], $MachinePrecision]], $MachinePrecision], w0$95$m]), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
w0\_s \cdot \begin{array}{l}
\mathbf{if}\;d\_m \leq 2.3 \cdot 10^{-222}:\\
\;\;\;\;\log \left(e^{w0\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;w0\_m\\
\end{array}
\end{array}
if d < 2.3000000000000001e-222Initial program 83.8%
Simplified83.2%
add-sqr-sqrt39.6%
pow239.6%
*-commutative39.6%
*-commutative39.6%
associate-*l/40.3%
associate-*r/40.3%
div-inv40.3%
metadata-eval40.3%
Applied egg-rr40.3%
Taylor expanded in h around 0 24.5%
unpow224.5%
add-sqr-sqrt54.3%
add-log-exp21.4%
Applied egg-rr21.4%
if 2.3000000000000001e-222 < d Initial program 83.4%
Simplified85.2%
Taylor expanded in D around 0 74.6%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) d_m = (fabs.f64 d) w0\_m = (fabs.f64 w0) w0\_s = (copysign.f64 #s(literal 1 binary64) w0) NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0_s w0_m M_m D_m h l d_m) :precision binary64 (* w0_s w0_m))
M_m = fabs(M);
D_m = fabs(D);
d_m = fabs(d);
w0\_m = fabs(w0);
w0\_s = copysign(1.0, w0);
assert(w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * w0_m;
}
M_m = abs(m)
D_m = abs(d)
d_m = abs(d)
w0\_m = abs(w0)
w0\_s = copysign(1.0d0, w0)
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0_s, w0_m, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0_s
real(8), intent (in) :: w0_m
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
code = w0_s * w0_m
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
d_m = Math.abs(d);
w0\_m = Math.abs(w0);
w0\_s = Math.copySign(1.0, w0);
assert w0_m < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0_s, double w0_m, double M_m, double D_m, double h, double l, double d_m) {
return w0_s * w0_m;
}
M_m = math.fabs(M) D_m = math.fabs(D) d_m = math.fabs(d) w0\_m = math.fabs(w0) w0\_s = math.copysign(1.0, w0) [w0_m, M_m, D_m, h, l, d_m] = sort([w0_m, M_m, D_m, h, l, d_m]) def code(w0_s, w0_m, M_m, D_m, h, l, d_m): return w0_s * w0_m
M_m = abs(M) D_m = abs(D) d_m = abs(d) w0\_m = abs(w0) w0\_s = copysign(1.0, w0) w0_m, M_m, D_m, h, l, d_m = sort([w0_m, M_m, D_m, h, l, d_m]) function code(w0_s, w0_m, M_m, D_m, h, l, d_m) return Float64(w0_s * w0_m) end
M_m = abs(M);
D_m = abs(D);
d_m = abs(d);
w0\_m = abs(w0);
w0\_s = sign(w0) * abs(1.0);
w0_m, M_m, D_m, h, l, d_m = num2cell(sort([w0_m, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0_s, w0_m, M_m, D_m, h, l, d_m)
tmp = w0_s * w0_m;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
w0\_m = N[Abs[w0], $MachinePrecision]
w0\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[w0]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: w0_m, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0$95$s_, w0$95$m_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0$95$s * w0$95$m), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
w0\_m = \left|w0\right|
\\
w0\_s = \mathsf{copysign}\left(1, w0\right)
\\
[w0_m, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0_m, M_m, D_m, h, l, d_m])\\
\\
w0\_s \cdot w0\_m
\end{array}
Initial program 83.7%
Simplified84.1%
Taylor expanded in D around 0 63.2%
herbie shell --seed 2024088
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))