
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -3.4e+20) (not (<= x 2600000.0))) (* (cos B) (/ x (- (sin B)))) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -3.4e+20) || !(x <= 2600000.0)) {
tmp = cos(B) * (x / -sin(B));
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.4d+20)) .or. (.not. (x <= 2600000.0d0))) then
tmp = cos(b) * (x / -sin(b))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.4e+20) || !(x <= 2600000.0)) {
tmp = Math.cos(B) * (x / -Math.sin(B));
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.4e+20) or not (x <= 2600000.0): tmp = math.cos(B) * (x / -math.sin(B)) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.4e+20) || !(x <= 2600000.0)) tmp = Float64(cos(B) * Float64(x / Float64(-sin(B)))); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.4e+20) || ~((x <= 2600000.0))) tmp = cos(B) * (x / -sin(B)); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.4e+20], N[Not[LessEqual[x, 2600000.0]], $MachinePrecision]], N[(N[Cos[B], $MachinePrecision] * N[(x / (-N[Sin[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+20} \lor \neg \left(x \leq 2600000\right):\\
\;\;\;\;\cos B \cdot \frac{x}{-\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -3.4e20 or 2.6e6 < x Initial program 99.6%
Taylor expanded in B around inf 99.6%
sub-div99.7%
div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 99.2%
mul-1-neg99.2%
associate-*l/99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
distribute-neg-frac299.3%
Simplified99.3%
if -3.4e20 < x < 2.6e6Initial program 99.8%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 97.9%
Final simplification98.5%
(FPCore (B x) :precision binary64 (if (or (<= x -3.4e+20) (not (<= x 850000.0))) (* x (/ (cos B) (- (sin B)))) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -3.4e+20) || !(x <= 850000.0)) {
tmp = x * (cos(B) / -sin(B));
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.4d+20)) .or. (.not. (x <= 850000.0d0))) then
tmp = x * (cos(b) / -sin(b))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.4e+20) || !(x <= 850000.0)) {
tmp = x * (Math.cos(B) / -Math.sin(B));
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.4e+20) or not (x <= 850000.0): tmp = x * (math.cos(B) / -math.sin(B)) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.4e+20) || !(x <= 850000.0)) tmp = Float64(x * Float64(cos(B) / Float64(-sin(B)))); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.4e+20) || ~((x <= 850000.0))) tmp = x * (cos(B) / -sin(B)); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.4e+20], N[Not[LessEqual[x, 850000.0]], $MachinePrecision]], N[(x * N[(N[Cos[B], $MachinePrecision] / (-N[Sin[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+20} \lor \neg \left(x \leq 850000\right):\\
\;\;\;\;x \cdot \frac{\cos B}{-\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -3.4e20 or 8.5e5 < x Initial program 99.6%
Taylor expanded in x around inf 99.2%
mul-1-neg99.2%
associate-/l*99.1%
distribute-rgt-neg-in99.1%
distribute-neg-frac99.1%
Simplified99.1%
if -3.4e20 < x < 8.5e5Initial program 99.8%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 97.9%
Final simplification98.4%
(FPCore (B x) :precision binary64 (if (or (<= x -21.5) (not (<= x 12500000.0))) (/ x (- (sin B))) (/ (+ 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -21.5) || !(x <= 12500000.0)) {
tmp = x / -sin(B);
} else {
tmp = (1.0 + x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-21.5d0)) .or. (.not. (x <= 12500000.0d0))) then
tmp = x / -sin(b)
else
tmp = (1.0d0 + x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -21.5) || !(x <= 12500000.0)) {
tmp = x / -Math.sin(B);
} else {
tmp = (1.0 + x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -21.5) or not (x <= 12500000.0): tmp = x / -math.sin(B) else: tmp = (1.0 + x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -21.5) || !(x <= 12500000.0)) tmp = Float64(x / Float64(-sin(B))); else tmp = Float64(Float64(1.0 + x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -21.5) || ~((x <= 12500000.0))) tmp = x / -sin(B); else tmp = (1.0 + x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -21.5], N[Not[LessEqual[x, 12500000.0]], $MachinePrecision]], N[(x / (-N[Sin[B], $MachinePrecision])), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -21.5 \lor \neg \left(x \leq 12500000\right):\\
\;\;\;\;\frac{x}{-\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{\sin B}\\
\end{array}
\end{array}
if x < -21.5 or 1.25e7 < x Initial program 99.6%
Taylor expanded in B around inf 99.7%
Taylor expanded in x around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
sub-neg99.7%
div-sub99.7%
Simplified99.7%
Taylor expanded in x around inf 99.2%
associate-*r/99.2%
associate-*r*99.2%
neg-mul-199.2%
Simplified99.2%
Taylor expanded in B around 0 52.1%
mul-1-neg52.1%
Simplified52.1%
if -21.5 < x < 1.25e7Initial program 99.8%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 97.1%
*-un-lft-identity97.1%
*-un-lft-identity97.1%
*-un-lft-identity97.1%
sub-neg97.1%
add-sqr-sqrt48.6%
sqrt-unprod96.9%
sqr-neg96.9%
sqrt-unprod48.3%
add-sqr-sqrt96.3%
Applied egg-rr96.3%
*-lft-identity96.3%
Simplified96.3%
Final simplification75.9%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 12500000.0))) (/ x (- (sin B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 12500000.0)) {
tmp = x / -sin(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 12500000.0d0))) then
tmp = x / -sin(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 12500000.0)) {
tmp = x / -Math.sin(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 12500000.0): tmp = x / -math.sin(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 12500000.0)) tmp = Float64(x / Float64(-sin(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 12500000.0))) tmp = x / -sin(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 12500000.0]], $MachinePrecision]], N[(x / (-N[Sin[B], $MachinePrecision])), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 12500000\right):\\
\;\;\;\;\frac{x}{-\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1 or 1.25e7 < x Initial program 99.6%
Taylor expanded in B around inf 99.7%
Taylor expanded in x around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
sub-neg99.7%
div-sub99.7%
Simplified99.7%
Taylor expanded in x around inf 99.2%
associate-*r/99.2%
associate-*r*99.2%
neg-mul-199.2%
Simplified99.2%
Taylor expanded in B around 0 52.1%
mul-1-neg52.1%
Simplified52.1%
if -1 < x < 1.25e7Initial program 99.8%
Taylor expanded in x around 0 96.2%
Final simplification75.8%
(FPCore (B x)
:precision binary64
(if (<= B 2600.0)
(+
(* B 0.16666666666666666)
(+ (/ 1.0 B) (* x (- (* B 0.3333333333333333) (/ 1.0 B)))))
(/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 2600.0) {
tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) - (1.0 / B))));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 2600.0d0) then
tmp = (b * 0.16666666666666666d0) + ((1.0d0 / b) + (x * ((b * 0.3333333333333333d0) - (1.0d0 / b))))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 2600.0) {
tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) - (1.0 / B))));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 2600.0: tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) - (1.0 / B)))) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 2600.0) tmp = Float64(Float64(B * 0.16666666666666666) + Float64(Float64(1.0 / B) + Float64(x * Float64(Float64(B * 0.3333333333333333) - Float64(1.0 / B))))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 2600.0) tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) - (1.0 / B)))); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 2600.0], N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / B), $MachinePrecision] + N[(x * N[(N[(B * 0.3333333333333333), $MachinePrecision] - N[(1.0 / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 2600:\\
\;\;\;\;B \cdot 0.16666666666666666 + \left(\frac{1}{B} + x \cdot \left(B \cdot 0.3333333333333333 - \frac{1}{B}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 2600Initial program 99.8%
Taylor expanded in B around 0 63.8%
Taylor expanded in x around 0 63.9%
if 2600 < B Initial program 99.4%
Taylor expanded in x around 0 48.8%
Final simplification60.0%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.7%
Taylor expanded in B around inf 99.7%
Taylor expanded in x around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
sub-neg99.7%
div-sub99.7%
Simplified99.7%
Taylor expanded in B around 0 76.6%
(FPCore (B x) :precision binary64 (if (or (<= x -0.06) (not (<= x 1.0))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -0.06) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-0.06d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -0.06) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -0.06) or not (x <= 1.0): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -0.06) || !(x <= 1.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -0.06) || ~((x <= 1.0))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -0.06], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.06 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -0.059999999999999998 or 1 < x Initial program 99.6%
Taylor expanded in B around 0 46.8%
Taylor expanded in x around inf 46.3%
neg-mul-146.3%
distribute-neg-frac246.3%
Simplified46.3%
if -0.059999999999999998 < x < 1Initial program 99.8%
Taylor expanded in B around 0 49.8%
Taylor expanded in x around 0 48.8%
Final simplification47.7%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 48.4%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 48.4%
Taylor expanded in x around 0 27.3%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 48.2%
Taylor expanded in x around 0 48.1%
*-commutative48.1%
Simplified48.1%
Taylor expanded in B around inf 3.0%
*-commutative3.0%
Simplified3.0%
herbie shell --seed 2024088
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))