
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(/
(fma
-2.0
(* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0)))
(fma
-1.0
(fma a (* (/ c b) (/ c b)) c)
(* -0.25 (/ (* (* 20.0 (pow b -6.0)) (pow (* a c) 4.0)) a))))
b))
double code(double a, double b, double c) {
return fma(-2.0, (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0))), fma(-1.0, fma(a, ((c / b) * (c / b)), c), (-0.25 * (((20.0 * pow(b, -6.0)) * pow((a * c), 4.0)) / a)))) / b;
}
function code(a, b, c) return Float64(fma(-2.0, Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0))), fma(-1.0, fma(a, Float64(Float64(c / b) * Float64(c / b)), c), Float64(-0.25 * Float64(Float64(Float64(20.0 * (b ^ -6.0)) * (Float64(a * c) ^ 4.0)) / a)))) / b) end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 * N[(a * N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] + N[(-0.25 * N[(N[(N[(20.0 * N[Power[b, -6.0], $MachinePrecision]), $MachinePrecision] * N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-2, {a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}, \mathsf{fma}\left(-1, \mathsf{fma}\left(a, \frac{c}{b} \cdot \frac{c}{b}, c\right), -0.25 \cdot \frac{\left(20 \cdot {b}^{-6}\right) \cdot {\left(a \cdot c\right)}^{4}}{a}\right)\right)}{b}
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
fma-undefine30.4%
flip-+30.4%
*-commutative30.4%
associate-*r*30.4%
*-commutative30.4%
*-commutative30.4%
associate-*r*30.4%
*-commutative30.4%
pow230.4%
*-commutative30.4%
associate-*r*30.4%
*-commutative30.4%
pow230.4%
pow230.4%
pow-prod-up30.3%
metadata-eval30.3%
pow230.3%
Applied egg-rr30.3%
Taylor expanded in b around inf 94.9%
Simplified94.9%
associate-*l/94.9%
pow-prod-down94.9%
div-inv94.9%
pow-flip94.9%
metadata-eval94.9%
Applied egg-rr94.9%
unpow294.9%
Applied egg-rr94.9%
Final simplification94.9%
(FPCore (a b c)
:precision binary64
(/
(fma
-2.0
(/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0))
(-
(-
(* -0.25 (/ (* (* 20.0 (pow b -6.0)) (pow (* a c) 4.0)) a))
(/ (* a (pow c 2.0)) (pow b 2.0)))
c))
b))
double code(double a, double b, double c) {
return fma(-2.0, ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0)), (((-0.25 * (((20.0 * pow(b, -6.0)) * pow((a * c), 4.0)) / a)) - ((a * pow(c, 2.0)) / pow(b, 2.0))) - c)) / b;
}
function code(a, b, c) return Float64(fma(-2.0, Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0)), Float64(Float64(Float64(-0.25 * Float64(Float64(Float64(20.0 * (b ^ -6.0)) * (Float64(a * c) ^ 4.0)) / a)) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) - c)) / b) end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[(20.0 * N[Power[b, -6.0], $MachinePrecision]), $MachinePrecision] * N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-2, \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}}, \left(-0.25 \cdot \frac{\left(20 \cdot {b}^{-6}\right) \cdot {\left(a \cdot c\right)}^{4}}{a} - \frac{a \cdot {c}^{2}}{{b}^{2}}\right) - c\right)}{b}
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in b around inf 94.9%
Simplified94.9%
associate-*l/94.9%
pow-prod-down94.9%
div-inv94.9%
pow-flip94.9%
metadata-eval94.9%
Applied egg-rr94.9%
Final simplification94.9%
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
(pow c 4.0)
(+ (* -5.0 (/ (pow a 2.0) (pow b 7.0))) (* -2.0 (/ a (* c (pow b 5.0))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((pow(c, 4.0) * ((-5.0 * (pow(a, 2.0) / pow(b, 7.0))) + (-2.0 * (a / (c * pow(b, 5.0)))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((c ** 4.0d0) * (((-5.0d0) * ((a ** 2.0d0) / (b ** 7.0d0))) + ((-2.0d0) * (a / (c * (b ** 5.0d0)))))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 2.0) / Math.pow(b, 7.0))) + (-2.0 * (a / (c * Math.pow(b, 5.0)))))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 2.0) / math.pow(b, 7.0))) + (-2.0 * (a / (c * math.pow(b, 5.0)))))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 2.0) / (b ^ 7.0))) + Float64(-2.0 * Float64(a / Float64(c * (b ^ 5.0)))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * (((c ^ 4.0) * ((-5.0 * ((a ^ 2.0) / (b ^ 7.0))) + (-2.0 * (a / (c * (b ^ 5.0)))))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(a / N[(c * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{4} \cdot \left(-5 \cdot \frac{{a}^{2}}{{b}^{7}} + -2 \cdot \frac{a}{c \cdot {b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in a around 0 94.9%
+-commutative94.9%
mul-1-neg94.9%
unsub-neg94.9%
Simplified94.9%
Taylor expanded in c around inf 94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (/ (+ (fma a (pow (/ c b) 2.0) c) (* 2.0 (* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0))))) (- b)))
double code(double a, double b, double c) {
return (fma(a, pow((c / b), 2.0), c) + (2.0 * (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0))))) / -b;
}
function code(a, b, c) return Float64(Float64(fma(a, (Float64(c / b) ^ 2.0), c) + Float64(2.0 * Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0))))) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] + N[(2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right) + 2 \cdot \left({a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}\right)}{-b}
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in c around 0 93.1%
Taylor expanded in b around -inf 93.5%
mul-1-neg93.5%
distribute-neg-frac293.5%
Simplified93.5%
(FPCore (a b c) :precision binary64 (- (* a (- (* -2.0 (* a (/ (pow c 3.0) (pow b 5.0)))) (/ (pow c 2.0) (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((-2.0 * (a * (pow(c, 3.0) / pow(b, 5.0)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((-2.0d0) * (a * ((c ** 3.0d0) / (b ** 5.0d0)))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((-2.0 * (a * (Math.pow(c, 3.0) / Math.pow(b, 5.0)))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((-2.0 * (a * (math.pow(c, 3.0) / math.pow(b, 5.0)))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(-2.0 * Float64(a * Float64((c ^ 3.0) / (b ^ 5.0)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((-2.0 * (a * ((c ^ 3.0) / (b ^ 5.0)))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(-2.0 * N[(a * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(-2 \cdot \left(a \cdot \frac{{c}^{3}}{{b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in a around 0 93.4%
+-commutative93.4%
mul-1-neg93.4%
unsub-neg93.4%
mul-1-neg93.4%
unsub-neg93.4%
associate-/l*93.4%
Simplified93.4%
(FPCore (a b c) :precision binary64 (* c (+ (* c (- (* -2.0 (/ (* (pow a 2.0) c) (pow b 5.0))) (/ a (pow b 3.0)))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((pow(a, 2.0) * c) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-2.0d0) * (((a ** 2.0d0) * c) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((Math.pow(a, 2.0) * c) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((-2.0 * ((math.pow(a, 2.0) * c) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * c) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-2.0 * (((a ^ 2.0) * c) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * c), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-2 \cdot \frac{{a}^{2} \cdot c}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in c around 0 93.2%
Final simplification93.2%
(FPCore (a b c) :precision binary64 (if (<= b 1.5e-5) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.5e-5) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c - (a * pow((c / -b), 2.0))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 1.5d-5) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (-c - (a * ((c / -b) ** 2.0d0))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 1.5e-5) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 1.5e-5: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = (-c - (a * math.pow((c / -b), 2.0))) / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= 1.5e-5) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 1.5e-5) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 1.5e-5], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.5 \cdot 10^{-5}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if b < 1.50000000000000004e-5Initial program 83.7%
if 1.50000000000000004e-5 < b Initial program 26.9%
*-commutative26.9%
Simplified26.9%
Taylor expanded in c around inf 27.1%
Taylor expanded in b around inf 92.7%
mul-1-neg92.7%
unsub-neg92.7%
mul-1-neg92.7%
associate-/l*92.7%
unpow292.7%
unpow292.7%
times-frac92.7%
sqr-neg92.7%
distribute-frac-neg292.7%
distribute-frac-neg292.7%
unpow292.7%
distribute-frac-neg292.7%
distribute-frac-neg92.7%
Simplified92.7%
Final simplification92.1%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b))
double code(double a, double b, double c) {
return (-c - (a * pow((c / -b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / -b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
def code(a, b, c): return (-c - (a * math.pow((c / -b), 2.0))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in c around inf 30.6%
Taylor expanded in b around inf 90.5%
mul-1-neg90.5%
unsub-neg90.5%
mul-1-neg90.5%
associate-/l*90.5%
unpow290.5%
unpow290.5%
times-frac90.5%
sqr-neg90.5%
distribute-frac-neg290.5%
distribute-frac-neg290.5%
unpow290.5%
distribute-frac-neg290.5%
distribute-frac-neg90.5%
Simplified90.5%
Final simplification90.5%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 30.4%
*-commutative30.4%
Simplified30.4%
Taylor expanded in b around inf 81.7%
associate-*r/81.7%
mul-1-neg81.7%
Simplified81.7%
Final simplification81.7%
herbie shell --seed 2024088
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))