
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Initial program 97.5%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -1.15e+109)
(not
(or (<= y -2.8e-35) (and (not (<= y -5.6e-117)) (<= y 5.8e-33)))))
(/ x y)
(/ (- x) (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.15e+109) || !((y <= -2.8e-35) || (!(y <= -5.6e-117) && (y <= 5.8e-33)))) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.15d+109)) .or. (.not. (y <= (-2.8d-35)) .or. (.not. (y <= (-5.6d-117))) .and. (y <= 5.8d-33))) then
tmp = x / y
else
tmp = -x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.15e+109) || !((y <= -2.8e-35) || (!(y <= -5.6e-117) && (y <= 5.8e-33)))) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.15e+109) or not ((y <= -2.8e-35) or (not (y <= -5.6e-117) and (y <= 5.8e-33))): tmp = x / y else: tmp = -x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.15e+109) || !((y <= -2.8e-35) || (!(y <= -5.6e-117) && (y <= 5.8e-33)))) tmp = Float64(x / y); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.15e+109) || ~(((y <= -2.8e-35) || (~((y <= -5.6e-117)) && (y <= 5.8e-33))))) tmp = x / y; else tmp = -x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.15e+109], N[Not[Or[LessEqual[y, -2.8e-35], And[N[Not[LessEqual[y, -5.6e-117]], $MachinePrecision], LessEqual[y, 5.8e-33]]]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+109} \lor \neg \left(y \leq -2.8 \cdot 10^{-35} \lor \neg \left(y \leq -5.6 \cdot 10^{-117}\right) \land y \leq 5.8 \cdot 10^{-33}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if y < -1.15000000000000005e109 or -2.8e-35 < y < -5.6e-117 or 5.80000000000000005e-33 < y Initial program 98.4%
Taylor expanded in y around inf 83.8%
if -1.15000000000000005e109 < y < -2.8e-35 or -5.6e-117 < y < 5.80000000000000005e-33Initial program 96.6%
Taylor expanded in y around 0 75.7%
associate-*r/75.7%
neg-mul-175.7%
Simplified75.7%
Final simplification79.5%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1e-61) (not (<= t 4.6e+34))) (/ (/ x t) (- z)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1e-61) || !(t <= 4.6e+34)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1d-61)) .or. (.not. (t <= 4.6d+34))) then
tmp = (x / t) / -z
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1e-61) || !(t <= 4.6e+34)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1e-61) or not (t <= 4.6e+34): tmp = (x / t) / -z else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1e-61) || !(t <= 4.6e+34)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1e-61) || ~((t <= 4.6e+34))) tmp = (x / t) / -z; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1e-61], N[Not[LessEqual[t, 4.6e+34]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{-61} \lor \neg \left(t \leq 4.6 \cdot 10^{+34}\right):\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if t < -1e-61 or 4.5999999999999996e34 < t Initial program 95.2%
clear-num94.7%
associate-/r/95.0%
Applied egg-rr95.0%
Taylor expanded in y around 0 64.4%
mul-1-neg64.4%
associate-/r*66.3%
distribute-neg-frac266.3%
Simplified66.3%
if -1e-61 < t < 4.5999999999999996e34Initial program 99.9%
Taylor expanded in y around inf 69.5%
Final simplification67.9%
(FPCore (x y z t) :precision binary64 (if (<= t -5.8e-61) (/ (/ x z) (- t)) (if (<= t 1.9e+30) (/ x y) (/ (/ x t) (- z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -5.8e-61) {
tmp = (x / z) / -t;
} else if (t <= 1.9e+30) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-5.8d-61)) then
tmp = (x / z) / -t
else if (t <= 1.9d+30) then
tmp = x / y
else
tmp = (x / t) / -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -5.8e-61) {
tmp = (x / z) / -t;
} else if (t <= 1.9e+30) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -5.8e-61: tmp = (x / z) / -t elif t <= 1.9e+30: tmp = x / y else: tmp = (x / t) / -z return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -5.8e-61) tmp = Float64(Float64(x / z) / Float64(-t)); elseif (t <= 1.9e+30) tmp = Float64(x / y); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -5.8e-61) tmp = (x / z) / -t; elseif (t <= 1.9e+30) tmp = x / y; else tmp = (x / t) / -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -5.8e-61], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[t, 1.9e+30], N[(x / y), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.8 \cdot 10^{-61}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{elif}\;t \leq 1.9 \cdot 10^{+30}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if t < -5.7999999999999999e-61Initial program 93.4%
clear-num92.6%
inv-pow92.6%
Applied egg-rr92.6%
Taylor expanded in z around inf 77.8%
+-commutative77.8%
mul-1-neg77.8%
unsub-neg77.8%
Simplified77.8%
Taylor expanded in x around 0 79.0%
associate-/r*81.5%
Simplified81.5%
Taylor expanded in y around 0 65.1%
neg-mul-165.1%
Simplified65.1%
if -5.7999999999999999e-61 < t < 1.9000000000000001e30Initial program 99.9%
Taylor expanded in y around inf 69.5%
if 1.9000000000000001e30 < t Initial program 98.0%
clear-num97.9%
associate-/r/97.8%
Applied egg-rr97.8%
Taylor expanded in y around 0 71.4%
mul-1-neg71.4%
associate-/r*73.3%
distribute-neg-frac273.3%
Simplified73.3%
(FPCore (x y z t) :precision binary64 (if (<= t 3.3e+173) (/ x y) (/ (/ x t) z)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 3.3e+173) {
tmp = x / y;
} else {
tmp = (x / t) / z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 3.3d+173) then
tmp = x / y
else
tmp = (x / t) / z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 3.3e+173) {
tmp = x / y;
} else {
tmp = (x / t) / z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= 3.3e+173: tmp = x / y else: tmp = (x / t) / z return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= 3.3e+173) tmp = Float64(x / y); else tmp = Float64(Float64(x / t) / z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= 3.3e+173) tmp = x / y; else tmp = (x / t) / z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, 3.3e+173], N[(x / y), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 3.3 \cdot 10^{+173}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{z}\\
\end{array}
\end{array}
if t < 3.29999999999999996e173Initial program 97.6%
Taylor expanded in y around inf 55.8%
if 3.29999999999999996e173 < t Initial program 95.7%
clear-num95.7%
associate-/r/95.4%
Applied egg-rr95.4%
Taylor expanded in y around 0 79.1%
associate-*l/79.2%
neg-mul-179.2%
add-sqr-sqrt42.2%
sqrt-unprod60.4%
sqr-neg60.4%
sqrt-unprod19.5%
add-sqr-sqrt56.6%
associate-/r*65.0%
Applied egg-rr65.0%
(FPCore (x y z t) :precision binary64 (if (<= t 9.2e+173) (/ x y) (/ x (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 9.2e+173) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 9.2d+173) then
tmp = x / y
else
tmp = x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 9.2e+173) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= 9.2e+173: tmp = x / y else: tmp = x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= 9.2e+173) tmp = Float64(x / y); else tmp = Float64(x / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= 9.2e+173) tmp = x / y; else tmp = x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, 9.2e+173], N[(x / y), $MachinePrecision], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 9.2 \cdot 10^{+173}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot t}\\
\end{array}
\end{array}
if t < 9.1999999999999998e173Initial program 97.6%
Taylor expanded in y around inf 55.8%
if 9.1999999999999998e173 < t Initial program 95.7%
clear-num95.7%
associate-/r/95.4%
Applied egg-rr95.4%
Taylor expanded in y around 0 79.2%
mul-1-neg79.2%
associate-/r*78.9%
distribute-neg-frac278.9%
Simplified78.9%
*-un-lft-identity78.9%
associate-/l/79.2%
add-sqr-sqrt41.6%
sqrt-unprod56.0%
sqr-neg56.0%
sqrt-unprod23.9%
add-sqr-sqrt56.6%
Applied egg-rr56.6%
*-lft-identity56.6%
*-commutative56.6%
Simplified56.6%
Final simplification55.9%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 97.5%
Taylor expanded in y around inf 53.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024088
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))