
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ (- b) a)))
(if (<= b -2.6e+138)
(if (>= b 0.0) t_1 (- (/ c b)))
(if (<= b 1.2e+70)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) t_1 (/ b a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -b / a;
double tmp_1;
if (b <= -2.6e+138) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b <= 1.2e+70) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
t_1 = -b / a
if (b <= (-2.6d+138)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = -(c / b)
end if
tmp_1 = tmp_2
else if (b <= 1.2d+70) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = b / a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -b / a;
double tmp_1;
if (b <= -2.6e+138) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b <= 1.2e+70) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) t_1 = -b / a tmp_1 = 0 if b <= -2.6e+138: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = -(c / b) tmp_1 = tmp_2 elif b <= 1.2e+70: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = b / a return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -2.6e+138) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(-Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= 1.2e+70) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(b / a); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); t_1 = -b / a; tmp_2 = 0.0; if (b <= -2.6e+138) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = -(c / b); end tmp_2 = tmp_3; elseif (b <= 1.2e+70) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = b / a; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -2.6e+138], If[GreaterEqual[b, 0.0], t$95$1, (-N[(c / b), $MachinePrecision])], If[LessEqual[b, 1.2e+70], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(b / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -2.6 \cdot 10^{+138}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.2 \cdot 10^{+70}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
if b < -2.6000000000000001e138Initial program 48.9%
Taylor expanded in b around inf 48.9%
associate-*r/48.9%
mul-1-neg48.9%
Simplified48.9%
Taylor expanded in b around -inf 93.8%
mul-1-neg93.8%
distribute-neg-frac293.8%
Simplified93.8%
if -2.6000000000000001e138 < b < 1.19999999999999993e70Initial program 86.4%
if 1.19999999999999993e70 < b Initial program 58.1%
Taylor expanded in b around inf 96.6%
associate-*r/96.6%
mul-1-neg96.6%
Simplified96.6%
Taylor expanded in b around -inf 96.6%
mul-1-neg96.6%
distribute-rgt-neg-in96.6%
associate-/l*96.6%
Simplified96.6%
Taylor expanded in c around inf 96.6%
Final simplification89.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -145000000000.0)
(if (>= b 0.0) t_0 (/ (* c 2.0) (- (- (* a (/ (* c 2.0) b)) b) b)))
(if (or (<= b -1.7e-32) (not (<= b -1.45e-89)))
(if (>= b 0.0) t_0 (/ (* c 2.0) (- (sqrt (* (* a c) -4.0)) b)))
(if (>= b 0.0) t_0 (- (/ c b)))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -145000000000.0) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c * 2.0) / (((a * ((c * 2.0) / b)) - b) - b);
}
tmp_1 = tmp_2;
} else if ((b <= -1.7e-32) || !(b <= -1.45e-89)) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (c * 2.0) / (sqrt(((a * c) * -4.0)) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -(c / b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = -b / a
if (b <= (-145000000000.0d0)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (c * 2.0d0) / (((a * ((c * 2.0d0) / b)) - b) - b)
end if
tmp_1 = tmp_2
else if ((b <= (-1.7d-32)) .or. (.not. (b <= (-1.45d-89)))) then
if (b >= 0.0d0) then
tmp_3 = t_0
else
tmp_3 = (c * 2.0d0) / (sqrt(((a * c) * (-4.0d0))) - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = -(c / b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -145000000000.0) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c * 2.0) / (((a * ((c * 2.0) / b)) - b) - b);
}
tmp_1 = tmp_2;
} else if ((b <= -1.7e-32) || !(b <= -1.45e-89)) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (c * 2.0) / (Math.sqrt(((a * c) * -4.0)) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -(c / b);
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a tmp_1 = 0 if b <= -145000000000.0: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (c * 2.0) / (((a * ((c * 2.0) / b)) - b) - b) tmp_1 = tmp_2 elif (b <= -1.7e-32) or not (b <= -1.45e-89): tmp_3 = 0 if b >= 0.0: tmp_3 = t_0 else: tmp_3 = (c * 2.0) / (math.sqrt(((a * c) * -4.0)) - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = -(c / b) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -145000000000.0) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(Float64(a * Float64(Float64(c * 2.0) / b)) - b) - b)); end tmp_1 = tmp_2; elseif ((b <= -1.7e-32) || !(b <= -1.45e-89)) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(a * c) * -4.0)) - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(-Float64(c / b)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = -b / a; tmp_2 = 0.0; if (b <= -145000000000.0) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (c * 2.0) / (((a * ((c * 2.0) / b)) - b) - b); end tmp_2 = tmp_3; elseif ((b <= -1.7e-32) || ~((b <= -1.45e-89))) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_0; else tmp_4 = (c * 2.0) / (sqrt(((a * c) * -4.0)) - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = -(c / b); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -145000000000.0], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c * 2.0), $MachinePrecision] / N[(N[(N[(a * N[(N[(c * 2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[Or[LessEqual[b, -1.7e-32], N[Not[LessEqual[b, -1.45e-89]], $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(a * c), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, (-N[(c / b), $MachinePrecision])]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -145000000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\left(a \cdot \frac{c \cdot 2}{b} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq -1.7 \cdot 10^{-32} \lor \neg \left(b \leq -1.45 \cdot 10^{-89}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{\left(a \cdot c\right) \cdot -4} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}
\end{array}
if b < -1.45e11Initial program 70.1%
Taylor expanded in b around inf 70.1%
associate-*r/70.1%
mul-1-neg70.1%
Simplified70.1%
Taylor expanded in b around -inf 89.2%
mul-1-neg89.2%
distribute-rgt-neg-in89.2%
associate-/l*89.4%
Simplified89.4%
Taylor expanded in a around 0 89.2%
+-commutative89.2%
mul-1-neg89.2%
unsub-neg89.2%
*-commutative89.2%
associate-/l*89.4%
associate-*r*89.4%
*-commutative89.4%
associate-*r/89.4%
*-commutative89.4%
Simplified89.4%
if -1.45e11 < b < -1.69999999999999989e-32 or -1.44999999999999996e-89 < b Initial program 74.0%
Taylor expanded in b around inf 73.8%
associate-*r/73.8%
mul-1-neg73.8%
Simplified73.8%
Taylor expanded in b around 0 71.4%
*-commutative71.4%
Simplified71.4%
if -1.69999999999999989e-32 < b < -1.44999999999999996e-89Initial program 99.9%
Taylor expanded in b around inf 99.9%
associate-*r/99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in b around -inf 82.6%
mul-1-neg82.6%
distribute-neg-frac282.6%
Simplified82.6%
Final simplification78.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -1e+143)
(if (>= b 0.0) t_0 (- (/ c b)))
(if (>= b 0.0)
t_0
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -1e+143) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -b / a
if (b <= (-1d+143)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = -(c / b)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -1e+143) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a tmp_1 = 0 if b <= -1e+143: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -(c / b) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -1e+143) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(-Float64(c / b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -b / a; tmp_2 = 0.0; if (b <= -1e+143) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -(c / b); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -1e+143], If[GreaterEqual[b, 0.0], t$95$0, (-N[(c / b), $MachinePrecision])], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+143}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -1e143Initial program 48.9%
Taylor expanded in b around inf 48.9%
associate-*r/48.9%
mul-1-neg48.9%
Simplified48.9%
Taylor expanded in b around -inf 93.8%
mul-1-neg93.8%
distribute-neg-frac293.8%
Simplified93.8%
if -1e143 < b Initial program 79.1%
Taylor expanded in b around inf 78.9%
associate-*r/78.9%
mul-1-neg78.9%
Simplified78.9%
Final simplification81.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (* c 2.0) (* 2.0 (- (/ (* a c) b) b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = (c * 2.0) / (2.0 * (((a * c) / b) - b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = (c * 2.0d0) / (2.0d0 * (((a * c) / b) - b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = (c * 2.0) / (2.0 * (((a * c) / b) - b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = (c * 2.0) / (2.0 * (((a * c) / b) - b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(c * 2.0) / Float64(2.0 * Float64(Float64(Float64(a * c) / b) - b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = (c * 2.0) / (2.0 * (((a * c) / b) - b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \left(\frac{a \cdot c}{b} - b\right)}\\
\end{array}
\end{array}
Initial program 73.8%
Taylor expanded in b around inf 73.6%
associate-*r/73.6%
mul-1-neg73.6%
Simplified73.6%
Taylor expanded in b around -inf 67.2%
mul-1-neg67.2%
distribute-rgt-neg-in67.2%
associate-/l*67.3%
Simplified67.3%
Taylor expanded in a around 0 68.2%
+-commutative68.2%
mul-1-neg68.2%
unsub-neg68.2%
*-commutative68.2%
associate-/l*68.2%
associate-*r*68.2%
*-commutative68.2%
associate-*r/68.2%
*-commutative68.2%
Simplified68.2%
Taylor expanded in a around 0 68.2%
distribute-lft-out--68.2%
*-commutative68.2%
Simplified68.2%
Final simplification68.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (- (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -(c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = -(c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -(c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = -(c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(-Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = -(c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], (-N[(c / b), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}
\end{array}
Initial program 73.8%
Taylor expanded in b around inf 73.6%
associate-*r/73.6%
mul-1-neg73.6%
Simplified73.6%
Taylor expanded in b around -inf 68.0%
mul-1-neg68.0%
distribute-neg-frac268.0%
Simplified68.0%
Final simplification68.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ b a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(b / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(b / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
Initial program 73.8%
Taylor expanded in b around inf 73.6%
associate-*r/73.6%
mul-1-neg73.6%
Simplified73.6%
Taylor expanded in b around -inf 67.2%
mul-1-neg67.2%
distribute-rgt-neg-in67.2%
associate-/l*67.3%
Simplified67.3%
Taylor expanded in c around inf 32.2%
herbie shell --seed 2024088
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))