
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -1.45e+209)
t_0
(if (<= y -2.2e+64)
(* y z)
(if (<= y -1.0)
t_0
(if (<= y 1.15e-16)
x
(if (or (<= y 62000000000000.0) (not (<= y 5.2e+176)))
(* y z)
t_0)))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.45e+209) {
tmp = t_0;
} else if (y <= -2.2e+64) {
tmp = y * z;
} else if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.15e-16) {
tmp = x;
} else if ((y <= 62000000000000.0) || !(y <= 5.2e+176)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-1.45d+209)) then
tmp = t_0
else if (y <= (-2.2d+64)) then
tmp = y * z
else if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.15d-16) then
tmp = x
else if ((y <= 62000000000000.0d0) .or. (.not. (y <= 5.2d+176))) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.45e+209) {
tmp = t_0;
} else if (y <= -2.2e+64) {
tmp = y * z;
} else if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.15e-16) {
tmp = x;
} else if ((y <= 62000000000000.0) || !(y <= 5.2e+176)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -1.45e+209: tmp = t_0 elif y <= -2.2e+64: tmp = y * z elif y <= -1.0: tmp = t_0 elif y <= 1.15e-16: tmp = x elif (y <= 62000000000000.0) or not (y <= 5.2e+176): tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -1.45e+209) tmp = t_0; elseif (y <= -2.2e+64) tmp = Float64(y * z); elseif (y <= -1.0) tmp = t_0; elseif (y <= 1.15e-16) tmp = x; elseif ((y <= 62000000000000.0) || !(y <= 5.2e+176)) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -1.45e+209) tmp = t_0; elseif (y <= -2.2e+64) tmp = y * z; elseif (y <= -1.0) tmp = t_0; elseif (y <= 1.15e-16) tmp = x; elseif ((y <= 62000000000000.0) || ~((y <= 5.2e+176))) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -1.45e+209], t$95$0, If[LessEqual[y, -2.2e+64], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.15e-16], x, If[Or[LessEqual[y, 62000000000000.0], N[Not[LessEqual[y, 5.2e+176]], $MachinePrecision]], N[(y * z), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -1.45 \cdot 10^{+209}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2.2 \cdot 10^{+64}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 62000000000000 \lor \neg \left(y \leq 5.2 \cdot 10^{+176}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.45e209 or -2.20000000000000002e64 < y < -1 or 6.2e13 < y < 5.19999999999999981e176Initial program 100.0%
Taylor expanded in x around inf 67.6%
mul-1-neg67.6%
unsub-neg67.6%
Simplified67.6%
Taylor expanded in y around inf 67.3%
associate-*r*67.3%
mul-1-neg67.3%
Simplified67.3%
if -1.45e209 < y < -2.20000000000000002e64 or 1.15e-16 < y < 6.2e13 or 5.19999999999999981e176 < y Initial program 100.0%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 67.8%
if -1 < y < 1.15e-16Initial program 100.0%
Taylor expanded in y around 0 70.3%
Final simplification68.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 99.5%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf 99.0%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.5e+25) (not (<= y 2e-16))) (* y (- z x)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.5e+25) || !(y <= 2e-16)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8.5d+25)) .or. (.not. (y <= 2d-16))) then
tmp = y * (z - x)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8.5e+25) || !(y <= 2e-16)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8.5e+25) or not (y <= 2e-16): tmp = y * (z - x) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8.5e+25) || !(y <= 2e-16)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8.5e+25) || ~((y <= 2e-16))) tmp = y * (z - x); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.5e+25], N[Not[LessEqual[y, 2e-16]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+25} \lor \neg \left(y \leq 2 \cdot 10^{-16}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -8.5000000000000007e25 or 2e-16 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 98.9%
if -8.5000000000000007e25 < y < 2e-16Initial program 100.0%
Taylor expanded in x around inf 72.0%
mul-1-neg72.0%
unsub-neg72.0%
Simplified72.0%
Final simplification85.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -2e+75) (not (<= z 6.5e+126))) (* y z) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2e+75) || !(z <= 6.5e+126)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2d+75)) .or. (.not. (z <= 6.5d+126))) then
tmp = y * z
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2e+75) || !(z <= 6.5e+126)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2e+75) or not (z <= 6.5e+126): tmp = y * z else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2e+75) || !(z <= 6.5e+126)) tmp = Float64(y * z); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2e+75) || ~((z <= 6.5e+126))) tmp = y * z; else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2e+75], N[Not[LessEqual[z, 6.5e+126]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+75} \lor \neg \left(z \leq 6.5 \cdot 10^{+126}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -1.99999999999999985e75 or 6.5000000000000005e126 < z Initial program 100.0%
Taylor expanded in y around inf 90.9%
Taylor expanded in z around inf 75.7%
if -1.99999999999999985e75 < z < 6.5000000000000005e126Initial program 100.0%
Taylor expanded in x around inf 83.7%
mul-1-neg83.7%
unsub-neg83.7%
Simplified83.7%
Final simplification80.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.5e+25) (not (<= y 1.25e-16))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.5e+25) || !(y <= 1.25e-16)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8.5d+25)) .or. (.not. (y <= 1.25d-16))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8.5e+25) || !(y <= 1.25e-16)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8.5e+25) or not (y <= 1.25e-16): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8.5e+25) || !(y <= 1.25e-16)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8.5e+25) || ~((y <= 1.25e-16))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.5e+25], N[Not[LessEqual[y, 1.25e-16]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+25} \lor \neg \left(y \leq 1.25 \cdot 10^{-16}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.5000000000000007e25 or 1.2500000000000001e-16 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 53.2%
if -8.5000000000000007e25 < y < 1.2500000000000001e-16Initial program 100.0%
Taylor expanded in y around 0 68.4%
Final simplification60.9%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 36.1%
herbie shell --seed 2024087
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))