
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(let* ((t_0 (/ (cosh x_m) z_m)))
(*
z_s
(*
y_s
(*
x_s
(if (<= (/ (* (cosh x_m) (/ y_m x_m)) z_m) 1e+35)
(* (/ y_m x_m) t_0)
(/ (* y_m t_0) x_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double t_0 = cosh(x_m) / z_m;
double tmp;
if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 1e+35) {
tmp = (y_m / x_m) * t_0;
} else {
tmp = (y_m * t_0) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: t_0
real(8) :: tmp
t_0 = cosh(x_m) / z_m
if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 1d+35) then
tmp = (y_m / x_m) * t_0
else
tmp = (y_m * t_0) / x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double t_0 = Math.cosh(x_m) / z_m;
double tmp;
if (((Math.cosh(x_m) * (y_m / x_m)) / z_m) <= 1e+35) {
tmp = (y_m / x_m) * t_0;
} else {
tmp = (y_m * t_0) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): t_0 = math.cosh(x_m) / z_m tmp = 0 if ((math.cosh(x_m) * (y_m / x_m)) / z_m) <= 1e+35: tmp = (y_m / x_m) * t_0 else: tmp = (y_m * t_0) / x_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) t_0 = Float64(cosh(x_m) / z_m) tmp = 0.0 if (Float64(Float64(cosh(x_m) * Float64(y_m / x_m)) / z_m) <= 1e+35) tmp = Float64(Float64(y_m / x_m) * t_0); else tmp = Float64(Float64(y_m * t_0) / x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) t_0 = cosh(x_m) / z_m; tmp = 0.0; if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 1e+35) tmp = (y_m / x_m) * t_0; else tmp = (y_m * t_0) / x_m; end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := Block[{t$95$0 = N[(N[Cosh[x$95$m], $MachinePrecision] / z$95$m), $MachinePrecision]}, N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], 1e+35], N[(N[(y$95$m / x$95$m), $MachinePrecision] * t$95$0), $MachinePrecision], N[(N[(y$95$m * t$95$0), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_0 := \frac{\cosh x\_m}{z\_m}\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\cosh x\_m \cdot \frac{y\_m}{x\_m}}{z\_m} \leq 10^{+35}:\\
\;\;\;\;\frac{y\_m}{x\_m} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot t\_0}{x\_m}\\
\end{array}\right)\right)
\end{array}
\end{array}
if (/.f64 (*.f64 (cosh.f64 x) (/.f64 y x)) z) < 9.9999999999999997e34Initial program 96.6%
*-commutative96.6%
associate-/l*96.6%
Simplified96.6%
if 9.9999999999999997e34 < (/.f64 (*.f64 (cosh.f64 x) (/.f64 y x)) z) Initial program 75.5%
associate-/l*67.2%
associate-/l/74.8%
Simplified74.8%
associate-*r/81.2%
frac-times75.5%
*-commutative75.5%
associate-*l/99.9%
Applied egg-rr99.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= y_m 4.8e+164)
(* (/ y_m x_m) (/ (cosh x_m) z_m))
(* (cosh x_m) (/ y_m (* x_m z_m))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 4.8e+164) {
tmp = (y_m / x_m) * (cosh(x_m) / z_m);
} else {
tmp = cosh(x_m) * (y_m / (x_m * z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (y_m <= 4.8d+164) then
tmp = (y_m / x_m) * (cosh(x_m) / z_m)
else
tmp = cosh(x_m) * (y_m / (x_m * z_m))
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 4.8e+164) {
tmp = (y_m / x_m) * (Math.cosh(x_m) / z_m);
} else {
tmp = Math.cosh(x_m) * (y_m / (x_m * z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if y_m <= 4.8e+164: tmp = (y_m / x_m) * (math.cosh(x_m) / z_m) else: tmp = math.cosh(x_m) * (y_m / (x_m * z_m)) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (y_m <= 4.8e+164) tmp = Float64(Float64(y_m / x_m) * Float64(cosh(x_m) / z_m)); else tmp = Float64(cosh(x_m) * Float64(y_m / Float64(x_m * z_m))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (y_m <= 4.8e+164) tmp = (y_m / x_m) * (cosh(x_m) / z_m); else tmp = cosh(x_m) * (y_m / (x_m * z_m)); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 4.8e+164], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(N[Cosh[x$95$m], $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 4.8 \cdot 10^{+164}:\\
\;\;\;\;\frac{y\_m}{x\_m} \cdot \frac{\cosh x\_m}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z\_m}\\
\end{array}\right)\right)
\end{array}
if y < 4.80000000000000021e164Initial program 88.5%
*-commutative88.5%
associate-/l*88.5%
Simplified88.5%
if 4.80000000000000021e164 < y Initial program 80.5%
associate-/l*80.5%
associate-/l/96.4%
Simplified96.4%
Final simplification89.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (* (cosh x_m) (/ y_m (* x_m z_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z_m)))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z_m)))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (Math.cosh(x_m) * (y_m / (x_m * z_m)))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * (math.cosh(x_m) * (y_m / (x_m * z_m)))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(cosh(x_m) * Float64(y_m / Float64(x_m * z_m)))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z_m))))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \left(\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z\_m}\right)\right)\right)
\end{array}
Initial program 87.6%
associate-/l*81.4%
associate-/l/83.6%
Simplified83.6%
Final simplification83.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (if (<= z_m 2e+17) (/ (/ y_m z_m) x_m) (/ y_m (* x_m z_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 2e+17) {
tmp = (y_m / z_m) / x_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 2d+17) then
tmp = (y_m / z_m) / x_m
else
tmp = y_m / (x_m * z_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 2e+17) {
tmp = (y_m / z_m) / x_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if z_m <= 2e+17: tmp = (y_m / z_m) / x_m else: tmp = y_m / (x_m * z_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (z_m <= 2e+17) tmp = Float64(Float64(y_m / z_m) / x_m); else tmp = Float64(y_m / Float64(x_m * z_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (z_m <= 2e+17) tmp = (y_m / z_m) / x_m; else tmp = y_m / (x_m * z_m); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 2e+17], N[(N[(y$95$m / z$95$m), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2 \cdot 10^{+17}:\\
\;\;\;\;\frac{\frac{y\_m}{z\_m}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z\_m}\\
\end{array}\right)\right)
\end{array}
if z < 2e17Initial program 87.6%
associate-/l*80.9%
associate-/l/83.5%
Simplified83.5%
associate-*r/87.7%
frac-times87.7%
*-commutative87.7%
associate-*l/97.0%
Applied egg-rr97.0%
Taylor expanded in x around 0 51.4%
associate-/l/56.4%
Simplified56.4%
if 2e17 < z Initial program 87.5%
associate-/l*82.7%
associate-/l/83.7%
Simplified83.7%
Taylor expanded in x around 0 64.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (if (<= z_m 1e+79) (/ (/ y_m x_m) z_m) (/ y_m (* x_m z_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 1e+79) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 1d+79) then
tmp = (y_m / x_m) / z_m
else
tmp = y_m / (x_m * z_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 1e+79) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if z_m <= 1e+79: tmp = (y_m / x_m) / z_m else: tmp = y_m / (x_m * z_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (z_m <= 1e+79) tmp = Float64(Float64(y_m / x_m) / z_m); else tmp = Float64(y_m / Float64(x_m * z_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (z_m <= 1e+79) tmp = (y_m / x_m) / z_m; else tmp = y_m / (x_m * z_m); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 1e+79], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 10^{+79}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z\_m}\\
\end{array}\right)\right)
\end{array}
if z < 9.99999999999999967e78Initial program 88.5%
Taylor expanded in x around 0 54.5%
if 9.99999999999999967e78 < z Initial program 83.5%
associate-/l*77.2%
associate-/l/78.6%
Simplified78.6%
Taylor expanded in x around 0 61.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (/ y_m (* x_m z_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (y_m / (x_m * z_m))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * (y_m / (x_m * z_m))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (y_m / (x_m * z_m))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * (y_m / (x_m * z_m))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(y_m / Float64(x_m * z_m))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * (y_m / (x_m * z_m)))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \frac{y\_m}{x\_m \cdot z\_m}\right)\right)
\end{array}
Initial program 87.6%
associate-/l*81.4%
associate-/l/83.6%
Simplified83.6%
Taylor expanded in x around 0 54.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (/ y z) x) (cosh x))))
(if (< y -4.618902267687042e-52)
t_0
(if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y / z) / x) * cosh(x)
if (y < (-4.618902267687042d-52)) then
tmp = t_0
else if (y < 1.038530535935153d-39) then
tmp = ((cosh(x) * y) / x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * Math.cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((Math.cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y / z) / x) * math.cosh(x) tmp = 0 if y < -4.618902267687042e-52: tmp = t_0 elif y < 1.038530535935153e-39: tmp = ((math.cosh(x) * y) / x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y / z) / x) * cosh(x)) tmp = 0.0 if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = Float64(Float64(Float64(cosh(x) * y) / x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y / z) / x) * cosh(x); tmp = 0.0; if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = ((cosh(x) * y) / x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision] * N[Cosh[x], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -4.618902267687042e-52], t$95$0, If[Less[y, 1.038530535935153e-39], N[(N[(N[(N[Cosh[x], $MachinePrecision] * y), $MachinePrecision] / x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\
\mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024087
(FPCore (x y z)
:name "Linear.Quaternion:$ctan from linear-1.19.1.3"
:precision binary64
:alt
(if (< y -4.618902267687042e-52) (* (/ (/ y z) x) (cosh x)) (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) (* (/ (/ y z) x) (cosh x))))
(/ (* (cosh x) (/ y x)) z))