
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(/ 1.0 (/ (sqrt PI) (/ (sqrt (- 1.0 (* 2.0 cosTheta))) cosTheta)))
(exp (* cosTheta (- cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + ((1.0f / (sqrtf(((float) M_PI)) / (sqrtf((1.0f - (2.0f * cosTheta))) / cosTheta))) * expf((cosTheta * -cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(1.0) / Float32(sqrt(Float32(pi)) / Float32(sqrt(Float32(Float32(1.0) - Float32(Float32(2.0) * cosTheta))) / cosTheta))) * exp(Float32(cosTheta * Float32(-cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + ((single(1.0) / (sqrt(single(pi)) / (sqrt((single(1.0) - (single(2.0) * cosTheta))) / cosTheta))) * exp((cosTheta * -cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \frac{1}{\frac{\sqrt{\pi}}{\frac{\sqrt{1 - 2 \cdot cosTheta}}{cosTheta}}} \cdot e^{cosTheta \cdot \left(-cosTheta\right)}}
\end{array}
Initial program 97.9%
add-sqr-sqrt97.5%
pow297.5%
frac-times98.0%
*-un-lft-identity98.0%
associate--l-98.0%
Applied egg-rr98.0%
unpow298.0%
add-sqr-sqrt98.5%
associate-/l/98.5%
clear-num98.7%
count-298.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (sqrt (- 1.0 (+ cosTheta cosTheta))) (* (sqrt PI) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (sqrtf((1.0f - (cosTheta + cosTheta))) / (sqrtf(((float) M_PI)) * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(sqrt(Float32(Float32(1.0) - Float32(cosTheta + cosTheta))) / Float32(sqrt(Float32(pi)) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (sqrt((single(1.0) - (cosTheta + cosTheta))) / (sqrt(single(pi)) * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{\sqrt{1 - \left(cosTheta + cosTheta\right)}}{\sqrt{\pi} \cdot cosTheta}}
\end{array}
Initial program 97.9%
frac-times98.5%
*-un-lft-identity98.5%
associate--l-98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/
1.0
(/
(sqrt PI)
(/
(+ 1.0 (* cosTheta (+ (* cosTheta (- (* cosTheta -0.5) 0.5)) -1.0)))
cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (1.0f / (sqrtf(((float) M_PI)) / ((1.0f + (cosTheta * ((cosTheta * ((cosTheta * -0.5f) - 0.5f)) + -1.0f))) / cosTheta)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(1.0) / Float32(sqrt(Float32(pi)) / Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(Float32(cosTheta * Float32(Float32(cosTheta * Float32(-0.5)) - Float32(0.5))) + Float32(-1.0)))) / cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (single(1.0) / (sqrt(single(pi)) / ((single(1.0) + (cosTheta * ((cosTheta * ((cosTheta * single(-0.5)) - single(0.5))) + single(-1.0)))) / cosTheta))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1}{\frac{\sqrt{\pi}}{\frac{1 + cosTheta \cdot \left(cosTheta \cdot \left(cosTheta \cdot -0.5 - 0.5\right) + -1\right)}{cosTheta}}}}
\end{array}
Initial program 97.9%
add-sqr-sqrt97.5%
pow297.5%
frac-times98.0%
*-un-lft-identity98.0%
associate--l-98.0%
Applied egg-rr98.0%
unpow298.0%
add-sqr-sqrt98.5%
associate-/l/98.5%
clear-num98.7%
count-298.7%
Applied egg-rr98.7%
Taylor expanded in cosTheta around 0 97.7%
Final simplification97.7%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/
(/
(+ 1.0 (* cosTheta (+ (* cosTheta (- (* cosTheta -0.5) 0.5)) -1.0)))
cosTheta)
(sqrt PI))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (((1.0f + (cosTheta * ((cosTheta * ((cosTheta * -0.5f) - 0.5f)) + -1.0f))) / cosTheta) / sqrtf(((float) M_PI)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(Float32(cosTheta * Float32(Float32(cosTheta * Float32(-0.5)) - Float32(0.5))) + Float32(-1.0)))) / cosTheta) / sqrt(Float32(pi)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (((single(1.0) + (cosTheta * ((cosTheta * ((cosTheta * single(-0.5)) - single(0.5))) + single(-1.0)))) / cosTheta) / sqrt(single(pi))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{\frac{1 + cosTheta \cdot \left(cosTheta \cdot \left(cosTheta \cdot -0.5 - 0.5\right) + -1\right)}{cosTheta}}{\sqrt{\pi}}}
\end{array}
Initial program 97.9%
associate-*l/98.4%
*-un-lft-identity98.4%
associate--l-98.5%
Applied egg-rr98.5%
Taylor expanded in cosTheta around 0 97.5%
Final simplification97.5%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/
1.0
(/
(sqrt PI)
(/ (+ 1.0 (* cosTheta (+ (* cosTheta -0.5) -1.0))) cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (1.0f / (sqrtf(((float) M_PI)) / ((1.0f + (cosTheta * ((cosTheta * -0.5f) + -1.0f))) / cosTheta)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(1.0) / Float32(sqrt(Float32(pi)) / Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(Float32(cosTheta * Float32(-0.5)) + Float32(-1.0)))) / cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (single(1.0) / (sqrt(single(pi)) / ((single(1.0) + (cosTheta * ((cosTheta * single(-0.5)) + single(-1.0)))) / cosTheta))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1}{\frac{\sqrt{\pi}}{\frac{1 + cosTheta \cdot \left(cosTheta \cdot -0.5 + -1\right)}{cosTheta}}}}
\end{array}
Initial program 97.9%
add-sqr-sqrt97.5%
pow297.5%
frac-times98.0%
*-un-lft-identity98.0%
associate--l-98.0%
Applied egg-rr98.0%
unpow298.0%
add-sqr-sqrt98.5%
associate-/l/98.5%
clear-num98.7%
count-298.7%
Applied egg-rr98.7%
Taylor expanded in cosTheta around 0 97.3%
Final simplification97.3%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(-
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/
(/ (- -1.0 (* cosTheta (+ (* cosTheta -0.5) -1.0))) cosTheta)
(sqrt PI))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) - (expf((cosTheta * -cosTheta)) * (((-1.0f - (cosTheta * ((cosTheta * -0.5f) + -1.0f))) / cosTheta) / sqrtf(((float) M_PI)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) - Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(Float32(-1.0) - Float32(cosTheta * Float32(Float32(cosTheta * Float32(-0.5)) + Float32(-1.0)))) / cosTheta) / sqrt(Float32(pi)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) - (exp((cosTheta * -cosTheta)) * (((single(-1.0) - (cosTheta * ((cosTheta * single(-0.5)) + single(-1.0)))) / cosTheta) / sqrt(single(pi))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) - e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{\frac{-1 - cosTheta \cdot \left(cosTheta \cdot -0.5 + -1\right)}{cosTheta}}{\sqrt{\pi}}}
\end{array}
Initial program 97.9%
associate-*l/98.4%
*-un-lft-identity98.4%
associate--l-98.5%
Applied egg-rr98.5%
Taylor expanded in cosTheta around 0 97.1%
Final simplification97.1%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (/ (- 1.0 cosTheta) cosTheta) (sqrt PI))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (((1.0f - cosTheta) / cosTheta) / sqrtf(((float) M_PI)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(Float32(1.0) - cosTheta) / cosTheta) / sqrt(Float32(pi)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (((single(1.0) - cosTheta) / cosTheta) / sqrt(single(pi))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{\frac{1 - cosTheta}{cosTheta}}{\sqrt{\pi}}}
\end{array}
Initial program 97.9%
associate-*l/98.4%
*-un-lft-identity98.4%
associate--l-98.5%
Applied egg-rr98.5%
Taylor expanded in cosTheta around 0 96.1%
mul-1-neg96.1%
unsub-neg96.1%
Simplified96.1%
Final simplification96.1%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (+ (sqrt PI) (* (* PI cosTheta) (+ -1.0 (- (sqrt (/ 1.0 PI)) c))))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) + ((((float) M_PI) * cosTheta) * (-1.0f + (sqrtf((1.0f / ((float) M_PI))) - c))));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) + Float32(Float32(Float32(pi) * cosTheta) * Float32(Float32(-1.0) + Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) - c))))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) + ((single(pi) * cosTheta) * (single(-1.0) + (sqrt((single(1.0) / single(pi))) - c)))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} + \left(\pi \cdot cosTheta\right) \cdot \left(-1 + \left(\sqrt{\frac{1}{\pi}} - c\right)\right)\right)
\end{array}
Initial program 97.9%
associate-+l+97.9%
distribute-lft-neg-out97.9%
distribute-rgt-neg-out97.9%
exp-prod97.9%
Simplified97.9%
Taylor expanded in cosTheta around 0 95.9%
mul-1-neg95.9%
unsub-neg95.9%
associate-*r*95.9%
mul-1-neg95.9%
unsub-neg95.9%
Simplified95.9%
Final simplification95.9%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (- (+ 1.0 (+ c (/ (pow PI -0.5) cosTheta))) (pow PI -0.5))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + (c + (powf(((float) M_PI), -0.5f) / cosTheta))) - powf(((float) M_PI), -0.5f));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + Float32(c + Float32((Float32(pi) ^ Float32(-0.5)) / cosTheta))) - (Float32(pi) ^ Float32(-0.5)))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + (c + ((single(pi) ^ single(-0.5)) / cosTheta))) - (single(pi) ^ single(-0.5))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + \left(c + \frac{{\pi}^{-0.5}}{cosTheta}\right)\right) - {\pi}^{-0.5}}
\end{array}
Initial program 97.9%
+-commutative97.9%
fma-define97.9%
associate-*l/98.4%
*-lft-identity98.4%
associate--l-98.5%
sub-neg98.5%
neg-mul-198.5%
distribute-lft-out98.5%
distribute-rgt-out98.5%
metadata-eval98.5%
distribute-lft-neg-out98.5%
distribute-rgt-neg-out98.5%
exp-prod98.5%
Simplified98.5%
Taylor expanded in cosTheta around 0 95.4%
+-commutative95.4%
mul-1-neg95.4%
Simplified95.4%
Taylor expanded in cosTheta around inf 95.4%
*-un-lft-identity95.4%
associate--l+95.4%
associate-*l/95.4%
*-un-lft-identity95.4%
sqrt-div95.4%
metadata-eval95.4%
pow1/295.4%
pow-flip95.4%
metadata-eval95.4%
sqrt-div95.4%
metadata-eval95.4%
pow1/295.4%
pow-flip95.4%
metadata-eval95.4%
Applied egg-rr95.4%
*-lft-identity95.4%
associate-+r-95.4%
Simplified95.4%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (- 1.0 (* (sqrt (/ 1.0 PI)) (- (/ -1.0 cosTheta) -1.0)))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f - (sqrtf((1.0f / ((float) M_PI))) * ((-1.0f / cosTheta) - -1.0f)));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) * Float32(Float32(Float32(-1.0) / cosTheta) - Float32(-1.0))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) - (sqrt((single(1.0) / single(pi))) * ((single(-1.0) / cosTheta) - single(-1.0)))); end
\begin{array}{l}
\\
\frac{1}{1 - \sqrt{\frac{1}{\pi}} \cdot \left(\frac{-1}{cosTheta} - -1\right)}
\end{array}
Initial program 97.9%
+-commutative97.9%
fma-define97.9%
associate-*l/98.4%
*-lft-identity98.4%
associate--l-98.5%
sub-neg98.5%
neg-mul-198.5%
distribute-lft-out98.5%
distribute-rgt-out98.5%
metadata-eval98.5%
distribute-lft-neg-out98.5%
distribute-rgt-neg-out98.5%
exp-prod98.5%
Simplified98.5%
Taylor expanded in cosTheta around 0 95.4%
+-commutative95.4%
mul-1-neg95.4%
Simplified95.4%
Taylor expanded in cosTheta around inf 95.4%
Taylor expanded in c around 0 95.2%
associate--l+95.2%
sub-neg95.2%
mul-1-neg95.2%
+-commutative95.2%
distribute-rgt-out95.1%
Simplified95.1%
Final simplification95.1%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (- (sqrt PI) (* c (* PI cosTheta)))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) - (c * (((float) M_PI) * cosTheta)));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) - Float32(c * Float32(Float32(pi) * cosTheta)))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) - (c * (single(pi) * cosTheta))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} - c \cdot \left(\pi \cdot cosTheta\right)\right)
\end{array}
Initial program 97.9%
+-commutative97.9%
fma-define97.9%
associate-*l/98.4%
*-lft-identity98.4%
associate--l-98.5%
sub-neg98.5%
neg-mul-198.5%
distribute-lft-out98.5%
distribute-rgt-out98.5%
metadata-eval98.5%
distribute-lft-neg-out98.5%
distribute-rgt-neg-out98.5%
exp-prod98.5%
Simplified98.5%
Taylor expanded in cosTheta around 0 95.4%
+-commutative95.4%
mul-1-neg95.4%
Simplified95.4%
Taylor expanded in c around inf 92.3%
Taylor expanded in cosTheta around 0 92.9%
mul-1-neg92.9%
unsub-neg92.9%
*-commutative92.9%
Simplified92.9%
Final simplification92.9%
(FPCore (cosTheta c) :precision binary32 (* (sqrt PI) cosTheta))
float code(float cosTheta, float c) {
return sqrtf(((float) M_PI)) * cosTheta;
}
function code(cosTheta, c) return Float32(sqrt(Float32(pi)) * cosTheta) end
function tmp = code(cosTheta, c) tmp = sqrt(single(pi)) * cosTheta; end
\begin{array}{l}
\\
\sqrt{\pi} \cdot cosTheta
\end{array}
Initial program 97.9%
associate-+l+97.9%
distribute-lft-neg-out97.9%
distribute-rgt-neg-out97.9%
exp-prod97.9%
Simplified97.9%
Taylor expanded in cosTheta around 0 92.9%
Final simplification92.9%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 c))
float code(float cosTheta, float c) {
return 1.0f / c;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0 / c
end function
function code(cosTheta, c) return Float32(Float32(1.0) / c) end
function tmp = code(cosTheta, c) tmp = single(1.0) / c; end
\begin{array}{l}
\\
\frac{1}{c}
\end{array}
Initial program 97.9%
associate-+l+97.9%
distribute-lft-neg-out97.9%
distribute-rgt-neg-out97.9%
exp-prod97.9%
Simplified97.9%
Taylor expanded in c around inf 4.9%
herbie shell --seed 2024087
(FPCore (cosTheta c)
:name "Beckmann Sample, normalization factor"
:precision binary32
:pre (and (and (< 0.0 cosTheta) (< cosTheta 0.9999)) (and (< -1.0 c) (< c 1.0)))
(/ 1.0 (+ (+ 1.0 c) (* (* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta)) (exp (* (- cosTheta) cosTheta))))))