
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -100000000.0)
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(if (<= (* -2.0 x) 0.05)
(*
x
(+
1.0
(*
(pow x 2.0)
(-
(*
(pow x 2.0)
(+ 0.13333333333333333 (* (pow x 2.0) -0.05396825396825397)))
0.3333333333333333))))
-1.0)))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -100000000.0) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 0.05) {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * (0.13333333333333333 + (pow(x, 2.0) * -0.05396825396825397))) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-100000000.0d0)) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else if (((-2.0d0) * x) <= 0.05d0) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * (0.13333333333333333d0 + ((x ** 2.0d0) * (-0.05396825396825397d0)))) - 0.3333333333333333d0)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -100000000.0) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 0.05) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * (0.13333333333333333 + (Math.pow(x, 2.0) * -0.05396825396825397))) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -100000000.0: tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 elif (-2.0 * x) <= 0.05: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * (0.13333333333333333 + (math.pow(x, 2.0) * -0.05396825396825397))) - 0.3333333333333333))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -100000000.0) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); elseif (Float64(-2.0 * x) <= 0.05) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * Float64(0.13333333333333333 + Float64((x ^ 2.0) * -0.05396825396825397))) - 0.3333333333333333)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -100000000.0) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; elseif ((-2.0 * x) <= 0.05) tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * (0.13333333333333333 + ((x ^ 2.0) * -0.05396825396825397))) - 0.3333333333333333))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -100000000.0], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.05], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * N[(0.13333333333333333 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.05396825396825397), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -100000000:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{elif}\;-2 \cdot x \leq 0.05:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot \left(0.13333333333333333 + {x}^{2} \cdot -0.05396825396825397\right) - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -1e8Initial program 100.0%
if -1e8 < (*.f64 #s(literal -2 binary64) x) < 0.050000000000000003Initial program 8.7%
Taylor expanded in x around 0 100.0%
if 0.050000000000000003 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0 99.4%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -100000000.0) (not (<= (* -2.0 x) 1e-10)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* (pow x 2.0) 0.13333333333333333) 0.3333333333333333))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000000.0) || !((-2.0 * x) <= 1e-10)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-100000000.0d0)) .or. (.not. (((-2.0d0) * x) <= 1d-10))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * 0.13333333333333333d0) - 0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000000.0) || !((-2.0 * x) <= 1e-10)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -100000000.0) or not ((-2.0 * x) <= 1e-10): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -100000000.0) || !(Float64(-2.0 * x) <= 1e-10)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -100000000.0) || ~(((-2.0 * x) <= 1e-10))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -100000000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-10]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * 0.13333333333333333), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -100000000 \lor \neg \left(-2 \cdot x \leq 10^{-10}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot 0.13333333333333333 - 0.3333333333333333\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -1e8 or 1.00000000000000004e-10 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
if -1e8 < (*.f64 #s(literal -2 binary64) x) < 1.00000000000000004e-10Initial program 8.1%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -100000000.0) (not (<= (* -2.0 x) 1e-10))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (* x (+ 1.0 (* (pow x 2.0) -0.3333333333333333)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000000.0) || !((-2.0 * x) <= 1e-10)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (pow(x, 2.0) * -0.3333333333333333));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-100000000.0d0)) .or. (.not. (((-2.0d0) * x) <= 1d-10))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x * (1.0d0 + ((x ** 2.0d0) * (-0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000000.0) || !((-2.0 * x) <= 1e-10)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (Math.pow(x, 2.0) * -0.3333333333333333));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -100000000.0) or not ((-2.0 * x) <= 1e-10): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x * (1.0 + (math.pow(x, 2.0) * -0.3333333333333333)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -100000000.0) || !(Float64(-2.0 * x) <= 1e-10)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * -0.3333333333333333))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -100000000.0) || ~(((-2.0 * x) <= 1e-10))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x * (1.0 + ((x ^ 2.0) * -0.3333333333333333)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -100000000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-10]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -100000000 \lor \neg \left(-2 \cdot x \leq 10^{-10}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot -0.3333333333333333\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -1e8 or 1.00000000000000004e-10 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
if -1e8 < (*.f64 #s(literal -2 binary64) x) < 1.00000000000000004e-10Initial program 8.1%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -1e-8)
(+
-1.0
(/ 2.0 (+ 2.0 (* x (- (* x (+ 2.0 (* x -1.3333333333333333))) 2.0)))))
(* (* x 2.0) (/ 1.0 (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -1e-8) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0))));
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1d-8)) then
tmp = (-1.0d0) + (2.0d0 / (2.0d0 + (x * ((x * (2.0d0 + (x * (-1.3333333333333333d0)))) - 2.0d0))))
else
tmp = (x * 2.0d0) * (1.0d0 / (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1e-8) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0))));
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1e-8: tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) else: tmp = (x * 2.0) * (1.0 / (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1e-8) tmp = Float64(-1.0 + Float64(2.0 / Float64(2.0 + Float64(x * Float64(Float64(x * Float64(2.0 + Float64(x * -1.3333333333333333))) - 2.0))))); else tmp = Float64(Float64(x * 2.0) * Float64(1.0 / Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1e-8) tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))); else tmp = (x * 2.0) * (1.0 / (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1e-8], N[(-1.0 + N[(2.0 / N[(2.0 + N[(x * N[(N[(x * N[(2.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] * N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-8}:\\
\;\;\;\;-1 + \frac{2}{2 + x \cdot \left(x \cdot \left(2 + x \cdot -1.3333333333333333\right) - 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2\right) \cdot \frac{1}{x + 2}\\
\end{array}
\end{array}
if x < -1e-8Initial program 99.8%
Taylor expanded in x around 0 99.1%
if -1e-8 < x Initial program 40.1%
Taylor expanded in x around 0 6.9%
+-commutative6.9%
Simplified6.9%
flip--6.8%
div-inv6.8%
metadata-eval6.8%
difference-of-sqr-16.8%
associate-+l+6.8%
metadata-eval6.8%
associate--l+66.5%
metadata-eval66.5%
+-rgt-identity66.5%
associate-+l+66.5%
metadata-eval66.5%
Applied egg-rr66.5%
Taylor expanded in x around 0 70.5%
*-commutative70.5%
Simplified70.5%
Final simplification76.6%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 2.55) x (- 2.0 (/ 4.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.55) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 2.55d0) then
tmp = x
else
tmp = 2.0d0 - (4.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.55) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 2.55: tmp = x else: tmp = 2.0 - (4.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 2.55) tmp = x; else tmp = Float64(2.0 - Float64(4.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 2.55) tmp = x; else tmp = 2.0 - (4.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 2.55], x, N[(2.0 - N[(4.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2.55:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2 - \frac{4}{x}\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 99.4%
Taylor expanded in x around inf 100.0%
if -1 < x < 2.5499999999999998Initial program 8.7%
Taylor expanded in x around 0 99.0%
if 2.5499999999999998 < x Initial program 100.0%
Taylor expanded in x around 0 5.1%
+-commutative5.1%
Simplified5.1%
flip--4.8%
div-inv4.8%
metadata-eval4.8%
difference-of-sqr-14.8%
associate-+l+4.8%
metadata-eval4.8%
associate--l+4.8%
metadata-eval4.8%
+-rgt-identity4.8%
associate-+l+4.8%
metadata-eval4.8%
Applied egg-rr4.8%
Taylor expanded in x around 0 18.8%
*-commutative18.8%
Simplified18.8%
Taylor expanded in x around inf 18.8%
associate-*r/18.8%
metadata-eval18.8%
Simplified18.8%
(FPCore (x y) :precision binary64 (if (<= x -0.65) -1.0 (* (* x 2.0) (/ 1.0 (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -0.65) {
tmp = -1.0;
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.65d0)) then
tmp = -1.0d0
else
tmp = (x * 2.0d0) * (1.0d0 / (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.65) {
tmp = -1.0;
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.65: tmp = -1.0 else: tmp = (x * 2.0) * (1.0 / (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.65) tmp = -1.0; else tmp = Float64(Float64(x * 2.0) * Float64(1.0 / Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.65) tmp = -1.0; else tmp = (x * 2.0) * (1.0 / (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.65], -1.0, N[(N[(x * 2.0), $MachinePrecision] * N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.65:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2\right) \cdot \frac{1}{x + 2}\\
\end{array}
\end{array}
if x < -0.650000000000000022Initial program 100.0%
Taylor expanded in x around 0 99.4%
Taylor expanded in x around inf 100.0%
if -0.650000000000000022 < x Initial program 40.3%
Taylor expanded in x around 0 7.0%
+-commutative7.0%
Simplified7.0%
flip--6.9%
div-inv6.9%
metadata-eval6.9%
difference-of-sqr-16.9%
associate-+l+6.9%
metadata-eval6.9%
associate--l+66.4%
metadata-eval66.4%
+-rgt-identity66.4%
associate-+l+66.4%
metadata-eval66.4%
Applied egg-rr66.4%
Taylor expanded in x around 0 70.3%
*-commutative70.3%
Simplified70.3%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 2.0) x 2.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 2.0d0) then
tmp = x
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 2.0: tmp = x else: tmp = 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 2.0) tmp = x; else tmp = 2.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 2.0) tmp = x; else tmp = 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 2.0], x, 2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 99.4%
Taylor expanded in x around inf 100.0%
if -1 < x < 2Initial program 8.7%
Taylor expanded in x around 0 99.0%
if 2 < x Initial program 100.0%
Taylor expanded in x around 0 5.1%
+-commutative5.1%
Simplified5.1%
flip--4.8%
div-inv4.8%
metadata-eval4.8%
difference-of-sqr-14.8%
associate-+l+4.8%
metadata-eval4.8%
associate--l+4.8%
metadata-eval4.8%
+-rgt-identity4.8%
associate-+l+4.8%
metadata-eval4.8%
Applied egg-rr4.8%
Taylor expanded in x around 0 18.8%
*-commutative18.8%
Simplified18.8%
Taylor expanded in x around inf 18.8%
(FPCore (x y) :precision binary64 (if (<= x 1.1e-308) -1.0 2.0))
double code(double x, double y) {
double tmp;
if (x <= 1.1e-308) {
tmp = -1.0;
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.1d-308) then
tmp = -1.0d0
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.1e-308) {
tmp = -1.0;
} else {
tmp = 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.1e-308: tmp = -1.0 else: tmp = 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 1.1e-308) tmp = -1.0; else tmp = 2.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.1e-308) tmp = -1.0; else tmp = 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.1e-308], -1.0, 2.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.1 \cdot 10^{-308}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
if x < 1.1000000000000001e-308Initial program 51.3%
Taylor expanded in x around 0 50.5%
Taylor expanded in x around inf 49.9%
if 1.1000000000000001e-308 < x Initial program 54.3%
Taylor expanded in x around 0 7.0%
+-commutative7.0%
Simplified7.0%
flip--6.8%
div-inv6.8%
metadata-eval6.8%
difference-of-sqr-16.8%
associate-+l+6.8%
metadata-eval6.8%
associate--l+52.2%
metadata-eval52.2%
+-rgt-identity52.2%
associate-+l+52.2%
metadata-eval52.2%
Applied egg-rr52.2%
Taylor expanded in x around 0 58.3%
*-commutative58.3%
Simplified58.3%
Taylor expanded in x around inf 11.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 52.9%
Taylor expanded in x around 0 25.5%
Taylor expanded in x around inf 23.5%
herbie shell --seed 2024087
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))