
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -1100000000.0)
(- x (pow (/ y (+ x (+ (/ (+ x 1.0) y) -1.0))) -1.0))
(if (<= y 255000.0)
(fma y (/ (+ x -1.0) (+ y 1.0)) 1.0)
(- x (/ (- (+ x -1.0) (/ (+ x -1.0) y)) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1100000000.0) {
tmp = x - pow((y / (x + (((x + 1.0) / y) + -1.0))), -1.0);
} else if (y <= 255000.0) {
tmp = fma(y, ((x + -1.0) / (y + 1.0)), 1.0);
} else {
tmp = x - (((x + -1.0) - ((x + -1.0) / y)) / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1100000000.0) tmp = Float64(x - (Float64(y / Float64(x + Float64(Float64(Float64(x + 1.0) / y) + -1.0))) ^ -1.0)); elseif (y <= 255000.0) tmp = fma(y, Float64(Float64(x + -1.0) / Float64(y + 1.0)), 1.0); else tmp = Float64(x - Float64(Float64(Float64(x + -1.0) - Float64(Float64(x + -1.0) / y)) / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -1100000000.0], N[(x - N[Power[N[(y / N[(x + N[(N[(N[(x + 1.0), $MachinePrecision] / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 255000.0], N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1100000000:\\
\;\;\;\;x - {\left(\frac{y}{x + \left(\frac{x + 1}{y} + -1\right)}\right)}^{-1}\\
\mathbf{elif}\;y \leq 255000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{x + -1}{y + 1}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\left(x + -1\right) - \frac{x + -1}{y}}{y}\\
\end{array}
\end{array}
if y < -1.1e9Initial program 20.2%
associate-/l*43.5%
remove-double-neg43.5%
remove-double-neg43.5%
+-commutative43.5%
Simplified43.5%
clear-num43.4%
un-div-inv43.4%
Applied egg-rr43.4%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
sub-neg100.0%
associate-+l+100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
add-sqr-sqrt47.9%
sqrt-unprod83.0%
sqr-neg83.0%
sqrt-unprod52.1%
add-sqr-sqrt100.0%
metadata-eval100.0%
Applied egg-rr100.0%
if -1.1e9 < y < 255000Initial program 99.8%
sub-neg99.8%
+-commutative99.8%
*-commutative99.8%
associate-/l*99.9%
distribute-rgt-neg-in99.9%
fma-define99.8%
distribute-frac-neg299.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
unsub-neg99.8%
Simplified99.8%
if 255000 < y Initial program 36.9%
associate-/l*57.6%
remove-double-neg57.6%
remove-double-neg57.6%
+-commutative57.6%
Simplified57.6%
Taylor expanded in y around inf 100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1100000000.0) (not (<= y 255000.0))) (- x (/ (- (+ x -1.0) (/ (+ x -1.0) y)) y)) (fma y (/ (+ x -1.0) (+ y 1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1100000000.0) || !(y <= 255000.0)) {
tmp = x - (((x + -1.0) - ((x + -1.0) / y)) / y);
} else {
tmp = fma(y, ((x + -1.0) / (y + 1.0)), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -1100000000.0) || !(y <= 255000.0)) tmp = Float64(x - Float64(Float64(Float64(x + -1.0) - Float64(Float64(x + -1.0) / y)) / y)); else tmp = fma(y, Float64(Float64(x + -1.0) / Float64(y + 1.0)), 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1100000000.0], N[Not[LessEqual[y, 255000.0]], $MachinePrecision]], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1100000000 \lor \neg \left(y \leq 255000\right):\\
\;\;\;\;x - \frac{\left(x + -1\right) - \frac{x + -1}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{x + -1}{y + 1}, 1\right)\\
\end{array}
\end{array}
if y < -1.1e9 or 255000 < y Initial program 28.0%
associate-/l*50.1%
remove-double-neg50.1%
remove-double-neg50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around inf 100.0%
Simplified100.0%
if -1.1e9 < y < 255000Initial program 99.8%
sub-neg99.8%
+-commutative99.8%
*-commutative99.8%
associate-/l*99.9%
distribute-rgt-neg-in99.9%
fma-define99.8%
distribute-frac-neg299.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
unsub-neg99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (- 1.0 x)) (+ y 1.0))))
(if (or (<= t_0 0.4) (not (<= t_0 1.0002)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- (/ -1.0 y) -1.0) y)))))
double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.4) || !(t_0 <= 1.0002)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (1.0d0 - x)) / (y + 1.0d0)
if ((t_0 <= 0.4d0) .or. (.not. (t_0 <= 1.0002d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((((-1.0d0) / y) - (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.4) || !(t_0 <= 1.0002)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
def code(x, y): t_0 = (y * (1.0 - x)) / (y + 1.0) tmp = 0 if (t_0 <= 0.4) or not (t_0 <= 1.0002): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + (((-1.0 / y) - -1.0) / y) return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= 0.4) || !(t_0 <= 1.0002)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(Float64(-1.0 / y) - -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (1.0 - x)) / (y + 1.0); tmp = 0.0; if ((t_0 <= 0.4) || ~((t_0 <= 1.0002))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + (((-1.0 / y) - -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.4], N[Not[LessEqual[t$95$0, 1.0002]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(-1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{if}\;t\_0 \leq 0.4 \lor \neg \left(t\_0 \leq 1.0002\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\frac{-1}{y} - -1}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.40000000000000002 or 1.0002 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 83.1%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
if 0.40000000000000002 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1.0002Initial program 10.0%
associate-/l*10.0%
remove-double-neg10.0%
remove-double-neg10.0%
+-commutative10.0%
Simplified10.0%
clear-num10.0%
un-div-inv10.0%
Applied egg-rr10.0%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -1e+96)
x
(if (<= y -1.0)
(/ 1.0 y)
(if (<= y 5e-92) (- 1.0 y) (if (<= y 0.3) (* y x) x)))))
double code(double x, double y) {
double tmp;
if (y <= -1e+96) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 5e-92) {
tmp = 1.0 - y;
} else if (y <= 0.3) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1d+96)) then
tmp = x
else if (y <= (-1.0d0)) then
tmp = 1.0d0 / y
else if (y <= 5d-92) then
tmp = 1.0d0 - y
else if (y <= 0.3d0) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1e+96) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 5e-92) {
tmp = 1.0 - y;
} else if (y <= 0.3) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1e+96: tmp = x elif y <= -1.0: tmp = 1.0 / y elif y <= 5e-92: tmp = 1.0 - y elif y <= 0.3: tmp = y * x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1e+96) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 5e-92) tmp = Float64(1.0 - y); elseif (y <= 0.3) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1e+96) tmp = x; elseif (y <= -1.0) tmp = 1.0 / y; elseif (y <= 5e-92) tmp = 1.0 - y; elseif (y <= 0.3) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1e+96], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 5e-92], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 0.3], N[(y * x), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+96}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-92}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 0.3:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.00000000000000005e96 or 0.299999999999999989 < y Initial program 29.7%
associate-/l*53.8%
remove-double-neg53.8%
remove-double-neg53.8%
+-commutative53.8%
Simplified53.8%
Taylor expanded in y around inf 75.1%
if -1.00000000000000005e96 < y < -1Initial program 28.0%
associate-/l*36.0%
remove-double-neg36.0%
remove-double-neg36.0%
+-commutative36.0%
Simplified36.0%
clear-num36.2%
un-div-inv36.2%
Applied egg-rr36.2%
Taylor expanded in y around -inf 96.0%
mul-1-neg96.0%
unsub-neg96.0%
sub-neg96.0%
metadata-eval96.0%
Simplified96.0%
Taylor expanded in x around 0 60.6%
if -1 < y < 5.00000000000000011e-92Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.9%
Taylor expanded in x around 0 79.3%
if 5.00000000000000011e-92 < y < 0.299999999999999989Initial program 100.0%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 99.0%
Taylor expanded in x around inf 75.1%
*-commutative75.1%
Simplified75.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1100000000.0) (not (<= y 320000.0))) (- x (/ (- (+ x -1.0) (/ (+ x -1.0) y)) y)) (+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y)))))
double code(double x, double y) {
double tmp;
if ((y <= -1100000000.0) || !(y <= 320000.0)) {
tmp = x - (((x + -1.0) - ((x + -1.0) / y)) / y);
} else {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1100000000.0d0)) .or. (.not. (y <= 320000.0d0))) then
tmp = x - (((x + (-1.0d0)) - ((x + (-1.0d0)) / y)) / y)
else
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1100000000.0) || !(y <= 320000.0)) {
tmp = x - (((x + -1.0) - ((x + -1.0) / y)) / y);
} else {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1100000000.0) or not (y <= 320000.0): tmp = x - (((x + -1.0) - ((x + -1.0) / y)) / y) else: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1100000000.0) || !(y <= 320000.0)) tmp = Float64(x - Float64(Float64(Float64(x + -1.0) - Float64(Float64(x + -1.0) / y)) / y)); else tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1100000000.0) || ~((y <= 320000.0))) tmp = x - (((x + -1.0) - ((x + -1.0) / y)) / y); else tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1100000000.0], N[Not[LessEqual[y, 320000.0]], $MachinePrecision]], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1100000000 \lor \neg \left(y \leq 320000\right):\\
\;\;\;\;x - \frac{\left(x + -1\right) - \frac{x + -1}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\end{array}
\end{array}
if y < -1.1e9 or 3.2e5 < y Initial program 28.0%
associate-/l*50.1%
remove-double-neg50.1%
remove-double-neg50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around inf 100.0%
Simplified100.0%
if -1.1e9 < y < 3.2e5Initial program 99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y -9e+94) x (if (<= y -1.0) (/ 1.0 y) (if (<= y 17.0) (+ 1.0 (* y x)) x))))
double code(double x, double y) {
double tmp;
if (y <= -9e+94) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 17.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9d+94)) then
tmp = x
else if (y <= (-1.0d0)) then
tmp = 1.0d0 / y
else if (y <= 17.0d0) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9e+94) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 17.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9e+94: tmp = x elif y <= -1.0: tmp = 1.0 / y elif y <= 17.0: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -9e+94) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 17.0) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9e+94) tmp = x; elseif (y <= -1.0) tmp = 1.0 / y; elseif (y <= 17.0) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9e+94], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 17.0], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{+94}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 17:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.99999999999999944e94 or 17 < y Initial program 29.1%
associate-/l*53.4%
remove-double-neg53.4%
remove-double-neg53.4%
+-commutative53.4%
Simplified53.4%
Taylor expanded in y around inf 75.7%
if -8.99999999999999944e94 < y < -1Initial program 28.0%
associate-/l*36.0%
remove-double-neg36.0%
remove-double-neg36.0%
+-commutative36.0%
Simplified36.0%
clear-num36.2%
un-div-inv36.2%
Applied egg-rr36.2%
Taylor expanded in y around -inf 96.0%
mul-1-neg96.0%
unsub-neg96.0%
sub-neg96.0%
metadata-eval96.0%
Simplified96.0%
Taylor expanded in x around 0 60.6%
if -1 < y < 17Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.1%
Taylor expanded in x around inf 98.8%
mul-1-neg98.8%
distribute-lft-neg-out98.8%
*-commutative98.8%
Simplified98.8%
sub-neg98.8%
distribute-rgt-neg-out98.8%
remove-double-neg98.8%
+-commutative98.8%
*-commutative98.8%
Applied egg-rr98.8%
Final simplification84.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 5e-92) (- 1.0 y) (if (<= y 0.3) (* y x) x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 5e-92) {
tmp = 1.0 - y;
} else if (y <= 0.3) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 5d-92) then
tmp = 1.0d0 - y
else if (y <= 0.3d0) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 5e-92) {
tmp = 1.0 - y;
} else if (y <= 0.3) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 5e-92: tmp = 1.0 - y elif y <= 0.3: tmp = y * x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 5e-92) tmp = Float64(1.0 - y); elseif (y <= 0.3) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 5e-92) tmp = 1.0 - y; elseif (y <= 0.3) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 5e-92], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 0.3], N[(y * x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-92}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 0.3:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.299999999999999989 < y Initial program 29.4%
associate-/l*51.0%
remove-double-neg51.0%
remove-double-neg51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around inf 68.9%
if -1 < y < 5.00000000000000011e-92Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.9%
Taylor expanded in x around 0 79.3%
if 5.00000000000000011e-92 < y < 0.299999999999999989Initial program 100.0%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 99.0%
Taylor expanded in x around inf 75.1%
*-commutative75.1%
Simplified75.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 2.05e-92) 1.0 (if (<= y 0.3) (* y x) x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.05e-92) {
tmp = 1.0;
} else if (y <= 0.3) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 2.05d-92) then
tmp = 1.0d0
else if (y <= 0.3d0) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.05e-92) {
tmp = 1.0;
} else if (y <= 0.3) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 2.05e-92: tmp = 1.0 elif y <= 0.3: tmp = y * x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 2.05e-92) tmp = 1.0; elseif (y <= 0.3) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 2.05e-92) tmp = 1.0; elseif (y <= 0.3) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 2.05e-92], 1.0, If[LessEqual[y, 0.3], N[(y * x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{-92}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 0.3:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.299999999999999989 < y Initial program 29.4%
associate-/l*51.0%
remove-double-neg51.0%
remove-double-neg51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around inf 68.9%
if -1 < y < 2.0500000000000001e-92Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 78.9%
if 2.0500000000000001e-92 < y < 0.299999999999999989Initial program 100.0%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 99.0%
Taylor expanded in x around inf 75.1%
*-commutative75.1%
Simplified75.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.9%
associate-/l*50.6%
remove-double-neg50.6%
remove-double-neg50.6%
+-commutative50.6%
Simplified50.6%
Taylor expanded in y around inf 99.3%
associate--l+99.3%
div-sub99.3%
Simplified99.3%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.1%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.2))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.2)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.2d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.2)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.2): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.2)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.2))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.2]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.2\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1.19999999999999996 < y Initial program 28.9%
associate-/l*50.6%
remove-double-neg50.6%
remove-double-neg50.6%
+-commutative50.6%
Simplified50.6%
Taylor expanded in y around inf 99.3%
associate--l+99.3%
div-sub99.3%
Simplified99.3%
if -1 < y < 1.19999999999999996Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.1%
Taylor expanded in x around inf 98.8%
mul-1-neg98.8%
distribute-lft-neg-out98.8%
*-commutative98.8%
Simplified98.8%
sub-neg98.8%
distribute-rgt-neg-out98.8%
remove-double-neg98.8%
+-commutative98.8%
*-commutative98.8%
Applied egg-rr98.8%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ 1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.9%
associate-/l*50.6%
remove-double-neg50.6%
remove-double-neg50.6%
+-commutative50.6%
Simplified50.6%
clear-num50.7%
un-div-inv50.7%
Applied egg-rr50.7%
Taylor expanded in y around -inf 99.3%
mul-1-neg99.3%
unsub-neg99.3%
sub-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.6%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.1%
Taylor expanded in x around inf 98.8%
mul-1-neg98.8%
distribute-lft-neg-out98.8%
*-commutative98.8%
Simplified98.8%
sub-neg98.8%
distribute-rgt-neg-out98.8%
remove-double-neg98.8%
+-commutative98.8%
*-commutative98.8%
Applied egg-rr98.8%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.33) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.33) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.33d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.33) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.33: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.33) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.33) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.33], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.33:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.330000000000000016 < y Initial program 28.9%
associate-/l*50.6%
remove-double-neg50.6%
remove-double-neg50.6%
+-commutative50.6%
Simplified50.6%
Taylor expanded in y around inf 69.4%
if -1 < y < 0.330000000000000016Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 71.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 61.4%
associate-/l*73.2%
remove-double-neg73.2%
remove-double-neg73.2%
+-commutative73.2%
Simplified73.2%
Taylor expanded in y around 0 34.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024087
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))