
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (* -0.5 (/ (+ b b) a))))
(if (<= b -1e+153)
(if (>= b 0.0) t_1 (/ c (- b)))
(if (<= b 5e+56)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) t_1 (* c (/ -1.0 b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -0.5 * ((b + b) / a);
double tmp_1;
if (b <= -1e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 5e+56) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = c * (-1.0 / b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
t_1 = (-0.5d0) * ((b + b) / a)
if (b <= (-1d+153)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b <= 5d+56) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = c * ((-1.0d0) / b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -0.5 * ((b + b) / a);
double tmp_1;
if (b <= -1e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 5e+56) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = c * (-1.0 / b);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) t_1 = -0.5 * ((b + b) / a) tmp_1 = 0 if b <= -1e+153: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = c / -b tmp_1 = tmp_2 elif b <= 5e+56: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = c * (-1.0 / b) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(-0.5 * Float64(Float64(b + b) / a)) tmp_1 = 0.0 if (b <= -1e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 5e+56) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(c * Float64(-1.0 / b)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); t_1 = -0.5 * ((b + b) / a); tmp_2 = 0.0; if (b <= -1e+153) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b <= 5e+56) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = c * (-1.0 / b); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1e+153], If[GreaterEqual[b, 0.0], t$95$1, N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, 5e+56], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := -0.5 \cdot \frac{b + b}{a}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+56}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\end{array}
\end{array}
if b < -1e153Initial program 34.3%
Simplified34.5%
Taylor expanded in b around -inf 80.8%
mul-1-neg80.8%
*-commutative80.8%
distribute-rgt-neg-in80.8%
associate-/l*93.3%
Simplified93.3%
Taylor expanded in c around 0 93.3%
Taylor expanded in b around inf 93.5%
associate-*r/93.5%
mul-1-neg93.5%
Simplified93.5%
if -1e153 < b < 5.00000000000000024e56Initial program 87.3%
if 5.00000000000000024e56 < b Initial program 52.7%
Simplified52.7%
Taylor expanded in b around -inf 52.7%
mul-1-neg52.7%
*-commutative52.7%
distribute-rgt-neg-in52.7%
associate-/l*52.7%
Simplified52.7%
Taylor expanded in c around 0 94.0%
Taylor expanded in a around 0 94.0%
neg-mul-194.0%
associate-*r/94.0%
associate-*l*94.0%
+-commutative94.0%
unsub-neg94.0%
*-commutative94.0%
Simplified94.0%
Taylor expanded in c around 0 94.0%
Final simplification90.0%
(FPCore (a b c)
:precision binary64
(if (<= b -3e+151)
(if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b)))
(if (<= b -5e-310)
(if (>= b 0.0)
(- (* c (+ (/ 1.0 b) (* a (/ c (pow b 3.0))))) (/ b a))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c (- 2.0)) (+ b b))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -3e+151) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * ((1.0 / b) + (a * (c / pow(b, 3.0))))) - (b / a);
} else {
tmp_3 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * -2.0) / (b + b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b <= (-3d+151)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + b) / a)
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_3 = (c * ((1.0d0 / b) + (a * (c / (b ** 3.0d0))))) - (b / a)
else
tmp_3 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = (c * -2.0d0) / (b + b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -3e+151) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * ((1.0 / b) + (a * (c / Math.pow(b, 3.0))))) - (b / a);
} else {
tmp_3 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * -2.0) / (b + b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -3e+151: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + b) / a) else: tmp_2 = c / -b tmp_1 = tmp_2 elif b <= -5e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * ((1.0 / b) + (a * (c / math.pow(b, 3.0))))) - (b / a) else: tmp_3 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = (c * -2.0) / (b + b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -3e+151) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * Float64(Float64(1.0 / b) + Float64(a * Float64(c / (b ^ 3.0))))) - Float64(b / a)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(c * Float64(-2.0)) / Float64(b + b)); end return tmp_1 end
function tmp_5 = code(a, b, c) tmp_2 = 0.0; if (b <= -3e+151) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + b) / a); else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b <= -5e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * ((1.0 / b) + (a * (c / (b ^ 3.0))))) - (b / a); else tmp_4 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = (c * -2.0) / (b + b); end tmp_5 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -3e+151], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(N[(c * N[(N[(1.0 / b), $MachinePrecision] + N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3 \cdot 10^{+151}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{1}{b} + a \cdot \frac{c}{{b}^{3}}\right) - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + b}\\
\end{array}
\end{array}
if b < -2.9999999999999999e151Initial program 34.3%
Simplified34.5%
Taylor expanded in b around -inf 80.8%
mul-1-neg80.8%
*-commutative80.8%
distribute-rgt-neg-in80.8%
associate-/l*93.3%
Simplified93.3%
Taylor expanded in c around 0 93.3%
Taylor expanded in b around inf 93.5%
associate-*r/93.5%
mul-1-neg93.5%
Simplified93.5%
if -2.9999999999999999e151 < b < -4.999999999999985e-310Initial program 87.8%
Taylor expanded in c around 0 87.8%
+-commutative87.8%
mul-1-neg87.8%
unsub-neg87.8%
associate-/l*87.8%
Simplified87.8%
if -4.999999999999985e-310 < b Initial program 70.8%
Taylor expanded in c around 0 59.4%
+-commutative59.4%
mul-1-neg59.4%
unsub-neg59.4%
associate-/l*61.9%
Simplified61.9%
Taylor expanded in b around -inf 61.9%
Taylor expanded in c around 0 66.4%
Final simplification77.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (* c (/ 2.0 (* 2.0 (- (* a (/ c b)) b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c * (2.0 / (2.0 * ((a * (c / b)) - b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + b) / a)
else
tmp = c * (2.0d0 / (2.0d0 * ((a * (c / b)) - b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c * (2.0 / (2.0 * ((a * (c / b)) - b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + b) / a) else: tmp = c * (2.0 / (2.0 * ((a * (c / b)) - b))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp = Float64(c * Float64(2.0 / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + b) / a); else tmp = c * (2.0 / (2.0 * ((a * (c / b)) - b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\end{array}
\end{array}
Initial program 70.2%
Simplified70.2%
Taylor expanded in b around -inf 67.2%
mul-1-neg67.2%
*-commutative67.2%
distribute-rgt-neg-in67.2%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in c around 0 67.0%
Taylor expanded in a around 0 65.5%
neg-mul-165.5%
associate-*r/67.4%
associate-*l*67.4%
+-commutative67.4%
unsub-neg67.4%
*-commutative67.4%
Simplified67.4%
associate-*r/67.5%
associate--l-67.5%
*-commutative67.5%
associate-*l*67.5%
Applied egg-rr67.5%
associate-/l*67.4%
count-267.4%
distribute-lft-out--67.4%
*-commutative67.4%
Simplified67.4%
Final simplification67.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c (- 2.0)) (+ b b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * -2.0) / (b + b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (c * -2.0d0) / (b + b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * -2.0) / (b + b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (c * -2.0) / (b + b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * Float64(-2.0)) / Float64(b + b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (c * -2.0) / (b + b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + b}\\
\end{array}
\end{array}
Initial program 70.2%
Taylor expanded in c around 0 64.3%
+-commutative64.3%
mul-1-neg64.3%
unsub-neg64.3%
associate-/l*65.6%
Simplified65.6%
Taylor expanded in b around -inf 65.1%
Taylor expanded in c around 0 67.4%
Final simplification67.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + b) / a)
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + b) / a) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + b) / a); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 70.2%
Simplified70.2%
Taylor expanded in b around -inf 67.2%
mul-1-neg67.2%
*-commutative67.2%
distribute-rgt-neg-in67.2%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in c around 0 67.0%
Taylor expanded in b around inf 67.4%
associate-*r/67.4%
mul-1-neg67.4%
Simplified67.4%
Final simplification67.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (* c (/ -1.0 b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c * (-1.0 / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + b) / a)
else
tmp = c * ((-1.0d0) / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c * (-1.0 / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + b) / a) else: tmp = c * (-1.0 / b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp = Float64(c * Float64(-1.0 / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + b) / a); else tmp = c * (-1.0 / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\end{array}
\end{array}
Initial program 70.2%
Simplified70.2%
Taylor expanded in b around -inf 67.2%
mul-1-neg67.2%
*-commutative67.2%
distribute-rgt-neg-in67.2%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in c around 0 67.0%
Taylor expanded in a around 0 65.5%
neg-mul-165.5%
associate-*r/67.4%
associate-*l*67.4%
+-commutative67.4%
unsub-neg67.4%
*-commutative67.4%
Simplified67.4%
Taylor expanded in c around 0 67.3%
herbie shell --seed 2024087
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))