
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (+ (* (pow a 3.0) (+ a 4.0)) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (pow(a, 3.0) * (a + 4.0)) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (Math.pow(a, 3.0) * (a + 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (math.pow(a, 3.0) * (a + 4.0)) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64((a ^ 3.0) * Float64(a + 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a ^ 3.0) * (a + 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define6.0%
+-commutative6.0%
associate-*l*6.0%
cancel-sign-sub-inv6.0%
metadata-eval6.0%
fma-define6.0%
metadata-eval6.0%
Simplified6.0%
Taylor expanded in a around inf 97.2%
associate-*r/97.2%
metadata-eval97.2%
Simplified97.2%
Taylor expanded in a around 0 97.2%
Final simplification99.2%
(FPCore (a b) :precision binary64 (if (or (<= a -290.0) (not (<= a 42000000000.0))) (+ (* (pow a 3.0) (+ a 4.0)) -1.0) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -290.0) || !(a <= 42000000000.0)) {
tmp = (pow(a, 3.0) * (a + 4.0)) + -1.0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-290.0d0)) .or. (.not. (a <= 42000000000.0d0))) then
tmp = ((a ** 3.0d0) * (a + 4.0d0)) + (-1.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -290.0) || !(a <= 42000000000.0)) {
tmp = (Math.pow(a, 3.0) * (a + 4.0)) + -1.0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -290.0) or not (a <= 42000000000.0): tmp = (math.pow(a, 3.0) * (a + 4.0)) + -1.0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -290.0) || !(a <= 42000000000.0)) tmp = Float64(Float64((a ^ 3.0) * Float64(a + 4.0)) + -1.0); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -290.0) || ~((a <= 42000000000.0))) tmp = ((a ^ 3.0) * (a + 4.0)) + -1.0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -290.0], N[Not[LessEqual[a, 42000000000.0]], $MachinePrecision]], N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -290 \lor \neg \left(a \leq 42000000000\right):\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if a < -290 or 4.2e10 < a Initial program 45.8%
sub-neg45.8%
+-commutative45.8%
fma-define49.1%
+-commutative49.1%
associate-*l*49.1%
cancel-sign-sub-inv49.1%
metadata-eval49.1%
fma-define49.1%
metadata-eval49.1%
Simplified49.1%
Taylor expanded in a around inf 95.7%
associate-*r/95.7%
metadata-eval95.7%
Simplified95.7%
Taylor expanded in a around 0 95.6%
if -290 < a < 4.2e10Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
fma-define99.2%
+-commutative99.2%
associate-*l*99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
fma-define99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in b around inf 98.8%
Final simplification97.3%
(FPCore (a b)
:precision binary64
(if (<= a -290.0)
(+ (* (pow a 4.0) (+ 1.0 (/ 4.0 a))) -1.0)
(if (<= a 21000000000.0)
(+ -1.0 (pow b 4.0))
(+ (* (pow a 3.0) (+ a 4.0)) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -290.0) {
tmp = (pow(a, 4.0) * (1.0 + (4.0 / a))) + -1.0;
} else if (a <= 21000000000.0) {
tmp = -1.0 + pow(b, 4.0);
} else {
tmp = (pow(a, 3.0) * (a + 4.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-290.0d0)) then
tmp = ((a ** 4.0d0) * (1.0d0 + (4.0d0 / a))) + (-1.0d0)
else if (a <= 21000000000.0d0) then
tmp = (-1.0d0) + (b ** 4.0d0)
else
tmp = ((a ** 3.0d0) * (a + 4.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -290.0) {
tmp = (Math.pow(a, 4.0) * (1.0 + (4.0 / a))) + -1.0;
} else if (a <= 21000000000.0) {
tmp = -1.0 + Math.pow(b, 4.0);
} else {
tmp = (Math.pow(a, 3.0) * (a + 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -290.0: tmp = (math.pow(a, 4.0) * (1.0 + (4.0 / a))) + -1.0 elif a <= 21000000000.0: tmp = -1.0 + math.pow(b, 4.0) else: tmp = (math.pow(a, 3.0) * (a + 4.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -290.0) tmp = Float64(Float64((a ^ 4.0) * Float64(1.0 + Float64(4.0 / a))) + -1.0); elseif (a <= 21000000000.0) tmp = Float64(-1.0 + (b ^ 4.0)); else tmp = Float64(Float64((a ^ 3.0) * Float64(a + 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -290.0) tmp = ((a ^ 4.0) * (1.0 + (4.0 / a))) + -1.0; elseif (a <= 21000000000.0) tmp = -1.0 + (b ^ 4.0); else tmp = ((a ^ 3.0) * (a + 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -290.0], N[(N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[a, 21000000000.0], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision], N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -290:\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{4}{a}\right) + -1\\
\mathbf{elif}\;a \leq 21000000000:\\
\;\;\;\;-1 + {b}^{4}\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right) + -1\\
\end{array}
\end{array}
if a < -290Initial program 29.0%
sub-neg29.0%
+-commutative29.0%
fma-define35.4%
+-commutative35.4%
associate-*l*35.4%
cancel-sign-sub-inv35.4%
metadata-eval35.4%
fma-define35.4%
metadata-eval35.4%
Simplified35.4%
Taylor expanded in a around inf 96.0%
associate-*r/96.0%
metadata-eval96.0%
Simplified96.0%
if -290 < a < 2.1e10Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
fma-define99.2%
+-commutative99.2%
associate-*l*99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
fma-define99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in b around inf 98.8%
if 2.1e10 < a Initial program 63.2%
sub-neg63.2%
+-commutative63.2%
fma-define63.2%
+-commutative63.2%
associate-*l*63.2%
cancel-sign-sub-inv63.2%
metadata-eval63.2%
fma-define63.2%
metadata-eval63.2%
Simplified63.2%
Taylor expanded in a around inf 95.3%
associate-*r/95.3%
metadata-eval95.3%
Simplified95.3%
Taylor expanded in a around 0 95.3%
Final simplification97.3%
(FPCore (a b) :precision binary64 (if (or (<= a -200.0) (not (<= a 55000000000.0))) (+ (pow a 4.0) -1.0) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -200.0) || !(a <= 55000000000.0)) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-200.0d0)) .or. (.not. (a <= 55000000000.0d0))) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -200.0) || !(a <= 55000000000.0)) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -200.0) or not (a <= 55000000000.0): tmp = math.pow(a, 4.0) + -1.0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -200.0) || !(a <= 55000000000.0)) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -200.0) || ~((a <= 55000000000.0))) tmp = (a ^ 4.0) + -1.0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -200.0], N[Not[LessEqual[a, 55000000000.0]], $MachinePrecision]], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -200 \lor \neg \left(a \leq 55000000000\right):\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if a < -200 or 5.5e10 < a Initial program 45.8%
sub-neg45.8%
+-commutative45.8%
fma-define49.1%
+-commutative49.1%
associate-*l*49.1%
cancel-sign-sub-inv49.1%
metadata-eval49.1%
fma-define49.1%
metadata-eval49.1%
Simplified49.1%
Taylor expanded in a around inf 95.0%
if -200 < a < 5.5e10Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
fma-define99.2%
+-commutative99.2%
associate-*l*99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
fma-define99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in b around inf 98.8%
Final simplification97.0%
(FPCore (a b) :precision binary64 (+ (pow a 4.0) -1.0))
double code(double a, double b) {
return pow(a, 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a ** 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return Math.pow(a, 4.0) + -1.0;
}
def code(a, b): return math.pow(a, 4.0) + -1.0
function code(a, b) return Float64((a ^ 4.0) + -1.0) end
function tmp = code(a, b) tmp = (a ^ 4.0) + -1.0; end
code[a_, b_] := N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
{a}^{4} + -1
\end{array}
Initial program 73.7%
sub-neg73.7%
+-commutative73.7%
fma-define75.3%
+-commutative75.3%
associate-*l*75.3%
cancel-sign-sub-inv75.3%
metadata-eval75.3%
fma-define75.3%
metadata-eval75.3%
Simplified75.3%
Taylor expanded in a around inf 69.9%
Final simplification69.9%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 73.7%
sub-neg73.7%
+-commutative73.7%
fma-define75.3%
+-commutative75.3%
associate-*l*75.3%
cancel-sign-sub-inv75.3%
metadata-eval75.3%
fma-define75.3%
metadata-eval75.3%
Simplified75.3%
Taylor expanded in a around inf 70.3%
associate-*r/70.3%
metadata-eval70.3%
Simplified70.3%
Taylor expanded in a around 0 24.9%
Final simplification24.9%
herbie shell --seed 2024086
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))