
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
Initial program 99.2%
*-lft-identity99.2%
associate-*l/99.2%
associate-/r/99.2%
remove-double-neg99.2%
unsub-neg99.2%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
(FPCore (a b) :precision binary64 (if (<= a -270000000.0) (/ (exp a) a) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (a <= -270000000.0) {
tmp = exp(a) / a;
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-270000000.0d0)) then
tmp = exp(a) / a
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -270000000.0) {
tmp = Math.exp(a) / a;
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -270000000.0: tmp = math.exp(a) / a else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -270000000.0) tmp = Float64(exp(a) / a); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -270000000.0) tmp = exp(a) / a; else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -270000000.0], N[(N[Exp[a], $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -270000000:\\
\;\;\;\;\frac{e^{a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if a < -2.7e8Initial program 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in a around inf 100.0%
if -2.7e8 < a Initial program 98.9%
*-lft-identity98.9%
associate-*l/98.9%
associate-/r/98.9%
remove-double-neg98.9%
unsub-neg98.9%
div-sub98.9%
*-lft-identity98.9%
associate-*l/98.9%
lft-mult-inverse99.4%
sub-neg99.4%
distribute-frac-neg99.4%
remove-double-neg99.4%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 97.6%
(FPCore (a b) :precision binary64 (if (<= a -255000000.0) (/ (exp a) a) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0))))))
double code(double a, double b) {
double tmp;
if (a <= -255000000.0) {
tmp = exp(a) / a;
} else {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-255000000.0d0)) then
tmp = exp(a) / a
else
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -255000000.0) {
tmp = Math.exp(a) / a;
} else {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -255000000.0: tmp = math.exp(a) / a else: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) return tmp
function code(a, b) tmp = 0.0 if (a <= -255000000.0) tmp = Float64(exp(a) / a); else tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -255000000.0) tmp = exp(a) / a; else tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -255000000.0], N[(N[Exp[a], $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -255000000:\\
\;\;\;\;\frac{e^{a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\end{array}
\end{array}
if a < -2.55e8Initial program 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in a around inf 100.0%
if -2.55e8 < a Initial program 98.9%
*-lft-identity98.9%
associate-*l/98.9%
associate-/r/98.9%
remove-double-neg98.9%
unsub-neg98.9%
div-sub98.9%
*-lft-identity98.9%
associate-*l/98.9%
lft-mult-inverse99.4%
sub-neg99.4%
distribute-frac-neg99.4%
remove-double-neg99.4%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 54.1%
Taylor expanded in a around 0 53.0%
Final simplification66.4%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
}
def code(a, b): return 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}
\end{array}
Initial program 99.2%
*-lft-identity99.2%
associate-*l/99.2%
associate-/r/99.2%
remove-double-neg99.2%
unsub-neg99.2%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.2%
Taylor expanded in a around 0 58.0%
Final simplification58.0%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
def code(a, b): return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}
\end{array}
Initial program 99.2%
*-lft-identity99.2%
associate-*l/99.2%
associate-/r/99.2%
remove-double-neg99.2%
unsub-neg99.2%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.2%
Taylor expanded in a around 0 51.6%
Final simplification51.6%
(FPCore (a b) :precision binary64 (/ 1.0 (- 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 - a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 - a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 - a);
}
def code(a, b): return 1.0 / (2.0 - a)
function code(a, b) return Float64(1.0 / Float64(2.0 - a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 - a); end
code[a_, b_] := N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 - a}
\end{array}
Initial program 99.2%
*-lft-identity99.2%
associate-*l/99.2%
associate-/r/99.2%
remove-double-neg99.2%
unsub-neg99.2%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.2%
Taylor expanded in a around 0 38.9%
mul-1-neg38.9%
unsub-neg38.9%
Simplified38.9%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 99.2%
*-lft-identity99.2%
associate-*l/99.2%
associate-/r/99.2%
remove-double-neg99.2%
unsub-neg99.2%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.2%
Taylor expanded in a around 0 38.4%
*-commutative38.4%
Simplified38.4%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.2%
*-lft-identity99.2%
associate-*l/99.2%
associate-/r/99.2%
remove-double-neg99.2%
unsub-neg99.2%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.2%
Taylor expanded in a around 0 37.9%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024086
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(/ 1.0 (+ 1.0 (exp (- b a))))
(/ (exp a) (+ (exp a) (exp b))))