
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (- (log (/ 1.0 y)))) z) y))
double code(double x, double y, double z) {
return ((x * -log((1.0 / y))) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * -log((1.0d0 / y))) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * -Math.log((1.0 / y))) - z) - y;
}
def code(x, y, z): return ((x * -math.log((1.0 / y))) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * Float64(-log(Float64(1.0 / y)))) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * -log((1.0 / y))) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * (-N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision])), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \left(-\log \left(\frac{1}{y}\right)\right) - z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.2e+130) (not (<= x 2.05e+62))) (- (* x (log y)) y) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.2e+130) || !(x <= 2.05e+62)) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.2d+130)) .or. (.not. (x <= 2.05d+62))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.2e+130) || !(x <= 2.05e+62)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.2e+130) or not (x <= 2.05e+62): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.2e+130) || !(x <= 2.05e+62)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.2e+130) || ~((x <= 2.05e+62))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.2e+130], N[Not[LessEqual[x, 2.05e+62]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{+130} \lor \neg \left(x \leq 2.05 \cdot 10^{+62}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -5.1999999999999996e130 or 2.04999999999999992e62 < x Initial program 99.7%
Taylor expanded in z around 0 90.0%
if -5.1999999999999996e130 < x < 2.04999999999999992e62Initial program 99.9%
Taylor expanded in x around 0 89.6%
neg-mul-189.6%
+-commutative89.6%
distribute-neg-in89.6%
sub-neg89.6%
Simplified89.6%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -9e+130) (not (<= x 3.5e+102))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9e+130) || !(x <= 3.5e+102)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9d+130)) .or. (.not. (x <= 3.5d+102))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9e+130) || !(x <= 3.5e+102)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9e+130) or not (x <= 3.5e+102): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9e+130) || !(x <= 3.5e+102)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9e+130) || ~((x <= 3.5e+102))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9e+130], N[Not[LessEqual[x, 3.5e+102]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{+130} \lor \neg \left(x \leq 3.5 \cdot 10^{+102}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -9.00000000000000078e130 or 3.50000000000000011e102 < x Initial program 99.7%
Taylor expanded in y around inf 99.7%
Taylor expanded in x around inf 74.9%
mul-1-neg74.9%
distribute-rgt-neg-in74.9%
log-rec74.9%
remove-double-neg74.9%
Simplified74.9%
if -9.00000000000000078e130 < x < 3.50000000000000011e102Initial program 99.9%
Taylor expanded in x around 0 88.4%
neg-mul-188.4%
+-commutative88.4%
distribute-neg-in88.4%
sub-neg88.4%
Simplified88.4%
Final simplification84.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= y 1e+112) (- t_0 z) (- t_0 y))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (y <= 1e+112) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (y <= 1d+112) then
tmp = t_0 - z
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (y <= 1e+112) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if y <= 1e+112: tmp = t_0 - z else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (y <= 1e+112) tmp = Float64(t_0 - z); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (y <= 1e+112) tmp = t_0 - z; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 1e+112], N[(t$95$0 - z), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;y \leq 10^{+112}:\\
\;\;\;\;t\_0 - z\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if y < 9.9999999999999993e111Initial program 99.8%
Taylor expanded in y around 0 90.6%
if 9.9999999999999993e111 < y Initial program 99.9%
Taylor expanded in z around 0 85.9%
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
(FPCore (x y z) :precision binary64 (if (<= y 3.35e+112) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.35e+112) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.35d+112) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.35e+112) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.35e+112: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.35e+112) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.35e+112) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.35e+112], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.35 \cdot 10^{+112}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 3.3499999999999999e112Initial program 99.8%
Taylor expanded in z around inf 47.5%
neg-mul-147.5%
Simplified47.5%
if 3.3499999999999999e112 < y Initial program 99.9%
Taylor expanded in y around inf 69.9%
neg-mul-169.9%
Simplified69.9%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 66.7%
neg-mul-166.7%
+-commutative66.7%
distribute-neg-in66.7%
sub-neg66.7%
Simplified66.7%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 34.7%
neg-mul-134.7%
Simplified34.7%
herbie shell --seed 2024086
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))