
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
(FPCore (x y z t) :precision binary64 (- (fma x (log y) (- (log t) z)) y))
double code(double x, double y, double z, double t) {
return fma(x, log(y), (log(t) - z)) - y;
}
function code(x, y, z, t) return Float64(fma(x, log(y), Float64(log(t) - z)) - y) end
code[x_, y_, z_, t_] := N[(N[(x * N[Log[y], $MachinePrecision] + N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, \log y, \log t - z\right) - y
\end{array}
Initial program 99.8%
associate-+l-99.8%
sub-neg99.8%
+-commutative99.8%
associate--l+99.8%
sub-neg99.8%
+-commutative99.8%
unsub-neg99.8%
fma-undefine99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
+-commutative99.8%
unsub-neg99.8%
Simplified99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -2e+25)
(- t_1 (+ y z))
(if (<= t_2 5e-13) (- (log t) (+ y z)) (- t_1 z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -2e+25) {
tmp = t_1 - (y + z);
} else if (t_2 <= 5e-13) {
tmp = log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-2d+25)) then
tmp = t_1 - (y + z)
else if (t_2 <= 5d-13) then
tmp = log(t) - (y + z)
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -2e+25) {
tmp = t_1 - (y + z);
} else if (t_2 <= 5e-13) {
tmp = Math.log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -2e+25: tmp = t_1 - (y + z) elif t_2 <= 5e-13: tmp = math.log(t) - (y + z) else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -2e+25) tmp = Float64(t_1 - Float64(y + z)); elseif (t_2 <= 5e-13) tmp = Float64(log(t) - Float64(y + z)); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -2e+25) tmp = t_1 - (y + z); elseif (t_2 <= 5e-13) tmp = log(t) - (y + z); else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+25], N[(t$95$1 - N[(y + z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-13], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+25}:\\
\;\;\;\;t\_1 - \left(y + z\right)\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-13}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -2.00000000000000018e25Initial program 99.9%
associate-+l-99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in z around inf 99.9%
if -2.00000000000000018e25 < (-.f64 (*.f64 x (log.f64 y)) y) < 4.9999999999999999e-13Initial program 100.0%
associate-+l-100.0%
associate--l-100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
if 4.9999999999999999e-13 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in z around inf 96.0%
associate--l+96.0%
div-sub96.0%
Simplified96.0%
Taylor expanded in z around inf 97.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -1e+179)
t_2
(if (<= t_2 5e-13) (- (log t) (+ y z)) (- t_1 z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+179) {
tmp = t_2;
} else if (t_2 <= 5e-13) {
tmp = log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-1d+179)) then
tmp = t_2
else if (t_2 <= 5d-13) then
tmp = log(t) - (y + z)
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+179) {
tmp = t_2;
} else if (t_2 <= 5e-13) {
tmp = Math.log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -1e+179: tmp = t_2 elif t_2 <= 5e-13: tmp = math.log(t) - (y + z) else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -1e+179) tmp = t_2; elseif (t_2 <= 5e-13) tmp = Float64(log(t) - Float64(y + z)); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -1e+179) tmp = t_2; elseif (t_2 <= 5e-13) tmp = log(t) - (y + z); else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+179], t$95$2, If[LessEqual[t$95$2, 5e-13], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+179}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-13}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -9.9999999999999998e178Initial program 99.9%
associate-+l-99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in y around inf 92.3%
if -9.9999999999999998e178 < (-.f64 (*.f64 x (log.f64 y)) y) < 4.9999999999999999e-13Initial program 99.9%
associate-+l-99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in x around 0 90.4%
if 4.9999999999999999e-13 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in z around inf 96.0%
associate--l+96.0%
div-sub96.0%
Simplified96.0%
Taylor expanded in z around inf 97.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y)))) (if (<= (- t_1 y) -20000000000.0) (- t_1 (+ y z)) (- (+ (log t) t_1) z))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if ((t_1 - y) <= -20000000000.0) {
tmp = t_1 - (y + z);
} else {
tmp = (log(t) + t_1) - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if ((t_1 - y) <= (-20000000000.0d0)) then
tmp = t_1 - (y + z)
else
tmp = (log(t) + t_1) - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if ((t_1 - y) <= -20000000000.0) {
tmp = t_1 - (y + z);
} else {
tmp = (Math.log(t) + t_1) - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if (t_1 - y) <= -20000000000.0: tmp = t_1 - (y + z) else: tmp = (math.log(t) + t_1) - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (Float64(t_1 - y) <= -20000000000.0) tmp = Float64(t_1 - Float64(y + z)); else tmp = Float64(Float64(log(t) + t_1) - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if ((t_1 - y) <= -20000000000.0) tmp = t_1 - (y + z); else tmp = (log(t) + t_1) - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 - y), $MachinePrecision], -20000000000.0], N[(t$95$1 - N[(y + z), $MachinePrecision]), $MachinePrecision], N[(N[(N[Log[t], $MachinePrecision] + t$95$1), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;t\_1 - y \leq -20000000000:\\
\;\;\;\;t\_1 - \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\log t + t\_1\right) - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -2e10Initial program 99.9%
associate-+l-99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in z around inf 99.6%
if -2e10 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around 0 99.8%
(FPCore (x y z t) :precision binary64 (+ (log t) (- (- (* x (log y)) y) z)))
double code(double x, double y, double z, double t) {
return log(t) + (((x * log(y)) - y) - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) + (((x * log(y)) - y) - z)
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t) + (((x * Math.log(y)) - y) - z);
}
def code(x, y, z, t): return math.log(t) + (((x * math.log(y)) - y) - z)
function code(x, y, z, t) return Float64(log(t) + Float64(Float64(Float64(x * log(y)) - y) - z)) end
function tmp = code(x, y, z, t) tmp = log(t) + (((x * log(y)) - y) - z); end
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] + N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log t + \left(\left(x \cdot \log y - y\right) - z\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (log t) y)) (t_2 (* x (log y))) (t_3 (- (- z) y)))
(if (<= x -5.5e+153)
t_2
(if (<= x -4.6e-23)
t_3
(if (<= x -2.8e-42)
t_1
(if (<= x 5.6e-212)
t_3
(if (<= x 5.3e-24) t_1 (if (<= x 6e+170) t_3 t_2))))))))
double code(double x, double y, double z, double t) {
double t_1 = log(t) - y;
double t_2 = x * log(y);
double t_3 = -z - y;
double tmp;
if (x <= -5.5e+153) {
tmp = t_2;
} else if (x <= -4.6e-23) {
tmp = t_3;
} else if (x <= -2.8e-42) {
tmp = t_1;
} else if (x <= 5.6e-212) {
tmp = t_3;
} else if (x <= 5.3e-24) {
tmp = t_1;
} else if (x <= 6e+170) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = log(t) - y
t_2 = x * log(y)
t_3 = -z - y
if (x <= (-5.5d+153)) then
tmp = t_2
else if (x <= (-4.6d-23)) then
tmp = t_3
else if (x <= (-2.8d-42)) then
tmp = t_1
else if (x <= 5.6d-212) then
tmp = t_3
else if (x <= 5.3d-24) then
tmp = t_1
else if (x <= 6d+170) then
tmp = t_3
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.log(t) - y;
double t_2 = x * Math.log(y);
double t_3 = -z - y;
double tmp;
if (x <= -5.5e+153) {
tmp = t_2;
} else if (x <= -4.6e-23) {
tmp = t_3;
} else if (x <= -2.8e-42) {
tmp = t_1;
} else if (x <= 5.6e-212) {
tmp = t_3;
} else if (x <= 5.3e-24) {
tmp = t_1;
} else if (x <= 6e+170) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = math.log(t) - y t_2 = x * math.log(y) t_3 = -z - y tmp = 0 if x <= -5.5e+153: tmp = t_2 elif x <= -4.6e-23: tmp = t_3 elif x <= -2.8e-42: tmp = t_1 elif x <= 5.6e-212: tmp = t_3 elif x <= 5.3e-24: tmp = t_1 elif x <= 6e+170: tmp = t_3 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(log(t) - y) t_2 = Float64(x * log(y)) t_3 = Float64(Float64(-z) - y) tmp = 0.0 if (x <= -5.5e+153) tmp = t_2; elseif (x <= -4.6e-23) tmp = t_3; elseif (x <= -2.8e-42) tmp = t_1; elseif (x <= 5.6e-212) tmp = t_3; elseif (x <= 5.3e-24) tmp = t_1; elseif (x <= 6e+170) tmp = t_3; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = log(t) - y; t_2 = x * log(y); t_3 = -z - y; tmp = 0.0; if (x <= -5.5e+153) tmp = t_2; elseif (x <= -4.6e-23) tmp = t_3; elseif (x <= -2.8e-42) tmp = t_1; elseif (x <= 5.6e-212) tmp = t_3; elseif (x <= 5.3e-24) tmp = t_1; elseif (x <= 6e+170) tmp = t_3; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[((-z) - y), $MachinePrecision]}, If[LessEqual[x, -5.5e+153], t$95$2, If[LessEqual[x, -4.6e-23], t$95$3, If[LessEqual[x, -2.8e-42], t$95$1, If[LessEqual[x, 5.6e-212], t$95$3, If[LessEqual[x, 5.3e-24], t$95$1, If[LessEqual[x, 6e+170], t$95$3, t$95$2]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log t - y\\
t_2 := x \cdot \log y\\
t_3 := \left(-z\right) - y\\
\mathbf{if}\;x \leq -5.5 \cdot 10^{+153}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -4.6 \cdot 10^{-23}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \leq -2.8 \cdot 10^{-42}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{-212}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \leq 5.3 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 6 \cdot 10^{+170}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -5.5000000000000003e153 or 5.99999999999999994e170 < x Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in x around inf 82.8%
if -5.5000000000000003e153 < x < -4.6000000000000002e-23 or -2.79999999999999998e-42 < x < 5.60000000000000027e-212 or 5.29999999999999969e-24 < x < 5.99999999999999994e170Initial program 99.9%
associate-+l-99.9%
sub-neg99.9%
+-commutative99.9%
associate--l+99.9%
sub-neg99.9%
+-commutative99.9%
unsub-neg99.9%
fma-undefine99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around inf 83.0%
associate--l+83.0%
div-sub83.0%
Simplified83.0%
Taylor expanded in z around inf 71.6%
mul-1-neg71.6%
Simplified71.6%
if -4.6000000000000002e-23 < x < -2.79999999999999998e-42 or 5.60000000000000027e-212 < x < 5.29999999999999969e-24Initial program 100.0%
associate-+l-100.0%
associate--l-100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around 0 82.0%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.85e+149) (not (<= x 1.3e+36))) (- (* x (log y)) y) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.85e+149) || !(x <= 1.3e+36)) {
tmp = (x * log(y)) - y;
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.85d+149)) .or. (.not. (x <= 1.3d+36))) then
tmp = (x * log(y)) - y
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.85e+149) || !(x <= 1.3e+36)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.85e+149) or not (x <= 1.3e+36): tmp = (x * math.log(y)) - y else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.85e+149) || !(x <= 1.3e+36)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.85e+149) || ~((x <= 1.3e+36))) tmp = (x * log(y)) - y; else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.85e+149], N[Not[LessEqual[x, 1.3e+36]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.85 \cdot 10^{+149} \lor \neg \left(x \leq 1.3 \cdot 10^{+36}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
if x < -2.84999999999999983e149 or 1.3000000000000001e36 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in y around inf 89.9%
if -2.84999999999999983e149 < x < 1.3000000000000001e36Initial program 99.9%
associate-+l-99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in x around 0 91.2%
Final simplification90.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4.8e+153) (not (<= x 6e+170))) (* x (log y)) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.8e+153) || !(x <= 6e+170)) {
tmp = x * log(y);
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4.8d+153)) .or. (.not. (x <= 6d+170))) then
tmp = x * log(y)
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.8e+153) || !(x <= 6e+170)) {
tmp = x * Math.log(y);
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4.8e+153) or not (x <= 6e+170): tmp = x * math.log(y) else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4.8e+153) || !(x <= 6e+170)) tmp = Float64(x * log(y)); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4.8e+153) || ~((x <= 6e+170))) tmp = x * log(y); else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4.8e+153], N[Not[LessEqual[x, 6e+170]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{+153} \lor \neg \left(x \leq 6 \cdot 10^{+170}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
if x < -4.79999999999999985e153 or 5.99999999999999994e170 < x Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in x around inf 82.8%
if -4.79999999999999985e153 < x < 5.99999999999999994e170Initial program 99.9%
associate-+l-99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in x around 0 84.8%
Final simplification84.3%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.8e+154) (not (<= x 6e+170))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.8e+154) || !(x <= 6e+170)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.8d+154)) .or. (.not. (x <= 6d+170))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.8e+154) || !(x <= 6e+170)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.8e+154) or not (x <= 6e+170): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.8e+154) || !(x <= 6e+170)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.8e+154) || ~((x <= 6e+170))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.8e+154], N[Not[LessEqual[x, 6e+170]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+154} \lor \neg \left(x \leq 6 \cdot 10^{+170}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -3.7999999999999998e154 or 5.99999999999999994e170 < x Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in x around inf 82.8%
if -3.7999999999999998e154 < x < 5.99999999999999994e170Initial program 99.9%
associate-+l-99.9%
sub-neg99.9%
+-commutative99.9%
associate--l+99.9%
sub-neg99.9%
+-commutative99.9%
unsub-neg99.9%
fma-undefine99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around inf 84.6%
associate--l+84.6%
div-sub84.6%
Simplified84.6%
Taylor expanded in z around inf 66.3%
mul-1-neg66.3%
Simplified66.3%
Final simplification70.5%
(FPCore (x y z t) :precision binary64 (if (<= y 8.8e+88) (- z) (- y)))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 8.8e+88) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 8.8d+88) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 8.8e+88) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 8.8e+88: tmp = -z else: tmp = -y return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 8.8e+88) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 8.8e+88) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 8.8e+88], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.8 \cdot 10^{+88}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 8.80000000000000035e88Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in z around inf 33.4%
neg-mul-133.4%
Simplified33.4%
if 8.80000000000000035e88 < y Initial program 99.9%
associate-+l-99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in y around inf 67.9%
neg-mul-167.9%
Simplified67.9%
(FPCore (x y z t) :precision binary64 (- (- z) y))
double code(double x, double y, double z, double t) {
return -z - y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -z - y
end function
public static double code(double x, double y, double z, double t) {
return -z - y;
}
def code(x, y, z, t): return -z - y
function code(x, y, z, t) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z, t) tmp = -z - y; end
code[x_, y_, z_, t_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
associate-+l-99.8%
sub-neg99.8%
+-commutative99.8%
associate--l+99.8%
sub-neg99.8%
+-commutative99.8%
unsub-neg99.8%
fma-undefine99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
+-commutative99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in x around inf 88.4%
associate--l+88.4%
div-sub88.4%
Simplified88.4%
Taylor expanded in z around inf 53.9%
mul-1-neg53.9%
Simplified53.9%
(FPCore (x y z t) :precision binary64 (- y))
double code(double x, double y, double z, double t) {
return -y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y
end function
public static double code(double x, double y, double z, double t) {
return -y;
}
def code(x, y, z, t): return -y
function code(x, y, z, t) return Float64(-y) end
function tmp = code(x, y, z, t) tmp = -y; end
code[x_, y_, z_, t_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 28.6%
neg-mul-128.6%
Simplified28.6%
herbie shell --seed 2024086
(FPCore (x y z t)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, A"
:precision binary64
(+ (- (- (* x (log y)) y) z) (log t)))