Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J

Percentage Accurate: 96.2% → 98.9%
Time: 7.6s
Alternatives: 9
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Alternative 1: 98.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -8.5 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + y \cdot z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -8.5) (not (<= z 1.0)))
   (* z (* x (+ y -1.0)))
   (* x (+ 1.0 (* y z)))))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -8.5) || !(z <= 1.0)) {
		tmp = z * (x * (y + -1.0));
	} else {
		tmp = x * (1.0 + (y * z));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-8.5d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = z * (x * (y + (-1.0d0)))
    else
        tmp = x * (1.0d0 + (y * z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -8.5) || !(z <= 1.0)) {
		tmp = z * (x * (y + -1.0));
	} else {
		tmp = x * (1.0 + (y * z));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -8.5) or not (z <= 1.0):
		tmp = z * (x * (y + -1.0))
	else:
		tmp = x * (1.0 + (y * z))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -8.5) || !(z <= 1.0))
		tmp = Float64(z * Float64(x * Float64(y + -1.0)));
	else
		tmp = Float64(x * Float64(1.0 + Float64(y * z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -8.5) || ~((z <= 1.0)))
		tmp = z * (x * (y + -1.0));
	else
		tmp = x * (1.0 + (y * z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -8.5], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -8.5 or 1 < z

    1. Initial program 90.8%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 89.5%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. *-commutative89.5%

        \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
      2. associate-*r*98.5%

        \[\leadsto \color{blue}{\left(x \cdot \left(y - 1\right)\right) \cdot z} \]
      3. *-commutative98.5%

        \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y - 1\right)\right)} \]
      4. sub-neg98.5%

        \[\leadsto z \cdot \left(x \cdot \color{blue}{\left(y + \left(-1\right)\right)}\right) \]
      5. metadata-eval98.5%

        \[\leadsto z \cdot \left(x \cdot \left(y + \color{blue}{-1}\right)\right) \]
    5. Simplified98.5%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y + -1\right)\right)} \]

    if -8.5 < z < 1

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 99.9%

      \[\leadsto \color{blue}{x + x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Taylor expanded in y around inf 99.9%

      \[\leadsto x + \color{blue}{x \cdot \left(y \cdot z\right)} \]
    5. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto x + x \cdot \color{blue}{\left(z \cdot y\right)} \]
    6. Simplified99.9%

      \[\leadsto x + \color{blue}{x \cdot \left(z \cdot y\right)} \]
    7. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto x + \color{blue}{\left(z \cdot y\right) \cdot x} \]
      2. distribute-rgt1-in99.9%

        \[\leadsto \color{blue}{\left(z \cdot y + 1\right) \cdot x} \]
    8. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\left(z \cdot y + 1\right) \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -8.5 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + y \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 63.6% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := z \cdot \left(-x\right)\\ t_1 := x \cdot \left(y \cdot z\right)\\ \mathbf{if}\;z \leq -8.8 \cdot 10^{+72}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -1.4 \cdot 10^{-48}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 5.2 \cdot 10^{-98}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq 1.02 \cdot 10^{+180}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* z (- x))) (t_1 (* x (* y z))))
   (if (<= z -8.8e+72)
     t_0
     (if (<= z -1.4e-48)
       t_1
       (if (<= z 5.2e-98) x (if (<= z 1.02e+180) t_1 t_0))))))
double code(double x, double y, double z) {
	double t_0 = z * -x;
	double t_1 = x * (y * z);
	double tmp;
	if (z <= -8.8e+72) {
		tmp = t_0;
	} else if (z <= -1.4e-48) {
		tmp = t_1;
	} else if (z <= 5.2e-98) {
		tmp = x;
	} else if (z <= 1.02e+180) {
		tmp = t_1;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = z * -x
    t_1 = x * (y * z)
    if (z <= (-8.8d+72)) then
        tmp = t_0
    else if (z <= (-1.4d-48)) then
        tmp = t_1
    else if (z <= 5.2d-98) then
        tmp = x
    else if (z <= 1.02d+180) then
        tmp = t_1
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = z * -x;
	double t_1 = x * (y * z);
	double tmp;
	if (z <= -8.8e+72) {
		tmp = t_0;
	} else if (z <= -1.4e-48) {
		tmp = t_1;
	} else if (z <= 5.2e-98) {
		tmp = x;
	} else if (z <= 1.02e+180) {
		tmp = t_1;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = z * -x
	t_1 = x * (y * z)
	tmp = 0
	if z <= -8.8e+72:
		tmp = t_0
	elif z <= -1.4e-48:
		tmp = t_1
	elif z <= 5.2e-98:
		tmp = x
	elif z <= 1.02e+180:
		tmp = t_1
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(z * Float64(-x))
	t_1 = Float64(x * Float64(y * z))
	tmp = 0.0
	if (z <= -8.8e+72)
		tmp = t_0;
	elseif (z <= -1.4e-48)
		tmp = t_1;
	elseif (z <= 5.2e-98)
		tmp = x;
	elseif (z <= 1.02e+180)
		tmp = t_1;
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = z * -x;
	t_1 = x * (y * z);
	tmp = 0.0;
	if (z <= -8.8e+72)
		tmp = t_0;
	elseif (z <= -1.4e-48)
		tmp = t_1;
	elseif (z <= 5.2e-98)
		tmp = x;
	elseif (z <= 1.02e+180)
		tmp = t_1;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.8e+72], t$95$0, If[LessEqual[z, -1.4e-48], t$95$1, If[LessEqual[z, 5.2e-98], x, If[LessEqual[z, 1.02e+180], t$95$1, t$95$0]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
t_1 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -8.8 \cdot 10^{+72}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq -1.4 \cdot 10^{-48}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 5.2 \cdot 10^{-98}:\\
\;\;\;\;x\\

\mathbf{elif}\;z \leq 1.02 \cdot 10^{+180}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -8.8e72 or 1.02e180 < z

    1. Initial program 87.2%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 87.2%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. *-commutative87.2%

        \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
      2. associate-*r*99.9%

        \[\leadsto \color{blue}{\left(x \cdot \left(y - 1\right)\right) \cdot z} \]
      3. *-commutative99.9%

        \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y - 1\right)\right)} \]
      4. sub-neg99.9%

        \[\leadsto z \cdot \left(x \cdot \color{blue}{\left(y + \left(-1\right)\right)}\right) \]
      5. metadata-eval99.9%

        \[\leadsto z \cdot \left(x \cdot \left(y + \color{blue}{-1}\right)\right) \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y + -1\right)\right)} \]
    6. Taylor expanded in y around 0 71.5%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot x\right)} \]
    7. Step-by-step derivation
      1. neg-mul-171.5%

        \[\leadsto z \cdot \color{blue}{\left(-x\right)} \]
    8. Simplified71.5%

      \[\leadsto z \cdot \color{blue}{\left(-x\right)} \]

    if -8.8e72 < z < -1.40000000000000002e-48 or 5.20000000000000027e-98 < z < 1.02e180

    1. Initial program 97.6%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 63.4%

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-commutative63.4%

        \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
    5. Simplified63.4%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]

    if -1.40000000000000002e-48 < z < 5.20000000000000027e-98

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 87.8%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification74.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -8.8 \cdot 10^{+72}:\\ \;\;\;\;z \cdot \left(-x\right)\\ \mathbf{elif}\;z \leq -1.4 \cdot 10^{-48}:\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \mathbf{elif}\;z \leq 5.2 \cdot 10^{-98}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq 1.02 \cdot 10^{+180}:\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-x\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 98.0% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - y\right) \cdot z \leq -\infty:\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (* (- 1.0 y) z) (- INFINITY))
   (* y (* z x))
   (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
	double tmp;
	if (((1.0 - y) * z) <= -((double) INFINITY)) {
		tmp = y * (z * x);
	} else {
		tmp = x * (1.0 + (z * (y + -1.0)));
	}
	return tmp;
}
public static double code(double x, double y, double z) {
	double tmp;
	if (((1.0 - y) * z) <= -Double.POSITIVE_INFINITY) {
		tmp = y * (z * x);
	} else {
		tmp = x * (1.0 + (z * (y + -1.0)));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if ((1.0 - y) * z) <= -math.inf:
		tmp = y * (z * x)
	else:
		tmp = x * (1.0 + (z * (y + -1.0)))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(Float64(1.0 - y) * z) <= Float64(-Inf))
		tmp = Float64(y * Float64(z * x));
	else
		tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0))));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (((1.0 - y) * z) <= -Inf)
		tmp = y * (z * x);
	else
		tmp = x * (1.0 + (z * (y + -1.0)));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], (-Infinity)], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq -\infty:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -inf.0

    1. Initial program 50.4%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 82.3%

      \[\leadsto \color{blue}{y \cdot \left(x \cdot z + \frac{x \cdot \left(1 - z\right)}{y}\right)} \]
    4. Taylor expanded in y around inf 99.9%

      \[\leadsto y \cdot \color{blue}{\left(x \cdot z\right)} \]

    if -inf.0 < (*.f64 (-.f64 #s(literal 1 binary64) y) z)

    1. Initial program 98.3%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification98.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 - y\right) \cdot z \leq -\infty:\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 85.5% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.06 \cdot 10^{-47} \lor \neg \left(z \leq 4 \cdot 10^{-98}\right):\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -1.06e-47) (not (<= z 4e-98))) (* z (* x (+ y -1.0))) x))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.06e-47) || !(z <= 4e-98)) {
		tmp = z * (x * (y + -1.0));
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.06d-47)) .or. (.not. (z <= 4d-98))) then
        tmp = z * (x * (y + (-1.0d0)))
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.06e-47) || !(z <= 4e-98)) {
		tmp = z * (x * (y + -1.0));
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -1.06e-47) or not (z <= 4e-98):
		tmp = z * (x * (y + -1.0))
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -1.06e-47) || !(z <= 4e-98))
		tmp = Float64(z * Float64(x * Float64(y + -1.0)));
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -1.06e-47) || ~((z <= 4e-98)))
		tmp = z * (x * (y + -1.0));
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.06e-47], N[Not[LessEqual[z, 4e-98]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.06 \cdot 10^{-47} \lor \neg \left(z \leq 4 \cdot 10^{-98}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.06e-47 or 3.99999999999999976e-98 < z

    1. Initial program 92.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 85.7%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. *-commutative85.7%

        \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
      2. associate-*r*91.9%

        \[\leadsto \color{blue}{\left(x \cdot \left(y - 1\right)\right) \cdot z} \]
      3. *-commutative91.9%

        \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y - 1\right)\right)} \]
      4. sub-neg91.9%

        \[\leadsto z \cdot \left(x \cdot \color{blue}{\left(y + \left(-1\right)\right)}\right) \]
      5. metadata-eval91.9%

        \[\leadsto z \cdot \left(x \cdot \left(y + \color{blue}{-1}\right)\right) \]
    5. Simplified91.9%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y + -1\right)\right)} \]

    if -1.06e-47 < z < 3.99999999999999976e-98

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 87.8%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification90.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.06 \cdot 10^{-47} \lor \neg \left(z \leq 4 \cdot 10^{-98}\right):\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 85.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4.7 \cdot 10^{+48} \lor \neg \left(y \leq 1.75 \cdot 10^{+19}\right):\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -4.7e+48) (not (<= y 1.75e+19))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -4.7e+48) || !(y <= 1.75e+19)) {
		tmp = y * (z * x);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-4.7d+48)) .or. (.not. (y <= 1.75d+19))) then
        tmp = y * (z * x)
    else
        tmp = x * (1.0d0 - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -4.7e+48) || !(y <= 1.75e+19)) {
		tmp = y * (z * x);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -4.7e+48) or not (y <= 1.75e+19):
		tmp = y * (z * x)
	else:
		tmp = x * (1.0 - z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -4.7e+48) || !(y <= 1.75e+19))
		tmp = Float64(y * Float64(z * x));
	else
		tmp = Float64(x * Float64(1.0 - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -4.7e+48) || ~((y <= 1.75e+19)))
		tmp = y * (z * x);
	else
		tmp = x * (1.0 - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.7e+48], N[Not[LessEqual[y, 1.75e+19]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.7 \cdot 10^{+48} \lor \neg \left(y \leq 1.75 \cdot 10^{+19}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -4.70000000000000012e48 or 1.75e19 < y

    1. Initial program 89.3%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 88.2%

      \[\leadsto \color{blue}{y \cdot \left(x \cdot z + \frac{x \cdot \left(1 - z\right)}{y}\right)} \]
    4. Taylor expanded in y around inf 72.9%

      \[\leadsto y \cdot \color{blue}{\left(x \cdot z\right)} \]

    if -4.70000000000000012e48 < y < 1.75e19

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 98.2%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification86.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.7 \cdot 10^{+48} \lor \neg \left(y \leq 1.75 \cdot 10^{+19}\right):\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 83.3% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{+48} \lor \neg \left(y \leq 1.4 \cdot 10^{+22}\right):\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -3.4e+48) (not (<= y 1.4e+22))) (* x (* y z)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -3.4e+48) || !(y <= 1.4e+22)) {
		tmp = x * (y * z);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-3.4d+48)) .or. (.not. (y <= 1.4d+22))) then
        tmp = x * (y * z)
    else
        tmp = x * (1.0d0 - z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -3.4e+48) || !(y <= 1.4e+22)) {
		tmp = x * (y * z);
	} else {
		tmp = x * (1.0 - z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -3.4e+48) or not (y <= 1.4e+22):
		tmp = x * (y * z)
	else:
		tmp = x * (1.0 - z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -3.4e+48) || !(y <= 1.4e+22))
		tmp = Float64(x * Float64(y * z));
	else
		tmp = Float64(x * Float64(1.0 - z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -3.4e+48) || ~((y <= 1.4e+22)))
		tmp = x * (y * z);
	else
		tmp = x * (1.0 - z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.4e+48], N[Not[LessEqual[y, 1.4e+22]], $MachinePrecision]], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+48} \lor \neg \left(y \leq 1.4 \cdot 10^{+22}\right):\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -3.4000000000000003e48 or 1.4e22 < y

    1. Initial program 89.3%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 66.3%

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-commutative66.3%

        \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
    5. Simplified66.3%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]

    if -3.4000000000000003e48 < y < 1.4e22

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 98.2%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification83.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{+48} \lor \neg \left(y \leq 1.4 \cdot 10^{+22}\right):\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 85.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{+48}:\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{elif}\;y \leq 3.4 \cdot 10^{+19}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(y \cdot x\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -5e+48)
   (* y (* z x))
   (if (<= y 3.4e+19) (* x (- 1.0 z)) (* z (* y x)))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -5e+48) {
		tmp = y * (z * x);
	} else if (y <= 3.4e+19) {
		tmp = x * (1.0 - z);
	} else {
		tmp = z * (y * x);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-5d+48)) then
        tmp = y * (z * x)
    else if (y <= 3.4d+19) then
        tmp = x * (1.0d0 - z)
    else
        tmp = z * (y * x)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -5e+48) {
		tmp = y * (z * x);
	} else if (y <= 3.4e+19) {
		tmp = x * (1.0 - z);
	} else {
		tmp = z * (y * x);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -5e+48:
		tmp = y * (z * x)
	elif y <= 3.4e+19:
		tmp = x * (1.0 - z)
	else:
		tmp = z * (y * x)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -5e+48)
		tmp = Float64(y * Float64(z * x));
	elseif (y <= 3.4e+19)
		tmp = Float64(x * Float64(1.0 - z));
	else
		tmp = Float64(z * Float64(y * x));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -5e+48)
		tmp = y * (z * x);
	elseif (y <= 3.4e+19)
		tmp = x * (1.0 - z);
	else
		tmp = z * (y * x);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -5e+48], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.4e+19], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+48}:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\

\mathbf{elif}\;y \leq 3.4 \cdot 10^{+19}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\

\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -4.99999999999999973e48

    1. Initial program 89.3%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 98.2%

      \[\leadsto \color{blue}{y \cdot \left(x \cdot z + \frac{x \cdot \left(1 - z\right)}{y}\right)} \]
    4. Taylor expanded in y around inf 74.4%

      \[\leadsto y \cdot \color{blue}{\left(x \cdot z\right)} \]

    if -4.99999999999999973e48 < y < 3.4e19

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 98.2%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]

    if 3.4e19 < y

    1. Initial program 89.3%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 66.8%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. *-commutative66.8%

        \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
      2. associate-*r*72.9%

        \[\leadsto \color{blue}{\left(x \cdot \left(y - 1\right)\right) \cdot z} \]
      3. *-commutative72.9%

        \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y - 1\right)\right)} \]
      4. sub-neg72.9%

        \[\leadsto z \cdot \left(x \cdot \color{blue}{\left(y + \left(-1\right)\right)}\right) \]
      5. metadata-eval72.9%

        \[\leadsto z \cdot \left(x \cdot \left(y + \color{blue}{-1}\right)\right) \]
    5. Simplified72.9%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y + -1\right)\right)} \]
    6. Taylor expanded in y around inf 72.9%

      \[\leadsto z \cdot \color{blue}{\left(x \cdot y\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification87.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{+48}:\\ \;\;\;\;y \cdot \left(z \cdot x\right)\\ \mathbf{elif}\;y \leq 3.4 \cdot 10^{+19}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(y \cdot x\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 64.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;z \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = z * -x;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = z * -x
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = z * -x;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -1.0) or not (z <= 1.0):
		tmp = z * -x
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -1.0) || !(z <= 1.0))
		tmp = Float64(z * Float64(-x));
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -1.0) || ~((z <= 1.0)))
		tmp = z * -x;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1 or 1 < z

    1. Initial program 90.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 89.6%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. *-commutative89.6%

        \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
      2. associate-*r*98.5%

        \[\leadsto \color{blue}{\left(x \cdot \left(y - 1\right)\right) \cdot z} \]
      3. *-commutative98.5%

        \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y - 1\right)\right)} \]
      4. sub-neg98.5%

        \[\leadsto z \cdot \left(x \cdot \color{blue}{\left(y + \left(-1\right)\right)}\right) \]
      5. metadata-eval98.5%

        \[\leadsto z \cdot \left(x \cdot \left(y + \color{blue}{-1}\right)\right) \]
    5. Simplified98.5%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y + -1\right)\right)} \]
    6. Taylor expanded in y around 0 57.7%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot x\right)} \]
    7. Step-by-step derivation
      1. neg-mul-157.7%

        \[\leadsto z \cdot \color{blue}{\left(-x\right)} \]
    8. Simplified57.7%

      \[\leadsto z \cdot \color{blue}{\left(-x\right)} \]

    if -1 < z < 1

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 74.9%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;z \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 39.3% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 95.1%

    \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 37.1%

    \[\leadsto \color{blue}{x} \]
  4. Add Preprocessing

Developer target: 99.8% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\ t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
        (t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
   (if (< t_0 -1.618195973607049e+50)
     t_1
     (if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
	double t_0 = x * (1.0 - ((1.0 - y) * z));
	double t_1 = x + ((1.0 - y) * (-z * x));
	double tmp;
	if (t_0 < -1.618195973607049e+50) {
		tmp = t_1;
	} else if (t_0 < 3.892237649663903e+134) {
		tmp = ((x * y) * z) - ((x * z) - x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
    t_1 = x + ((1.0d0 - y) * (-z * x))
    if (t_0 < (-1.618195973607049d+50)) then
        tmp = t_1
    else if (t_0 < 3.892237649663903d+134) then
        tmp = ((x * y) * z) - ((x * z) - x)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x * (1.0 - ((1.0 - y) * z));
	double t_1 = x + ((1.0 - y) * (-z * x));
	double tmp;
	if (t_0 < -1.618195973607049e+50) {
		tmp = t_1;
	} else if (t_0 < 3.892237649663903e+134) {
		tmp = ((x * y) * z) - ((x * z) - x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x * (1.0 - ((1.0 - y) * z))
	t_1 = x + ((1.0 - y) * (-z * x))
	tmp = 0
	if t_0 < -1.618195973607049e+50:
		tmp = t_1
	elif t_0 < 3.892237649663903e+134:
		tmp = ((x * y) * z) - ((x * z) - x)
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
	t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x)))
	tmp = 0.0
	if (t_0 < -1.618195973607049e+50)
		tmp = t_1;
	elseif (t_0 < 3.892237649663903e+134)
		tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x * (1.0 - ((1.0 - y) * z));
	t_1 = x + ((1.0 - y) * (-z * x));
	tmp = 0.0;
	if (t_0 < -1.618195973607049e+50)
		tmp = t_1;
	elseif (t_0 < 3.892237649663903e+134)
		tmp = ((x * y) * z) - ((x * z) - x);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024086 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
  :precision binary64

  :alt
  (if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))

  (* x (- 1.0 (* (- 1.0 y) z))))