
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (sqrt (* (exp (pow t 2.0)) (* 2.0 z)))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * sqrt((exp(pow(t, 2.0)) * (2.0 * z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * sqrt((exp((t ** 2.0d0)) * (2.0d0 * z)))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * Math.sqrt((Math.exp(Math.pow(t, 2.0)) * (2.0 * z)));
}
def code(x, y, z, t): return ((x * 0.5) - y) * math.sqrt((math.exp(math.pow(t, 2.0)) * (2.0 * z)))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(exp((t ^ 2.0)) * Float64(2.0 * z)))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * sqrt((exp((t ^ 2.0)) * (2.0 * z))); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(N[Exp[N[Power[t, 2.0], $MachinePrecision]], $MachinePrecision] * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{e^{{t}^{2}} \cdot \left(2 \cdot z\right)}
\end{array}
Initial program 99.0%
associate-*l*99.4%
exp-sqrt99.4%
exp-prod99.4%
Simplified99.4%
pow199.4%
sqrt-unprod99.4%
associate-*l*99.4%
pow-exp99.4%
pow299.4%
Applied egg-rr99.4%
unpow199.4%
associate-*r*99.4%
*-commutative99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x 0.5) y)))
(if (<= t 2.8e+54)
(* t_1 (sqrt (* 2.0 z)))
(if (or (<= t 8.5e+174) (not (<= t 1.6e+223)))
(* t_1 (cbrt (pow (* 2.0 z) 1.5)))
(sqrt (* (* 2.0 z) (pow t_1 2.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 2.8e+54) {
tmp = t_1 * sqrt((2.0 * z));
} else if ((t <= 8.5e+174) || !(t <= 1.6e+223)) {
tmp = t_1 * cbrt(pow((2.0 * z), 1.5));
} else {
tmp = sqrt(((2.0 * z) * pow(t_1, 2.0)));
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 2.8e+54) {
tmp = t_1 * Math.sqrt((2.0 * z));
} else if ((t <= 8.5e+174) || !(t <= 1.6e+223)) {
tmp = t_1 * Math.cbrt(Math.pow((2.0 * z), 1.5));
} else {
tmp = Math.sqrt(((2.0 * z) * Math.pow(t_1, 2.0)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (t <= 2.8e+54) tmp = Float64(t_1 * sqrt(Float64(2.0 * z))); elseif ((t <= 8.5e+174) || !(t <= 1.6e+223)) tmp = Float64(t_1 * cbrt((Float64(2.0 * z) ^ 1.5))); else tmp = sqrt(Float64(Float64(2.0 * z) * (t_1 ^ 2.0))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[t, 2.8e+54], N[(t$95$1 * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t, 8.5e+174], N[Not[LessEqual[t, 1.6e+223]], $MachinePrecision]], N[(t$95$1 * N[Power[N[Power[N[(2.0 * z), $MachinePrecision], 1.5], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(N[(2.0 * z), $MachinePrecision] * N[Power[t$95$1, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot 0.5 - y\\
\mathbf{if}\;t \leq 2.8 \cdot 10^{+54}:\\
\;\;\;\;t\_1 \cdot \sqrt{2 \cdot z}\\
\mathbf{elif}\;t \leq 8.5 \cdot 10^{+174} \lor \neg \left(t \leq 1.6 \cdot 10^{+223}\right):\\
\;\;\;\;t\_1 \cdot \sqrt[3]{{\left(2 \cdot z\right)}^{1.5}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(2 \cdot z\right) \cdot {t\_1}^{2}}\\
\end{array}
\end{array}
if t < 2.80000000000000015e54Initial program 98.8%
associate-*l*99.3%
exp-sqrt99.3%
exp-prod99.3%
Simplified99.3%
pow199.3%
sqrt-unprod99.3%
associate-*l*99.3%
pow-exp99.3%
pow299.3%
Applied egg-rr99.3%
unpow199.3%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in t around 0 70.1%
*-commutative70.1%
Simplified70.1%
if 2.80000000000000015e54 < t < 8.5000000000000007e174 or 1.6000000000000001e223 < t Initial program 100.0%
associate-*l*100.0%
exp-sqrt100.0%
exp-prod100.0%
Simplified100.0%
Taylor expanded in t around 0 22.3%
sqrt-prod22.3%
add-cbrt-cube24.8%
pow1/324.8%
pow324.8%
sqrt-pow224.8%
*-commutative24.8%
metadata-eval24.8%
Applied egg-rr24.8%
unpow1/324.8%
*-commutative24.8%
Simplified24.8%
if 8.5000000000000007e174 < t < 1.6000000000000001e223Initial program 100.0%
Taylor expanded in t around 0 4.6%
*-commutative4.6%
associate-*l*4.6%
Simplified4.6%
pow14.6%
*-commutative4.6%
*-commutative4.6%
associate-*r*4.6%
sqrt-prod4.6%
metadata-eval4.6%
pow-sqr2.9%
pow-prod-down29.6%
*-commutative29.6%
*-commutative29.6%
swap-sqr43.1%
add-sqr-sqrt43.1%
*-commutative43.1%
pow243.1%
Applied egg-rr43.1%
unpow1/243.1%
*-commutative43.1%
*-commutative43.1%
Simplified43.1%
Final simplification63.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x 0.5) y)))
(if (<= t 18.5)
(* t_1 (sqrt (* 2.0 (+ z (* z (pow t 2.0))))))
(* t_1 (exp (* 0.5 (pow t 2.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 18.5) {
tmp = t_1 * sqrt((2.0 * (z + (z * pow(t, 2.0)))));
} else {
tmp = t_1 * exp((0.5 * pow(t, 2.0)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * 0.5d0) - y
if (t <= 18.5d0) then
tmp = t_1 * sqrt((2.0d0 * (z + (z * (t ** 2.0d0)))))
else
tmp = t_1 * exp((0.5d0 * (t ** 2.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 18.5) {
tmp = t_1 * Math.sqrt((2.0 * (z + (z * Math.pow(t, 2.0)))));
} else {
tmp = t_1 * Math.exp((0.5 * Math.pow(t, 2.0)));
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * 0.5) - y tmp = 0 if t <= 18.5: tmp = t_1 * math.sqrt((2.0 * (z + (z * math.pow(t, 2.0))))) else: tmp = t_1 * math.exp((0.5 * math.pow(t, 2.0))) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (t <= 18.5) tmp = Float64(t_1 * sqrt(Float64(2.0 * Float64(z + Float64(z * (t ^ 2.0)))))); else tmp = Float64(t_1 * exp(Float64(0.5 * (t ^ 2.0)))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * 0.5) - y; tmp = 0.0; if (t <= 18.5) tmp = t_1 * sqrt((2.0 * (z + (z * (t ^ 2.0))))); else tmp = t_1 * exp((0.5 * (t ^ 2.0))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[t, 18.5], N[(t$95$1 * N[Sqrt[N[(2.0 * N[(z + N[(z * N[Power[t, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Exp[N[(0.5 * N[Power[t, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot 0.5 - y\\
\mathbf{if}\;t \leq 18.5:\\
\;\;\;\;t\_1 \cdot \sqrt{2 \cdot \left(z + z \cdot {t}^{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot e^{0.5 \cdot {t}^{2}}\\
\end{array}
\end{array}
if t < 18.5Initial program 98.8%
associate-*l*99.3%
exp-sqrt99.3%
exp-prod99.3%
Simplified99.3%
pow199.3%
sqrt-unprod99.3%
associate-*l*99.3%
pow-exp99.3%
pow299.3%
Applied egg-rr99.3%
unpow199.3%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in t around 0 91.3%
distribute-lft-out91.3%
*-commutative91.3%
Simplified91.3%
if 18.5 < t Initial program 100.0%
associate-*l*100.0%
exp-sqrt100.0%
exp-prod100.0%
Simplified100.0%
pow1100.0%
sqrt-unprod100.0%
associate-*l*100.0%
pow-exp100.0%
pow2100.0%
Applied egg-rr100.0%
unpow1100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
pow1/2100.0%
pow-to-exp100.0%
*-commutative100.0%
*-commutative100.0%
pow2100.0%
log-prod100.0%
add-log-exp100.0%
pow2100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in t around inf 100.0%
Final simplification92.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x 0.5) y)))
(if (<= t 17.0)
(* t_1 (sqrt (* 2.0 z)))
(* t_1 (exp (* 0.5 (pow t 2.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 17.0) {
tmp = t_1 * sqrt((2.0 * z));
} else {
tmp = t_1 * exp((0.5 * pow(t, 2.0)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * 0.5d0) - y
if (t <= 17.0d0) then
tmp = t_1 * sqrt((2.0d0 * z))
else
tmp = t_1 * exp((0.5d0 * (t ** 2.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 17.0) {
tmp = t_1 * Math.sqrt((2.0 * z));
} else {
tmp = t_1 * Math.exp((0.5 * Math.pow(t, 2.0)));
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * 0.5) - y tmp = 0 if t <= 17.0: tmp = t_1 * math.sqrt((2.0 * z)) else: tmp = t_1 * math.exp((0.5 * math.pow(t, 2.0))) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (t <= 17.0) tmp = Float64(t_1 * sqrt(Float64(2.0 * z))); else tmp = Float64(t_1 * exp(Float64(0.5 * (t ^ 2.0)))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * 0.5) - y; tmp = 0.0; if (t <= 17.0) tmp = t_1 * sqrt((2.0 * z)); else tmp = t_1 * exp((0.5 * (t ^ 2.0))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[t, 17.0], N[(t$95$1 * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Exp[N[(0.5 * N[Power[t, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot 0.5 - y\\
\mathbf{if}\;t \leq 17:\\
\;\;\;\;t\_1 \cdot \sqrt{2 \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot e^{0.5 \cdot {t}^{2}}\\
\end{array}
\end{array}
if t < 17Initial program 98.8%
associate-*l*99.3%
exp-sqrt99.3%
exp-prod99.3%
Simplified99.3%
pow199.3%
sqrt-unprod99.3%
associate-*l*99.3%
pow-exp99.3%
pow299.3%
Applied egg-rr99.3%
unpow199.3%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in t around 0 72.4%
*-commutative72.4%
Simplified72.4%
if 17 < t Initial program 100.0%
associate-*l*100.0%
exp-sqrt100.0%
exp-prod100.0%
Simplified100.0%
pow1100.0%
sqrt-unprod100.0%
associate-*l*100.0%
pow-exp100.0%
pow2100.0%
Applied egg-rr100.0%
unpow1100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
pow1/2100.0%
pow-to-exp100.0%
*-commutative100.0%
*-commutative100.0%
pow2100.0%
log-prod100.0%
add-log-exp100.0%
pow2100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in t around inf 100.0%
Final simplification77.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x 0.5) y)))
(if (<= t 1.5e+42)
(* t_1 (sqrt (* 2.0 z)))
(sqrt (* (* 2.0 z) (pow t_1 2.0))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 1.5e+42) {
tmp = t_1 * sqrt((2.0 * z));
} else {
tmp = sqrt(((2.0 * z) * pow(t_1, 2.0)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * 0.5d0) - y
if (t <= 1.5d+42) then
tmp = t_1 * sqrt((2.0d0 * z))
else
tmp = sqrt(((2.0d0 * z) * (t_1 ** 2.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 1.5e+42) {
tmp = t_1 * Math.sqrt((2.0 * z));
} else {
tmp = Math.sqrt(((2.0 * z) * Math.pow(t_1, 2.0)));
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * 0.5) - y tmp = 0 if t <= 1.5e+42: tmp = t_1 * math.sqrt((2.0 * z)) else: tmp = math.sqrt(((2.0 * z) * math.pow(t_1, 2.0))) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (t <= 1.5e+42) tmp = Float64(t_1 * sqrt(Float64(2.0 * z))); else tmp = sqrt(Float64(Float64(2.0 * z) * (t_1 ^ 2.0))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * 0.5) - y; tmp = 0.0; if (t <= 1.5e+42) tmp = t_1 * sqrt((2.0 * z)); else tmp = sqrt(((2.0 * z) * (t_1 ^ 2.0))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[t, 1.5e+42], N[(t$95$1 * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(N[(2.0 * z), $MachinePrecision] * N[Power[t$95$1, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot 0.5 - y\\
\mathbf{if}\;t \leq 1.5 \cdot 10^{+42}:\\
\;\;\;\;t\_1 \cdot \sqrt{2 \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(2 \cdot z\right) \cdot {t\_1}^{2}}\\
\end{array}
\end{array}
if t < 1.50000000000000014e42Initial program 98.8%
associate-*l*99.3%
exp-sqrt99.3%
exp-prod99.3%
Simplified99.3%
pow199.3%
sqrt-unprod99.3%
associate-*l*99.3%
pow-exp99.3%
pow299.3%
Applied egg-rr99.3%
unpow199.3%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in t around 0 70.3%
*-commutative70.3%
Simplified70.3%
if 1.50000000000000014e42 < t Initial program 100.0%
Taylor expanded in t around 0 20.8%
*-commutative20.8%
associate-*l*20.8%
Simplified20.8%
pow120.8%
*-commutative20.8%
*-commutative20.8%
associate-*r*20.8%
sqrt-prod20.8%
metadata-eval20.8%
pow-sqr11.6%
pow-prod-down25.6%
*-commutative25.6%
*-commutative25.6%
swap-sqr34.9%
add-sqr-sqrt34.9%
*-commutative34.9%
pow234.9%
Applied egg-rr34.9%
unpow1/234.9%
*-commutative34.9%
*-commutative34.9%
Simplified34.9%
Final simplification64.6%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* 2.0 z))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((2.0 * z))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((2.0d0 * z))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((2.0 * z))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((2.0 * z))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((2.0 * z))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Initial program 99.0%
Final simplification99.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (* 2.0 z))))
(if (or (<= y -1.3e+135) (not (<= y 2.9e+47)))
(* y (- t_1))
(* 0.5 (* x t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((2.0 * z));
double tmp;
if ((y <= -1.3e+135) || !(y <= 2.9e+47)) {
tmp = y * -t_1;
} else {
tmp = 0.5 * (x * t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = sqrt((2.0d0 * z))
if ((y <= (-1.3d+135)) .or. (.not. (y <= 2.9d+47))) then
tmp = y * -t_1
else
tmp = 0.5d0 * (x * t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((2.0 * z));
double tmp;
if ((y <= -1.3e+135) || !(y <= 2.9e+47)) {
tmp = y * -t_1;
} else {
tmp = 0.5 * (x * t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = math.sqrt((2.0 * z)) tmp = 0 if (y <= -1.3e+135) or not (y <= 2.9e+47): tmp = y * -t_1 else: tmp = 0.5 * (x * t_1) return tmp
function code(x, y, z, t) t_1 = sqrt(Float64(2.0 * z)) tmp = 0.0 if ((y <= -1.3e+135) || !(y <= 2.9e+47)) tmp = Float64(y * Float64(-t_1)); else tmp = Float64(0.5 * Float64(x * t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = sqrt((2.0 * z)); tmp = 0.0; if ((y <= -1.3e+135) || ~((y <= 2.9e+47))) tmp = y * -t_1; else tmp = 0.5 * (x * t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[y, -1.3e+135], N[Not[LessEqual[y, 2.9e+47]], $MachinePrecision]], N[(y * (-t$95$1)), $MachinePrecision], N[(0.5 * N[(x * t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
\mathbf{if}\;y \leq -1.3 \cdot 10^{+135} \lor \neg \left(y \leq 2.9 \cdot 10^{+47}\right):\\
\;\;\;\;y \cdot \left(-t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot t\_1\right)\\
\end{array}
\end{array}
if y < -1.3e135 or 2.8999999999999998e47 < y Initial program 99.7%
Taylor expanded in t around 0 67.5%
*-commutative67.5%
associate-*l*67.5%
Simplified67.5%
Taylor expanded in x around 0 57.4%
mul-1-neg57.4%
distribute-lft-neg-out57.4%
*-commutative57.4%
Simplified57.4%
associate-*r*57.4%
sqrt-prod57.4%
distribute-rgt-neg-out57.4%
sqrt-prod57.4%
add-sqr-sqrt30.7%
sqrt-unprod26.2%
sqr-neg26.2%
sqrt-unprod0.2%
add-sqr-sqrt1.7%
associate-*r*1.7%
*-commutative1.7%
*-commutative1.7%
associate-*l*1.7%
sqrt-prod1.7%
*-commutative1.7%
add-sqr-sqrt0.2%
sqrt-unprod26.2%
sqr-neg26.2%
sqrt-unprod30.7%
add-sqr-sqrt57.4%
Applied egg-rr57.4%
distribute-rgt-neg-in57.4%
*-commutative57.4%
Simplified57.4%
if -1.3e135 < y < 2.8999999999999998e47Initial program 98.6%
Taylor expanded in t around 0 59.3%
*-commutative59.3%
associate-*l*59.4%
Simplified59.4%
Taylor expanded in x around inf 46.3%
associate-*r*46.3%
*-commutative46.3%
Simplified46.3%
pow146.3%
associate-*l*46.3%
*-commutative46.3%
associate-*l*46.3%
sqrt-prod46.4%
Applied egg-rr46.4%
unpow146.4%
Simplified46.4%
Final simplification50.3%
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (sqrt (* 2.0 z))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * sqrt((2.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * sqrt((2.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * Math.sqrt((2.0 * z));
}
def code(x, y, z, t): return ((x * 0.5) - y) * math.sqrt((2.0 * z))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * sqrt((2.0 * z)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}
\end{array}
Initial program 99.0%
associate-*l*99.4%
exp-sqrt99.4%
exp-prod99.4%
Simplified99.4%
pow199.4%
sqrt-unprod99.4%
associate-*l*99.4%
pow-exp99.4%
pow299.4%
Applied egg-rr99.4%
unpow199.4%
associate-*r*99.4%
*-commutative99.4%
Simplified99.4%
Taylor expanded in t around 0 62.4%
*-commutative62.4%
Simplified62.4%
Final simplification62.4%
(FPCore (x y z t) :precision binary64 (* y (- (sqrt (* 2.0 z)))))
double code(double x, double y, double z, double t) {
return y * -sqrt((2.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * -sqrt((2.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return y * -Math.sqrt((2.0 * z));
}
def code(x, y, z, t): return y * -math.sqrt((2.0 * z))
function code(x, y, z, t) return Float64(y * Float64(-sqrt(Float64(2.0 * z)))) end
function tmp = code(x, y, z, t) tmp = y * -sqrt((2.0 * z)); end
code[x_, y_, z_, t_] := N[(y * (-N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-\sqrt{2 \cdot z}\right)
\end{array}
Initial program 99.0%
Taylor expanded in t around 0 62.2%
*-commutative62.2%
associate-*l*62.2%
Simplified62.2%
Taylor expanded in x around 0 30.2%
mul-1-neg30.2%
distribute-lft-neg-out30.2%
*-commutative30.2%
Simplified30.2%
associate-*r*30.2%
sqrt-prod30.2%
distribute-rgt-neg-out30.2%
sqrt-prod30.2%
add-sqr-sqrt14.6%
sqrt-unprod14.4%
sqr-neg14.4%
sqrt-unprod1.4%
add-sqr-sqrt2.7%
associate-*r*2.7%
*-commutative2.7%
*-commutative2.7%
associate-*l*2.7%
sqrt-prod2.7%
*-commutative2.7%
add-sqr-sqrt1.4%
sqrt-unprod14.4%
sqr-neg14.4%
sqrt-unprod14.6%
add-sqr-sqrt30.2%
Applied egg-rr30.2%
distribute-rgt-neg-in30.2%
*-commutative30.2%
Simplified30.2%
Final simplification30.2%
(FPCore (x y z t) :precision binary64 (* y (sqrt (* 2.0 z))))
double code(double x, double y, double z, double t) {
return y * sqrt((2.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * sqrt((2.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return y * Math.sqrt((2.0 * z));
}
def code(x, y, z, t): return y * math.sqrt((2.0 * z))
function code(x, y, z, t) return Float64(y * sqrt(Float64(2.0 * z))) end
function tmp = code(x, y, z, t) tmp = y * sqrt((2.0 * z)); end
code[x_, y_, z_, t_] := N[(y * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \sqrt{2 \cdot z}
\end{array}
Initial program 99.0%
Taylor expanded in t around 0 62.2%
*-commutative62.2%
associate-*l*62.2%
Simplified62.2%
Taylor expanded in x around 0 30.2%
mul-1-neg30.2%
distribute-lft-neg-out30.2%
*-commutative30.2%
Simplified30.2%
pow130.2%
*-commutative30.2%
*-commutative30.2%
associate-*l*30.2%
sqrt-prod30.2%
*-commutative30.2%
add-sqr-sqrt15.5%
sqrt-unprod17.4%
sqr-neg17.4%
sqrt-unprod1.3%
add-sqr-sqrt2.7%
Applied egg-rr2.7%
unpow12.7%
*-commutative2.7%
Simplified2.7%
Final simplification2.7%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
\end{array}
herbie shell --seed 2024086
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:alt
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0)))
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))