
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ 100.0 (+ x y))))
double code(double x, double y) {
return x * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return x * (100.0 / (x + y));
}
def code(x, y): return x * (100.0 / (x + y))
function code(x, y) return Float64(x * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = x * (100.0 / (x + y)); end
code[x_, y_] := N[(x * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{100}{x + y}
\end{array}
Initial program 99.3%
associate-/l*99.9%
*-commutative99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -2.75e-74) (not (<= y 4.9e+42))) (* x (/ 100.0 y)) 100.0))
double code(double x, double y) {
double tmp;
if ((y <= -2.75e-74) || !(y <= 4.9e+42)) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.75d-74)) .or. (.not. (y <= 4.9d+42))) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.75e-74) || !(y <= 4.9e+42)) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.75e-74) or not (y <= 4.9e+42): tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.75e-74) || !(y <= 4.9e+42)) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.75e-74) || ~((y <= 4.9e+42))) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.75e-74], N[Not[LessEqual[y, 4.9e+42]], $MachinePrecision]], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.75 \cdot 10^{-74} \lor \neg \left(y \leq 4.9 \cdot 10^{+42}\right):\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -2.75e-74 or 4.9000000000000002e42 < y Initial program 99.6%
associate-/l*99.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 79.6%
if -2.75e-74 < y < 4.9000000000000002e42Initial program 98.9%
*-commutative98.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 82.7%
Final simplification81.1%
(FPCore (x y) :precision binary64 (if (or (<= y -6.5e-74) (not (<= y 1.12e+40))) (* 100.0 (/ x y)) 100.0))
double code(double x, double y) {
double tmp;
if ((y <= -6.5e-74) || !(y <= 1.12e+40)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-6.5d-74)) .or. (.not. (y <= 1.12d+40))) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -6.5e-74) || !(y <= 1.12e+40)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -6.5e-74) or not (y <= 1.12e+40): tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -6.5e-74) || !(y <= 1.12e+40)) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -6.5e-74) || ~((y <= 1.12e+40))) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -6.5e-74], N[Not[LessEqual[y, 1.12e+40]], $MachinePrecision]], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{-74} \lor \neg \left(y \leq 1.12 \cdot 10^{+40}\right):\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -6.5000000000000002e-74 or 1.12000000000000001e40 < y Initial program 99.6%
*-commutative99.6%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in x around 0 79.4%
if -6.5000000000000002e-74 < y < 1.12000000000000001e40Initial program 98.9%
*-commutative98.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 82.7%
Final simplification81.0%
(FPCore (x y) :precision binary64 (if (<= y -5.8e-74) (/ x (* y 0.01)) (if (<= y 1.04e+40) 100.0 (* x (/ 100.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -5.8e-74) {
tmp = x / (y * 0.01);
} else if (y <= 1.04e+40) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.8d-74)) then
tmp = x / (y * 0.01d0)
else if (y <= 1.04d+40) then
tmp = 100.0d0
else
tmp = x * (100.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.8e-74) {
tmp = x / (y * 0.01);
} else if (y <= 1.04e+40) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.8e-74: tmp = x / (y * 0.01) elif y <= 1.04e+40: tmp = 100.0 else: tmp = x * (100.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -5.8e-74) tmp = Float64(x / Float64(y * 0.01)); elseif (y <= 1.04e+40) tmp = 100.0; else tmp = Float64(x * Float64(100.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.8e-74) tmp = x / (y * 0.01); elseif (y <= 1.04e+40) tmp = 100.0; else tmp = x * (100.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.8e-74], N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.04e+40], 100.0, N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{-74}:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\mathbf{elif}\;y \leq 1.04 \cdot 10^{+40}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\end{array}
\end{array}
if y < -5.8e-74Initial program 99.5%
associate-/l*99.7%
*-commutative99.7%
Applied egg-rr99.7%
*-commutative99.7%
clear-num99.4%
un-div-inv99.7%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 78.1%
*-commutative78.1%
Simplified78.1%
if -5.8e-74 < y < 1.04e40Initial program 98.9%
*-commutative98.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 82.7%
if 1.04e40 < y Initial program 99.8%
associate-/l*99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 81.9%
Final simplification81.1%
(FPCore (x y) :precision binary64 (* 100.0 (/ x (+ x y))))
double code(double x, double y) {
return 100.0 * (x / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0 * (x / (x + y))
end function
public static double code(double x, double y) {
return 100.0 * (x / (x + y));
}
def code(x, y): return 100.0 * (x / (x + y))
function code(x, y) return Float64(100.0 * Float64(x / Float64(x + y))) end
function tmp = code(x, y) tmp = 100.0 * (x / (x + y)); end
code[x_, y_] := N[(100.0 * N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{x}{x + y}
\end{array}
Initial program 99.3%
*-commutative99.3%
associate-/l*99.8%
Simplified99.8%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.3%
*-commutative99.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 51.9%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024086
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:alt
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))