
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (hypot x (* 2.0 y)))) (* (/ (fma 2.0 y x) t_0) (/ (+ x (* y -2.0)) t_0))))
double code(double x, double y) {
double t_0 = hypot(x, (2.0 * y));
return (fma(2.0, y, x) / t_0) * ((x + (y * -2.0)) / t_0);
}
function code(x, y) t_0 = hypot(x, Float64(2.0 * y)) return Float64(Float64(fma(2.0, y, x) / t_0) * Float64(Float64(x + Float64(y * -2.0)) / t_0)) end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[x ^ 2 + N[(2.0 * y), $MachinePrecision] ^ 2], $MachinePrecision]}, N[(N[(N[(2.0 * y + x), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(x + N[(y * -2.0), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{hypot}\left(x, 2 \cdot y\right)\\
\frac{\mathsf{fma}\left(2, y, x\right)}{t\_0} \cdot \frac{x + y \cdot -2}{t\_0}
\end{array}
\end{array}
Initial program 50.4%
add-sqr-sqrt50.4%
difference-of-squares50.4%
*-commutative50.4%
associate-*r*50.4%
sqrt-prod50.4%
sqrt-unprod26.9%
add-sqr-sqrt36.9%
metadata-eval36.9%
*-commutative36.9%
associate-*r*36.9%
sqrt-prod36.9%
sqrt-unprod26.9%
add-sqr-sqrt50.4%
metadata-eval50.4%
Applied egg-rr50.4%
add-sqr-sqrt50.4%
times-frac51.9%
+-commutative51.9%
*-commutative51.9%
fma-define51.9%
add-sqr-sqrt51.9%
hypot-define51.9%
sqrt-prod27.7%
*-commutative27.7%
sqrt-prod27.7%
metadata-eval27.7%
associate-*r*27.7%
add-sqr-sqrt51.9%
Applied egg-rr100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0)))
(t_1
(* (/ (+ x (* y -2.0)) (hypot x (* 2.0 y))) (+ 1.0 (* 2.0 (/ y x)))))
(t_2 (+ t_0 (* x x))))
(if (<= t_0 1e-237)
t_1
(if (<= t_0 5e-134)
(/ (* (+ x (* 2.0 y)) (- x (* 2.0 y))) t_2)
(if (<= t_0 2e-31)
t_1
(if (<= t_0 1e+228)
(/ (- (* x x) t_0) t_2)
(+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x + (y * -2.0)) / hypot(x, (2.0 * y))) * (1.0 + (2.0 * (y / x)));
double t_2 = t_0 + (x * x);
double tmp;
if (t_0 <= 1e-237) {
tmp = t_1;
} else if (t_0 <= 5e-134) {
tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2;
} else if (t_0 <= 2e-31) {
tmp = t_1;
} else if (t_0 <= 1e+228) {
tmp = ((x * x) - t_0) / t_2;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x + (y * -2.0)) / Math.hypot(x, (2.0 * y))) * (1.0 + (2.0 * (y / x)));
double t_2 = t_0 + (x * x);
double tmp;
if (t_0 <= 1e-237) {
tmp = t_1;
} else if (t_0 <= 5e-134) {
tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2;
} else if (t_0 <= 2e-31) {
tmp = t_1;
} else if (t_0 <= 1e+228) {
tmp = ((x * x) - t_0) / t_2;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) t_1 = ((x + (y * -2.0)) / math.hypot(x, (2.0 * y))) * (1.0 + (2.0 * (y / x))) t_2 = t_0 + (x * x) tmp = 0 if t_0 <= 1e-237: tmp = t_1 elif t_0 <= 5e-134: tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2 elif t_0 <= 2e-31: tmp = t_1 elif t_0 <= 1e+228: tmp = ((x * x) - t_0) / t_2 else: tmp = (0.5 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(Float64(Float64(x + Float64(y * -2.0)) / hypot(x, Float64(2.0 * y))) * Float64(1.0 + Float64(2.0 * Float64(y / x)))) t_2 = Float64(t_0 + Float64(x * x)) tmp = 0.0 if (t_0 <= 1e-237) tmp = t_1; elseif (t_0 <= 5e-134) tmp = Float64(Float64(Float64(x + Float64(2.0 * y)) * Float64(x - Float64(2.0 * y))) / t_2); elseif (t_0 <= 2e-31) tmp = t_1; elseif (t_0 <= 1e+228) tmp = Float64(Float64(Float64(x * x) - t_0) / t_2); else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); t_1 = ((x + (y * -2.0)) / hypot(x, (2.0 * y))) * (1.0 + (2.0 * (y / x))); t_2 = t_0 + (x * x); tmp = 0.0; if (t_0 <= 1e-237) tmp = t_1; elseif (t_0 <= 5e-134) tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2; elseif (t_0 <= 2e-31) tmp = t_1; elseif (t_0 <= 1e+228) tmp = ((x * x) - t_0) / t_2; else tmp = (0.5 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(x + N[(y * -2.0), $MachinePrecision]), $MachinePrecision] / N[Sqrt[x ^ 2 + N[(2.0 * y), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-237], t$95$1, If[LessEqual[t$95$0, 5e-134], N[(N[(N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision] * N[(x - N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[t$95$0, 2e-31], t$95$1, If[LessEqual[t$95$0, 1e+228], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := \frac{x + y \cdot -2}{\mathsf{hypot}\left(x, 2 \cdot y\right)} \cdot \left(1 + 2 \cdot \frac{y}{x}\right)\\
t_2 := t\_0 + x \cdot x\\
\mathbf{if}\;t\_0 \leq 10^{-237}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-134}:\\
\;\;\;\;\frac{\left(x + 2 \cdot y\right) \cdot \left(x - 2 \cdot y\right)}{t\_2}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+228}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.9999999999999999e-238 or 5.0000000000000003e-134 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e-31Initial program 56.0%
add-sqr-sqrt56.0%
difference-of-squares56.0%
*-commutative56.0%
associate-*r*56.0%
sqrt-prod56.0%
sqrt-unprod35.1%
add-sqr-sqrt50.4%
metadata-eval50.4%
*-commutative50.4%
associate-*r*50.4%
sqrt-prod50.4%
sqrt-unprod35.1%
add-sqr-sqrt56.0%
metadata-eval56.0%
Applied egg-rr56.0%
add-sqr-sqrt56.0%
times-frac57.3%
+-commutative57.3%
*-commutative57.3%
fma-define57.3%
add-sqr-sqrt57.3%
hypot-define57.3%
sqrt-prod35.9%
*-commutative35.9%
sqrt-prod35.9%
metadata-eval35.9%
associate-*r*35.9%
add-sqr-sqrt57.3%
Applied egg-rr99.9%
Taylor expanded in y around 0 44.4%
if 9.9999999999999999e-238 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 5.0000000000000003e-134Initial program 96.7%
add-sqr-sqrt96.7%
difference-of-squares96.7%
*-commutative96.7%
associate-*r*96.7%
sqrt-prod96.7%
sqrt-unprod57.9%
add-sqr-sqrt77.7%
metadata-eval77.7%
*-commutative77.7%
associate-*r*77.7%
sqrt-prod77.7%
sqrt-unprod57.9%
add-sqr-sqrt96.7%
metadata-eval96.7%
Applied egg-rr96.7%
if 2e-31 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.9999999999999992e227Initial program 68.5%
if 9.9999999999999992e227 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 13.8%
Taylor expanded in x around 0 80.1%
pow280.1%
unpow280.1%
times-frac87.0%
Applied egg-rr87.0%
Final simplification69.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0)))
(t_1 (* (+ 1.0 (* 2.0 (/ y x))) (+ 1.0 (* -2.0 (/ y x)))))
(t_2 (+ t_0 (* x x))))
(if (<= t_0 1e-237)
t_1
(if (<= t_0 5e-134)
(/ (* (+ x (* 2.0 y)) (- x (* 2.0 y))) t_2)
(if (<= t_0 2e-31)
t_1
(if (<= t_0 1e+228)
(/ (- (* x x) t_0) t_2)
(+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x)));
double t_2 = t_0 + (x * x);
double tmp;
if (t_0 <= 1e-237) {
tmp = t_1;
} else if (t_0 <= 5e-134) {
tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2;
} else if (t_0 <= 2e-31) {
tmp = t_1;
} else if (t_0 <= 1e+228) {
tmp = ((x * x) - t_0) / t_2;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = y * (y * 4.0d0)
t_1 = (1.0d0 + (2.0d0 * (y / x))) * (1.0d0 + ((-2.0d0) * (y / x)))
t_2 = t_0 + (x * x)
if (t_0 <= 1d-237) then
tmp = t_1
else if (t_0 <= 5d-134) then
tmp = ((x + (2.0d0 * y)) * (x - (2.0d0 * y))) / t_2
else if (t_0 <= 2d-31) then
tmp = t_1
else if (t_0 <= 1d+228) then
tmp = ((x * x) - t_0) / t_2
else
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x)));
double t_2 = t_0 + (x * x);
double tmp;
if (t_0 <= 1e-237) {
tmp = t_1;
} else if (t_0 <= 5e-134) {
tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2;
} else if (t_0 <= 2e-31) {
tmp = t_1;
} else if (t_0 <= 1e+228) {
tmp = ((x * x) - t_0) / t_2;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) t_1 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x))) t_2 = t_0 + (x * x) tmp = 0 if t_0 <= 1e-237: tmp = t_1 elif t_0 <= 5e-134: tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2 elif t_0 <= 2e-31: tmp = t_1 elif t_0 <= 1e+228: tmp = ((x * x) - t_0) / t_2 else: tmp = (0.5 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(Float64(1.0 + Float64(2.0 * Float64(y / x))) * Float64(1.0 + Float64(-2.0 * Float64(y / x)))) t_2 = Float64(t_0 + Float64(x * x)) tmp = 0.0 if (t_0 <= 1e-237) tmp = t_1; elseif (t_0 <= 5e-134) tmp = Float64(Float64(Float64(x + Float64(2.0 * y)) * Float64(x - Float64(2.0 * y))) / t_2); elseif (t_0 <= 2e-31) tmp = t_1; elseif (t_0 <= 1e+228) tmp = Float64(Float64(Float64(x * x) - t_0) / t_2); else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); t_1 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x))); t_2 = t_0 + (x * x); tmp = 0.0; if (t_0 <= 1e-237) tmp = t_1; elseif (t_0 <= 5e-134) tmp = ((x + (2.0 * y)) * (x - (2.0 * y))) / t_2; elseif (t_0 <= 2e-31) tmp = t_1; elseif (t_0 <= 1e+228) tmp = ((x * x) - t_0) / t_2; else tmp = (0.5 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-237], t$95$1, If[LessEqual[t$95$0, 5e-134], N[(N[(N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision] * N[(x - N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[t$95$0, 2e-31], t$95$1, If[LessEqual[t$95$0, 1e+228], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := \left(1 + 2 \cdot \frac{y}{x}\right) \cdot \left(1 + -2 \cdot \frac{y}{x}\right)\\
t_2 := t\_0 + x \cdot x\\
\mathbf{if}\;t\_0 \leq 10^{-237}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-134}:\\
\;\;\;\;\frac{\left(x + 2 \cdot y\right) \cdot \left(x - 2 \cdot y\right)}{t\_2}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+228}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.9999999999999999e-238 or 5.0000000000000003e-134 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e-31Initial program 56.0%
add-sqr-sqrt56.0%
difference-of-squares56.0%
*-commutative56.0%
associate-*r*56.0%
sqrt-prod56.0%
sqrt-unprod35.1%
add-sqr-sqrt50.4%
metadata-eval50.4%
*-commutative50.4%
associate-*r*50.4%
sqrt-prod50.4%
sqrt-unprod35.1%
add-sqr-sqrt56.0%
metadata-eval56.0%
Applied egg-rr56.0%
add-sqr-sqrt56.0%
times-frac57.3%
+-commutative57.3%
*-commutative57.3%
fma-define57.3%
add-sqr-sqrt57.3%
hypot-define57.3%
sqrt-prod35.9%
*-commutative35.9%
sqrt-prod35.9%
metadata-eval35.9%
associate-*r*35.9%
add-sqr-sqrt57.3%
Applied egg-rr99.9%
Taylor expanded in y around 0 44.4%
Taylor expanded in x around inf 85.2%
if 9.9999999999999999e-238 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 5.0000000000000003e-134Initial program 96.7%
add-sqr-sqrt96.7%
difference-of-squares96.7%
*-commutative96.7%
associate-*r*96.7%
sqrt-prod96.7%
sqrt-unprod57.9%
add-sqr-sqrt77.7%
metadata-eval77.7%
*-commutative77.7%
associate-*r*77.7%
sqrt-prod77.7%
sqrt-unprod57.9%
add-sqr-sqrt96.7%
metadata-eval96.7%
Applied egg-rr96.7%
if 2e-31 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.9999999999999992e227Initial program 68.5%
if 9.9999999999999992e227 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 13.8%
Taylor expanded in x around 0 80.1%
pow280.1%
unpow280.1%
times-frac87.0%
Applied egg-rr87.0%
Final simplification83.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0)))
(t_1 (/ (- (* x x) t_0) (+ t_0 (* x x))))
(t_2 (* (+ 1.0 (* 2.0 (/ y x))) (+ 1.0 (* -2.0 (/ y x))))))
(if (<= t_0 1e-237)
t_2
(if (<= t_0 5e-134)
t_1
(if (<= t_0 2e-31)
t_2
(if (<= t_0 1e+228) t_1 (+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x * x) - t_0) / (t_0 + (x * x));
double t_2 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x)));
double tmp;
if (t_0 <= 1e-237) {
tmp = t_2;
} else if (t_0 <= 5e-134) {
tmp = t_1;
} else if (t_0 <= 2e-31) {
tmp = t_2;
} else if (t_0 <= 1e+228) {
tmp = t_1;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = y * (y * 4.0d0)
t_1 = ((x * x) - t_0) / (t_0 + (x * x))
t_2 = (1.0d0 + (2.0d0 * (y / x))) * (1.0d0 + ((-2.0d0) * (y / x)))
if (t_0 <= 1d-237) then
tmp = t_2
else if (t_0 <= 5d-134) then
tmp = t_1
else if (t_0 <= 2d-31) then
tmp = t_2
else if (t_0 <= 1d+228) then
tmp = t_1
else
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x * x) - t_0) / (t_0 + (x * x));
double t_2 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x)));
double tmp;
if (t_0 <= 1e-237) {
tmp = t_2;
} else if (t_0 <= 5e-134) {
tmp = t_1;
} else if (t_0 <= 2e-31) {
tmp = t_2;
} else if (t_0 <= 1e+228) {
tmp = t_1;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) t_1 = ((x * x) - t_0) / (t_0 + (x * x)) t_2 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x))) tmp = 0 if t_0 <= 1e-237: tmp = t_2 elif t_0 <= 5e-134: tmp = t_1 elif t_0 <= 2e-31: tmp = t_2 elif t_0 <= 1e+228: tmp = t_1 else: tmp = (0.5 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))) t_2 = Float64(Float64(1.0 + Float64(2.0 * Float64(y / x))) * Float64(1.0 + Float64(-2.0 * Float64(y / x)))) tmp = 0.0 if (t_0 <= 1e-237) tmp = t_2; elseif (t_0 <= 5e-134) tmp = t_1; elseif (t_0 <= 2e-31) tmp = t_2; elseif (t_0 <= 1e+228) tmp = t_1; else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); t_1 = ((x * x) - t_0) / (t_0 + (x * x)); t_2 = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x))); tmp = 0.0; if (t_0 <= 1e-237) tmp = t_2; elseif (t_0 <= 5e-134) tmp = t_1; elseif (t_0 <= 2e-31) tmp = t_2; elseif (t_0 <= 1e+228) tmp = t_1; else tmp = (0.5 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-237], t$95$2, If[LessEqual[t$95$0, 5e-134], t$95$1, If[LessEqual[t$95$0, 2e-31], t$95$2, If[LessEqual[t$95$0, 1e+228], t$95$1, N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := \frac{x \cdot x - t\_0}{t\_0 + x \cdot x}\\
t_2 := \left(1 + 2 \cdot \frac{y}{x}\right) \cdot \left(1 + -2 \cdot \frac{y}{x}\right)\\
\mathbf{if}\;t\_0 \leq 10^{-237}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-134}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-31}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_0 \leq 10^{+228}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.9999999999999999e-238 or 5.0000000000000003e-134 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e-31Initial program 56.0%
add-sqr-sqrt56.0%
difference-of-squares56.0%
*-commutative56.0%
associate-*r*56.0%
sqrt-prod56.0%
sqrt-unprod35.1%
add-sqr-sqrt50.4%
metadata-eval50.4%
*-commutative50.4%
associate-*r*50.4%
sqrt-prod50.4%
sqrt-unprod35.1%
add-sqr-sqrt56.0%
metadata-eval56.0%
Applied egg-rr56.0%
add-sqr-sqrt56.0%
times-frac57.3%
+-commutative57.3%
*-commutative57.3%
fma-define57.3%
add-sqr-sqrt57.3%
hypot-define57.3%
sqrt-prod35.9%
*-commutative35.9%
sqrt-prod35.9%
metadata-eval35.9%
associate-*r*35.9%
add-sqr-sqrt57.3%
Applied egg-rr99.9%
Taylor expanded in y around 0 44.4%
Taylor expanded in x around inf 85.2%
if 9.9999999999999999e-238 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 5.0000000000000003e-134 or 2e-31 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.9999999999999992e227Initial program 78.8%
if 9.9999999999999992e227 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 13.8%
Taylor expanded in x around 0 80.1%
pow280.1%
unpow280.1%
times-frac87.0%
Applied egg-rr87.0%
Final simplification83.6%
(FPCore (x y) :precision binary64 (if (or (<= x 2.95e-21) (and (not (<= x 1.32e+23)) (<= x 5.9e+52))) (+ (* 0.5 (* (/ x y) (/ x y))) -1.0) (* (+ 1.0 (* 2.0 (/ y x))) (+ 1.0 (* -2.0 (/ y x))))))
double code(double x, double y) {
double tmp;
if ((x <= 2.95e-21) || (!(x <= 1.32e+23) && (x <= 5.9e+52))) {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
} else {
tmp = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= 2.95d-21) .or. (.not. (x <= 1.32d+23)) .and. (x <= 5.9d+52)) then
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
else
tmp = (1.0d0 + (2.0d0 * (y / x))) * (1.0d0 + ((-2.0d0) * (y / x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= 2.95e-21) || (!(x <= 1.32e+23) && (x <= 5.9e+52))) {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
} else {
tmp = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= 2.95e-21) or (not (x <= 1.32e+23) and (x <= 5.9e+52)): tmp = (0.5 * ((x / y) * (x / y))) + -1.0 else: tmp = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x))) return tmp
function code(x, y) tmp = 0.0 if ((x <= 2.95e-21) || (!(x <= 1.32e+23) && (x <= 5.9e+52))) tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); else tmp = Float64(Float64(1.0 + Float64(2.0 * Float64(y / x))) * Float64(1.0 + Float64(-2.0 * Float64(y / x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= 2.95e-21) || (~((x <= 1.32e+23)) && (x <= 5.9e+52))) tmp = (0.5 * ((x / y) * (x / y))) + -1.0; else tmp = (1.0 + (2.0 * (y / x))) * (1.0 + (-2.0 * (y / x))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, 2.95e-21], And[N[Not[LessEqual[x, 1.32e+23]], $MachinePrecision], LessEqual[x, 5.9e+52]]], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.95 \cdot 10^{-21} \lor \neg \left(x \leq 1.32 \cdot 10^{+23}\right) \land x \leq 5.9 \cdot 10^{+52}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(1 + 2 \cdot \frac{y}{x}\right) \cdot \left(1 + -2 \cdot \frac{y}{x}\right)\\
\end{array}
\end{array}
if x < 2.9500000000000001e-21 or 1.3199999999999999e23 < x < 5.89999999999999996e52Initial program 52.5%
Taylor expanded in x around 0 58.2%
pow258.2%
unpow258.2%
times-frac60.9%
Applied egg-rr60.9%
if 2.9500000000000001e-21 < x < 1.3199999999999999e23 or 5.89999999999999996e52 < x Initial program 42.9%
add-sqr-sqrt42.9%
difference-of-squares42.9%
*-commutative42.9%
associate-*r*42.9%
sqrt-prod42.9%
sqrt-unprod26.8%
add-sqr-sqrt42.9%
metadata-eval42.9%
*-commutative42.9%
associate-*r*42.9%
sqrt-prod42.9%
sqrt-unprod26.8%
add-sqr-sqrt42.9%
metadata-eval42.9%
Applied egg-rr42.9%
add-sqr-sqrt42.9%
times-frac44.6%
+-commutative44.6%
*-commutative44.6%
fma-define44.6%
add-sqr-sqrt44.6%
hypot-define44.6%
sqrt-prod27.9%
*-commutative27.9%
sqrt-prod27.9%
metadata-eval27.9%
associate-*r*27.9%
add-sqr-sqrt44.6%
Applied egg-rr100.0%
Taylor expanded in y around 0 88.3%
Taylor expanded in x around inf 88.1%
Final simplification66.8%
(FPCore (x y) :precision binary64 (if (or (<= x 8.2e-22) (and (not (<= x 300000.0)) (<= x 5.2e+52))) (+ (* 0.5 (* (/ x y) (/ x y))) -1.0) 1.0))
double code(double x, double y) {
double tmp;
if ((x <= 8.2e-22) || (!(x <= 300000.0) && (x <= 5.2e+52))) {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= 8.2d-22) .or. (.not. (x <= 300000.0d0)) .and. (x <= 5.2d+52)) then
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= 8.2e-22) || (!(x <= 300000.0) && (x <= 5.2e+52))) {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= 8.2e-22) or (not (x <= 300000.0) and (x <= 5.2e+52)): tmp = (0.5 * ((x / y) * (x / y))) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= 8.2e-22) || (!(x <= 300000.0) && (x <= 5.2e+52))) tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= 8.2e-22) || (~((x <= 300000.0)) && (x <= 5.2e+52))) tmp = (0.5 * ((x / y) * (x / y))) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, 8.2e-22], And[N[Not[LessEqual[x, 300000.0]], $MachinePrecision], LessEqual[x, 5.2e+52]]], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 8.2 \cdot 10^{-22} \lor \neg \left(x \leq 300000\right) \land x \leq 5.2 \cdot 10^{+52}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 8.1999999999999999e-22 or 3e5 < x < 5.2e52Initial program 53.0%
Taylor expanded in x around 0 57.7%
pow257.7%
unpow257.7%
times-frac60.3%
Applied egg-rr60.3%
if 8.1999999999999999e-22 < x < 3e5 or 5.2e52 < x Initial program 40.7%
Taylor expanded in x around inf 87.2%
Final simplification66.0%
(FPCore (x y) :precision binary64 (if (<= x 5.8e-22) -1.0 (if (<= x 6.5e+22) 1.0 (if (<= x 5.5e+52) -1.0 1.0))))
double code(double x, double y) {
double tmp;
if (x <= 5.8e-22) {
tmp = -1.0;
} else if (x <= 6.5e+22) {
tmp = 1.0;
} else if (x <= 5.5e+52) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 5.8d-22) then
tmp = -1.0d0
else if (x <= 6.5d+22) then
tmp = 1.0d0
else if (x <= 5.5d+52) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 5.8e-22) {
tmp = -1.0;
} else if (x <= 6.5e+22) {
tmp = 1.0;
} else if (x <= 5.5e+52) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 5.8e-22: tmp = -1.0 elif x <= 6.5e+22: tmp = 1.0 elif x <= 5.5e+52: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 5.8e-22) tmp = -1.0; elseif (x <= 6.5e+22) tmp = 1.0; elseif (x <= 5.5e+52) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 5.8e-22) tmp = -1.0; elseif (x <= 6.5e+22) tmp = 1.0; elseif (x <= 5.5e+52) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 5.8e-22], -1.0, If[LessEqual[x, 6.5e+22], 1.0, If[LessEqual[x, 5.5e+52], -1.0, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5.8 \cdot 10^{-22}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{+22}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{+52}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 5.8000000000000003e-22 or 6.49999999999999979e22 < x < 5.49999999999999996e52Initial program 52.5%
Taylor expanded in x around 0 59.5%
if 5.8000000000000003e-22 < x < 6.49999999999999979e22 or 5.49999999999999996e52 < x Initial program 42.9%
Taylor expanded in x around inf 87.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 50.4%
Taylor expanded in x around 0 49.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024086
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))