
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x)
y_m = (fabs.f64 y)
(FPCore (x_m y_m)
:precision binary64
(if (<= (/ x_m (* y_m 2.0)) 4e+192)
(/
1.0
(cos
(*
(/ (sqrt x_m) y_m)
(* (cbrt (* x_m 0.25)) (cbrt (* (sqrt x_m) -0.5))))))
1.0))x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+192) {
tmp = 1.0 / cos(((sqrt(x_m) / y_m) * (cbrt((x_m * 0.25)) * cbrt((sqrt(x_m) * -0.5)))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+192) {
tmp = 1.0 / Math.cos(((Math.sqrt(x_m) / y_m) * (Math.cbrt((x_m * 0.25)) * Math.cbrt((Math.sqrt(x_m) * -0.5)))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 4e+192) tmp = Float64(1.0 / cos(Float64(Float64(sqrt(x_m) / y_m) * Float64(cbrt(Float64(x_m * 0.25)) * cbrt(Float64(sqrt(x_m) * -0.5)))))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 4e+192], N[(1.0 / N[Cos[N[(N[(N[Sqrt[x$95$m], $MachinePrecision] / y$95$m), $MachinePrecision] * N[(N[Power[N[(x$95$m * 0.25), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(N[Sqrt[x$95$m], $MachinePrecision] * -0.5), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 4 \cdot 10^{+192}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{\sqrt{x\_m}}{y\_m} \cdot \left(\sqrt[3]{x\_m \cdot 0.25} \cdot \sqrt[3]{\sqrt{x\_m} \cdot -0.5}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 4.00000000000000016e192Initial program 51.4%
remove-double-neg51.4%
distribute-frac-neg51.4%
tan-neg51.4%
distribute-frac-neg251.4%
distribute-lft-neg-out51.4%
distribute-frac-neg251.4%
distribute-lft-neg-out51.4%
distribute-frac-neg251.4%
distribute-frac-neg51.4%
neg-mul-151.4%
*-commutative51.4%
associate-/l*50.7%
*-commutative50.7%
associate-/r*50.7%
metadata-eval50.7%
sin-neg50.7%
distribute-frac-neg50.7%
Simplified51.5%
Taylor expanded in x around inf 63.2%
associate-*r/63.2%
*-commutative63.2%
associate-*r/63.3%
Simplified63.3%
associate-*r/63.2%
clear-num63.5%
Applied egg-rr63.5%
inv-pow63.5%
metadata-eval63.5%
div-inv63.5%
div-inv63.7%
clear-num63.7%
Applied egg-rr63.7%
unpow-163.7%
Simplified63.7%
associate-*r/63.5%
clear-num63.2%
add-sqr-sqrt34.1%
frac-times34.4%
add-cube-cbrt33.9%
associate-*r*34.2%
cbrt-unprod34.6%
div-inv34.6%
metadata-eval34.6%
div-inv34.6%
metadata-eval34.6%
swap-sqr34.6%
add-sqr-sqrt34.4%
metadata-eval34.4%
div-inv34.4%
metadata-eval34.4%
Applied egg-rr34.4%
associate-*l*34.7%
*-commutative34.7%
Simplified34.7%
if 4.00000000000000016e192 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 7.9%
remove-double-neg7.9%
distribute-frac-neg7.9%
tan-neg7.9%
distribute-frac-neg27.9%
distribute-lft-neg-out7.9%
distribute-frac-neg27.9%
distribute-lft-neg-out7.9%
distribute-frac-neg27.9%
distribute-frac-neg7.9%
neg-mul-17.9%
*-commutative7.9%
associate-/l*8.4%
*-commutative8.4%
associate-/r*8.4%
metadata-eval8.4%
sin-neg8.4%
distribute-frac-neg8.4%
Simplified7.9%
Taylor expanded in x around 0 11.4%
Final simplification32.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 4e+192) (/ 1.0 (cos (* (/ (sqrt x_m) y_m) (/ (sqrt x_m) -2.0)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+192) {
tmp = 1.0 / cos(((sqrt(x_m) / y_m) * (sqrt(x_m) / -2.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 4d+192) then
tmp = 1.0d0 / cos(((sqrt(x_m) / y_m) * (sqrt(x_m) / (-2.0d0))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+192) {
tmp = 1.0 / Math.cos(((Math.sqrt(x_m) / y_m) * (Math.sqrt(x_m) / -2.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 4e+192: tmp = 1.0 / math.cos(((math.sqrt(x_m) / y_m) * (math.sqrt(x_m) / -2.0))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 4e+192) tmp = Float64(1.0 / cos(Float64(Float64(sqrt(x_m) / y_m) * Float64(sqrt(x_m) / -2.0)))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 4e+192) tmp = 1.0 / cos(((sqrt(x_m) / y_m) * (sqrt(x_m) / -2.0))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 4e+192], N[(1.0 / N[Cos[N[(N[(N[Sqrt[x$95$m], $MachinePrecision] / y$95$m), $MachinePrecision] * N[(N[Sqrt[x$95$m], $MachinePrecision] / -2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 4 \cdot 10^{+192}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{\sqrt{x\_m}}{y\_m} \cdot \frac{\sqrt{x\_m}}{-2}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 4.00000000000000016e192Initial program 51.4%
remove-double-neg51.4%
distribute-frac-neg51.4%
tan-neg51.4%
distribute-frac-neg251.4%
distribute-lft-neg-out51.4%
distribute-frac-neg251.4%
distribute-lft-neg-out51.4%
distribute-frac-neg251.4%
distribute-frac-neg51.4%
neg-mul-151.4%
*-commutative51.4%
associate-/l*50.7%
*-commutative50.7%
associate-/r*50.7%
metadata-eval50.7%
sin-neg50.7%
distribute-frac-neg50.7%
Simplified51.5%
Taylor expanded in x around inf 63.2%
associate-*r/63.2%
*-commutative63.2%
associate-*r/63.3%
Simplified63.3%
associate-*r/63.2%
clear-num63.5%
Applied egg-rr63.5%
clear-num63.2%
metadata-eval63.2%
div-inv63.2%
associate-/l/63.2%
add-sqr-sqrt34.1%
times-frac34.4%
Applied egg-rr34.4%
if 4.00000000000000016e192 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 7.9%
remove-double-neg7.9%
distribute-frac-neg7.9%
tan-neg7.9%
distribute-frac-neg27.9%
distribute-lft-neg-out7.9%
distribute-frac-neg27.9%
distribute-lft-neg-out7.9%
distribute-frac-neg27.9%
distribute-frac-neg7.9%
neg-mul-17.9%
*-commutative7.9%
associate-/l*8.4%
*-commutative8.4%
associate-/r*8.4%
metadata-eval8.4%
sin-neg8.4%
distribute-frac-neg8.4%
Simplified7.9%
Taylor expanded in x around 0 11.4%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 5e+100) (/ 1.0 (cos (cbrt (pow (* x_m (/ -0.5 y_m)) 3.0)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+100) {
tmp = 1.0 / cos(cbrt(pow((x_m * (-0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+100) {
tmp = 1.0 / Math.cos(Math.cbrt(Math.pow((x_m * (-0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 5e+100) tmp = Float64(1.0 / cos(cbrt((Float64(x_m * Float64(-0.5 / y_m)) ^ 3.0)))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 5e+100], N[(1.0 / N[Cos[N[Power[N[Power[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 5 \cdot 10^{+100}:\\
\;\;\;\;\frac{1}{\cos \left(\sqrt[3]{{\left(x\_m \cdot \frac{-0.5}{y\_m}\right)}^{3}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 4.9999999999999999e100Initial program 53.3%
remove-double-neg53.3%
distribute-frac-neg53.3%
tan-neg53.3%
distribute-frac-neg253.3%
distribute-lft-neg-out53.3%
distribute-frac-neg253.3%
distribute-lft-neg-out53.3%
distribute-frac-neg253.3%
distribute-frac-neg53.3%
neg-mul-153.3%
*-commutative53.3%
associate-/l*52.7%
*-commutative52.7%
associate-/r*52.7%
metadata-eval52.7%
sin-neg52.7%
distribute-frac-neg52.7%
Simplified53.4%
Taylor expanded in x around inf 65.7%
associate-*r/65.7%
*-commutative65.7%
associate-*r/65.8%
Simplified65.8%
add-cbrt-cube65.4%
pow365.5%
Applied egg-rr65.5%
if 4.9999999999999999e100 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 8.5%
remove-double-neg8.5%
distribute-frac-neg8.5%
tan-neg8.5%
distribute-frac-neg28.5%
distribute-lft-neg-out8.5%
distribute-frac-neg28.5%
distribute-lft-neg-out8.5%
distribute-frac-neg28.5%
distribute-frac-neg8.5%
neg-mul-18.5%
*-commutative8.5%
associate-/l*7.8%
*-commutative7.8%
associate-/r*7.8%
metadata-eval7.8%
sin-neg7.8%
distribute-frac-neg7.8%
Simplified8.2%
Taylor expanded in x around 0 11.5%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 2e+74) (/ 1.0 (cos (* x_m (/ -0.5 y_m)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+74) {
tmp = 1.0 / cos((x_m * (-0.5 / y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 2d+74) then
tmp = 1.0d0 / cos((x_m * ((-0.5d0) / y_m)))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 2e+74) {
tmp = 1.0 / Math.cos((x_m * (-0.5 / y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 2e+74: tmp = 1.0 / math.cos((x_m * (-0.5 / y_m))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 2e+74) tmp = Float64(1.0 / cos(Float64(x_m * Float64(-0.5 / y_m)))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 2e+74) tmp = 1.0 / cos((x_m * (-0.5 / y_m))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2e+74], N[(1.0 / N[Cos[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 2 \cdot 10^{+74}:\\
\;\;\;\;\frac{1}{\cos \left(x\_m \cdot \frac{-0.5}{y\_m}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.9999999999999999e74Initial program 53.4%
remove-double-neg53.4%
distribute-frac-neg53.4%
tan-neg53.4%
distribute-frac-neg253.4%
distribute-lft-neg-out53.4%
distribute-frac-neg253.4%
distribute-lft-neg-out53.4%
distribute-frac-neg253.4%
distribute-frac-neg53.4%
neg-mul-153.4%
*-commutative53.4%
associate-/l*52.9%
*-commutative52.9%
associate-/r*52.9%
metadata-eval52.9%
sin-neg52.9%
distribute-frac-neg52.9%
Simplified53.6%
Taylor expanded in x around inf 65.9%
associate-*r/65.9%
*-commutative65.9%
associate-*r/66.0%
Simplified66.0%
if 1.9999999999999999e74 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 8.8%
remove-double-neg8.8%
distribute-frac-neg8.8%
tan-neg8.8%
distribute-frac-neg28.8%
distribute-lft-neg-out8.8%
distribute-frac-neg28.8%
distribute-lft-neg-out8.8%
distribute-frac-neg28.8%
distribute-frac-neg8.8%
neg-mul-18.8%
*-commutative8.8%
associate-/l*8.1%
*-commutative8.1%
associate-/r*8.1%
metadata-eval8.1%
sin-neg8.1%
distribute-frac-neg8.1%
Simplified8.5%
Taylor expanded in x around 0 12.0%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* 0.5 (/ x_m y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((0.5 * (x_m / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((0.5d0 * (x_m / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((0.5 * (x_m / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((0.5 * (x_m / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(0.5 * Float64(x_m / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((0.5 * (x_m / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(0.5 * N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(0.5 \cdot \frac{x\_m}{y\_m}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 57.2%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 46.6%
remove-double-neg46.6%
distribute-frac-neg46.6%
tan-neg46.6%
distribute-frac-neg246.6%
distribute-lft-neg-out46.6%
distribute-frac-neg246.6%
distribute-lft-neg-out46.6%
distribute-frac-neg246.6%
distribute-frac-neg46.6%
neg-mul-146.6%
*-commutative46.6%
associate-/l*46.0%
*-commutative46.0%
associate-/r*46.0%
metadata-eval46.0%
sin-neg46.0%
distribute-frac-neg46.0%
Simplified46.7%
Taylor expanded in x around 0 56.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024086
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))