
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 53.1%
flip--53.8%
div-inv53.8%
add-sqr-sqrt53.5%
add-sqr-sqrt53.8%
associate--l+53.8%
Applied egg-rr53.8%
+-commutative53.8%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
associate-*r/99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 1e-6) (* 0.5 (pow x -0.5)) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 1e-6) {
tmp = 0.5 * pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 1d-6) then
tmp = 0.5d0 * (x ** (-0.5d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 1e-6) {
tmp = 0.5 * Math.pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 1e-6: tmp = 0.5 * math.pow(x, -0.5) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 1e-6) tmp = Float64(0.5 * (x ^ -0.5)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 1e-6) tmp = 0.5 * (x ^ -0.5); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-6], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 9.99999999999999955e-7Initial program 4.4%
flip--5.4%
div-inv5.4%
add-sqr-sqrt5.3%
add-sqr-sqrt5.4%
associate--l+5.4%
Applied egg-rr5.4%
+-commutative5.4%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 99.7%
rem-exp-log92.1%
exp-neg92.1%
unpow1/292.1%
exp-prod92.1%
distribute-lft-neg-out92.1%
distribute-rgt-neg-in92.1%
metadata-eval92.1%
exp-to-pow99.8%
Simplified99.8%
if 9.99999999999999955e-7 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.6%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 2.2) (/ 1.0 (+ (sqrt x) (+ 1.0 (* x (+ 0.5 (* x (- (* x 0.0625) 0.125))))))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 2.2) {
tmp = 1.0 / (sqrt(x) + (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.2d0) then
tmp = 1.0d0 / (sqrt(x) + (1.0d0 + (x * (0.5d0 + (x * ((x * 0.0625d0) - 0.125d0))))))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.2) {
tmp = 1.0 / (Math.sqrt(x) + (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.2: tmp = 1.0 / (math.sqrt(x) + (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))))) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 2.2) tmp = Float64(1.0 / Float64(sqrt(x) + Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * Float64(Float64(x * 0.0625) - 0.125))))))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.2) tmp = 1.0 / (sqrt(x) + (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))))); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.2], N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[(1.0 + N[(x * N[(0.5 + N[(x * N[(N[(x * 0.0625), $MachinePrecision] - 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.2:\\
\;\;\;\;\frac{1}{\sqrt{x} + \left(1 + x \cdot \left(0.5 + x \cdot \left(x \cdot 0.0625 - 0.125\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 2.2000000000000002Initial program 100.0%
flip--100.0%
div-inv100.0%
add-sqr-sqrt100.0%
add-sqr-sqrt99.9%
associate--l+99.9%
Applied egg-rr99.9%
+-commutative99.9%
associate-+l-99.9%
+-inverses99.9%
metadata-eval99.9%
associate-*r/99.9%
metadata-eval99.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 99.4%
if 2.2000000000000002 < x Initial program 5.5%
flip--6.9%
div-inv6.9%
add-sqr-sqrt6.4%
add-sqr-sqrt6.9%
associate--l+6.9%
Applied egg-rr6.9%
+-commutative6.9%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 98.9%
rem-exp-log91.4%
exp-neg91.4%
unpow1/291.4%
exp-prod91.4%
distribute-lft-neg-out91.4%
distribute-rgt-neg-in91.4%
metadata-eval91.4%
exp-to-pow99.0%
Simplified99.0%
Final simplification99.2%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 99.4%
associate--l+99.4%
*-commutative99.4%
Simplified99.4%
if 1 < x Initial program 5.5%
flip--6.9%
div-inv6.9%
add-sqr-sqrt6.4%
add-sqr-sqrt6.9%
associate--l+6.9%
Applied egg-rr6.9%
+-commutative6.9%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 98.9%
rem-exp-log91.4%
exp-neg91.4%
unpow1/291.4%
exp-prod91.4%
distribute-lft-neg-out91.4%
distribute-rgt-neg-in91.4%
metadata-eval91.4%
exp-to-pow99.0%
Simplified99.0%
(FPCore (x) :precision binary64 (if (<= x 0.35) (- 1.0 (sqrt x)) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 0.35) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.35d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.35) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.35: tmp = 1.0 - math.sqrt(x) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 0.35) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.35) tmp = 1.0 - sqrt(x); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.35], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.35:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 0.34999999999999998Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 0.34999999999999998 < x Initial program 6.2%
flip--7.6%
div-inv7.6%
add-sqr-sqrt7.1%
add-sqr-sqrt7.6%
associate--l+7.6%
Applied egg-rr7.6%
+-commutative7.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 98.3%
rem-exp-log90.8%
exp-neg90.8%
unpow1/290.8%
exp-prod90.8%
distribute-lft-neg-out90.8%
distribute-rgt-neg-in90.8%
metadata-eval90.8%
exp-to-pow98.4%
Simplified98.4%
(FPCore (x) :precision binary64 (if (<= x 0.35) (- 1.0 (sqrt x)) (sqrt (/ 0.25 x))))
double code(double x) {
double tmp;
if (x <= 0.35) {
tmp = 1.0 - sqrt(x);
} else {
tmp = sqrt((0.25 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.35d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = sqrt((0.25d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.35) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.sqrt((0.25 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.35: tmp = 1.0 - math.sqrt(x) else: tmp = math.sqrt((0.25 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.35) tmp = Float64(1.0 - sqrt(x)); else tmp = sqrt(Float64(0.25 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.35) tmp = 1.0 - sqrt(x); else tmp = sqrt((0.25 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.35], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.35:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.25}{x}}\\
\end{array}
\end{array}
if x < 0.34999999999999998Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 0.34999999999999998 < x Initial program 6.2%
flip--7.6%
div-inv7.6%
add-sqr-sqrt7.1%
add-sqr-sqrt7.6%
associate--l+7.6%
Applied egg-rr7.6%
+-commutative7.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 98.0%
*-commutative98.0%
Simplified98.0%
add-sqr-sqrt97.4%
sqrt-unprod98.0%
frac-times98.0%
metadata-eval98.0%
swap-sqr98.0%
add-sqr-sqrt98.3%
metadata-eval98.3%
Applied egg-rr98.3%
*-commutative98.3%
associate-/r*98.3%
metadata-eval98.3%
Simplified98.3%
(FPCore (x) :precision binary64 (sqrt (/ 0.25 x)))
double code(double x) {
return sqrt((0.25 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((0.25d0 / x))
end function
public static double code(double x) {
return Math.sqrt((0.25 / x));
}
def code(x): return math.sqrt((0.25 / x))
function code(x) return sqrt(Float64(0.25 / x)) end
function tmp = code(x) tmp = sqrt((0.25 / x)); end
code[x_] := N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.25}{x}}
\end{array}
Initial program 53.1%
flip--53.8%
div-inv53.8%
add-sqr-sqrt53.5%
add-sqr-sqrt53.8%
associate--l+53.8%
Applied egg-rr53.8%
+-commutative53.8%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
associate-*r/99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 52.3%
*-commutative52.3%
Simplified52.3%
add-sqr-sqrt52.0%
sqrt-unprod52.3%
frac-times52.3%
metadata-eval52.3%
swap-sqr52.3%
add-sqr-sqrt52.5%
metadata-eval52.5%
Applied egg-rr52.5%
*-commutative52.5%
associate-/r*52.5%
metadata-eval52.5%
Simplified52.5%
(FPCore (x) :precision binary64 (- (sqrt x)))
double code(double x) {
return -sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = -sqrt(x)
end function
public static double code(double x) {
return -Math.sqrt(x);
}
def code(x): return -math.sqrt(x)
function code(x) return Float64(-sqrt(x)) end
function tmp = code(x) tmp = -sqrt(x); end
code[x_] := (-N[Sqrt[x], $MachinePrecision])
\begin{array}{l}
\\
-\sqrt{x}
\end{array}
Initial program 53.1%
Taylor expanded in x around 0 50.5%
Taylor expanded in x around inf 1.7%
neg-mul-11.7%
Simplified1.7%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024086
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))