
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
def code(x, y, z): return (x + y) * (z + 1.0)
function code(x, y, z) return Float64(Float64(x + y) * Float64(z + 1.0)) end
function tmp = code(x, y, z) tmp = (x + y) * (z + 1.0); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
def code(x, y, z): return (x + y) * (z + 1.0)
function code(x, y, z) return Float64(Float64(x + y) * Float64(z + 1.0)) end
function tmp = code(x, y, z) tmp = (x + y) * (z + 1.0); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
def code(x, y, z): return (x + y) * (z + 1.0)
function code(x, y, z) return Float64(Float64(x + y) * Float64(z + 1.0)) end
function tmp = code(x, y, z) tmp = (x + y) * (z + 1.0); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}
Initial program 100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -1.02e+222)
(* x z)
(if (<= z -8.3e+155)
(* y z)
(if (<= z -3.7e+62)
(* x z)
(if (<= z -1.0)
(* y z)
(if (<= z 14000.0)
(+ x y)
(if (or (<= z 2e+179) (not (<= z 6e+226)))
(* y z)
(* x (+ z 1.0)))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.02e+222) {
tmp = x * z;
} else if (z <= -8.3e+155) {
tmp = y * z;
} else if (z <= -3.7e+62) {
tmp = x * z;
} else if (z <= -1.0) {
tmp = y * z;
} else if (z <= 14000.0) {
tmp = x + y;
} else if ((z <= 2e+179) || !(z <= 6e+226)) {
tmp = y * z;
} else {
tmp = x * (z + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.02d+222)) then
tmp = x * z
else if (z <= (-8.3d+155)) then
tmp = y * z
else if (z <= (-3.7d+62)) then
tmp = x * z
else if (z <= (-1.0d0)) then
tmp = y * z
else if (z <= 14000.0d0) then
tmp = x + y
else if ((z <= 2d+179) .or. (.not. (z <= 6d+226))) then
tmp = y * z
else
tmp = x * (z + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.02e+222) {
tmp = x * z;
} else if (z <= -8.3e+155) {
tmp = y * z;
} else if (z <= -3.7e+62) {
tmp = x * z;
} else if (z <= -1.0) {
tmp = y * z;
} else if (z <= 14000.0) {
tmp = x + y;
} else if ((z <= 2e+179) || !(z <= 6e+226)) {
tmp = y * z;
} else {
tmp = x * (z + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.02e+222: tmp = x * z elif z <= -8.3e+155: tmp = y * z elif z <= -3.7e+62: tmp = x * z elif z <= -1.0: tmp = y * z elif z <= 14000.0: tmp = x + y elif (z <= 2e+179) or not (z <= 6e+226): tmp = y * z else: tmp = x * (z + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.02e+222) tmp = Float64(x * z); elseif (z <= -8.3e+155) tmp = Float64(y * z); elseif (z <= -3.7e+62) tmp = Float64(x * z); elseif (z <= -1.0) tmp = Float64(y * z); elseif (z <= 14000.0) tmp = Float64(x + y); elseif ((z <= 2e+179) || !(z <= 6e+226)) tmp = Float64(y * z); else tmp = Float64(x * Float64(z + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.02e+222) tmp = x * z; elseif (z <= -8.3e+155) tmp = y * z; elseif (z <= -3.7e+62) tmp = x * z; elseif (z <= -1.0) tmp = y * z; elseif (z <= 14000.0) tmp = x + y; elseif ((z <= 2e+179) || ~((z <= 6e+226))) tmp = y * z; else tmp = x * (z + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.02e+222], N[(x * z), $MachinePrecision], If[LessEqual[z, -8.3e+155], N[(y * z), $MachinePrecision], If[LessEqual[z, -3.7e+62], N[(x * z), $MachinePrecision], If[LessEqual[z, -1.0], N[(y * z), $MachinePrecision], If[LessEqual[z, 14000.0], N[(x + y), $MachinePrecision], If[Or[LessEqual[z, 2e+179], N[Not[LessEqual[z, 6e+226]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+222}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;z \leq -8.3 \cdot 10^{+155}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{+62}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;z \leq -1:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 14000:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+179} \lor \neg \left(z \leq 6 \cdot 10^{+226}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z + 1\right)\\
\end{array}
\end{array}
if z < -1.01999999999999995e222 or -8.2999999999999998e155 < z < -3.70000000000000014e62Initial program 100.0%
Taylor expanded in z around inf 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 65.3%
if -1.01999999999999995e222 < z < -8.2999999999999998e155 or -3.70000000000000014e62 < z < -1 or 14000 < z < 1.99999999999999996e179 or 5.9999999999999995e226 < z Initial program 100.0%
Taylor expanded in x around 0 59.7%
Taylor expanded in z around inf 59.7%
if -1 < z < 14000Initial program 100.0%
Taylor expanded in z around 0 98.3%
+-commutative98.3%
Simplified98.3%
if 1.99999999999999996e179 < z < 5.9999999999999995e226Initial program 100.0%
Taylor expanded in x around inf 71.5%
Final simplification79.9%
(FPCore (x y z)
:precision binary64
(if (<= z -1.5e+221)
(* x z)
(if (<= z -5.2e+155)
(* y z)
(if (<= z -3.1e+62)
(* x z)
(if (<= z -1.0)
(* y z)
(if (<= z 14000.0)
(+ x y)
(if (or (<= z 1.02e+179) (not (<= z 4.8e+230)))
(* y z)
(* x z))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.5e+221) {
tmp = x * z;
} else if (z <= -5.2e+155) {
tmp = y * z;
} else if (z <= -3.1e+62) {
tmp = x * z;
} else if (z <= -1.0) {
tmp = y * z;
} else if (z <= 14000.0) {
tmp = x + y;
} else if ((z <= 1.02e+179) || !(z <= 4.8e+230)) {
tmp = y * z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.5d+221)) then
tmp = x * z
else if (z <= (-5.2d+155)) then
tmp = y * z
else if (z <= (-3.1d+62)) then
tmp = x * z
else if (z <= (-1.0d0)) then
tmp = y * z
else if (z <= 14000.0d0) then
tmp = x + y
else if ((z <= 1.02d+179) .or. (.not. (z <= 4.8d+230))) then
tmp = y * z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.5e+221) {
tmp = x * z;
} else if (z <= -5.2e+155) {
tmp = y * z;
} else if (z <= -3.1e+62) {
tmp = x * z;
} else if (z <= -1.0) {
tmp = y * z;
} else if (z <= 14000.0) {
tmp = x + y;
} else if ((z <= 1.02e+179) || !(z <= 4.8e+230)) {
tmp = y * z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.5e+221: tmp = x * z elif z <= -5.2e+155: tmp = y * z elif z <= -3.1e+62: tmp = x * z elif z <= -1.0: tmp = y * z elif z <= 14000.0: tmp = x + y elif (z <= 1.02e+179) or not (z <= 4.8e+230): tmp = y * z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.5e+221) tmp = Float64(x * z); elseif (z <= -5.2e+155) tmp = Float64(y * z); elseif (z <= -3.1e+62) tmp = Float64(x * z); elseif (z <= -1.0) tmp = Float64(y * z); elseif (z <= 14000.0) tmp = Float64(x + y); elseif ((z <= 1.02e+179) || !(z <= 4.8e+230)) tmp = Float64(y * z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.5e+221) tmp = x * z; elseif (z <= -5.2e+155) tmp = y * z; elseif (z <= -3.1e+62) tmp = x * z; elseif (z <= -1.0) tmp = y * z; elseif (z <= 14000.0) tmp = x + y; elseif ((z <= 1.02e+179) || ~((z <= 4.8e+230))) tmp = y * z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.5e+221], N[(x * z), $MachinePrecision], If[LessEqual[z, -5.2e+155], N[(y * z), $MachinePrecision], If[LessEqual[z, -3.1e+62], N[(x * z), $MachinePrecision], If[LessEqual[z, -1.0], N[(y * z), $MachinePrecision], If[LessEqual[z, 14000.0], N[(x + y), $MachinePrecision], If[Or[LessEqual[z, 1.02e+179], N[Not[LessEqual[z, 4.8e+230]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+221}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;z \leq -5.2 \cdot 10^{+155}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -3.1 \cdot 10^{+62}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;z \leq -1:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 14000:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 1.02 \cdot 10^{+179} \lor \neg \left(z \leq 4.8 \cdot 10^{+230}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if z < -1.5000000000000001e221 or -5.2000000000000004e155 < z < -3.10000000000000014e62 or 1.0199999999999999e179 < z < 4.79999999999999996e230Initial program 100.0%
Taylor expanded in z around inf 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 67.3%
if -1.5000000000000001e221 < z < -5.2000000000000004e155 or -3.10000000000000014e62 < z < -1 or 14000 < z < 1.0199999999999999e179 or 4.79999999999999996e230 < z Initial program 100.0%
Taylor expanded in x around 0 59.7%
Taylor expanded in z around inf 59.7%
if -1 < z < 14000Initial program 100.0%
Taylor expanded in z around 0 98.3%
+-commutative98.3%
Simplified98.3%
Final simplification79.9%
(FPCore (x y z)
:precision binary64
(if (<= z -1.15e+221)
(* x z)
(if (<= z -2.55e+156)
(* y z)
(if (<= z -3e+62)
(* x z)
(if (<= z -1.0)
(* y z)
(if (<= z 5.8e-16)
y
(if (or (<= z 7.5e+178) (not (<= z 2.45e+228)))
(* y z)
(* x z))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.15e+221) {
tmp = x * z;
} else if (z <= -2.55e+156) {
tmp = y * z;
} else if (z <= -3e+62) {
tmp = x * z;
} else if (z <= -1.0) {
tmp = y * z;
} else if (z <= 5.8e-16) {
tmp = y;
} else if ((z <= 7.5e+178) || !(z <= 2.45e+228)) {
tmp = y * z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.15d+221)) then
tmp = x * z
else if (z <= (-2.55d+156)) then
tmp = y * z
else if (z <= (-3d+62)) then
tmp = x * z
else if (z <= (-1.0d0)) then
tmp = y * z
else if (z <= 5.8d-16) then
tmp = y
else if ((z <= 7.5d+178) .or. (.not. (z <= 2.45d+228))) then
tmp = y * z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.15e+221) {
tmp = x * z;
} else if (z <= -2.55e+156) {
tmp = y * z;
} else if (z <= -3e+62) {
tmp = x * z;
} else if (z <= -1.0) {
tmp = y * z;
} else if (z <= 5.8e-16) {
tmp = y;
} else if ((z <= 7.5e+178) || !(z <= 2.45e+228)) {
tmp = y * z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.15e+221: tmp = x * z elif z <= -2.55e+156: tmp = y * z elif z <= -3e+62: tmp = x * z elif z <= -1.0: tmp = y * z elif z <= 5.8e-16: tmp = y elif (z <= 7.5e+178) or not (z <= 2.45e+228): tmp = y * z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.15e+221) tmp = Float64(x * z); elseif (z <= -2.55e+156) tmp = Float64(y * z); elseif (z <= -3e+62) tmp = Float64(x * z); elseif (z <= -1.0) tmp = Float64(y * z); elseif (z <= 5.8e-16) tmp = y; elseif ((z <= 7.5e+178) || !(z <= 2.45e+228)) tmp = Float64(y * z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.15e+221) tmp = x * z; elseif (z <= -2.55e+156) tmp = y * z; elseif (z <= -3e+62) tmp = x * z; elseif (z <= -1.0) tmp = y * z; elseif (z <= 5.8e-16) tmp = y; elseif ((z <= 7.5e+178) || ~((z <= 2.45e+228))) tmp = y * z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.15e+221], N[(x * z), $MachinePrecision], If[LessEqual[z, -2.55e+156], N[(y * z), $MachinePrecision], If[LessEqual[z, -3e+62], N[(x * z), $MachinePrecision], If[LessEqual[z, -1.0], N[(y * z), $MachinePrecision], If[LessEqual[z, 5.8e-16], y, If[Or[LessEqual[z, 7.5e+178], N[Not[LessEqual[z, 2.45e+228]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{+221}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;z \leq -2.55 \cdot 10^{+156}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -3 \cdot 10^{+62}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;z \leq -1:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-16}:\\
\;\;\;\;y\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+178} \lor \neg \left(z \leq 2.45 \cdot 10^{+228}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if z < -1.14999999999999993e221 or -2.55000000000000007e156 < z < -3e62 or 7.4999999999999995e178 < z < 2.4500000000000001e228Initial program 100.0%
Taylor expanded in z around inf 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 67.3%
if -1.14999999999999993e221 < z < -2.55000000000000007e156 or -3e62 < z < -1 or 5.7999999999999996e-16 < z < 7.4999999999999995e178 or 2.4500000000000001e228 < z Initial program 100.0%
Taylor expanded in x around 0 58.8%
Taylor expanded in z around inf 57.8%
if -1 < z < 5.7999999999999996e-16Initial program 100.0%
Taylor expanded in x around 0 58.3%
Taylor expanded in z around 0 58.1%
Final simplification60.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (+ z 1.0))))
(if (<= x -2.25e-62)
t_0
(if (<= x -4.5e-138) (+ x y) (if (<= x -2.9e-148) t_0 (* y (+ z 1.0)))))))
double code(double x, double y, double z) {
double t_0 = x * (z + 1.0);
double tmp;
if (x <= -2.25e-62) {
tmp = t_0;
} else if (x <= -4.5e-138) {
tmp = x + y;
} else if (x <= -2.9e-148) {
tmp = t_0;
} else {
tmp = y * (z + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z + 1.0d0)
if (x <= (-2.25d-62)) then
tmp = t_0
else if (x <= (-4.5d-138)) then
tmp = x + y
else if (x <= (-2.9d-148)) then
tmp = t_0
else
tmp = y * (z + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z + 1.0);
double tmp;
if (x <= -2.25e-62) {
tmp = t_0;
} else if (x <= -4.5e-138) {
tmp = x + y;
} else if (x <= -2.9e-148) {
tmp = t_0;
} else {
tmp = y * (z + 1.0);
}
return tmp;
}
def code(x, y, z): t_0 = x * (z + 1.0) tmp = 0 if x <= -2.25e-62: tmp = t_0 elif x <= -4.5e-138: tmp = x + y elif x <= -2.9e-148: tmp = t_0 else: tmp = y * (z + 1.0) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z + 1.0)) tmp = 0.0 if (x <= -2.25e-62) tmp = t_0; elseif (x <= -4.5e-138) tmp = Float64(x + y); elseif (x <= -2.9e-148) tmp = t_0; else tmp = Float64(y * Float64(z + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z + 1.0); tmp = 0.0; if (x <= -2.25e-62) tmp = t_0; elseif (x <= -4.5e-138) tmp = x + y; elseif (x <= -2.9e-148) tmp = t_0; else tmp = y * (z + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.25e-62], t$95$0, If[LessEqual[x, -4.5e-138], N[(x + y), $MachinePrecision], If[LessEqual[x, -2.9e-148], t$95$0, N[(y * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + 1\right)\\
\mathbf{if}\;x \leq -2.25 \cdot 10^{-62}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -4.5 \cdot 10^{-138}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;x \leq -2.9 \cdot 10^{-148}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z + 1\right)\\
\end{array}
\end{array}
if x < -2.25000000000000009e-62 or -4.50000000000000008e-138 < x < -2.8999999999999998e-148Initial program 100.0%
Taylor expanded in x around inf 72.8%
if -2.25000000000000009e-62 < x < -4.50000000000000008e-138Initial program 100.0%
Taylor expanded in z around 0 60.9%
+-commutative60.9%
Simplified60.9%
if -2.8999999999999998e-148 < x Initial program 100.0%
Taylor expanded in x around 0 63.4%
Final simplification66.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (+ x y)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (x + y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (x + y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (x + y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * (x + y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(x + y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * (x + y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 100.0%
Taylor expanded in z around inf 97.3%
+-commutative97.3%
Simplified97.3%
if -1 < z < 1Initial program 100.0%
Taylor expanded in z around 0 99.7%
+-commutative99.7%
Simplified99.7%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 5.8e-16))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 5.8e-16)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 5.8d-16))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 5.8e-16)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 5.8e-16): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 5.8e-16)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 5.8e-16))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 5.8e-16]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 5.8 \cdot 10^{-16}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if z < -1 or 5.7999999999999996e-16 < z Initial program 100.0%
Taylor expanded in z around inf 96.6%
+-commutative96.6%
Simplified96.6%
Taylor expanded in y around 0 51.9%
if -1 < z < 5.7999999999999996e-16Initial program 100.0%
Taylor expanded in x around 0 58.3%
Taylor expanded in z around 0 58.1%
Final simplification54.8%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 54.2%
Taylor expanded in z around 0 28.9%
herbie shell --seed 2024086
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1.0)))