
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -0.5)
(pow (sqrt (+ (/ 2.0 (+ 1.0 (pow (exp -2.0) x))) -1.0)) 2.0)
(if (<= (* -2.0 x) 0.005)
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* (pow x 2.0) 0.13333333333333333) 0.3333333333333333))))
(+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))))))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = pow(sqrt(((2.0 / (1.0 + pow(exp(-2.0), x))) + -1.0)), 2.0);
} else if ((-2.0 * x) <= 0.005) {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-0.5d0)) then
tmp = sqrt(((2.0d0 / (1.0d0 + (exp((-2.0d0)) ** x))) + (-1.0d0))) ** 2.0d0
else if (((-2.0d0) * x) <= 0.005d0) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * 0.13333333333333333d0) - 0.3333333333333333d0)))
else
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = Math.pow(Math.sqrt(((2.0 / (1.0 + Math.pow(Math.exp(-2.0), x))) + -1.0)), 2.0);
} else if ((-2.0 * x) <= 0.005) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -0.5: tmp = math.pow(math.sqrt(((2.0 / (1.0 + math.pow(math.exp(-2.0), x))) + -1.0)), 2.0) elif (-2.0 * x) <= 0.005: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333))) else: tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.5) tmp = sqrt(Float64(Float64(2.0 / Float64(1.0 + (exp(-2.0) ^ x))) + -1.0)) ^ 2.0; elseif (Float64(-2.0 * x) <= 0.005) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333)))); else tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -0.5) tmp = sqrt(((2.0 / (1.0 + (exp(-2.0) ^ x))) + -1.0)) ^ 2.0; elseif ((-2.0 * x) <= 0.005) tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333))); else tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[Power[N[Sqrt[N[(N[(2.0 / N[(1.0 + N[Power[N[Exp[-2.0], $MachinePrecision], x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.005], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * 0.13333333333333333), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.5:\\
\;\;\;\;{\left(\sqrt{\frac{2}{1 + {\left(e^{-2}\right)}^{x}} + -1}\right)}^{2}\\
\mathbf{elif}\;-2 \cdot x \leq 0.005:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot 0.13333333333333333 - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.5Initial program 100.0%
add-sqr-sqrt100.0%
pow2100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
if -0.5 < (*.f64 #s(literal -2 binary64) x) < 0.0050000000000000001Initial program 8.4%
Taylor expanded in x around 0 100.0%
if 0.0050000000000000001 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -0.5) (not (<= (* -2.0 x) 0.005)))
(+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x)))))
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* (pow x 2.0) 0.13333333333333333) 0.3333333333333333))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 0.005)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.5d0)) .or. (.not. (((-2.0d0) * x) <= 0.005d0))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * 0.13333333333333333d0) - 0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 0.005)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.5) or not ((-2.0 * x) <= 0.005): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.5) || !(Float64(-2.0 * x) <= 0.005)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.5) || ~(((-2.0 * x) <= 0.005))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.005]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * 0.13333333333333333), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.5 \lor \neg \left(-2 \cdot x \leq 0.005\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot 0.13333333333333333 - 0.3333333333333333\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.5 or 0.0050000000000000001 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -0.5 < (*.f64 #s(literal -2 binary64) x) < 0.0050000000000000001Initial program 8.4%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.5) (not (<= (* -2.0 x) 0.001))) (+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 0.001)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.5d0)) .or. (.not. (((-2.0d0) * x) <= 0.001d0))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 0.001)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.5) or not ((-2.0 * x) <= 0.001): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.5) || !(Float64(-2.0 * x) <= 0.001)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.5) || ~(((-2.0 * x) <= 0.001))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.001]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.5 \lor \neg \left(-2 \cdot x \leq 0.001\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.5 or 1e-3 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
if -0.5 < (*.f64 #s(literal -2 binary64) x) < 1e-3Initial program 7.8%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
associate-*l*99.9%
unpow299.9%
pow399.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -1.02e-8)
(+
-1.0
(/ 2.0 (+ 2.0 (* x (- (* x (+ 2.0 (* x -1.3333333333333333))) 2.0)))))
(/ (/ 1.0 (+ x 2.0)) (/ 0.5 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.02e-8) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0))));
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.02d-8)) then
tmp = (-1.0d0) + (2.0d0 / (2.0d0 + (x * ((x * (2.0d0 + (x * (-1.3333333333333333d0)))) - 2.0d0))))
else
tmp = (1.0d0 / (x + 2.0d0)) / (0.5d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.02e-8) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0))));
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.02e-8: tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) else: tmp = (1.0 / (x + 2.0)) / (0.5 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.02e-8) tmp = Float64(-1.0 + Float64(2.0 / Float64(2.0 + Float64(x * Float64(Float64(x * Float64(2.0 + Float64(x * -1.3333333333333333))) - 2.0))))); else tmp = Float64(Float64(1.0 / Float64(x + 2.0)) / Float64(0.5 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.02e-8) tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))); else tmp = (1.0 / (x + 2.0)) / (0.5 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.02e-8], N[(-1.0 + N[(2.0 / N[(2.0 + N[(x * N[(N[(x * N[(2.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision] / N[(0.5 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.02 \cdot 10^{-8}:\\
\;\;\;\;-1 + \frac{2}{2 + x \cdot \left(x \cdot \left(2 + x \cdot -1.3333333333333333\right) - 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x + 2}}{\frac{0.5}{x}}\\
\end{array}
\end{array}
if x < -1.02000000000000003e-8Initial program 99.2%
Taylor expanded in x around 0 96.7%
if -1.02000000000000003e-8 < x Initial program 39.7%
Taylor expanded in x around 0 6.1%
+-commutative6.1%
Simplified6.1%
flip--6.0%
div-inv6.0%
metadata-eval6.0%
difference-of-sqr-16.0%
associate-+l+6.0%
metadata-eval6.0%
associate--l+66.2%
metadata-eval66.2%
+-rgt-identity66.2%
associate-+l+66.2%
metadata-eval66.2%
Applied egg-rr66.2%
div-inv66.2%
clear-num66.0%
div-inv66.0%
associate-/r*66.0%
*-commutative66.0%
associate-/r*66.0%
Applied egg-rr66.0%
Taylor expanded in x around 0 70.6%
Final simplification77.7%
(FPCore (x y) :precision binary64 (if (<= x -1.02e-8) (+ -1.0 (/ 2.0 (+ 2.0 (* x (- (* x 2.0) 2.0))))) (/ (/ 1.0 (+ x 2.0)) (/ 0.5 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.02e-8) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * 2.0) - 2.0))));
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.02d-8)) then
tmp = (-1.0d0) + (2.0d0 / (2.0d0 + (x * ((x * 2.0d0) - 2.0d0))))
else
tmp = (1.0d0 / (x + 2.0d0)) / (0.5d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.02e-8) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * 2.0) - 2.0))));
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.02e-8: tmp = -1.0 + (2.0 / (2.0 + (x * ((x * 2.0) - 2.0)))) else: tmp = (1.0 / (x + 2.0)) / (0.5 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.02e-8) tmp = Float64(-1.0 + Float64(2.0 / Float64(2.0 + Float64(x * Float64(Float64(x * 2.0) - 2.0))))); else tmp = Float64(Float64(1.0 / Float64(x + 2.0)) / Float64(0.5 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.02e-8) tmp = -1.0 + (2.0 / (2.0 + (x * ((x * 2.0) - 2.0)))); else tmp = (1.0 / (x + 2.0)) / (0.5 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.02e-8], N[(-1.0 + N[(2.0 / N[(2.0 + N[(x * N[(N[(x * 2.0), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision] / N[(0.5 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.02 \cdot 10^{-8}:\\
\;\;\;\;-1 + \frac{2}{2 + x \cdot \left(x \cdot 2 - 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x + 2}}{\frac{0.5}{x}}\\
\end{array}
\end{array}
if x < -1.02000000000000003e-8Initial program 99.2%
Taylor expanded in x around 0 95.7%
if -1.02000000000000003e-8 < x Initial program 39.7%
Taylor expanded in x around 0 6.1%
+-commutative6.1%
Simplified6.1%
flip--6.0%
div-inv6.0%
metadata-eval6.0%
difference-of-sqr-16.0%
associate-+l+6.0%
metadata-eval6.0%
associate--l+66.2%
metadata-eval66.2%
+-rgt-identity66.2%
associate-+l+66.2%
metadata-eval66.2%
Applied egg-rr66.2%
div-inv66.2%
clear-num66.0%
div-inv66.0%
associate-/r*66.0%
*-commutative66.0%
associate-/r*66.0%
Applied egg-rr66.0%
Taylor expanded in x around 0 70.6%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= x -0.67) -1.0 (/ (/ 1.0 (+ x 2.0)) (/ 0.5 x))))
double code(double x, double y) {
double tmp;
if (x <= -0.67) {
tmp = -1.0;
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.67d0)) then
tmp = -1.0d0
else
tmp = (1.0d0 / (x + 2.0d0)) / (0.5d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.67) {
tmp = -1.0;
} else {
tmp = (1.0 / (x + 2.0)) / (0.5 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.67: tmp = -1.0 else: tmp = (1.0 / (x + 2.0)) / (0.5 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.67) tmp = -1.0; else tmp = Float64(Float64(1.0 / Float64(x + 2.0)) / Float64(0.5 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.67) tmp = -1.0; else tmp = (1.0 / (x + 2.0)) / (0.5 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.67], -1.0, N[(N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision] / N[(0.5 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.67:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x + 2}}{\frac{0.5}{x}}\\
\end{array}
\end{array}
if x < -0.67000000000000004Initial program 100.0%
Taylor expanded in x around 0 98.5%
Taylor expanded in x around inf 98.9%
if -0.67000000000000004 < x Initial program 40.7%
Taylor expanded in x around 0 7.1%
+-commutative7.1%
Simplified7.1%
flip--6.9%
div-inv6.9%
metadata-eval6.9%
difference-of-sqr-16.9%
associate-+l+6.9%
metadata-eval6.9%
associate--l+65.9%
metadata-eval65.9%
+-rgt-identity65.9%
associate-+l+65.9%
metadata-eval65.9%
Applied egg-rr65.9%
div-inv65.9%
clear-num65.7%
div-inv65.7%
associate-/r*65.7%
*-commutative65.7%
associate-/r*65.7%
Applied egg-rr65.7%
Taylor expanded in x around 0 69.9%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 98.5%
Taylor expanded in x around inf 98.9%
if -1 < x Initial program 40.7%
Taylor expanded in x around 0 66.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 56.0%
Taylor expanded in x around 0 29.7%
Taylor expanded in x around inf 28.0%
herbie shell --seed 2024085
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))