
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0
(*
(/ 1.0 (hypot y.re y.im))
(/ (fma x.re y.re (* x.im y.im)) (hypot y.re y.im)))))
(if (<= y.re -5e+206)
(/ (+ x.re (* x.im (/ y.im y.re))) y.re)
(if (<= y.re -2.55e-64)
t_0
(if (<= y.re 4.5e-95)
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)
(if (<= y.re 5.5e+119)
t_0
(/ (+ x.re (* y.im (/ x.im y.re))) y.re)))))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (1.0 / hypot(y_46_re, y_46_im)) * (fma(x_46_re, y_46_re, (x_46_im * y_46_im)) / hypot(y_46_re, y_46_im));
double tmp;
if (y_46_re <= -5e+206) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= -2.55e-64) {
tmp = t_0;
} else if (y_46_re <= 4.5e-95) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else if (y_46_re <= 5.5e+119) {
tmp = t_0;
} else {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(1.0 / hypot(y_46_re, y_46_im)) * Float64(fma(x_46_re, y_46_re, Float64(x_46_im * y_46_im)) / hypot(y_46_re, y_46_im))) tmp = 0.0 if (y_46_re <= -5e+206) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); elseif (y_46_re <= -2.55e-64) tmp = t_0; elseif (y_46_re <= 4.5e-95) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); elseif (y_46_re <= 5.5e+119) tmp = t_0; else tmp = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re); end return tmp end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(1.0 / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x$46$re * y$46$re + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$46$re, -5e+206], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, -2.55e-64], t$95$0, If[LessEqual[y$46$re, 4.5e-95], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], If[LessEqual[y$46$re, 5.5e+119], t$95$0, N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\mathsf{hypot}\left(y.re, y.im\right)} \cdot \frac{\mathsf{fma}\left(x.re, y.re, x.im \cdot y.im\right)}{\mathsf{hypot}\left(y.re, y.im\right)}\\
\mathbf{if}\;y.re \leq -5 \cdot 10^{+206}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.re \leq -2.55 \cdot 10^{-64}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 4.5 \cdot 10^{-95}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{elif}\;y.re \leq 5.5 \cdot 10^{+119}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
\end{array}
\end{array}
if y.re < -5.0000000000000002e206Initial program 43.8%
Taylor expanded in y.re around inf 92.2%
associate-/l*92.3%
Simplified92.3%
if -5.0000000000000002e206 < y.re < -2.54999999999999992e-64 or 4.5e-95 < y.re < 5.5000000000000003e119Initial program 68.4%
*-un-lft-identity68.4%
add-sqr-sqrt68.4%
times-frac68.5%
hypot-define68.5%
fma-define68.5%
hypot-define86.5%
Applied egg-rr86.5%
if -2.54999999999999992e-64 < y.re < 4.5e-95Initial program 66.4%
Taylor expanded in y.im around inf 93.7%
associate-/l*93.7%
Simplified93.7%
if 5.5000000000000003e119 < y.re Initial program 34.0%
Taylor expanded in y.re around inf 88.4%
associate-/l*92.8%
Simplified92.8%
clear-num92.8%
un-div-inv92.9%
Applied egg-rr92.9%
associate-/r/94.5%
Simplified94.5%
Final simplification91.1%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.im (* x.re (/ y.re y.im))) y.im))
(t_1 (/ (+ x.re (* y.im (/ x.im y.re))) y.re))
(t_2
(/ (+ (* x.im y.im) (* y.re x.re)) (+ (* y.re y.re) (* y.im y.im)))))
(if (<= y.re -7e+59)
t_1
(if (<= y.re -1.7e+27)
t_0
(if (<= y.re -3.5e-64)
t_2
(if (<= y.re 6.5e-79) t_0 (if (<= y.re 1.45e+119) t_2 t_1)))))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double t_1 = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
double t_2 = ((x_46_im * y_46_im) + (y_46_re * x_46_re)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_re <= -7e+59) {
tmp = t_1;
} else if (y_46_re <= -1.7e+27) {
tmp = t_0;
} else if (y_46_re <= -3.5e-64) {
tmp = t_2;
} else if (y_46_re <= 6.5e-79) {
tmp = t_0;
} else if (y_46_re <= 1.45e+119) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
t_1 = (x_46re + (y_46im * (x_46im / y_46re))) / y_46re
t_2 = ((x_46im * y_46im) + (y_46re * x_46re)) / ((y_46re * y_46re) + (y_46im * y_46im))
if (y_46re <= (-7d+59)) then
tmp = t_1
else if (y_46re <= (-1.7d+27)) then
tmp = t_0
else if (y_46re <= (-3.5d-64)) then
tmp = t_2
else if (y_46re <= 6.5d-79) then
tmp = t_0
else if (y_46re <= 1.45d+119) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double t_1 = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
double t_2 = ((x_46_im * y_46_im) + (y_46_re * x_46_re)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_re <= -7e+59) {
tmp = t_1;
} else if (y_46_re <= -1.7e+27) {
tmp = t_0;
} else if (y_46_re <= -3.5e-64) {
tmp = t_2;
} else if (y_46_re <= 6.5e-79) {
tmp = t_0;
} else if (y_46_re <= 1.45e+119) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im t_1 = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re t_2 = ((x_46_im * y_46_im) + (y_46_re * x_46_re)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) tmp = 0 if y_46_re <= -7e+59: tmp = t_1 elif y_46_re <= -1.7e+27: tmp = t_0 elif y_46_re <= -3.5e-64: tmp = t_2 elif y_46_re <= 6.5e-79: tmp = t_0 elif y_46_re <= 1.45e+119: tmp = t_2 else: tmp = t_1 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) t_1 = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re) t_2 = Float64(Float64(Float64(x_46_im * y_46_im) + Float64(y_46_re * x_46_re)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) tmp = 0.0 if (y_46_re <= -7e+59) tmp = t_1; elseif (y_46_re <= -1.7e+27) tmp = t_0; elseif (y_46_re <= -3.5e-64) tmp = t_2; elseif (y_46_re <= 6.5e-79) tmp = t_0; elseif (y_46_re <= 1.45e+119) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; t_1 = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re; t_2 = ((x_46_im * y_46_im) + (y_46_re * x_46_re)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); tmp = 0.0; if (y_46_re <= -7e+59) tmp = t_1; elseif (y_46_re <= -1.7e+27) tmp = t_0; elseif (y_46_re <= -3.5e-64) tmp = t_2; elseif (y_46_re <= 6.5e-79) tmp = t_0; elseif (y_46_re <= 1.45e+119) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x$46$im * y$46$im), $MachinePrecision] + N[(y$46$re * x$46$re), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$46$re, -7e+59], t$95$1, If[LessEqual[y$46$re, -1.7e+27], t$95$0, If[LessEqual[y$46$re, -3.5e-64], t$95$2, If[LessEqual[y$46$re, 6.5e-79], t$95$0, If[LessEqual[y$46$re, 1.45e+119], t$95$2, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
t_1 := \frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
t_2 := \frac{x.im \cdot y.im + y.re \cdot x.re}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{if}\;y.re \leq -7 \cdot 10^{+59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y.re \leq -1.7 \cdot 10^{+27}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq -3.5 \cdot 10^{-64}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y.re \leq 6.5 \cdot 10^{-79}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 1.45 \cdot 10^{+119}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y.re < -7e59 or 1.45000000000000004e119 < y.re Initial program 45.5%
Taylor expanded in y.re around inf 85.1%
associate-/l*87.3%
Simplified87.3%
clear-num87.3%
un-div-inv87.4%
Applied egg-rr87.4%
associate-/r/90.0%
Simplified90.0%
if -7e59 < y.re < -1.7e27 or -3.5000000000000003e-64 < y.re < 6.5000000000000003e-79Initial program 63.6%
Taylor expanded in y.im around inf 93.3%
associate-/l*93.3%
Simplified93.3%
if -1.7e27 < y.re < -3.5000000000000003e-64 or 6.5000000000000003e-79 < y.re < 1.45000000000000004e119Initial program 73.8%
Final simplification87.5%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (or (<= y.re -1.15e+63)
(not
(or (<= y.re -3.2e-44)
(and (not (<= y.re -1.48e-64)) (<= y.re 2.5e+66)))))
(/ x.re y.re)
(/ x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.15e+63) || !((y_46_re <= -3.2e-44) || (!(y_46_re <= -1.48e-64) && (y_46_re <= 2.5e+66)))) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.15d+63)) .or. (.not. (y_46re <= (-3.2d-44)) .or. (.not. (y_46re <= (-1.48d-64))) .and. (y_46re <= 2.5d+66))) then
tmp = x_46re / y_46re
else
tmp = x_46im / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.15e+63) || !((y_46_re <= -3.2e-44) || (!(y_46_re <= -1.48e-64) && (y_46_re <= 2.5e+66)))) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.15e+63) or not ((y_46_re <= -3.2e-44) or (not (y_46_re <= -1.48e-64) and (y_46_re <= 2.5e+66))): tmp = x_46_re / y_46_re else: tmp = x_46_im / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.15e+63) || !((y_46_re <= -3.2e-44) || (!(y_46_re <= -1.48e-64) && (y_46_re <= 2.5e+66)))) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(x_46_im / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.15e+63) || ~(((y_46_re <= -3.2e-44) || (~((y_46_re <= -1.48e-64)) && (y_46_re <= 2.5e+66))))) tmp = x_46_re / y_46_re; else tmp = x_46_im / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.15e+63], N[Not[Or[LessEqual[y$46$re, -3.2e-44], And[N[Not[LessEqual[y$46$re, -1.48e-64]], $MachinePrecision], LessEqual[y$46$re, 2.5e+66]]]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(x$46$im / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.15 \cdot 10^{+63} \lor \neg \left(y.re \leq -3.2 \cdot 10^{-44} \lor \neg \left(y.re \leq -1.48 \cdot 10^{-64}\right) \land y.re \leq 2.5 \cdot 10^{+66}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}
\end{array}
if y.re < -1.14999999999999997e63 or -3.19999999999999995e-44 < y.re < -1.48e-64 or 2.49999999999999996e66 < y.re Initial program 52.2%
Taylor expanded in y.re around inf 80.2%
if -1.14999999999999997e63 < y.re < -3.19999999999999995e-44 or -1.48e-64 < y.re < 2.49999999999999996e66Initial program 64.7%
Taylor expanded in y.re around 0 67.0%
Final simplification73.1%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1.65e+69) (not (<= y.re 1050000.0))) (/ (+ x.re (* y.im (/ x.im y.re))) y.re) (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.65e+69) || !(y_46_re <= 1050000.0)) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.65d+69)) .or. (.not. (y_46re <= 1050000.0d0))) then
tmp = (x_46re + (y_46im * (x_46im / y_46re))) / y_46re
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.65e+69) || !(y_46_re <= 1050000.0)) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.65e+69) or not (y_46_re <= 1050000.0): tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.65e+69) || !(y_46_re <= 1050000.0)) tmp = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.65e+69) || ~((y_46_re <= 1050000.0))) tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re; else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.65e+69], N[Not[LessEqual[y$46$re, 1050000.0]], $MachinePrecision]], N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.65 \cdot 10^{+69} \lor \neg \left(y.re \leq 1050000\right):\\
\;\;\;\;\frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -1.6499999999999999e69 or 1.05e6 < y.re Initial program 51.1%
Taylor expanded in y.re around inf 79.3%
associate-/l*81.1%
Simplified81.1%
clear-num81.1%
un-div-inv81.1%
Applied egg-rr81.1%
associate-/r/83.2%
Simplified83.2%
if -1.6499999999999999e69 < y.re < 1.05e6Initial program 66.6%
Taylor expanded in y.im around inf 84.9%
associate-/l*84.9%
Simplified84.9%
Final simplification84.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1.12e+66) (not (<= y.re 5000.0))) (/ (+ x.re (* x.im (/ y.im y.re))) y.re) (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.12e+66) || !(y_46_re <= 5000.0)) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.12d+66)) .or. (.not. (y_46re <= 5000.0d0))) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.12e+66) || !(y_46_re <= 5000.0)) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.12e+66) or not (y_46_re <= 5000.0): tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.12e+66) || !(y_46_re <= 5000.0)) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.12e+66) || ~((y_46_re <= 5000.0))) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.12e+66], N[Not[LessEqual[y$46$re, 5000.0]], $MachinePrecision]], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.12 \cdot 10^{+66} \lor \neg \left(y.re \leq 5000\right):\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -1.12e66 or 5e3 < y.re Initial program 51.1%
Taylor expanded in y.re around inf 79.3%
associate-/l*81.1%
Simplified81.1%
if -1.12e66 < y.re < 5e3Initial program 66.6%
Taylor expanded in y.im around inf 84.9%
associate-/l*84.9%
Simplified84.9%
Final simplification83.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1.5e+61) (not (<= y.re 1.56e+66))) (/ x.re y.re) (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.5e+61) || !(y_46_re <= 1.56e+66)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.5d+61)) .or. (.not. (y_46re <= 1.56d+66))) then
tmp = x_46re / y_46re
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.5e+61) || !(y_46_re <= 1.56e+66)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.5e+61) or not (y_46_re <= 1.56e+66): tmp = x_46_re / y_46_re else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.5e+61) || !(y_46_re <= 1.56e+66)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.5e+61) || ~((y_46_re <= 1.56e+66))) tmp = x_46_re / y_46_re; else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.5e+61], N[Not[LessEqual[y$46$re, 1.56e+66]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.5 \cdot 10^{+61} \lor \neg \left(y.re \leq 1.56 \cdot 10^{+66}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -1.5e61 or 1.5599999999999999e66 < y.re Initial program 50.0%
Taylor expanded in y.re around inf 79.3%
if -1.5e61 < y.re < 1.5599999999999999e66Initial program 65.9%
Taylor expanded in y.im around inf 81.1%
associate-/l*81.1%
Simplified81.1%
Final simplification80.4%
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ x.im y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im / y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im / y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im / y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im / y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im / y$46$im), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.im}{y.im}
\end{array}
Initial program 59.0%
Taylor expanded in y.re around 0 43.9%
herbie shell --seed 2024085
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))