
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -8e+15)
z
(if (<= z -1.8e-129)
(* y 2.0)
(if (<= z -7e-255)
(* x 3.0)
(if (<= z 3.2e-264)
(* y 2.0)
(if (<= z 2.2e-116)
(* x 3.0)
(if (<= z 5.2e-20) (* y 2.0) (if (<= z 1.22e+36) (* x 3.0) z))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8e+15) {
tmp = z;
} else if (z <= -1.8e-129) {
tmp = y * 2.0;
} else if (z <= -7e-255) {
tmp = x * 3.0;
} else if (z <= 3.2e-264) {
tmp = y * 2.0;
} else if (z <= 2.2e-116) {
tmp = x * 3.0;
} else if (z <= 5.2e-20) {
tmp = y * 2.0;
} else if (z <= 1.22e+36) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8d+15)) then
tmp = z
else if (z <= (-1.8d-129)) then
tmp = y * 2.0d0
else if (z <= (-7d-255)) then
tmp = x * 3.0d0
else if (z <= 3.2d-264) then
tmp = y * 2.0d0
else if (z <= 2.2d-116) then
tmp = x * 3.0d0
else if (z <= 5.2d-20) then
tmp = y * 2.0d0
else if (z <= 1.22d+36) then
tmp = x * 3.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8e+15) {
tmp = z;
} else if (z <= -1.8e-129) {
tmp = y * 2.0;
} else if (z <= -7e-255) {
tmp = x * 3.0;
} else if (z <= 3.2e-264) {
tmp = y * 2.0;
} else if (z <= 2.2e-116) {
tmp = x * 3.0;
} else if (z <= 5.2e-20) {
tmp = y * 2.0;
} else if (z <= 1.22e+36) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8e+15: tmp = z elif z <= -1.8e-129: tmp = y * 2.0 elif z <= -7e-255: tmp = x * 3.0 elif z <= 3.2e-264: tmp = y * 2.0 elif z <= 2.2e-116: tmp = x * 3.0 elif z <= 5.2e-20: tmp = y * 2.0 elif z <= 1.22e+36: tmp = x * 3.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8e+15) tmp = z; elseif (z <= -1.8e-129) tmp = Float64(y * 2.0); elseif (z <= -7e-255) tmp = Float64(x * 3.0); elseif (z <= 3.2e-264) tmp = Float64(y * 2.0); elseif (z <= 2.2e-116) tmp = Float64(x * 3.0); elseif (z <= 5.2e-20) tmp = Float64(y * 2.0); elseif (z <= 1.22e+36) tmp = Float64(x * 3.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8e+15) tmp = z; elseif (z <= -1.8e-129) tmp = y * 2.0; elseif (z <= -7e-255) tmp = x * 3.0; elseif (z <= 3.2e-264) tmp = y * 2.0; elseif (z <= 2.2e-116) tmp = x * 3.0; elseif (z <= 5.2e-20) tmp = y * 2.0; elseif (z <= 1.22e+36) tmp = x * 3.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8e+15], z, If[LessEqual[z, -1.8e-129], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, -7e-255], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 3.2e-264], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 2.2e-116], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 5.2e-20], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 1.22e+36], N[(x * 3.0), $MachinePrecision], z]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+15}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{-129}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq -7 \cdot 10^{-255}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{-264}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-116}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{-20}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 1.22 \cdot 10^{+36}:\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -8e15 or 1.21999999999999995e36 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in z around inf 65.8%
if -8e15 < z < -1.8e-129 or -6.99999999999999958e-255 < z < 3.19999999999999995e-264 or 2.2000000000000001e-116 < z < 5.1999999999999999e-20Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in y around inf 65.3%
if -1.8e-129 < z < -6.99999999999999958e-255 or 3.19999999999999995e-264 < z < 2.2000000000000001e-116 or 5.1999999999999999e-20 < z < 1.21999999999999995e36Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+l+99.8%
Simplified99.8%
Taylor expanded in x around inf 72.4%
Final simplification67.2%
(FPCore (x y z)
:precision binary64
(if (or (<= y -7.8e+162)
(not (or (<= y 3e+51) (and (not (<= y 2.6e+92)) (<= y 1.2e+137)))))
(* y 2.0)
(- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e+162) || !((y <= 3e+51) || (!(y <= 2.6e+92) && (y <= 1.2e+137)))) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.8d+162)) .or. (.not. (y <= 3d+51) .or. (.not. (y <= 2.6d+92)) .and. (y <= 1.2d+137))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e+162) || !((y <= 3e+51) || (!(y <= 2.6e+92) && (y <= 1.2e+137)))) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.8e+162) or not ((y <= 3e+51) or (not (y <= 2.6e+92) and (y <= 1.2e+137))): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.8e+162) || !((y <= 3e+51) || (!(y <= 2.6e+92) && (y <= 1.2e+137)))) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.8e+162) || ~(((y <= 3e+51) || (~((y <= 2.6e+92)) && (y <= 1.2e+137))))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.8e+162], N[Not[Or[LessEqual[y, 3e+51], And[N[Not[LessEqual[y, 2.6e+92]], $MachinePrecision], LessEqual[y, 1.2e+137]]]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+162} \lor \neg \left(y \leq 3 \cdot 10^{+51} \lor \neg \left(y \leq 2.6 \cdot 10^{+92}\right) \land y \leq 1.2 \cdot 10^{+137}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -7.80000000000000079e162 or 3e51 < y < 2.5999999999999999e92 or 1.19999999999999992e137 < y Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in y around inf 79.5%
if -7.80000000000000079e162 < y < 3e51 or 2.5999999999999999e92 < y < 1.19999999999999992e137Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 86.6%
Final simplification84.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -6000000000.0) (not (<= z 1.56e+35))) (- z (* y -2.0)) (+ x (* 2.0 (+ x y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6000000000.0) || !(z <= 1.56e+35)) {
tmp = z - (y * -2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6000000000.0d0)) .or. (.not. (z <= 1.56d+35))) then
tmp = z - (y * (-2.0d0))
else
tmp = x + (2.0d0 * (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6000000000.0) || !(z <= 1.56e+35)) {
tmp = z - (y * -2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6000000000.0) or not (z <= 1.56e+35): tmp = z - (y * -2.0) else: tmp = x + (2.0 * (x + y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6000000000.0) || !(z <= 1.56e+35)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(x + Float64(2.0 * Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6000000000.0) || ~((z <= 1.56e+35))) tmp = z - (y * -2.0); else tmp = x + (2.0 * (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6000000000.0], N[Not[LessEqual[z, 1.56e+35]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6000000000 \lor \neg \left(z \leq 1.56 \cdot 10^{+35}\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\end{array}
\end{array}
if z < -6e9 or 1.56000000000000008e35 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in x around 0 85.7%
Simplified85.7%
if -6e9 < z < 1.56000000000000008e35Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in z around 0 93.1%
Simplified93.1%
Final simplification89.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.85e+123) (not (<= x 7600.0))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.85e+123) || !(x <= 7600.0)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.85d+123)) .or. (.not. (x <= 7600.0d0))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.85e+123) || !(x <= 7600.0)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.85e+123) or not (x <= 7600.0): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.85e+123) || !(x <= 7600.0)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.85e+123) || ~((x <= 7600.0))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.85e+123], N[Not[LessEqual[x, 7600.0]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+123} \lor \neg \left(x \leq 7600\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -1.84999999999999998e123 or 7600 < x Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 81.6%
if -1.84999999999999998e123 < x < 7600Initial program 100.0%
+-commutative100.0%
associate-+l+99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 90.1%
Simplified90.1%
Final simplification86.7%
(FPCore (x y z) :precision binary64 (if (<= z -6000000000000.0) z (if (<= z 3.6e+78) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -6000000000000.0) {
tmp = z;
} else if (z <= 3.6e+78) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6000000000000.0d0)) then
tmp = z
else if (z <= 3.6d+78) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6000000000000.0) {
tmp = z;
} else if (z <= 3.6e+78) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6000000000000.0: tmp = z elif z <= 3.6e+78: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6000000000000.0) tmp = z; elseif (z <= 3.6e+78) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6000000000000.0) tmp = z; elseif (z <= 3.6e+78) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6000000000000.0], z, If[LessEqual[z, 3.6e+78], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6000000000000:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{+78}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -6e12 or 3.6000000000000002e78 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+l+100.0%
Simplified100.0%
Taylor expanded in z around inf 68.9%
if -6e12 < z < 3.6000000000000002e78Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in y around inf 45.0%
Final simplification56.4%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in z around inf 38.4%
herbie shell --seed 2024085
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))